GLENN FLEAR TAI:TIMANIA Find the Winning Combination Quality Chess www.qualitychess.co. uk First English edition 20 1 1 by Quality Chess UK Ltd First published in French by Olibris Copyright © 20 1 1 Glenn Flear TACTIMANIA All rights reserved. No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, electrostatic, magnetic tape, photocopying, recording or otherwise, without prior permission of the publisher. ISBN 978- 1 -9065 52-98-5 All sales or enquiries should be directed to Quality Chess UK Ltd, 20 Balvie Road, Milngavie, Glasgow G62 7TA, United Kingdom Phone +44 1 4 1 227 677 1 e-mail: info@qualitychess.co. uk website: www. qualitychess.co.uk Distributed in US and Canada by SCB Distributors, Gardena, California, US www. scbdistriburors.com Distributed in Rest of the World by Quality Chess UK Ltd through Sunrise Handicrafts, Smyczkowa 4/98, 20-844 Lublin, Poland Typeset by Jacob Aagaard Edited by Colin McNab Cover design and all illustrations by James Flear Printed in Estonia by Tallinna Raamatutriikikoja LLC C:antents Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . The Characters . . . ... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ... . . . . . . . ... . . . . . . . . . . . . . . . . . . . . . . . . Chapter 1 Mate is in the Air! Chapter 2 Tactics for Tyros Chapter 3 Deviate to Dominate Chapter4 On the Attack! Chapter 5 Pinching Pieces and Pawns Chapter 6 Punishing Precariously Placed Pieces Chapter 7 Blunder-bashing Chapter 8 Decisive Defence Chapter 9 Excel in the Endgame! . . . . . . ... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ... . . . . . . . . . . . . . . . . . . . ... . ... . . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . .. . . . ... . . . . . . . . . . . . . . . . . . . . . . . . . . . . ... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ... . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Chapter 10 Until the Bitter End! Chapter 11 Tricky Decisions . . . . ............. . .. . . . .. . . . .. . .. . ... . ..... . . . . . . ........ . . . ... . . . . .... . . . . . . . . . . . . . . . . . . . . . ... . . . . . .. . . . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ... . . . . . . . Chapter 12 Chess is not an Easy Game Chapter 13 The Tactimania Test . . . . . . . . . . . . . . . . . . . . . .. . . . . . . . . .. . .... . . . ... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 10 26 51 65 99 122 139 157 175 197 209 222 241 �1 "' ,vr. ,� yr ,, \1, '" • lntraductian Tactimania simply means 'passion for tactics'. If you enjoy chess, especially tactical chess, and you would like to improve this aspect of your game, then Tactimania is for you! Indeed, my main intention is to help the reader develop his experience and 'gut-feeling' for tactics, by solving chess puzzles. Chess can be great fun, bur also a learning experience and I hope that you find this book of chess puzzles to be both. All players who have already learned the moves and played a few friendly games should be able to benefit. Experienced players will also find some testing material towards the end of each chapter and especially in the latter part of the book, so the book is aimed at j ust about everybody in the chess world. The game of chess is full of tactics which can be described as 'threats, opportunities and short-term ideas that require calculation'. These merit particular attention if one wants to improve. Fortunately tactical themes are a most delightful aspect of the game and one can learn whilst enjoying oneself, that is, if the right sort of material is available. I have relied on my own chess experiences in my search for less well-known examples. So the vast majority of the positions are from my own games, with the remainder from my wife's. In order to give a good idea of the level of difficulty, each puzzle is classified according to one of the following three categories: Apprentice Advanced student • Expert The chapters, especially the early ones, have definite themes, so this may help you focus your thoughts and perhaps give you some clues in order to get going. So whatever your playing strength, I suggest that you start at the beginning of each chapter and then take it from there! It is generally accepted that experienced players have a tendency to recognize patterns and themes more readily. This ability then enables them to better navigate positions requiring tactical calculation. So it follows that if you increase your exposure to positions requiring 'a combination', you will be better armed to find the move that can make all the difference! If you are not familiar with the terminology used in the tactical environment, don't despair, it will become clear as you read through the chapters. A final point before delving into the exercises. I personally find the use of colour or illustrations in a chess book adds the icing to the cake, so I was enthusiastic about including both of these! I hope you too appreciate the humour and creativity of the artist, James Flear, my eldest son. In fact the book is a family effort all round, as my wife Christine has helped out with many aspects of the book including the translation in the French edition. Glenn Flear Baillargues, France March 20 1 1 • The C:haracters The Pawns Courageous, they won't hesitate to attack the noble pieces. Remember they are stronger when united! Their ultimate aim is to reach the far end of the chessboard to magnify their powers. The Kniqhts With their unique L-shaped leap, they avoid obstacles and jump over defences. Their weaving gallop can daze and confuse! The Bishops By moving diagonally they go where one least expects them! Be careful about their surprise slanted attacks! • The Characters The Raaks Don't underestimate their brute force! They advance in straight lines destroying everything in their way. Despite the predictability of their assaults, they can cause a great deal of damage. The D.ueens These amazons have learned many attacking techniques and wreak havoc in all directions. Even if they haven't fathomed the secret of the knight's leap, they are still the most powerful piece of all. The Kinqs Always at the helm, however long the battle rages. They have absolute confidence in their soldiers, who in return will do everything in their powers to protect them. • Are LJDU ReadLJ? • Lets &a! Chapter One I� �ll31!ilffit4/.:ml0 Checkmate is the principal objective of the game of chess, so it seems like a reasonable place to stan. In this chapter, seeking a possible mate will never be far from our thoughts. So in each of the puzzles that follow below, your aim will be to determine a way to dethrone the opposing monarch. When we sit down at the board we dream of inflicting this ultimate punishment. However, for this to become a reality, we often have to aim for and accumulate lesser advantages before launching into a mating attack. A player who exclusively aims for mate is not successful very often. In general, it is necessary for him to place his pieces on active, then more aggressive squares, and perhaps win some material along the way before turning his attention to Checkmate. Once the right conditions have been achieved he can stan to calculate to see if a direct mate is possible. It may help to bear in mind that each 'soft spot' in the opposing camp can be a tactical weakness, and these can be fatal when concerning those defences near the king. In each case you may find it useful to ask yourself the following question: How can I exploit any vulnerability in the opposing team's defences? You will soon note that each exercise is classified by a number of stars. The early ones in the chapter have one star ( ) . These panicular puzzles will generally require two or three moves of calculation . • Mate is in the Air! Naturally, those puzzles denoted by ( ) will require rather more attention. Either the combination is longer, or perhaps involves more finesse. In the more difficult cases, towards the end of the chapter denoted by ( ) , you will often need to weave a web to ensnare the opposing king. This may take longer and will generally involve making a series of threats that ultimately leads to the creation of a mating net. Before getting down to some serious solving, here are a couple of examples to demonstrate what is expected and also, hopefully, to whet your appetite! Sometimes the mate is forced, as in the first example: 8 G. Flear P. Genov - 7 San Sebastian 2006 6 52J::g hst <;t>g6 53.'Wxd6t <;t>f7 54JU'8# 5 4 3 2 0 a b c d e f g h In other cases, with best play, the defender can actually avoid being mated, but nevertheless the threats are sufficiently strong to give the attacking side a winning game. K. Terrieux G. Flear - Guingamp 2008 28J�k7! �hb5 Mrer 28 . . . '\W xc7 2 9 . ttlxc7 mate is a long way off, but Black is obviously in trouble. Otherwise, 28. . . @ d8 resists a little longer: 29.E:fc l E:xb5 (29 . . . E:xb3 30.E:c8t @ e7 3 l .E:l c7 E:b2t 3 2 . @ f3 E:b3 t 3 3 . @ g4 and Black is in a mating net) 30.E:c8t @ e7 3 l . axb5 E:h2t 32 /.t>g l E:b2 3 3 .E: l c7 'Wxc7 (to avoid the mate following Wf6t) 34. E:xc7 @ d8, but White is clearly winning. 8 7 6 5 4 3 2 0 29.'Wf6t a b c d e f g h The knight is pinned. 29 <;t>es 30J3c8t •.• And mate next move. 1-0 • Are LJDU reaiiLJ readLJ? • � Exercises 1 -4 1-1 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h • a b c d e f g h a b c d e f g h a b c d e f g h 1 -5 1 -2 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 • a b c d e f g h 1 -6 1 -3 8 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h • • Glenn Flear Tactimania 1 - 1 G. Flear - R. Borchert 1-4 M. Burgess - G. Flear Griesbach-im-Ronal 1 983 Uppingham 1 987 25.'1Mle8t :axeS 26.:axe8# 1-2 B. Mallet - G. Flear 34 .. J!xh2! 35.J.x£3 Or 3 5 . @ xh2 'IM!h3t 36. c;!;>g 1 '1Mlh 1 #. 35 .. J'�� h 1 t 36.';!{xg2 '1Mfh3# Avoine 1 98 5 1-5 G. Flear - A. Jurkovic 2 7. . .'1Mlxg3t 28.hxg3 :ah 1# 1-3 Z. Slapak - G. Flear Cappelle-la-Grande 1 986 Eichgraben 1 987 43.h4t @g4 44.lbf6# 1-6 G. Forintos - G. Flear 22 ...'1Wxa2t 23.@xa2 :aast 24.ci>b1 :aa1# Lille 1 98 5 3 9. . .:ag3t 40.hxg3 '1Wxg3t 4L:ag2 '1Wxg2# • Mate is in the Air! 1 -7 � 1- 1 0 8 8 7 6 5 4 4 3 3 2 2 • a 1 -8 b c d e f g h • 0 c d e f g h a b c d e f g h a b c d e f g h 8 7 7 6 6 5 5 4 3 3 2 2 a b c d e f g h 1 -9 • 1 -1 2 8 8 7 7 6 6 5 5 4 4 3 3 2 • b 1- 1 1 8 0 a 2 a b c d e f g h 0 • Glenn Flear Tactimania 1-7 R. Kasimdzhanov - C. Flear 1-10 G. Flear - M. Vanderbeeken Bastia 1 997 Calvia 2006 33 ...�d1 t 34.E:xd1 E:xd1# 5 Le4 With the threat of E:cg l mating. 1-8 G. Flear - J. Swindells British League 20 1 0 27.E:f8t <j;>h7 If 27 . . . �xf8 chen 28. Wlg8#. 5L .. h5 52.E:cg1 t <j;>h6 53.E:g6t <j;>h7 54.E:xh5# 1 - 1 1 C. Flear - P.. Tregubov Bastia 1 997 28.Wfg6# 29 ... E:h4t! 30.gxh4 1-9 D. Gelis - G. Flear Perpignan 2004 Or 30. <j;>g2 ctJe3t 3 1 . cj;lg 1 Wlg2#. 30 ... c!Df4t 3 1 .<j;>g3 �g2# 1 - 1 2 G. Flear - J. Thynne Clermont-Ferrand 1 986 32.E:xc8 �xeS 33.E:d8 �c7 34.E:xe8! :!he8 35.�xg7# • Mate is in the Air! 1-13 � 1-16 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h 1-14 0 a b c d e f g h a b c d e f g h a b c d e f g h 1-17 8 7 7 6 6 5 5 4 4 3 3 • a b c d e f g h 1 -1 8 1-1 s • • 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h 0 • Glenn Flear Tactimania 1-13 C. Bernard - G. Flear 1-17 E. Pandavos - G. Flear Cap d'Agde 2006 Kecskemet 1 982 28 ... f2! Instead 28 . . . !'lxh2t 29. <;t>g i �xd4t 30.�xd4 !'lh4 was played in the game. Black was better but the fight was far from over. 29.�xd5 29.ixg2 fl =�t 30. !'lxfl �xg2#. 29 .. J3gl# 16 ...i.f4! 17.�xg4 This offers White little hope, bur at least he can struggle on a while longer. Otherwise, there is 1 7. � xf4 �h 1 # and 1 7 . !'lxf4 �h i t 1 8 . <;t>e2 ixf3t 1 9 . <;t>xf3 �xc l -+. 17 ...�xg4 18.6 �h4 19. i.xf4 d5 20.hd5 cxd5 2l.:gd4 �hit 22.<;iJ£2 :gfe8 23.i.d2 :ge6 0-1 1-14 F. Tanguy - G. Flear St Affrique 2000 1 - 1 8 C. Flear - E. Bricard Cannes 1 988 19 ... liJh4! 20.liJf4 �xf4! 2 LliJxh4 �xh4! 22.gxh4 �xh2# 27.d7! ixd7 28.�a8t i.£8 29.ie7! Mate is unavoidable. 1 - 1 5 I. Kour kanakis - G. Flear Heraklion 1 984 34 ... �hl t! 35.ixh l �h3t! 36.�xh3 �xh l t 37.�g4 f5t 38.�f4 �e4# 1 - 1 6 G. Flear - G. Blum Eppstein 1 984 27.�dxh7! if5 If 27 . . . !'lxf2 then 28 .�h8t <;t>f7 29. !'l l h7#. 28.�h8t Even quicker is 2 8 . tt:l xc7! . 2 8. . .� f7 29.:g l h7t �e6 30.gxf5t gxf5 3 1 .:gh6t �d5 Or 3 I . . . <;t>d7 32. !'!8h7t <;t>d8 3 3 .�d4t etc. 32.�d4# • 1-0 Mare is in the Air! 1-19 � 1 -22 •• 8 7 7 6 6 5 5 4 3 3 2 2 0 a b c d e f g h 0 a b c d e f g h a b c d e f g h a b c d e f g h 1 -23 1 -20 8 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h 0 1 -24 1 -2 1 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h 0 • Glenn Flear Tactimania 1 - 1 9 J. Plachetka - C. Flear 1-22 G. Flear - E. Neiman Sr Vincent 2002 Paris 1 983 28J:&xe6! fxe6 29.\Wf7t �h8 30.'1'9g6 c!L'le4 3 1 .'1'Hxe4 �g8 32.'1'Hxe6t �h8 33.llJ f7t �g8 34.c!L'lxh6t �h8 35.'\Wgst gxg8 36.llJf7# 44.g3! Sometimes the solution is a quiet move! 44 ... llJf3t 45.�h1 gh6 46.Wfd3t �£2 47.gfl# 1-20 C. Flear - M. Petursson Berne 1 99 1 1-23 G. Flear - M. Surtees Liverpool 2008 29 ...'\WcS! Changing direction! 30.ge1 Or 30.�b 1 �d2, and if 3 1 .lt:la2, then 3 1 . . . lt:le2t 32.Wfl �h3#. 35 ..ixh7! It seems that 3 5 . :1'i:gfl also forces mate, bur this is the most efficient. 35 ...gxh7 36.gxf8t c!L'lxf8 37.'1'9xf8# 30 \Wh3 0-1 .•. 1 -24 G. Flear - P.Y. Schmitt 1-21 P. Nabavi - G. Flear Montpellier 2007 Chamalieres 2007 22.gxe6t! fxe6 23.Wfxg6t 43 ... ge2t Double check! 44.�h3 '1'Hd3t More precise is 44 . . . �e6t 4 5 . Wg3 �e3t 46.Wg4 h5#. 45.�g4 Or 4 5 .�g3 �f5 t 46.�g4 �e3t etc. 45 ... gg2t 46.�f4 Wff5# • Even better is 23.:1'i:xe6t! Wd8 24.�a5t Wc8 2 5 .�d6, for example 2 5 . . . �b5 26.�d8t �xd8 27.�c7#. 23 ... <i>f8 24.gxe6 Wfh7 The queen is pinned, but this doesn't hold White back. 25 ..ib4 t! gxb4 26.ge8# Mate is in the Air! 1- 25 � 1-28 8 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h • a 1 -29 1 - 26 c d e f g h b c d e f g h b c d e f g h b •• 8 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h a 1 -30 1 -27 • 0 * 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h 0 a • Glenn Flear Tactimania 1-25 A. Adorjan - G. Flear 1-28 B. Abramovic - G. Flear Szirak 1 986 Hastings 1 984/5 32 ...Wg3! 33.dxe4 E':d2 34.�g8t @h8! 36 .. J3d2! A counter-attack! 37.�a6 Dodging and weaving! Not 34 . . . Wxg8 ? because of 3 5 .'Wf7t �h7 The only way to keep the game alive is 37.f4 li:lxf4 38 . .ixc6 .ixc6 39.l' hc6t Wf5 40.Ek5t Wg6, but Black takes possession of the kingside. 36.'Wf5 t Wg8 37.'We6t �h8 3 8 . li:lg6t and White manages to draw. 37... liJf4 38.ifl 0-1 35.l!Jf7t @xgs 36.We8t @h7 37.Wfh8t @g6 There is no perpetual check, so . . . This avoids the mate on g2 . . . 1 -29 G. Flear - G. Andruet 38 ... liJh5# Bagneux 1 98 5 . . . but not this one! 1-26 D. Leygue - G. Flear Cap d'Agde 2006 25 .. Jhg4t! 26.hxg4 Wfxg4t 27.@fl 27.Wh2 loses to 27 . . . E!h5 t 28 .'Wh4 E':xh4t 29 .�xh4 \1t/xh4t etc. 27 J:!dlt! 28J�xd1 �c4t 29.@e1 Wfe2# .• 44.e5! Supporting the knight o n f6 i s a key element in the mating net. Instead 44.li:lg6t ? is premature as Black can then escape with 44 . . . �g7. 44 ... dxe5 45.fxe5 E':h3 46.liJg6t liJxg6 If 46 . . . Wg7 then 47.li:lxe7t . 47.E':xg6 E':xh2t 48.@e3 E':g2 49 ..ig4 1-27 D. Bryson - G. Flear Edinburgh 1 98 5 Mate on g8 is unstoppable. 1-0 1-30 T. Manouck - G. Flear 4 1 . ..Wih2! 26.Wfxe4! h4 45 . .ixf5 li:lxf5 46.'Wb7t Wf6 47.'Wb6t Wg5 48.gxh4t I couldn't quite win. 26 ... E!xe4 27.E':d8t Wf8 28.E':aa8! 42.f6t @h7 43.�b5 Or 43.f7 'Wg 1 t 44.'Wfl 'We3t 45 .'We2 'Wxe2#. 43 E!xb5 44.f7 .•. In fact 44.'Wf4 resists a little longer: 44 . . . E!f5 ! (prettiest) 45 .'Wc7t li:lf7 46.'Wxf7t Wh6 47.'Wf8t Wg5 48.E':d3 'Wg2 and White can resign. 44 E':b2! 45.f8=W ..• 45.f8=li:lt isn't much better due to 45 . . . Wg8! . 45 Wg1 t 46.Wfl We3t 47.We2 Wxe2# •.. • St Chely d'Aubrac 200 1 The threat to go to e3 via g 1 paralyses White. Unfortunately, I played the inferior 41 . . . gxf5 ? and after 42.E':d2 E!b 1 t 43.E!d 1 E!xd 1 t 44. Wxd 1 The weakness of the back rank is exposed. The eighth rank pressure is overwhelming. In the game, under serious time pressure, White continued with the inferior 28J''1x f8t? Wxf8 29.li:ld6 E!be7! 30.li:lxe4 E':xe4 3 1 .E':c l E!e2 and Black then had the advantage and went on to win. 28 ... g6 Relatively better than 28 . . . 'Wxd8? 29.E':xd8t. 29.:!!xf8t @g7 30.liJd6 E':e1 t 3 1 .@g2 White emerges with a clear extra piece. Mate is in the Air! 1 -34 1 -3 1 � * 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h • a b c d e f g h a b c d e f g h a b c d e f g h 1 -3 5 1 -32 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h 0 1 -36 1 -33 8 8 7 7 6 • 5 5 4 4 3 3 2 2 a b c d e f g h • • Glenn Flear Tactimania 1 -3 1 C. Flear - I. Erneste 1 -33 G. Flear - A. Rawlinson Debrecen 1 992 British League 20 1 0 38.ghf8! 30 ... £5! White wastes no time in targeting the vulnerability of Black's king. My opponent had noticed the weakness of my first rank. 38 ... c4 39.Wig2! 3 l .Wih4 The king is surrounded. 39 ... cxb3 40.gf7t 'it>e6 41 .W/h3t ttlg4 42.Wfxg4# 1 -32 G. Flear - T. Gouret Le Havre 1 989 Here 3 l .exf5 ? fails to 3 1 . . .1'!xd 5 ! 32.1'!xd5 Wfl #. 3 l ...fxe4 32.Wfxe4 32.fxe4? allows mate i n two: 32 . . . '\W fl t 33.1'!xfl !!xfl #. 32 ... gf4! The rook is taboo. 27.g4t! The only good continuation. 27 i.xg4 28Jhg4! 'it>xg4 29.W/xg6t 'it>h3 30.Wig2t 'it>xh4 3 l .'it>f2! ..• Stepping aside to allow the rook to join the attack. 3 1 ...Le3t 32.'it>f.3 The threat of !!h 1 t is too strong. 32 ...W/xf6t 33.i.xf6t 'it>h5 34.gh 1# • 33.W/e2 There are several alternatives: 1 ) 33.'Llxf4? !!xd 1 t and mate. 2) 3 3 . '&xe5 ? !!d4 34.1'!bb 1 1'!8xd5 and Black wins a piece. 3) 33 .'&e 1 !!d4! 34.'Lle3 1'!xd 1 3 5 . 'Llxd 1 '&d3 36.'Llf2 '1Wc3 37.'1Wb 1 ixf2 3 8 .1'!xf2 1'!d3 , and if 39.1'!b2 then 39 . . . '1Wxb2!. 4) 3 3 .'1Wb 1 ! (the lesser evil) 33 ... 1'!d4 34.1'!xd4 ixd4 3 5 . 'Llc7 '1Wc6 36.1'!c2 ic3 37.'Llb5 e4 3 8 . fxe4 Wxe4 39.1'!c l '1We2 and Black has great pressure, but White has some hope of resisting . Mate is in the Air! 33 .. .'1Wxe2 34Jhe2 gd4! 35Jhd4 ixd4 1-35 G. Buckley - G. Fleac The knight doesn't have a decent square. Liverpool 2008 36.�e7 After 36.tt:le3 simply 36 ...Le3 37.1'he3 l'!d 1 t. If instead 36.tt:lc7 ib6, there would be two strong threats: capturing the knight and mating along the first rank. 36 ...ic5 37.g3 49.i>d4! ghd2 50.i>c5! gxd3 5 1 .ci>b6 Mate is forced. 1-0 1-36 L. Basora Pascual - G. Fleac 37J'l:xe5 Ei:d 1 t . Port Barca res 20 1 0 37...ixe7 38.gxe5 if6 . . . and Black has a winning position. 39J':ha5 gd3 40.E!b5 E!xb3 41 .a5 i.c3 42.a6 ga3 43.:Sb6 b3 44.a7 b2 0-1 1-34 J. Marciano - G. Fleac Lanes 2009 24 ...ixflt! The weakness of White's first rank is more important than his threat of mate! 29 ... .!be5t! A far from evident way of forcing mate. In the game, I took longer to win: 29 . . . tt:le7 30.ixf7 Ei:h4 t 3 1 . <i>f3 Ei:f4 t (more precise was 3 1 . . .\Wf4t! 32.<i>e2 \Wxe4t 33.<i>d2 Ei:h2t 34.\t>c l \Wf4t 3 5 .<i>b 1 \Wf2) 32.<i>e3 \Wf2t 33.i>d3 l'!f3t 34.i>c4 \Wxb2! and the mating threats were too strong. 0- 1 30.dxe5 dxe5 31 .Wi'fl gg3t! 32.:Sxg3 %th5# 25.i>h1 After 2 5 .Ei:xf2 Ei:xc l t 26.ixc l lt:l f6 Black has two threats: The queen as well as . . . Ei:d 1 t . 25 ... £5 26.%txg7t? 26.Ei:xc8 (the most robust) 26 . . . Ei:xc8 27Y!lg6 (there aren't any better squares for the queen) 27 . . . tt:l f4 28.\Wxg7t \Wxg7 29 .ixg7 <i>xg7 30.Ei:xf2 Ei:c l t 3 1 .tt:lg 1 e5 and, with the pin along the first rank, White has great difficulties. Otherwise, 26.\Wg6 is well met by 26 . . . tt:lf4 which transposes if 27 .Ei:xc8. 26.. .'1Wxg7 27.ixg7 E!xcl 28.:Sxcl i>xg7 And White had lost a piece. 0-1 • Pins, forks, skewers, double checks and discovered checks. In this chapter, I will be asking you to make use of the most common tactical themes in solving the puzzles. Hopefully, you should then gain confidence in exploiting opportunities using these standard tactical ideas in your own games. Before you turn the page in order to start solving, here are some definitions to help you get to grips with the most widely employed tactical terms in chess literature. • • • • • • • • A check: An immediate attack on the opposing king. A pin: A piece or a pawn is immobilized because it shields an attack against a valuable unit or key square. A fork: Two or more pieces (or pawns) are simultaneously attacked by the same piece (or pawn) . A skewer: A threat against a piece, which can move, but only a t the cost o f enabling a further threat against a more distant piece along the same rank o r file. A discovered attack: A piece {or a pawn) makes a move thus enabling an attack from another piece that was otherwise hidden. A discovered check: A specific case of a discovered attack, but against the king. Double check: This combines giving a check, from one unit, with a discovered check from a second piece. X-ray attack: An indirect attack from a distant piece. These themes should become easier to understand when applied to some specific examples . • Tactics for Tyros We'll start with a pin. G. Flear - J. Sugden London 1 98 5 Black played . . . 44 \We8! . . . which pins the white queen. The endgame should then be a comfortable win for Black . . . .•. 45.\Wc6 h 4 46.<ita5 Unpinning, but White has lost valuable time. • 46 .. JWd8t 0-1 a b c d e f g h If 47.i>xa6 h3 48 .'1Wb7 i>g8! , the pawn cannot be held back as 49.'1Wb 1 loses to 49 . . . '1Wa8t 50.Wb6 'Wb8t , when White has to move his king and thus loses the queen. This last tactical point illustrates a skewer. V. Hort- G. Flear Metz 1 984 White has a dominant position and finished off the game with . . . 35J�c7! 1-0 I resigned because of a deadly fork. . . 35 '1Wxc7 36.liJfe8t •.. Then . . . 36. . J�he8 . . . doesn't help as White forks again with . . . 0 a b c d e f g h 37.lilxe8t . . . which attacks both the king and queen at the same time. • Glenn Flear Tactimania R. Seppeur - G. Flear German League 1 983 Black won material with . . . 33 ....L:e4! 34Jhe4 f5! A fork of the rook and bishop by the f-pawn, with a pin of the e-pawn along the e-file. The point being that 3 5 .exf6 fails to 3 5 . . . l!xe4. 35 ..txf5 gxf5 36.\Wx£5 �f8 White has problems due to his material deficit. 37.�g4 i.e7 38.d5 !!f2 39.'11Ng3 Wff8 40.d6 cxd6 4 1 .l!ed4 l!xa2 42.exd6 i.f6 43.�d5 l!e2 44.d7 l!xd7! • a b c d e f g h This sacrifice deflects the white rook from its defence of the e5-square. See Chapter Three for more examples of this theme. 45.l!xd7 i.e5 A pin rather than a skewer, but in any case it proves to be decisive! 46J�d8 The tame finish was 46.�xe5 t ? !!xe5 0 l . - 46 ...hg3t 47.C.t>xg3 �e8 Unpinning and winning! L. Roos - G. Flear Paris 2007 36.ltlxf5 �xf5 37.ltlg6t! A discovered attack against the black queen. Note the skewer along the f-file, which works because the black rook is insufficiently defended. 37... hxg6 37 . . . �xg6 isn't great either after 38.�xf7. 38.�xf7 0 This capture follows on from an X-ray attack. The white queen is able to get away a b c d e f g h with capturing on f7 because it is defended by the rook on fl . 38 ...\We4 39.'11Nf4 Wfe6 40.\Wh4t @gs 41.�el \Wd7 42.\We7 Wfxe7 43.l!xe7 @f8 44J�d7 1-0 Naw LjDU knaw what LjDU are laakinq far. Sa•••readl.j. steadl.j. qa! • � Exercises 2-1 2-4 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h a b c d e f g h a b c d e f g h a b c d e f g h 2-S 2-2 • • 8 8 7 7 6 6 5 5 4 4 3 3 2 2 1 a b c d e f g h 0 2-6 2-3 8 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h 0 • Glenn Flear 2- 1 E. Kieser - G. Flear Lugano 1 984 Tactimania 30J::1h8 �g4 3 l .f3 �a4 32.b4 �a2 33.�h5 �c2 34.i.e1 �c4 0-1 2 l ...c5! 2-4 M. Santo-Roman - G. Flear The rook is attacked and doesn't have any good squares, largely due to the skewer on the c3-knighr. The d-pawn is pinned. 22.�xb2 Lille 1 98 5 32 .. J:1xf5! Black snatches an important pawn . Alternatively, 22.dxc6 �xd4 and 22.l'!d2 �xc3 are also hopeless. 22 ... cxd4 23.ltJe4 '!Wc8 24.'1Wxb6 ixfl 25.i.xd4 ia6 26.ixg7t �xg7 27.'1Wd4t �g8 28.d6 '!Wcl t 0-1 2-2 G. Flear - H. Grooten Copenhagen 1 983 22 ...ie2! Forking the queen and rook. White cannot capture the bishop due to mate on h2. 23.'1Wd7 23.tt:lxe2 �xh2#. 23 ...ixfl 24.'1Wxd6 �e1! 25.�xfl '!Wc4 0-1 33.'1We6 Rather fDxh6t. than 33.gxf5 ? tt:lxf5 t 34.\!?g4 33 ... �e4t 34.�h4 �xf4 Another one bites the dust! 35.'1Wc8t �g7 36.'1Wxb7 �e7 37.'1Wxc7 �f7 38.'1We5t �f6 39.�g3 39.g5 ?? tt:J g6t. 39... �g6 40.'!Wd4 @gs 41.'1Wb4 �e4t 42.�h3 �f3t 43.@g2 �flt 44.�gl �h4 45.\Wbst �f7 46.'1Wxa7t �f6 47.'1Wb6t �g5 48.\Wdst @xg4 49.�g8t �f4 50.\Wffit �f5 5l .c3 �e3 52.b4 �e2 53.'1Wa8 �e3 With a mating net. 0-1 The minor pieces are pinned and White is faced with heavy losses. 2-5 G. Flear - J.Y. Soyer Champigny 1 984 2-3 F. Samara - G. Flear Clermont-Ferrand 1 98 5 22.'1We6t �h8 23.'1Wxc6! White wins a piece with a 'discovered attack' . One had to find the best fork! 23 ...'1Wxc6 24.�xd8t ixd8 25.i.xc6 1-0 25 ...i.xd5 If 2 5 . . . c6? , then plausible is 26.�f3 ! ? when White uses a pin to avoid any problems, for example after 26 . . . cxb 5 then 27.�xb7. However, even stronger is 26.�xf7! with some advantage. 26.�xd5 �c6! Also possible is 26 . . . <j;le6. 27Jhe5 Or 27.c4 tt:lxc4 2 8 . tt:lc3 l'!g4 29.g3 l'!d4, when White has little hope. 27 ... �xb5 28.�xh5 �d6 29.�fl �d7 • 2-6 G. Flear - M. Fierro Baquero Wroxham 2002 26.�xg6t! Winning material due to some neat tactics. 26 ... �£8 Or 26 . . . fxg6 27. tt:J f6t with a decisive fork. 27J:!g8t! �e7 If 27 . . . <j;lxg8, White still has 28.fDf6t . 28.�xd8 �xd8 29.'1Wxd5t �xd5 30.�xc5 White will surely win the endgame . • Glenn Flear Tactimania 2-7 E. Prie - C. Flear 2- 10 S. Cullip - G. Flear Narbonne-plage 2002 Leicester 1 988 Black should use a pin along the long diagonal in order to win a pawn. 47 ...ie3! 42 ... £5! 48.ge1 With an advantage that borders on the decisive. In the game, Black continued with the inferior 42 . . . h 5 ? 43.Wg3 Wc8 44.�h2 Wc6 4 5 . �g3 Wc8 46.�h2 and the game ended in a draw. Threatening both rooks. Or 48.fxe3 Wxe3t 49.�g2 Wxc l . 48 ...ixf2t 49.gxf2 �xe1 t 50.�g2 ge2 5 1J he2 �xe2t 52.�g1 �e5 53.�g2 c!bd6 54.�d8 c!bf5 55.�d7t �b6 56.�d8t �c5 57.�f8t �d4 0-1 2- 1 1 G. Flear - J. Van Mil 2-8 T. Upton - G. Flear Ostend 1 988 London 1 982 2 1 .ltlxb5! 30J3xd6t! gxd6 3 1 .gxd6t �xd6 32 ..if4t A skewer that wins immediately. 1-0 A neat pseudo-sacrifice that wins a pawn for starters, with more in the offing. 2 l ...dxe5 2-9 G. Flear - E. Grassi Pau 1 988 If 2 l . . .cxb5 then 22.Wxc8 t , whereas after 2 I . . .d5 22.lhd5 ! tt:la6 23.1:!d6 the pins would cause further damage! 22.c!bd6 gffi 23.�c4t �h8 24.c!bf7t gxf7 13.c!bxa5! gxa5 14.b4 The fork enables White to win a pawn . 25.�xf7 c!ba6 26.gd7 gg8 27.ic4 1-0 14 ... ga6 If 1 4 . . . �xb4, 1 5 .�xb4. Naturally if 24 . . . �g8 , White mates with 2 5 . <ilh6t Wh8 26.Wg8t !!xg8 27.<ilf7#. White forks again with 2- 12 C. Gervais - G. Flear Le Havre 1 989 1 5.bxc5 White has emerged a pawn to the good. 15 ... gc6?! 16 ..ih4 e5?! 17.c!bg5 g6?! Black sheds further material. 1 8.ixc6 bxc6 19.c!be4 c!bd5 20.id2 ia6 2 1 .i.h6 ges 22.gfd1 �aS 23J3ad �aS 24.c!bd6 c!bf8 25.e4 c!bc7 26.id2 1-0 24 ... c4! Attacking the bishop which must move, bur then after. . . 25.ic2 . . . the queen is no longer defended, so . . . 25 ... c!bf4! .. .is then possible using a pin to fork. If then . . . 26.exf4 �xe2 27.ge1 ... Black has, at the very minimum, . . . 27. . .�xe1 t 28.c!bxe1 d4 0-1 . . . with an exchange to the good plus the initiative . • Tactics for Tyros 2- 1 3 2- 1 6 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h 0 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h 2-1 5 c d e f g h a b c d e f g h a b c d e f g h • 8 0 b a 2-1 7 2-1 4 • 2-1 8 8 8 7 7 6 6 5 5 4 4 3 • � 3 a b c d e f g h 0 • Glenn Flear Tactimania 2- 13 G. Kourtesis - G. Flear 2- 17 M. Huerga Leache - G. Flear Athens 1 989 Spanish League 2004 3 1 ..J�xe5! 30 ... tlJxd4! 3 1 .�xd4 d5 The pawn is pinned. 32.fxe5 Wfxfl t 0-1 The pin along the e-file is very strong. 32 ..ifl If 32 . .id3 ? chen 32 . . . c5. 2- 14 G. Flear - N. McDonald Souchend 2007 White has a fork with . . . 62.tLle5t! �g7 63.tLl d3 32 ... dxe4 Black wins a pawn as White cannot recapture under reasonable circumstances. 33.� e2 33.�dxe4 Ei:xe4 34.Ei:xe4 allows 34 . . . -ixc l . . . . and Black loses a piece. I was chen able to ultimately convert my advantage . . . 33 ... e3! 63 .. J��d1 64.tlJxc5 �d2 65.�a1 e2 66.�el �g6 67.a5 d3 6S.tlJxd3 �a2 69.�g1 �a4t 70.�e3 �haS 71.tlJf4t! �f5 72.tLlxe2 �a3t 73.�f2 �a2 74.g6 �aS 75.�e3 �eSt 76.�f3 �aS 77.g7 �gS 7S.tlJf4 �e5 79.tLlh5 �f5 SO.�g2 �e6 S l .�f4 �f7 S2.�g5 1-0 34.f3 c5 35.�c4 .if8 36.�g3 f5 37.c3 .id6 3S.�h2 ia6 39.cxb4 cxb4 40.�c2 .ixf1 41 .�xfl g5 42.�c4 .ib8 43.h4 e2 44.�e1 gxh4 0-1 The advantage rapidly becomes decisive. 2- 1 S G. Flear - J. Ivanov San Sebastian 2006 2- 1 5 D. Van Heirzeele - G. Flear Montpellier 2008 2S ... tLlxb2! The knight threatens three things at once, and consequently Black drops a pawn. A pretty fork which destroys White's king defences. 29 ....ic6 30.t!Jxf5 �f7 3 1 .f4 �f6 32.t!J e3 �e6 33. �f2 ib5 29.�xb2 White is now ready for a general advance on the kingside. Or 29.Ei:xd7 lt:lxc4. 29 ... �xd1 The knight is of course pinned. 30 ..ixh6 .ixc3t 0-1 2- 16 A. Mirzoev - G. Flear Elgoibar 2004 39.�g4! A pin that wins on che spot! If 39 . . . lt:lxg4 simply 40 .Wxg5 t . 1-0 • 27.�f7t! �gS 2S.�xeSt .ixeS 29.t!Jd6 34.f5t �d6 35.�f3 .id3 36.�f4 a5 37.g4 .ib 1 3S.a3 .id3 39.g5 b6 40.h4 ie4 41 .h5 h6 42.g6 The threat of lt:lg4 followed by f5-f6 is very strong. 1-0 1 y ros Tactics for 'T: 2-2 1 2-1 9 0 2 1 g h • l g h g h 2-23 2 0 1 • Glenn Flear Tactimania 2- 19 L. Goldgewicht - G. Flear 2-2 1 G. Flear - P. Walden French League 1 999 Exeter 1 983 34 ... �h3t! 34.. Jhe6! The rook is untouchable due to mate on b2. White's rook is overloaded. 35.�£2 35.�xf6t 3 5 .�xe6? �xb2#. 35 ... �xf6 36J�d1 �e5 Otherwise 3 5 .l"lxh3 lLlxe2t 36.�f3 tLl xc l . 35 ... ttlxe2 36.�xe2 �xg4t 0-1 The rook ending is advantageous to Black. 37.bxa3 hxa3 38J'!d3 �a6 39.�c2 d4 40.�d2 h5 4I .h4 �f4 42.�xd4t �xf3 43.�e1 �g3 44.�e4 �h3 45.�£2 �c6 46.�e3t �xh4 47.�xa3 �c2t 48.�g1 g5 49.�a4t g4 50.�a5 g3 5 1 .a4 �a2 0-1 2-20 G. Flear - E. Tangborn 2-22 G. Flear - M. Gurevich Tel Aviv 1 989 24 ... ttle3! A discovered attack with three threats: The queen, the rook and mate on g2 . 0-1 Luxembourg 1 9 88 2-23 G. Flear - S. Buckley British League 20 1 0 43.�xd6! �xd6 Or 43 . . . �e7 44.l"lg6t �h4 4 5 . tLl xf5 t ttJ xf5 46.�xg4#. 44.�xd6 �xd6 45.ttl ce4t 1-0 34.tLl de7t! In the game, 34.�d4? tLl g6 3 5 . f4 �c5 was far less convincing. 34... �h8 35.�d4 Attacking both knights . • • Glenn Flear Tactimania 2-24 A. Stubbe - G. Flear 2-26 G. Flear - S. Walker Narbonne-plage 20 1 0 Hastings 1 986 20Jhh7t! 22 ... lLl d3 Simplest. Exposing the king to a fatal double check. 23.�£3 �xe4! 24.�xe4 lLJxf2t 2S.'iflg1 lLlxe4 0-1 20 ... i>xh7 2 1 .lLlf6t A double check always requires a king move in reply. 2-25 G. Flear - H. Kunas 2 L .. i>h8 22.�g5! Montpellier 1 98 5 Mate is imminent. 22 ...�xf6 There is no defence with 22 . . . gxf6 23.�h6t i'g8 24.'Mrh7#, nor by 22 . . .Ehg4t 23 .'Mrxg4 gxf6 24.Wh5 t �g8 2 5 .Wh7#. 35.hg6! The h-pawn is, in effect, pinned! 35 .. .l�!c7 Not 35 . . . hxg6? 37.'Mrh7#. due to 36.'Mrh3t i'g8 23.exf6 1-0 And again! 36.l3xc7 �xc7 37.i.e4 2-27 G. Flear - K. Arkell Now, with a damaged kingside, Black cannot resist indefinitely. Hastings 1 986 37 ... b6 38.i.d5 �d8 39.h4 ges 40.�£5 �e7 4 l .b5 �g7 42.<�h2! 19.lLlh5! A golden rule when the opponent can only wait is to . . . take your time! 19 ... lLlxd5 42 ...�e7 43.i>h3 �g7 44.g3 �e7 45.a3 �g7 46.lLl d4 �e7 47.lLl e6 gbs 48.g4 ggs 49.g5 fxg5 50.hxg5 gg6 5 l .�e4 1-0 The check on d4 next move is devastating. A double pin! If 1 9 . . . lt:lxh5 then 20.1Mfxe7. 20.�xe7 lLlxe7 2 l .lLJf6t i>g7 22.lLld7 Fork! 22 ... gxb5 23.axb5 gds 24.bxa6 gxd7 25J'�h3 lLlc6 26.gb3 i>f6 27.gb6 lLl d4 28.gd3 1-0 The a-pawn will decide matters . • Tactics for Tyros 2-29 2-28 8 7 7 6 6 5 5 4 3 2 • a b c d e f g h 0 a b c d e f g h • Glenn Flear 2-28 R. Vaganian - G. Flear London 1 986 20 ... b5! Suddenly, it becomes evident that the white rooks are badly placed. The rook on c2, for instance, can neither move nor be defended, so White is faced with a loss of material! Following 22.e5!? �xe5! 23.dxe5 bxc3 24.:gxc3 lt::l xe5 2 5 .�e2 :gxc3 26.:gxc3 lt::l c4 Black has a clear extra pawn, bur with White having two bishops for two knights he would have practical chances to hold the game. :gxcl t There are significant problems in trying to press home the advantage. This is due to the fact that White has a couple of pawns, the centre and a bishop pair, which represent partial compensation for the piece. 26 ...ia7 27.ie3 �c7 28 ..ic4 lLl b6 29.ib3 �bd5 30.i>e2 �xe3 3 l .fxe3 � e6 32.h4 g6 33.'it>d3 �g7 34.a5 �f5 35.i.c4 i.b8! 36.h5 i.e? 37.hxg6 hxg6 38.i.xa6 i.xa5 39.d5 i.b6 40.d6t i>f8 4l .e4 �d4 42.i>c4 �f3 43.i>xb4 .id4 44.e6 f:xe6 45.b3 �xg5 46.i>b5 �xe4 47.i>c6 .ie5 48.ic4 hd6 49.J.d3 �c5 50.hg6 i>e7 Black only has one pawn remaining, but it's sufficient. 5 l .b4 � d7 52.i>b5 ig3 53�e4 .ifl 54.�c6 � b6 55.b5 id4 56 ..ic2 e5 57.ib l i>f6 58. i>d6 White can only temporize while Black gradually makes progress. 58 ... 'it>g5 59.i>e6 i>f4 60.i.c2 e4 6l .i.dl ic5 0-1 Evidently, in order to convert this advantage it is necessary to know the winning technique in the pawnless endgame of Bishop and Knight against bare king. In fact I insist that my students learn it because it is an ideal exercise • in handling the coordination of one's forces in general, as well as its evident practical value. So I suggest that you make an effort to do the same. This result is in fact my best ever performance (so far!) as my opponent was rated fourth in the world at the time. 2-29 G. Flear - K.H. Podzielny 2 1 .e4 b4 22.<!Dxd5t 22 ... exd5 23Jhc7 :gxc7 24.e5 25.ixcl ib8 26.hd5 Tactimania Le Touquet 1 987 2 1 .lLlxc5! Exploiting an apparent vulnerability along the a l -h8 diagonal. For the record, note that 2 l .�xh5 �xh5 22.lt::l xd6! �xd6 23.:gxe5 �xe5 24.�c3 is similar. 2 l ..Ji�g8 If 2 l . . . dxc5, then White continues with 22 .�xh5 :gf5 (if 22 . . . �xh5 then 23.:gxe5 �xe5 24.�c3) 23 .�g4 :gg5 24.�xf4 :gxg4 2 5 .�xe5t and thus obtains two extra pawns. 22.if3 ig6 23.Lh5 ixh5 24.ixf4 Here again White picks off a couple of pawns and even has the safer king. 24 .. J:!af8 25.ixe5t dxe5 26.Wfc3 i.f3 27.g3 gf5 28.�d3 ixd5 29.!he5 gxe5 30.�xe5 Wff6 3 U :!dl ixa2 32.gd6! �g7 32 . . . �xd6 33.lt::l f7#. 33.gd7 1-0 Tactics for Tyros 2- 32 2-30 � •• 8 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d • e f g h a b c d e f g h a b c d e f g h a b c d e f g h 2-33 2-3 1 8 7 0 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h 2- 34 8 n111 7 6 5 4 3 2 • • Glenn Flear 2-30 G. Flear - M. Pein Metz 1 984 27 .. JWa6! In the game, my opponent blundered with 27 . . . fxg3 ? 28.li:Jxb6 gxh2t 29.�xh2 axb6 30 .Wfc l b5 3 l .a4 which enabled me to win a few moves later. 28.c!Llxc5 Wfb6 White's attack is stopped in its tracks by the pin, and so Black has a winning position. Tactimania pin 32.f4 E!:d5 33.c4!) 32.c3 fxe4 33.cxd4 exf3 ! 34.E!:xe5 dxe5 3 5 .dxe5 E!:xe5 and Black has an extra pawn, but this may not be enough to win. 3 1 ... dxc3 32.�c2 fxe4 33.�xe4 �xe4 34.fxe4 �xe4 35.�xc3 c5 36.�d3 �e6 Or 36 . . . E!:b4. 37.�g2 �f7 38.b4 �e7 39.a5 bxa5 40.bxa5 �e2t 4I .�f3 �a2 42.�e3t �d7 43.�e4 �xa5 44.�f5 c4t 45.�g6 �g5t 46.�f7 d5 47.�e7t �d6 48.�e8 d4 49.�d8t �c5 0-1 29.�h1 Just as bad is 29 .Wfxg6t Wxg6 30.E!:xg6t �xg6. 2-33 M. Hofmann - G. Flear Balatonbereny 1 983 29 ... fxg3-+ 14 c!Llxe3! ..• 2-3 1 G. Flear - S. Smetankin Hastings 200 1 /2 A mini-combination which wins a pawn. 1 5.Wfxe3 exd4 Forking! 22.Wfe1 ! 16.Wfd2 dxc3 17.ixc3 Th e p i n has a paralysing effect. After 22.We2 Black can free himself with 22 . . . ic4. Black now has to be careful about possible counterplay. 22 .. J:�a7 17 ...Wfe7 18.c!Lld4 c!Llxd4 19.i.xd4 b6 20.�fel ixd4t 2 1 .Wfxd4t Wfg7 22.Wfd2! Alternatives are no better: 22 . . . b4 23.tt::l a4 and tt::l c5, 22 . . . if7? 23.E!:xe8 or finally 22 . . . Wd7 23.tt::l e5 Wd6 24.tt::l d3 and White steps up the pressure. 23J:�e5 �ae7 24.c!Lle4 Wfc7 25.ltlc5 Wfc8 26.c!Ll h4! If 22 .Wfxg7t Wxg7 23 .Ei:e7t, Black has 23 ... E!:f7. 22 �fe8 23.b4 axb4 24.axb4 �xe1 t 25.�xe1 �e8 26.�d1 ie6 27.�cl Wff6 ..• Eventually I won due to the extra pawn. Black soon loses material. 2-34 Y. Collin - G. Flear 1-0 Metz 1 984 2-32 M. Devereaux - G. Flear British League 2003 29 ... f5! 30.f3 �e5! The impatient 30 . . . d5? is premature because of 3 l .e5. 3 l .c3!? Instead, 3 l .�g2? loses a pawn without a fight after 3 1 . . . d 5 . On the other hand, 3 l .Ei:d 1 ! is more robust: 3 l . . .c5 (after 3 l . . .fxe4 White is saved by the • 38 ... c5! Enabling Black to take possession of the d4square. 39.�b3? The best chance was 39 .�g3! although after 39 . . . cxd4 40.Wfc8 tt::l d8! White would still have great difficulties. Otherwise, 39.dxc5 d4 and 39.tt::l xc5 ixc5 40.dxc5 d4 clearly favour Black. 39 ... cxd4 0-1 Tactics for Tyros 2-35 2-38 0 a b c d e f g h • a b c d e f g h 2- 39 2-36 7 5 4 3 0 a b c d e f g h a b c d e f g h 0 2-37 8 7 6 5 4 3 2 • • Glenn Flear 2-35 G. Flear - G. Hjorth Heraklion 1 984 Tactimania 32 .B:xa3 33.'1Wd4 Wl'xd4t 34.'it>xd4 'it>g7 •.• Whereupon the endgame with a couple of passed pawns should be winning for Black. 28.tLlcxd6! Destroying Black's defences. 2-38 G. Flear - E. Shvidler Tel Aviv 1 989 28 ... tlJxd6 29.i.xc5 Both a pin and a fork! 29 ...hg4 30J�h2 32 .. J3a7! A discovered attack which wins on the spot. Here 30.fxg4 tt:l xe4 3 1 .'1Wxb4 ctJxcS is less clear, although after 32.d6! (32.'\WxcS ? .B:c8) 32 . . . .B:c8 33. @ b 1 White i s still much 33.Wfxc6 better. 33 .. J'hal t 30 ... tLlxb5 3 l .axb5 !:U'7 32.Wfxb4 .B:c7 33 . .B:xa8 Wl'xa8 34.'it>b 1 i.cS 35.d6 .B:d7 36.i.c4t 'it>h7 37 . .B:d2 i.f6 38J3g2 i.g5 39.Wfc3 .B:g7 40 ..id5 Wl'a4 41 .'1Wb3 1-0 Intermediate moves, such as this one, are sometimes referred to by the German word Zwischenzug. 2-36 G. Flear - J. Norgaard 2-39 G. Flear - G. Rechlis Copenhagen 1 983 Tel Aviv 1 989 2 1 .tLlxf7! 'it>xf7 22.1:!d6 tiJ dS 23Jlel 'it>g8 24 . .B:exe6 tLlxe6 25.Wfxe6t With an extra pawn and a superior position. 1-0 2-37 G. Flear - R. Polaczek Brussels 1 987 Or 33 . .B:xa7 '1Wxe8. 34.'it>h2 .B:xc6 0-1 23 . .!lJxg6t! A strong pin. The game continuation, 23.ltJxc8 '1Wxc8 24.i.e3 e4 2 5 .i.xc5 ltJ xcS 26 . .B:ac l , would only have been slightly better for White if my opponent had then continued with 26 . . . exf3! 27.b4 fxg2. 23 ... 'it>g8 24.'1Wc4t .B:f7 25.tLlgxe5 29 ... .B:h4! A counter-attack against c4. 30. 'it>d2!? Or 30.fxg6 .B:xc4 3 1 .gxh7t @ xh7, and, with the queen pinned, White can't do any damage. 30 ... .B:xh2t 3 I .i>d3 .B:a2! In the game, Black lost the thread: 3 1 ... '1Wb6? 32..B:g 1 .B:h3 3 3 . @ e4 '1Wb8? (33 . . . .B:h4t 34. <tt> f3 .B:h3t=) 34.'1Wf6! '1Wb3 3 5 .'1We6t @ f8 36.'1Wc8t <tt> e7 37.f6t! @ xf6 3 8 .'1Wf8#. 32.'it>e4 Hopeless is 32.fxg6 .B:xa3 33.gxh7t <tt> x h7 due to the fatal pin on White's queen . • More pins! 25 ...Wfe8 26.tLlxf7 '1Wxf7 27.WI'xf7t 'it>xf7 28.i.e3 White has a winning advantage. • Glenn Flear 2-40 J. Emms - G. Flear Southend 2009 1 2.<�hg5! A sacrifice that enables White to maintain strong pressure along the h4-d8 diagonal. 12 ... hxg5 1 5.ttlf5t l3.i.xg5 �g7 14.�6 ttl b8 Instead 1 5 .�xe6?! is less convincing, for example 1 5 . . . �xe3 I 6.%Vxe3 fxe6 1 7.�h6t @ f7 and Black escapes. 1 5 ...i.xf5 16.�xf5 ttl bd7 17.h4! Black's pieces are paralysed by the pin. Tactimania Material is only equal, but White's pawn structure is so superior it's almost as if he is a pawn up. Note in particular the sorry pawn on h5. 17 ... E!e8 18.0-0-0 ig7 19.E!hfl !f6 20.ig3 ig5t 2 l .�b1 f6 22.lbf5 ttlx£5 23.ixf5t �d8 24.h4 i.e3 25.i.e6 E!h£8 26.b4 ic8 27.E!d3 ih6 28.E!f5 ig7 29.E!xh5 h6 30.E!f5 �e7 3 l .hc8 E!xc8 32.Lc7! A nifty fork! 32 ... �d7 32 . . . :gxc7 33 .d6t . 17 .. J�g8 18J�h3 �e7 19J�f3 �h8 20.�e2 33.d6 E!ce8 34.�c2 E!e4 35.�b3 gf7 36.g3 E!£8 37.a4 E!e2 38.a5 1-0 Alternatively 20.%Vxf6t tt:Jxf6 2 l .�xf6t %Vxf6 22.:gxf6 :gxg2 23.'it>e2 with a clear advantage. 2-42 G. Flear - D. Wheeler 20 .. J:!g6 2 l .h5 gxg5 22.�xg5 �h7 23.E!g3 ggs 24.�f5t �h8 25.E!xg8t �xg8 26.h6 �h8 27.E!h1 c6 If 27 . . . tLl c 5 , White has 28 .:gh3 lLlxb3 29 .%Vg5 . 28.E!h3 !b6 British League 2008 29.ie3! The most precise. 29 ... ttl dc8 30.ttlxd7 ttlxd7 3 l .!f5 White nets at least a piece. No better is 28 . . . d5 29.:gg3 . 29.E!g3 ids 30.E!g7 The continuing pressure is j ust too strong. 3 l ...E!d8 If 3 l . . . tt:J cb6, simply 32 .�xb6. 32.i.g5t �d6 33.Lds 1-0 30 ... d5 3 l .exd5 lb c5 32.dxc6 ttlxb3 33.axb3 bxc6 34.g4 e4 35.d4 e3 36.fxe3 �d6 37.g5 �h2t 38.�d3 2-43 G. Flear - R. Calvin Lanes 2009 Even better is 38 .%Vf2 ! . 38 ...�h1 2 l .ixf6! If 3 8 . . . 'Wxb2 then 39. 'W fl ! should see White home. White offers his queen in order to set in motion an attack against Black's king. 39.�c2 �e4t 40.�xe4 ttlxe4 4l .E!xf7 ixg5 42.c.t>d3 1-0 2 l . .. gxf5 2 l . . . lLl xf6 1oses to 22.%Vxf6. 22.gxf5t 2-41 G. Flear - S. Fruteau Hastings 2007/8 14.�xh5! • A discovered check. 22 ... �h7 23.E!g7t �h8 24.ttlxf7t E!xf7 25.gxf7t A further discovered check! A blow that damages Black's structure. White regains the queen with the following fork. 25 ... �g8 26.E!g7t �£8 27 .E!dg1 14 ... gxh5 1 5.ttlf6t �d8 16.ttlxd7 �xd7 17.ixf4 27... ttlxf6 28.E!xc7 1-0 Also good is 27.�h 5 . With a winning position . � Tactics for Tyros 2-44 2-47 * •• 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h • a b c d e f g h a b c d e f g h 2-48 2-45 8 • 7 7 6 6 5 5 4 4 3 3 a b c d e f g h a b c d e f g h 0 2-46 • • Glenn Flear 2-44 G. Flear - J. Teeuwen Tactimania ltlxd6 29.gxd6 ltlc3 30.ic2 Wfe7 3 1 .gd3 b4! Guernsey 1 989 Better than capturing the e-pawn. 17.ltlg6! White has a prosaic alternative which also wins: 1 7.'1Wc2 tt:lxe5 1 8 .dxe5 a5 ( 1 8 . . . \Wxe5 l 9 .�b4) l 9 .'1Wxe4 tt:l f6 20.\Wd4. 32.Wff4 .ieS 33.Wfd2 Wfxh4 34.ltl cS if4 3S.Wfe1 WigS 36.ib3 WfxcS 0-1 2-47 N. Dobrev - G. Flear Marseille 2004 17 ... ltlxc7 Otherwise 1 7 . . . \WfG l 8 .'1Wg3 would allow White to win the exchange, as the f-pawn is pinned. 29 .. J�2f6! After l 9 . . . tt:l a6 20.tt:lxc8 :!"i:axc8 2 l .�d5 Black loses a pawn. Correctly avoiding any simplification that would j ust help White to unpin. After this quiet retreat the pressure along the c l -h6 diagonal is j ust too strong. 20.ltlxc8 gaxc8 2 1 ..idS 30.tlJc4 1 8.ltlxe7t 'it>h7 19.gacl ltle6 A pawn is lost and this is only the beginning, Black is already on the slippery slope to defeat. as 2 1 ...ltlf6 22.ixb7 gb8 23.ic6 gfd8 24.ib4 ltl dS 2S.ixdS gxdS 26.gc6 gbd8 27.gecl g8d7 28. <i>fl tlJd8 29.g6cS ltle6 30.gxdS gxdS 3 1 .gc6 hS 32 ..icS a6 33.b4 1-0 2-4S G. Flear - C. Vernay Guingamp 2008 If instead 30 J!:de2 :!"i:e8 3 l .ig2 �g4, White loses too much material. Otherwise if 30.g4 :!"i:e6 3 l .g5 :!"i:xe4 32.gxh6 :!"i:fe8 (another pin!) 33 .:!"i:d3 :!"i:xh4 34.:!"i:fl �e6 White will lose a second pawn. 30 ....ie6 3 1 .ltle3 .id7 32.ltlc4 gn 33.gxfl gxn t 34.'it>c2 ixd2 35.'it>xd2 gg1 36.tlJd6 gxg3 37.ltlxb7 gg4 38.'it>e3 gxh4 39.a4 'it>g7 40.b4 'it>f6 41.ltlaS gh3t 0-1 2-48 G. Flear - M. Bissieres 2 1 ...ltledS! In the game, my opponent played the inferior 2 l .. Jk8 ? ? , and then after 22.:!"i:ac l �b8 23 .'1We2 '1Wc7 24.g3 I obtained some advantage due to the bishop pair. 22.gacl ltlxc3 23.gxd8 gxd8 24.ixc3 gc8 The pin should then be decisive. 2-46 D. Tan - G. Flear British League 2004 Avignon 2005 14.ltlc6! The possibility of a check on d5 enables White to net an important central pawn. 14 ...Lc6 1 S.gxc6 'it>h7 If 1 5 . . . :!"i:xc6, then 1 6.ixd5t; whilst following l 5 . . . tt:l f8 1 6.:!"i:xf6 gxf6 1 7.\Wc l �g7 1 8 .\WcG, White also picks off a pawn. 16.ixdS ltlf8 17.Wfb3 23 ... lLl dS! Using a pin along the e-file in order to hunt down the b-pawn. 24.gdl?! ltlxb4?! Even stronger here is 24 . . . tt:l e 5 ! 2 5 .\We2 tt:l c3 . 2S.ib 1 Wfa7 26.h4 hS 27.if4 ltla2 28.ixd6 • Rather than l 7.:!"i:xf6 '1Wxd 5 , which would give Black some hope. 17 ... gxc6 1 8.Lc6 gc8 19.Wffi WigS 20.f4 Wfg6 2 1 .Wfxg6t 'it>xg6 22.gc1 gd8 23.e3 ltle6 24.b4 aS 2S.bxa5 bxaS 26.ia4 gd6 27.ib3 1-0 � Tactics for Tyros 2-5 1 2-49 8 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h • a b c d e f g h a b c d e f g h 2-52 2-50 8 8 7 6 5 5 4 4 3 3 2 0 a b c d e f g h 0 • Glenn Flear 2-49 G. Flear - P. Rooney Leicester 1 98 8 Tactimania 36 ...Wfg5 37.i.d2 Wff6 38.E!:xa6 E!:d8 39.1g5! 1-0 2-5 1 L. Ravi - G. Flear 24.e4! Although the alternative l i n e 24.CLJxe6 l!ffxe6 2 5 J'hf5 E!:xf5 26.E!:xf5 l!ff g6 wins a pawn, the presence of opposite-coloured bishops would give Black drawing chances. Marseille 2006 27... c!Llxfl!! A surprise! 24 ... dxe4 25.d5! e3 28.i>xfl Lc5 29.E!:e4 Mter 25 . . . �xd5 26.E!:d 1 the pin along the d-file would give Black a hard time. Mter 29.dxc5 , the point behind Black's 27th move becomes clear: 29 . . . 1!ffx f3t! 30.�xf3 CLJ d4 t with a fork, but this isn't the end of the story, by any means. Going further, the best continuation 3 1 . �f4! CLJ xb3 32.E!:ad 1 CLJ xd2 33.E!:xd2 �e6 34.�f5 E!:ae8 would then leave Black with an extra pawn and decent winning chances in the double-rook endgame. 26.dxe6! A strong fork. 26 ... exflt 27J�xfl Wfd4 28.exf7 Wfxe5 29.E!:e2 Wfd4t 30.i>h2 Wff6 3 1 .Wfxf5 Wfxf5 32.Lf5 E!:xf7 33.E!:e8t E!:£8 34.E!:xf8t ix£8 35.i.d7 a6 36.i.c8 1-0 29 ... ib6 30.i.e3 ltl c7 3 1 .g4 Wfd5 2-50 G. Flear - J. Gallagher Hastings 1 989 28.E!:f5!! E!:xf5 Mter 28 . . . CLJ e7 29 .�xg4 lLl xf5 30.�xf5 E!:xf5 3 l .exf5 , White emerges with an extra pawn as 3 l . . .Wixf5 is well met by 32.CLJxd6. The complications after 3 l . . .�xg4 32.E!:e5 seem less clear. 32.Wfc2 Wfd8 33.h5 ltl d5 34.g5 c!Llxe3 35.i>xe3 hxg5 36.E!:g1 E!:e8 37.E!:xg5 .ixd4t! 38.i>e2 if6 39.E!:g1 .if5 0-1 2-52 G. Flear - T. Rendle British League 2009 29.Lg4 A pin and a fork all in one! 29 ... ltlhf4t The resource 29 . . . �xd 5 ! ? is interesting, with the idea of 30.cxd 5 ? ! l!fixb 5 3 l .�xf5 l!fixd3! 32.1!fixd3 CLJ hf4t 33.gxf4 lt:l xf4t 34.�f3 CLJ xd3. White should instead reply with 30.exd5 ! lLlhf4t 3 U �rh 1 ! winning material in all lines. 30.lLlxf4 lLlxf4t 3 1 .i>h 1 ! But not 3 1 .gxf4, a s Black would then wriggle out with 3 l . . .E!:g5 ! . 3 1 . .. c!Llxd5 32.exd5 E!: fl 33.Wfxfl Wfxg4 34.c!Llxd6 E!:£8 35.Wfg2 ia6 White has a strong initiative for the piece. 16 ic8 17.Wfb3 E!:d6 18.E!:fcl Wf£8 .•. Mter 1 8 . . . We8, I like the pin 1 9 .�b 5 ! (plausible is the alternative 1 9 .�xe4! ? fxe4 20.E!: l c6; however I'm less keen o n 1 9 .Wc2? because o f 1 9 . . . CLJ xe5 20.E!:xc8 E!:xc8 2 l .Wfxc8 E!:d8) 1 9 . . . Wd8 20 . CLJ c6 (simpler than 20.l!fic2 CLJ xe5 2 l .dxe5 �d7) 20 . . . 1!fif8 2 l . CLJ xa7 etc. 19.Wfc2 c!Llxe5 20.dxe5 E!:d8 2 1 .Wfc6 ltl c5 A last throw of the dice, but White isn't obliged to capture the bishop immediately. If 2 l . . .E!:b8, then 22.e6 with the threat of e6-e7. 36.h3! 22.Wfxa8 i.a6 23.Wfxa7 hd3 24.Wfxb6 c!Lle4 25.E!:c8 E!:e8 26.Wfc6 1-0 Rather than 36.E!:xa6? l!fid 1 t 37.1!fig 1 l!fif3t 38 .Wig2 l!fid 1 t . • 1 5.ltlxd5! cxd5 16.E!:c7 In this chapter, I will be asking you to focus on ways to destabilize the opponent's defences in order to make significant progress. This will generally involve using tactics to disorganize the opponent, such as by overloading or deflecting a piece, or perhaps by 'cutting the communication' between defenders . Here are some explanations for the various terms that appear in this chapter. • Deviation or deflection: When a defensive piece is obliged to move away from an important preventative role. • The decoy: A piece or a pawn that is used, often as a distant sacrifice, to deviate a defensive piece from a key task. • Cutting the communication: A move that interposes and, by consequence, interferes with the coordination of the enemy's pieces. • Overloaded: When a piece has too many simultaneous tasks to accomplish. • Glenn Flear Tactimania Here are some examples: B. Placines - G. Flear Le Touquet 1 98 8 8 7 Black finished o ff the opponent with . 6 . 5 4 3 . . . loses to . . . 2 • . 25 .. J�dlt ... a deviation, as . . . 26Jhdl 26 . 'Wxc3 . a b c d e f g . h G. Flear - S. Rouchouse French League 2004 8 In this position White can take the sting out of Black's counterattack with . . . 7 6 27J��d5! 5 This move (proposed by Alexei Shirov) cuts the communication between the black rooks 4 3 2 0 a b c d e f g h after which White should be able to cash in the material advantage without too much trouble. I didn't find this decisive move. This chapter isn't particularly long, but the exercises can be quite tricky. In several cases the player concerned did not find the decisive move. C:an I.IDU da better? • Exercises 3-4 3- 1 8 7 6 5 4 4 3 3 2 2 0 a b c d e f g h • f g h 3-5 3-2 8 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h a b c d e f g h a b c d e f g h 3-6 3-3 0 • 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h 0 • Glenn Flear Tactimania 3- 1 G. Flear - E. Prie 3-4 V. Ayral - G. Flear St Affrique 2007 St Chely d'Aubrac 200 1 45.c8=Wf! 18 ... �d1 t! The pawn is used to 'chase away' the black queen. 19.i.fl 45 ...Wfxc8 46.Wfxe7t The more precise 46.e6t actually leads to a forced mate. 46 ... �g8 47.e6 Wff8 48.Wfd7 The e-pawn will soon be able to promote. 1-0 An incisive deviation! If 1 9 .!hd 1 then 1 9 . . . Wfxc4. 19 .. .'�xc4 20.�xc4 �xa1 Black has won material and the attack continues unabated. 2 1 .�xb4 ih3 22.�d2 �d8 . . . 0-1 3-5 J. Benito lmaz G. Flear - 3-2 G. Flear - A. Do mont Basque League 2002 Geneva 1 986 29 ... �elt! This should be becoming familiar by now! 22.ia4! Black's queen is deflected from its defence of the f6-square. 30J3xe1 Wfxb6 0-1 3-6 G. Flear - G. Wall 22 ...Wfxa4 Torquay 2002 Instead 22 . . . Wfb6 allows 23 .�xd7. 23.if6 1-0 33.� b 1! Mate follows. 3-3 G. Miralles - G. Flear Clichy 1 986 37.�e8t! The rook is deviated from its defence of the b7-square. Then, once the rook has moved . . . 37 .. Jhe8 38Jhb7 . . . Black loses his queen. White is then able to take advantage of Black's loose defences. 38 .. J3e7 39.:!hc7 :!hc7 40.Wfe6 Threatening a fork on e 5 . 40... �h7 41 .dxe5 �e4 42.Wff6 �g7 43.e6 Black has managed to defend the first wave, but can't do very much while White destroys his kingside. 43 ... c5 44.h4 �g8 45.�fl �h8 46.h5! gxh5 47.g6 1-0 Mate is inevitable . • The queen is attacked and is thus deviated, either from the defence of g7 or the back rank. 33 ...Wfxb 1 If 33 . . . \Wf6, then 34J�b8t !i:f8 3 5 .!i:xg7t and mates. 34.�xg7t �xg7 35.Wfxg7# Deviate to Dominate 3-9 3-7 8 7 7 6 6 5 5 4 4 3 3 • a b c d e f g h • a b c d e f g h a b c d e f g h 3- 1 0 3-8 8 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h 0 • • Glenn Flear 3-7 N. Curto - G. Flear 3-9 I. Radziewicz - C. Flear Marseille 2005 Le Havre 2000 19 ... llJxb5! The bishop is lured away from the kingside. 20.Lb5 llJ h4 The threats against g2 and f3 create problems for the defence. 2 l .ifl Mter 2 1 .J.g3 !!xd2 22.!!xd2 cxb5 23 .J.xh4 \Wh6 the losses are too heavy. 2 l . .. llJf3t 22.'i? h 1 llJxd2 23.l:hd2 Black has a clear advantage, but has to stay vigilant. As the vulnerability of his king is a concern, it's a prudent choice to aim for a more comfortable life by giving back some material to eliminate White's main trump, the strong bishop on d6. 23 .. J�e6 24J�ed1 Or if 24.J.c4, then 24 . . . !!exd6! 2 5 . cxd6 !!xd6 26.J.xf7 \Wf6 27.l'!xd6 '.Wxd6 etc. 24 ... e3 25.fxe3 �he3 26.a4 a5 27.id3 �e6 28J�ifl Hopeless is 28 .ig3 !!dxd3 29.!!xd3 !!xd3 30.!!xd3 '.We2. 28 .. J�e1 29J�df2 i3xfl t 30 ..ixfl f5 3 l .i3e2 i3xd6! 32.cxd6 �xd6 33.ge8t �c7 0-1 3-8 G. Flear B. Jacobs - Hastings 1 984 43.g4! A small move, but one that causes serious damage! 43 ...\Wd3 If 43 . . . �xg4, simply 44.\Wg2#; whereas after 43 . . . \Wxg4, White has 44.\Wc3t �g2 45 .\Wc2t �h3 46.�xg6. 44.'1Wf6t The knight is lost. 44 ... �xg4 45.�xg6 �h3t 46.ih4t!? Spectacular, but not really necessary. 46 ... �6 46 . . . �xh4 47.Vfff g 5#. 47.�d3t <;t>g2 48.�xh3t �xh3 49.i.f6 dS SO.a4 c4 S l .aS eS 52.Le5 d4 53.ixd4 c3 54.Lc3 1-0 • Tactimania 22 ... llJ e5! The most efficient. 23.i3xe5 The rook is deflected from the g3-square, and so . . . 23 .. .ltJg3! 24.ie4? The best defence was 24.fxg3 '.Wxg3t 2 5 . � fl !!xe5 26.J.f2, when Black has a significant, if not winning advantage following 26 ... \Wf4 27.!!d 1 !!ae8 . 24 ... tD e2# 3- 10 G. Flear - M. Yeo British League 2005 1 5.g8=�! I like this move, which deviates by promotion, thus enabling White to gain valuable time to get organized. It's rare that one gets to promote a pawn as early as the fifteenth move! 1 5 ... i3xg8 The intermediate move 1 5 . . . J.xd2t ! ? is possible: 1 6.�xd2! (rather than 1 6.� fl !!xg8 1 7 .ixd2 tt:l c2 1 8 .J.xc2 !!xd2 1 9 .if5 t �b8 20.g4 ig6 2 I .lt::l f3 !!xb2 with enough compensation) 1 6 . . . !!xg8 1 7.g4 !!ge8 1 8 .id5 ! i f7 ! 1 9 .J.xd4 J.xd5 20.cxd5 l'!xd5 2 I .!!fl ! tt:l xd4 22. �cl when White is limited to a small advantage. 16.g4 Ld2t 17.bd2! i3ge8 1 8.0-0-0 i3xe4 19.gxh5 llJ f5 20.b3 tD cd4 Black has some activity, but White is nevertheless able to keep some advantage. 2 l .i3h2 llJg3 22.i3f2 �UB A plausible improvement is 22 . . . tt:lxh5, but White is still better after 23.f5 . 23.h6! i3f5 24.i3g2 llJ de2t 2S.llJxe2 llJxe2t 26.�b2 i3fB 27.gg7 i3d8 28J�xh7 llJxf4 29.Lf4! i3xd1 30.gxc7t �d8 3 l .h7 i3e8 32.i3xb7 1-0 Deviate to Dominate 3-1 1 3- 1 3 •• �.i 8 7 7 6 6 5 4 4 3 3 2 2 • a b c d e f g h 0 a b c d e f g h a b c d e f g h 3-1 4 3- 1 2 8 8 7 7 6 • 5 5 4 4 3 3 2 2 a b c d e f g h 0 • Glenn Flear Tactimania 3- 1 1 F. Libiszewski - C. Flear 3- 13 G. Flear - S. Williams Montpellier 2004 Southend 2009 40 .. J�e5! 14 . .![}xf5! A modest-looking move, but one that cuts the communication between the queen and knight. Black now takes over. . . The queen is overloaded as it can't effectively defend both of b7 and f5 at the same time. 4 Uhb6 After 4 1 . lU e4 �xe4 42.fxe4 �xe4, Black wins a pawn as 43J:hb6 loses to 43 . . . �e3t . The resource 1 6 . . . �xf2t is surprising, but even so after 1 7. <i>xf2 �xd 5 t 1 8 . <i> g3 �xa8 1 9.�afl White's advantage is clear. 41 ...\Wx£3! 42Jhb7 '1We3t 17.'1Wxa7 There aren't any good moves left to play, e.g. 43.<i>fl l"i:f5 t or 43 .�f2 �xc l t. Black doesn't have enough compensation and White was able to win soon enough. 14 ...\WxfS 1 5.\Wxb7 0-0 16.�xa8 ltla6 43.�h1 �e1 t 44Jhe1 �xe1# 3- 14 G. Flear - J. Payre Narbonne-plage 2000 3- 1 2 S. Buscara - G. Flear Cap d'Agde (rapid) 20 1 0 2 1 .�xh5! 26 ...�e2! The communication is cut between the queen and the rook on d l . 27.�xe2 ltlf3t! 28.gxf3 �xd1 t 29.�g2 \Wxcl 0-1 From White's point of view, heavy material losses are unavoidable. A pretty deflection of the rook. 2 1 Jhh5 22.ltlxc6 .• The threat to capture on d7 proves to be rather strong. 22 E!c7 ..• Neither 22 . . . dxc6 23 .�d7t <i>f8 24.�xc8t nor 22 . . .l"i:xc6 23 .�xd7t <i>f8 24.�xc6 are playable. 23 . .![}as The knight on a6 can't move without Black dropping his rook. 23 ... E!h1 24.E!d1 "Wd8 25.'1Wxa6 '1Wa8 26.\Wd6 "Wd8! If 26 . . . \Wb8, then strongest is 27. lU c6! 27.e4! fxe4 28.�e2 E!xd1 t 29.hd1 E!c8 30.ia4 '1We7 3 1 .'1We5 �f7 32.<!i]b7 �g8 33.ltld6 1-0 With a winning game for White . • Deviate to Dominate 3- 1 6 3- 1 s 0 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h • a b c d e f g h • Glenn Flear Tactimania 5 I . .. ci>e7 3- 1 5 C. Flear - I. Madl Oakham 1 988 19 ..ih3! An astonishing deviation. White also has an advantage after the principal alternative 1 9 .axb4! ? , for example 1 9 . . . fxe5 20.!l:fc 1 !l:ad8 2 1 .'1Wb2. 19 ...\Wxe5! 1 9 . . . .id5 is strongly met by 20.e4! and alternatively 1 9 . . . .ixh3 20. ttJ d6t is catastrophic for Black. 20.tLlxe5 .ixb3 2 1 .l:!xb3 fxe5 22.axb4 l:!ad8 23.l:!b2 Despite the presence of opposite-coloured bishops Black has a number of problems to solve. 23 l:!f6 24.E&a1 E&b6 25.ifl a6 26.bxa6 bxa6 27.l:!xa6 E&xb4 28.l:!xb4 .ixb4 29 ..ic4t ci>f8 30.l:!a7 i.e? 3 I .ci>g2 l:!d2 32.ci>f3 if6 33.E&a2!? E&xa2 34.ixa2 g6 35. c±>e4 ig7 36.f4 exf4 37.gxf4 ib2 38.ci>f3 .icl 39.e4 .id2 40.h3 ici 4 1 . c±>g4 id2 42.ic4 ie3 43.h4 id2 44.h5 gxh5t? .•. Interesting is 5 1 . . . h3!? (which liberates the h4-square for the bishop) 52 . .ixh3 @e?, but White can still win: 53 . .ifl ! h6 (or 53 . . . @ f7 54.ic4t @g? 5 5 .@d5 @ f7 56.@d6t @g? 57.ci>e6 h6 5 8 . f6t etc) 54.ic4 ih4 5 5 .@f3 ig5 56.@g4, with Zugzwang. Black can no longer stop the f5-f6 advance, and the further 56 . . . @f8 57.f6 will ultimately win for White (analysis largely by Michael Massoni) . 52. @d5 h6 53.ih3 It's already Zugzwang but, as mentioned in the previous note, even having access to the h4-square would be insufficient for Black. In fact to draw against this structure, with Black's king on e7, the bishop should be either on g7 or h8, hitting e5 whilst restraining the f5-f6 advance. 53 ... h5 54.c±>c6 id2 Or 54 . . . @f7 5 5 .@d7 .ie7 56 . .ig2 ig5 57.id5 t @g? 5 8 .@e6 and so on. A serious error as it was better to avoid giving White connected passed pawns so readily. Instead, correct is 44 . . . @g7!, as for example 45 .@g5 could then have been met by 45 . . . h6t 46.@g4 g5! when Black would be able to maintain a fortress on the dark squares. 55.f6t ci>f7 56.ci>d7 ib4 57.ifl ia3 58.ic4t ci>g6 59.ie6 h3 60.ixh3 ci>f7 6I .ie6t ci>f8 62.id5 ib2 63.ci>e6 h4 64.ci>f5 h3 65.e6 ia3 66.c±>g4 h2 67.ci>g3 id6t 68. ci>g2 c±>e8 69. ci>h1 ci>f8 70 ..ic6 ia3 ?I .ci>xhz ib4 n.c±>g3 ia3 73.c±>g4 .ib4 74.ci>f5 ia3 75.ia4 ib4 76.c±>e4 ia3 77.ci>d5 ib4 78.ci>c6 ic3 79.e7t ci>f7 80.ci>d5 1-0 45.ci>f5 h4 46.ifl c±>e7 47.e5 .icl 48.c±>e4 id2 49.f5 ig5 50.ih3 ci>f7 5 I .ig4 3- 16 M. Kirszenberg - C. Flear Tunisia 20 1 0 I n the game, Black missed a win with . . . 33 f5!! •.. ... when the queen can no longer defend both the rook and the f3-square at the same time. 34.\Wd4 Alternatives are no better, e.g. 34.exf6t lt:Jxf6 3 5 .\Wc4 \Wf3 or 34.\We2 '.Wxb4. 34 .. .'1Wf3 35.e6t c±>gs • • . . . and Black has a mating net. a b c d e f g h Deviate to Dominate 3- 20 3- 1 7 0 8 8 7 7 6 6 5 5 4 4 3 3 2 2 g h A piece down, White needs to find an equalizing idea a b c d e f • a b c d e f g h a b c d e f g h 3-2 1 3- 1 8 8 8 7 7 6 6 5 5 4 4 3 3 0 a b c d e f g h a b c d e f g h • 3- 1 9 8 7 6 5 4 3 0 • Glenn Flear 3-17 G. Flear - J. Shulz Le Touquet 1 989 Tactimania 1 5.gxc8 '&xeS 16 .ixa5 .ib4 17 ..ixb4 ltJxb4 18 ..ib 1 Y;Vc4 19.Y;Vf3! b5 • If l 9 . . . ttJ xa2 20.'Wxb7 tt:l b4, there is 2 l . f5 ! ? . 29 ..ixe7t! 20.a3 lLl d5 White saves himself with this resource. Now, White should have continued with . . . 29 .. .'j;lcs 2 l .f5! Otherwise, if 29 . . . .ixe7?, Black loses control of the d4-square, and so White continues with 30.Ei:d4. . . .when Black would have compensation for the pawn. 30 ..ixf6 �dl t 3 l .<i>g2 .ixe4t 32 ..ixe4 �xg4t 33.<i>fl �d1 t 34.<i>g2 �g4t 35.<i>fl �d1 t 36.<i>g2 '!Wg4t 37.<i>fl V2-1/z 3- 18 J.P. Boudre - G. Flear Marseille 2006 25.e6! A pretry move that is based on deviation, whilst also invoking the theme of cutting the communication. 25 ... fxe6 Here, 25 . . . f6 allows 26.'Wxh4. Otherwise, even if 25 . . . f5 avoids losing a piece, after 26.Ei:xf5 .if6 27.ixf6 Ei:xf6 28.Ei:xf6 gxf6 29 .Ei:e l White's position would still be a winning one. 26J�xf8t gxfS 27.gxf8t Y;VxfS . . . now the queen is deflected . . . 28.'1Wxh4 1-0 3- 19 M. Becker - G. Flear Marseille 2006 14.ltJxd5! A shock for me at the time! It turns out that the black queen is overloaded as she has to defend a5, c8 and f6 all at once! 14 ... ltJxd5 White also emerges with an extra pawn after both l 4 . . . Ei:xc l 1 5 .ltJxf6t 'Wxf6 l 6.Ei:xc l and 1 4 . . . exd5 1 5 .Ei:xc8 Vlfxc8 1 6 . .ixa 5 . • had no 3-20 G. Flear - A. Pfeifer St Affrique 2005 37 ... b4! Deviating the queen from the f3-square. The unfortunate (for my opponent!) game continuation 37 . . . Ei:xh2? 3 8 . Ei:xh2 Y;Vxh2 39 .Y;Ve5 '&h 1 t, only led to a draw. Finally, the other plausible try, 37 . . . Ei:xd2 3 8 .Vlfxd2 'Wf3t 39.<i>gl 'Wd3 40.'Wa5, would probably enable White to escape with a perpetual check. 38.axb4 cxb4 39.Y;Vd4 '1Wf3t It's mate next move. 3-2 1 A. Vaisser - G. Flear French League 2004 3 1 gxg2t! ..• Deflecting the knight. I missed this idea at the time, and following 3 l . . . .ixf4? 32 . .ixf4 t <i>b7 33 .Ei:xf6 El:xg2t 34. @a3 (here this square is available!) 34 . . . '&d7 3 5 .'&c5 Ei:e2 36 . .ie5 White had a dominating game. 32.@b 1 After 3 2 . tt:l xg2 'Wxe6 33 .'&xa6 'Wd7 the h-pawn would be decisive; whereas after 32.@al then 32 . . . h3! and Black wins. 32 lLlxd4! 33Jhd6 '!Wf5t 34.<i>a1 lLl c2t 35.@b2 Y;Vest 36.Y;Vc3 � e3t .•• Black is winning . Deviate to Dominate 3-23 3-22 0 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h 0 a b c d e f g h a b c d e f g h 3-24 ). 0 • Glenn Flear Tactimania 3-24 G. Flear - J. Aagaard 3-22 G. Flear - A. Ruiz Gomez Basque League 2008 Great Yarmouth 2007 41 .ie7! 27.�d6! This nice move (suggested by Sebastien Maze) cuts the communication berween the black queen and rook. Following 4 1.\We6? d3 42.1::\ d 8 c4 43.\t>b l c3 44.bxc3 Wxc3 4 5 .Vffx f7 'Wc2t, the game instead ended with perpetual check. With the appearance on the board of a fork (c6 and h6) , the knight on e8 is invited to move away from the defence of the g7 -square. In the actual game, after the continuation 27.if4 f6 28 .ih5 tt:l f8 29.ixe8 ixe8 30.El.d6 tt:l e6 White no longer had any advantage. 41 ...Wd7! 27 ... l£lxd6 28 ..ixd6 Best. Mate is close after 4 l . . .ixe7 42.'Wxf7. Nor is 4 1 . . . 1::\ xe? 42.1::\ xf8 any better, due to the threat ofWg8t . 28 ...\W£6 29.ie5 \Wfl 3 1 .�g3 With a winning attack. 42Jhf8! If 42.Vffx f7?, Black escapes with 42 . . . Vffxa4t drawing. 42 ... �xf8 43.ixf8 d3! Black succeeds in continuing the struggle. 44.'?Nb3! d2 45.\Wdl '?Ne8! 46.'?Nxd2 \Wx£8 47.'?Nd3 '?Nf6 48.'?Ne4 White will have reasonable winning chances in the endgame. 3-23 G. Flear - R. Franca Narbonne-plage 2008 36.if5! The communication berween the rook and queen is cut. Otherwise, White could instead continue with 36.'Wd4 'it>g7 (36 . . . tt:l h 5 3 7 . lLl f5!) 37.1::\ c 6 which is also promising. 36 ...�xf5 37.�xf5 ixf5 38.We5 A pin that enables White to regain the piece in all variations. 38 ... '?Nh4 Here 38 . . . 'it>h7! is the most robust, but the pseudo-endgame after 39.Vffx f5 t 'Wxf5 40. tt:lxf5 1::\ e 8 4 1 .1::\ c? 'it>g6 42. tt:l e7t 'it>g7 43.1::\ a? will be difficult to defend. 39.\WxfS �g7 40.�fl '1Wh6 41 .�c6 �e8 42.�xf6! 1-0 Everything 4 3 . tt:l h 5 t . • Hitting both the queen and mate on g7. collapses after 42 . . . 'Wxf6 30.ixg7t �g8 Getting a strong attack going is one of the most common ways to overpower an opponent. So in this chapter I will be asking you to solve exercises in diverse positions where an attacking attitude will be required! An attack can be a 'one-mover' , but can also be considered as 'a combination of serious threats in a limited area' . The latter usually results from a concentration of forces and, more often than not, concerns the neighbourhood of a potentially vulnerable king. Sometimes an attack leads directly to mate, but often (if the defender puts up resistance) the attacking side will have to settle for lesser gains such as a material plus, a favourable endgame, or perhaps j ust a strategic advantage. One shouldn't get too frustrated if the payment for one's attacking imagination is not always as high as one would like. In one's real games this is often the case! The term initiative means having pieces that are more active and dynamic than the opponent's. It's almost like having an embryonic attack. It's widely used in chess literature in those cases where there is nothing concrete as yet, but nevertheless one side seems to be running the show! The typical consequence of the initiative is that one player will be creating threats, and his opponent will be principally preoccupied with meeting them. Naturally it will be necessary to use various tactical themes already met in the preceding chapters. However, in order to apply these to generate attacking chances, it might be wise to ask yourself • Glenn Flear Tactimania certain poignant questions: Does my opponent have any weaknesses that could perhaps be exploited tactically? Although my pieces are well enough placed, how can I use them to cause direct problems for my opponent? Is there a way to unleash the pent-up potential in my position? Here are some examples to give an idea of the type of exercises you will come across in this chapter. Note that the first move isn't always spectacular, but sometimes just a handy preparatory move. J.P. Boudre - G. Flear 8 French League 2005 7 At this point in the game, my opponent was able to start an attack against my poorly defended king. 6 5 4 38.g l c6! '?:Y£8 39.gxh6! �xf2t If 39 . . . gxh 6 simply 40.'i'h7#. 40.hf2 galt 4 I . c;f] h2 1-0 3 2 0 a b c d e f g h A. Greet - G. Flear Southend 2007 8 Mter the following move Black is well-placed in the fight for the initiative. 7 1 8 d3! ••• The point is to liberate the d4-square for the knight. 6 5 1 9.gxd3!? 4 3 2 • a b c d e f g h Mter 1 9. cxd3 ClJ d4 20.\We3 �xg4, Black has an extra pawn and well-installed minor pieces. Alternatively, the complications arising from 1 9.\Wf3 dxc2 20 . .txd6 c l =Wf 2 l .!xf8 Wfxd l 22.l'hd l l'l:xf8 23.gxf5 ClJ d4 24.Wfh3 h5 yield an edge for Black, due mainly to the fine centralized knight. 1 9 .bd3 20.'i'xd3 c!lJ d4 2 1 .'i'h3 h6 22.c!lJe4 �c6 23.�xh6 gae8 24 ..ixg7 c;f]xg7 25.g5 ghs 26.�d3 �xb3 27.axb3 gh4 ••• Black then has a material advantage, plus the initiative . • On the Attack! G. Flear A Stefanova - . Tunis 1 999 33.g5t! Perhaps not the only move that offers White an advantage, but certainly the most efficient. As for the alternatives, 33 .Wfxa6 for example, isn't bad either, but the game continuation, 33 .Wfe4?! e5 34.g5t cj;>h7, was less precise and Black was able to hold out. 8 7 6 5 4 3J .. ,cj{xg5 3 2 0 1 a b c d e f g h If33 . . . cj;>h5, White has mate in three starting with 34.Wff3t; whereas after 33 . . . cj;>h7 then 34.Ehg7t! cj{xg7 3 5 .'Mfd7t cj{g8 36.1Mfxc8t cj{g7 37.'Mfb7t cj{fg 3 8 .'Mfxa6 is convincing. 34.W/e4! Suddenly, Black's king is denied any shelter and mate is close. 34 ...�c4 35.�e5t i>h6 36.�xg7t i>h5 37.f4 With the decisive threat of 3 8 .'1Mfh7t!. S. Hirsch - Flear, G Dortmund 1 98 5 19J3e8! 8 An unpleasant surprise for me! The annoying threat against the f7-square forces Black to give up a pawn. 7 6 1 9 ... c4 5 If 1 9 . . . ctJ f6 20.�xf8t .ixf8 2 I .ixc5 �xeS 22.dxc5 , Black cannot retake on cS and 1 9 . . . �xe8 ? is even worse, e.g. 20.Wfxf7t cj;>h8 2 1 .'1Mfxe8t tt:'l f8 2 2 . tt:'l f7t cj;>h7 23.tt:'lxd6. 4 3 2 0 a b c d e f g h 20.�£3 �f6 2 l .bd6 Wfxd6 22Jhffi t cj{xffi 23.'!Wxb7 �e7 24.'!Wa8t � e8 25.W/d5 White's decisive. advantage is verging on the • Exercises 4- 1 4-4 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h 4-2 0 a b c d e f g h a b c d e f g h a b c d e f g h 4-5 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h • 4- 6 4-3 8 7 7 6 6 5 5 4 4 3 3 0 2 0 a b c d e f g h • Glenn Flear Tactimania 4- 1 D. Velimirovic - G. Flear 4-4 C. Flear - B. Pilotelle Szirak 1 987 Montpellier 1 99 1 1 8.'?9g4! 8.�g5! '?Ne8 The queen is activated in order to bolster the arrack. The lesser evil would be 8 . . . e6 9.ixe6 '1We7 when Black only loses a pawn. 18 ... .if6 19.'?9xe6 .ixh4 20Jhe4 ci>ds 2 1 .�xf4 .ic8 22.'?9f7 .ig5 9.lDb5 Black survives the first wave, but his king's position remains a concern. 9 ... �b8 1 0.�xc7 fMds 1 2.<�� ge6 23.�fl bel 24.�xcl �e4 25.�f2 !d7 26.!c2 '?Ng4 27.!d3 '?Ng5 28.�a1 �e8 29.h4 '?Nd5 30.�c2 1-0 Brutal! Very brutal! 4-5 P. Goerens - G. Flear With a persistent advantage to White. 4-2 G. Flear - P. Large Surrey 1 984 1 1 ..ixf7t ci>hs Luxembourg 1 988 25 ...ixc5! 26.gxh4 26.fMxc5 loses to 26 . . . �xe5! 27.fxe5 �f2t. 22.�xe4! 26 ...�h6 27.�xg7t The attack is too strong. 22 ... '?9xe4 23.�h8t ci>e7 24.'?9xe4t If 27.fMxc5 , again 27 . . . �xe5. 27 �xg7 28.J.xg7 '?Nxf4t 0-1 ..• Mare follows shortly. 1-0 4-6 G. Flear - 0. Hadamard St Affrique 2009 4-3 G. Flear - D. Norwood Chichester 1 984 16.�xg5! Black's defences on the kingside are badly damaged. 16 ... b5 If 1 6 . . . hxg5 1 7.'1Wxg5 tLle8, White has 1 8 .f6, or even 1 8 .ixg7 tLlxg7 1 9 .1ltfxe7 f6 20.e5! when the queen escapes unscathed. 17.�f3 b4 1 8.ixf6 !xf6 19.'?9xh6! ig7 20.fMh5 f6 Black is mated after 20 . . . bxc3 2 1 . tLl g5 B:fe8 22.f6 ! . 2 1 .�e2 d5 22.e5 fxe5 23.�g5 �f6 24.'?9h7t ci>£8 25.�e6t he6 26.fxe6 �g8 27.g5 �f4 28.�xf4 exf4 29.fMf5t 1-0 • 26.fthg5! fxe3 If 26 . . . ixe2, White mates in two with 27.fMh7t ci>f8 28 .fMf7#. Otherwise, following 26 . . . hxg5 27.ixh5 �e4 28 .if3 �e6 29 .'1Wf5 Black's kingside collapses. 27.'?9h7t 1-0 With a rapid mate. On the Arrack! 4-7 4- 1 0 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h 4-8 0 a b c d e f g h a b c d e f g h a b c d e f g h 4-11 8 8 7 7 6 6 5 5 4 4 3 3 0 a b c d e f g h 4-9 • •• 0 4- 1 2 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h • • Glenn Flear Tactimania 4- 10 J. Nogueiras - G. Flear 4-7 G. Attiel - G. Flear Narbonne-plage 2005 Szirak 1 986 24 ... ttl h4t! My opponent found a nice mating net . . . In the game, 24 . . . �f6?! would have been less clear after the logical continuation 2 5 . tt:l f3 �e4 26.l:'�h 1 ! . 35.�c8t! �h7 36.�a1 ! g6 37.�aa8 gxf5 38.�h8t c;!;>g? 39.�ag8t c;!{f6 40.�xh6t �e7 41 .�f2 1-0 25.�h 1 The threat of i.h4t leaves Black with no reason to play on. If 2 5 . gxh4, Black has a straight mate by 25 . . . �h2t 26.�f3 �h 1 #. 2S ...�h6! 4- 1 1 G. Flear - M. Condie The attack is winning. Bath 1 987 0-1 1 5.ttlf6t! �h8 4-8 G. Flear - K. Arkell Hastings 1 988/9 24.i.xe5! White sacrifices a piece to demolish Black's defensive wall. 24... dxe5 2S.Wfxe5 i.g4 26JU6 Yfh5 27.Yfxc7 �g7 28.�e5 White's major pieces dominate. 28 ... �g5 29J:!:e7 �g7 30.h3 �c8 30 . . . �e2 is refuted by 3 l .g4 etc. 3 1 .Wfb7 �xc4 32.hxg4 1-0 If 1 S . . . gxf6, White has a very strong attack following 1 6.'l¥fxh6 tt:l d7 (or 1 6 . . .'\¥ff8 1 7.�xd8 �xd8 1 8 .exf6 �f8 1 9.�g5t �h8 20.i.d3) 1 7.�xd7! �xd7 1 8 .exf6 �f8 1 9 .�g5 t �h7 20.�h5t �g8 2 1 .tt:lg5 etc. 16.�xd8t Wfxd8 17.ttlg5! Both knights are untouchable, e.g. 17 ... hxg5 1 8 .'l¥fh3# or 17 ... gxf6 1 8 . tt:\ xf7t i>g7 1 9 .tt:lxd8. 17 ...YHe7 18.Wfd3 g6 1 9.he6! ie8 Mate is close after 1 9 . . . fxe6 20 .'l¥fxg6. 20.Wfh3 c;!;>g7 2 1 .ttlxe8t Wfxe8 22.ttlxf7 White has won two pawns. 4-9 E. Mouret - G. Flear Toulon 1 986 20 ...Yfg4! 22 ... h5 23.ih3 ttl c6 24.'\¥!e3 �£8 25.�dl '\¥!e7 26.'\¥fh6t �e8 27.'Wxg6 1-0 4- 12 S. Miischenich - G. Flear Nottingham 1 987 The exchange of queens removes White's best defensive piece. 2 1 .Wff5t 30 ... e4! Mter 2 1 .�xg4t hxg4 22.ig5 g3! the attack would be too strong. The invasion (via f2) will ensure the win of at least the exchange. 2 1 . ..Wfxf5 22.exf5 �g8 23.g3 ttle4 3 1 .lbxg5 �flt 32.�el �flt 33.�d2 With threats against the f2 and g3-squares. 24.�xe4 i.xe4 25.ixf7 �f8 26.i.e6t �xe6 27.fxe6 �xfl 28.e7 �d7 29.�e1 �c2t 30.�fl ig2# If 33 .i>e2? simply 33 . . . �8f2#. 33 ... �d8t 34.�c2 �dxdl 35Jhe4 �del 36.�h4 �e7 37.tlJe4 gg1 38.g3 �g2t 39.�h3 bS 40.�g4 �f7 With the intention of continuing with . . . �fl -b l -b2 etc. 41 .c4 gat 42.ttl c3 �gxg3 43Jhg3 �xg3 44.cxb5 axbS 4S.h4 �h3 0-1 • On rhe Arrack! 4- 1 3 4-1 6 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h 4- 1 4 • 4- 1 7 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h 4- 1 5 • a b c d e f g h a b c d e f g h 4-1 8 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h • • Glenn Flear 4- 1 3 G. Flear - D. Velimirovic Zenica 1 987 12 ... ltlxfl! White's king becomes vulnerable. Tactimania 25.a3! The queen can no longer defend the e7square. 25 ... �xe1 t 26.�xe1 gd8 27.i.e5 lLl d7? 28 ..id6 1-0 13.�xfl? With hindsight, it seems that 1 3 .El:xf2! would have been better: 1 3 . . . "1Wxg3 1 4.if4 "1Wh4 1 5 . ltl b 5 a6 1 6. ltl xd6 id4 1 7 ."1Wd2 with complications. 13 ...i.d4t 14.�f3 h5! Threatening . . . ig4 t . 1 5.ltlf5 gxf5 16.exf5 ltl d7 17.�e1 ltle5t 18.�e2 �xelt 19J�xe1 ltlxd3 20.�xd3 i.xf5t 2 l .�c4 i.e5 4- 16 D. Sellos - G. Flear Lille 1 98 5 26 ... �ac8! Black can give up the bishop as his attack will offer him more than enough compensation. 27.'1Wxb7 �c2 Defending the f2-square costs White his queen. 22J:!fl .ig6 23 ..if4 ixf4 24J:!xf4 a6 25.ltle4 ixe4 26Jhe4 �fe8 27J::&h4 �e3 28J�a3 �xa3 29.bxa3 ge8 30.gxh5 ge4t 3 l .�b3 �e3t 32.�c4 �g7 33.�g5t �f6 0-1 28.�xg7t �xg7 29.i.xe5t �f7 30.i.g3 Wfh7 3 1 .e4 ge8?! 32.e5?! �e6 33.b5 �ec8 34.a4 �b2 35.�ecl �cc2 36.gxc2 �xc2 37.a5 �c7 38.h3 �c3 39.�b1 �xa5 40.hxg4 �c7 4I .i.h3 4- 14 M. Hebden - G. Flear The alternative, 4 1 .El:a l El:c l 42.El:a6t �e7 43 .if4 El:d 1 , is not playable either. London 1 984 4l ...�clt 42.�xcl �xclt 43.�h2 �d2 0-1 White is a clear pawn down. 19.�xc5! A nice exchange sacrifice in order to take possession of the dark-squares. 19 ...�xc5 20.gc1 �b6 2 l .�f4 Threatening "1Wf6. 2 l ...f5 22.exf6 0-0 23.�d6 �d4 24.�xe6t �h8 If 24 . . . El:f7 then 2 5 .'1Wxc6. 25.�e7 �a7 26Jhc6 1-0 4- 17 J.L. Teychene - G. Flear Bagneux 1 98 5 3 1 ...ltlxg4! White's pieces are unable to parry the gathering storm on the h-file. 32.hxg4 hg4 33.f3 �h5! The only winning move. 34.fxg4 '�Wh i t 35.�fl gh2t 36.�e1 �xc2 0-1 4- 1 5 G. Flear - G. Grimberg 4- 1 8 G. Flear - J. Ady Meudon 1 984 Telford 1 983 24.ltlxf7! • A temporary sacrifice that demolishes Black's defences. 23 ...hl3! 24....ixf7 24.gxh3 �ffit 25 ..if5 Otherwise, 24 . . . �xf7 is hardly better, e.g. 2 5 ."1Wh5t �g8 26.El:xe6 ltl xe6 27."1Wh7t �f8 28 .'1Wf5 t �g7 29.1e5t �g8 30."1Wxe6t �f8 3 l .a3! 'lWe i t 32.�a2 '1Wxf2 33 .1f5 and the attack is too strong . Or 2 5 .El:f3 1g3t 26.�e2 "1Wxg2t 27.�d 1 '1Wxf3 t . Black's pieces are j ust too hot to handle. 25 ... gxf5t 26.�f3 1g3t 0-1 On the Attack! 4-22 4- 1 9 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h 0 a b c d e f g h a b c d e f g h a b c d e f g h 4-23 4-20 8 7 7 6 6 5 5 4 4 3 3 0 a b c d e f g h • 4-24 4-2 1 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h • • Glenn Flear 4- 19 G. Flear - R. Douven Charlton 1 983 24 ...�xg4! 2S.fxg4 �xg4t 26.'if;lh1 llJ g3t! Did you find this decisive second piece sacrifice? Tactimania 19.gxd8t gxd8 20.�xc6 bxc6 2 l .llJxeS �xeS 22.fxeS 'if;lb? 23.�xh6 llJe6 24.gd2 ghs 2S.�e3 'if;lc? 26.h4 a6 27.gf2 gh7 2S.'if;lc2 llJ£8 29.�cS llJ d7 30.�d6t 'if;lb6 3 l .b4 aS 32.bxaSt 'if;lxaS 33.'if;lc3 'if;lb6 34.'if;lc4 'if;las 3S.�c7t 'if;la6 1-0 27 .hxg3 fxg3 The pawns j ust keep advancing! 28.�e2 g2t 29.'if;lg1 h2t! 30.'if;lxh2 gh�t 3 l .�xg1 �f4t 32.'if;lh1 �h3t 33.�h2 �xh2# 4-22 M. Basman - G. Flear Brighton 1 984 27.�xf7t! Black's king now becomes badly exposed. 4-20 I. Robertson - G. Flear Edinburgh 1 983 There are two ways to smash Black's defences: 1) 23.llJcS! llJxcS 24Jhe6! ga7 2S.gd6 �e8 26.dxcS 27 ... 'if;lxf7 28.�d7t �e7 29.�f5t 'if;les 30.�g6t 'if;lds 3 l .gdlt �dS 32.�xe4! Simple and strong, but not the tempting 32 .�e6? Ei:d7 33 .Wxb6t @e8 as Black would then stand well! 32 ... gd7 33.�h7 The attack continues unabated . . . With a winning position. 4-23 V. Ravikumar - G . Flear Hastings 1 984/5 2) The other path is . . . 23.llJxg6! gg7 Or 23 . . . fxg6 24. lt:J f6t lt:Jxf6 2 5 . 1'he6, and the pressure against f6 and g6 is j ust too powerful. 24.�eS gxg6 2S.llJf6t llJxf6 26.gxf6 �dS 27.�f5 Black is defenceless. 4-2 1 G. Flear - P. Motwani Edinburgh 1 983 1 S.liJdSt! This move destabilizes Black's set-up. 1 S ...�xdS Alternatively, 1 5 . . . 'if;lb8 doesn't solve Black's problems: 1 6. lt:J xe7 gxe7 1 7 .lt:Jxe5 and then the pin along the d-file enables White to win a pawn. If 1 5 . . . cxd 5 , White is the one winning material after 1 6.cxd5 t 'if;lb8 1 7.dxe6 fxe6 1 8 .�b5 . 16.cxdS 'if;lbs 17.dxc6 llJxc6 18.�bS llJf8 Maybe 1 8 . . . @c7 would have been more resistant . • 27 ... llJf4t! Winning by force. 28.gxf4 �g4t 29.gg3 �d1 30.gh3 In order to avoid mate on h 1 . 30 ...�g1 t 3 l .'if;lf3 �g4t 32.'if;le3 �xh3t 0-1 4-24 G. Andruet - G. Flear Toulon 1 984 16 ... llJxf2! 17.�xf2 �g4 The attack is so strong that White loses his queen . 18.�g1 �g3t 19.'if;ld2 gflt 20.�xf2 �xf2 2 l .llJxe4 gf8 22.llJc3 �e7 23.'if;ld3 �xh4 24.e4 �d7 2S.eS �xeS 0-1 On the Attack! 4-28 4-25 • 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h 0 a b c d e f g h a b c d e f g h 4-29 4-26 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h a b c d e f g h 0 4-27 8 7 6 5 4 3 2 0 €=== "J• Glenn Flear 4-25 Z. Azmaiparashvili - G. Flear Tactimania Instead, 37.�f4 wouldn't be clear after 37 . . . lL'l b6!. played in the game and White went on to lose) 38 . . . Wfe4t (if 38 . . . E?.e5, then 39.lL'lxd6! 'Wd5 t 40.'1Wf3 t 'Wxf3 t 4 I . i>xf3 and White should win) 39.i>h2 E?.e5 40.'Wg5t i>e6 4 l .E?.xf7! i>xf7 (or 4 l . . .i>d5 42.'1Wxg6+-) 42.lL'lxd6t and wins. 37 ... gxh6 38.Wff5 36 ... �h4t 37.i>h3! The threat to give a deadly check on e5 or f6 leaves Black with no choice. Now the only way to avoid getting mated is . . . 38 ... Wfg7 39Jhg7 i>xg7 37 ...Wfg4t 38.Wfxg4 hxg4t 39.i>xh4 St Vincent 2003 37.J.h6! White has some technical problems, but my opponent was able to overcome them. 40.Wfd7t i>ffi 4I .Wff5t i>g7 42.Wfe5t i>ffi 43.Wfhst i>e7 44.Wfxh7t i>ds 45.Wfb7 �a7 46.Wfxd5t i>e7 47.Wfa2 lL'l d6 48.c4 i>ds If 48 . . . lL'lxc4, White has 50.'1Wc5t i>f6 5 I .'Wxa7 etc. 49 .Wfxc4 a2 49.c5 lL'l b5 50.i>g2 tLl c3 5 I .Wfg8t i>c7 52.Wff7t i>bs 53.Wfest i>b7 54.Wfd7t i>bs 55.Wfd8t i>h7 56.Wfb6t mas 57.c6 1-0 4-26 G. Flear - S. Ansell British League 2003 . . . which is of course hopeless for Black. 4-28 P. Dittmar - C. Flear St Vincent 2002 27.�dxg7t! The game continued 27.E?.gxg7t? i>f8 28.:Bgf7t i>g8 29.E?.g7t i>f8 30.E?.gf7t i>g8 3 1 .:Bg7t with only a draw. 27 ... i>ffi 28J!g8t @f7 29J!6g7t i>e6 30Jie8t i>d6 Or 30 . . . i>f5 3 I .E?.g5t i>f4 32.E?.f8#. 3 I .i.c7t i>d5 32.tLlc3t The game is clearly winning for White. 24.hd5! Black's defences are shattered. 4-29 G. Flear - B. Jacobs 24 ... exd5 25.�xf5 Wfh6 26.�xe5! �xe5 27.tLlf5 Wff6 28.Wfxg7t Wfxg7 29.�xg7 �be8 If 29 . . . E?.xf5 , there is 30.E?.g6t and mates. 30.�c7 tLl d3 3 l .�xb7 �ffi 32.tLle7 Black loses at least another pawn. 1-0 4-27 C. Flear - U. Heymann Battle 200 1 • Torquay 1 982 25.�cd5t! A sacrifice that destabilizes Black's fortress. 25 ... cxd5 26.tLlxd5t i>d8 If 26 . . . i>e8, then 27.:Bxf8t when there isn't a good way to reply, for example 27 . . . lLl exf8 2 8 . lL'l c7t is winning for White. 27.Lg6 hxg6 28J�e5 36.tLlf5! White's superioriry is clear despite being the exchange down. Clearest. Also possible is 36.'1Wxh 5 t ! ? (not the most precise, but still good enough to win) 36 . . . i>g7 37. lLl f5 t i>f6 3 8 . h4! (38 . tL'l d4?? was 28 ... i>c8 29.tLl e7t i>c7 30.tLld5t i>cS 3 l .�exe6 �xe6 32Jhe6 �b8 33.�xg6 i>d7 34J�g7t i>ds 35.a4 �e8 36.c!Llf6 :Bhs 37.e5 a5 38.b5 i>cs 39.tLld7 1-0 On the Attack! 4- 33 4-30 •• 8 7 6 5 4 3 2 • a b c d e f g h 0 a b c d e f g h a b c d e f g h 4-34 4-3 1 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h a b c d e f g h 0 4-32 8 7 6 5 4 3 2 • • Glenn Flear Tactimania 4-30 M. Kaposztas - G. Flear 4-32 A. Casa - G. Flear Budapest 1 984 Manchester 1 982 24 ... ltlxe3! 29 ...i.f4! Offering a piece for three pawns plus the initiative. 2S.fxe3 V9xe3t 26.ltlf2 :!'!xd1 t 27.V9xd1 V9xd4 28.V9c2 V9xb4 29.V9xc6! V9xd2 30.V9xf6 hS Black has decent winning chances, especially as White's knight is dominated. 3 I .g4 b4 32.gxh5 gxhS 33.Wh4 <itf8 34.V9xhS b3 3S.V9hst 'ite7 36.Wh4t f6 37.V9h7t <itd6 38.V9b7? White could perhaps have drawn with 3 8 .iWd3 . 38 ... b2 39.V9b6t 'ite7 40.V9c7t 'ite6 4I .V9c6t 'itf5 42.V9d7t 'itg6 43.V9e8t 'itgS 44.V9gst 'itf4 4S.V9bst <itf5 46.Wcst 'ites 47.V9c7t 'itd4 48.V9b6t 'itc4 49.V9a6t 'itb3 SO.V9bSt 'itc2 S I .V9a4t <itci 52.V9a3 V9d4 53.'itg2 'itc2 S4.ltlg4 V9d2t ss.<itf3 d4 56.V9a2 V9d3t 57.'itg2 V9b3 0-1 An awkward move to meet. 30.:!'!dd1? If 30.gxf4? E':xh4 there i s a mating net. Otherwise 30.E':d3 loses the exchange for nothing after 30 . . . ie2t . On the other hand, if30 .id 1 ! ixd2 3 1 .ixf3 E':f5 32.ig4 �d5 or equally with 30.�e 1 �xe 1 t 3 l .�xe 1 ixd2t 32.�xd2 b 5 , White has some compensation for the exchange and thus drawing chances, even if Black remains better. 30 ... c5! Already decisive. 3 I ..ig6 ixd1 0-1 4-33 G. Flear - N. McSheehy Charlton 1 983 20.ixa7! 4-3 1 G. Flear - C. Rabineau St Chely d'Aubrac 200 1 18.d6! Black's king will lack cover. 20 .. J:!xb5 2 U�acl t <itds 22.:!'!fd1 t ltl ds 23.:!'!xd5t :!'!xdS 24.V9xd5t V9d6 2S.ib6t 'ite7 26Jk7t 1-0 Freeing up the d5-square for the knight. 18 ....ixd6 19.ltld5 4-34 B. Kouady - G. Flear There are two threats, ltl b6 and ltJxf6t. 19 ... 0-0 20.ltl b6 V9e8 2 I .ltlxa8 V9xa8 22.i.c5 Black doesn't have enough compensation for the exchange. 22 ... V:!fb8 23.V9dSt ltlf7 24.:!'!fd1 ltle7 2S.V9b7 V9xb7 26.ltlxb7 :!'!c8 27 ..if3 ie6 28.ixd6 ltlxd6 29.ltlxd6 cxd6 30.:!'!xc8t ltlxc8 3 I .i.g4 i.xg4 32.hxg4 ltl b6 33.:!'!xd6 1-0 Wijk aan Zee 1 988 26.ltl c3! A patient move that proves to be difficult to meet. The game continued with 26.\Wb3t ? ! ib6 27.\Wfl ic7 28 .Wb3t (if 28 .'1Wd7? White is not actually threatening to capture on c6 due to the pin along the c-file) 28 . . . i.b6 29 .\Wfl ic7 30.Wb3t with a draw. 26 ib6 27.V9f7 •.. Now this is strong. 27...ic7 28.V9d7! White really is threatening 29 .Wxc6 (there is no longer any pin to worry about) , with mate to follow on b7, and Black is unable to stop this . • On the Attack! 4-38 4-35 8 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h • a b c d e f g h a b c d e f g h a b c d e f g h 4-39 4-36 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h • 4-40 4-37 8 7 7 6 0 5 5 4 4 3 3 2 2 a b c d e f g h 0 • Glenn Flear Tactimania 4-38 G. Flear - L. Ftacnik 4-35 R. Tozer - G. Flear Uppingham 1 988 Belgrade 1 988 29 .. J:�d1 t! 30.i>g2 �d3! 14 c4! The rook has to leave the sixth rank and then the king hunt can get under way! Obtaining access for the knight to the c5square speeds up the attack. 3 1 .E:xa7 1 5.hc4 �d7 16.a4 E:fc8 17.r;i;>b 1 tlJcS 1 8.§'a3 Wlxa4 The knight is lost if 3 1 .1"&c6 ib5 ; j ust as it is following 3 1 .1"&e6 ic4 32.1"&e 1 !"&xe 1 33.ixe 1 ib3 . .•. White is defenceless. 19.b3? ixb5 0-1 3 1 ...�fl t 32.i>g3 .id6t 33.i>h4 Or 3 3 . f4 1"&d3t 34.mh4 1"&h3#. 4-39 M. Pein - G. Flear 33 ...g5t 34.mhs �d3 35J3ast �f8 Barnsdale 1 989 Threatening . . . i.g6 mate! 36.E:xf8t mxf8 37.hd4 i.gGt 3s.i>h6 E:xd4 0-1 4-36 J. Hector - G. Flear 16 ... .!LJ e3t! This temporary sacrifice exposes tactical weaknesses in the white camp. some Nancy 1 988 17.fxe3 dxe3 18.li)e4 bb2 19J:�xb2 E:xe4! 20.'\¥1£3 A potential defender is removed, thus speeding up Black's attack. Following the alternative continuation, 20.ixe4 Wf6t 2 1 .'1Wf3 Wxb2 22.'1Wxe3 ih3t 23.me l !"&e8, material is equal, but not the security of the respective monarchs! 27.§'xf5 li)c3t! 28.i>a1 2o E:e6 2 1 .mg1 Wlb6 22.E:e2 §'xb3 0-1 26 .. J3xf5! •.. If 28.bxc3 bxc3 , mate will soon follow. 4-40 J. Pinter - G. Flear 28 ...§'c4 29.bxc3 bxc3 30.E:xd4 §'xd4 3 I .§'e4 §'cs 32.ma2 E:b6 33.§'ast i>h7 34.§'e4t g6 0-1 French League 1 989 22.tiJf6t! 4-37 G. Flear - C. Baker Leicester 1 98 8 16.ixg6! The barricades are breached. 16 ... fxg6 17.li)xg6 .ic5 Or 1 7 . . . hxg6 1 8 .§'xg6t mh8 1 9 .E:e3 etc. 1 8.li)xf8 §'xf8 19.E:xe6 ixd4 20Jhd4 White has a material advantage as well as an attack. 20 ... §'c5 2 1 .E:f4 E:f8 22.§'c3 li) hs 23.E:g4t r;f;>f7 24.E:e5 §'cS 25.E:xh5 §'xg4 26.E:xh7t me6 27.E:xb7 §'xg2 28.Wle3t r;f;>£5 29.Wld3t §'e4 30.§'h3t i>gS 3 1 .E:g7t r;f;>f6 32.§'h6t 1-0 • Black's king is clearly lacking in support. 22 ... gxf6 Equally hopeless are 22 . . . mh8 23 .'1Wh3 h6 24.ixh6! and 22 . . . m f8 2 3 . lt:l d7t. 23.ih6 1-0 On the Attack! 4-44 4-4 1 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h 0 a b c d e f g h a b c d e f g h 4-45 4-42 8 7 7 6 6 5 5 4 4 3 3 0 0 a b c d e f g h a b c d e f g h 4-43 8 7 5 4 3 2 • • Glenn Flear 4-41 J.R. Koch - G. Flear Paris 1 989 13.fxe5! Not showing any fear of a discovered, or even a double, check! The calm 1 3 .@h l is possible, but not 1 3 .cxd4? because then 1 3 . . . ixd4t 1 4.@h l bxa4 1 5 .fxe5 ixe5, when Black's pieces would be well-placed to successfully defend. Tacrimania 38 ...ixd4t 39.@g2 '!Wb2t 40.ie2 After 40 .�e2 d 5 , Black has three pawns for the exchange and the pseudo-endgame will be highly favourable. 40 ...�f6! Winning, as White has no counter-threats. 4I .§'xd7 §'xe2t 0-1 4-44 G. Del Rio de Angeles - G. Flear Spanish League 2008 13 .. .liH3t 14.@h1 lbxg5 1 5.exf6 Black's king is so fragile, rhe result is no longer in doubt. 1 5 .. J:�e8 My opponent missed . . . 27.'1Wxf5! . . . which wins on the spot: If 1 5 . . . d5 then l 6.�h 5 . 16J:H5 �xe4 17.�xg5t @ffi 18.lbd2 �xa4 19.§'f3 d6 2o.�hS @gs 2Lb4 1-0 4-42 G. Flear - A. Kosten Plymouth 1 989 3 1 .e6! An annoying move, which leaves Black's pieces awkwardly placed ro restrain the d-pawn. 27 .. J!xf5 28.�xg7t @ffi 29.�g8t @f7 30.� 1g7# In the game, I managed ro draw after several imprecise moves from my opponent: 27.ixf5 ? ! lt:l e7! 28 .ixe6?! (28.if6! E!exf6 29.exf6 �xf6 30J�xg7t! should win) 28 . . . �xe6 29.E!xg7t? (better was 29 .ixe7 �xa2t 30.�e2 �xe2t 3 l .@xe2 Elxe7 32.f5!) 29 . . . E!xg7 30.�e8t @h7 3 I .Elxg7t @xg7 32.if6t @h7 (there is no mare!) 33.@e l ic6 34.�xe7t and draws. 3 1 ...fxe6 32.d6 �eb8 33.lbc5 �d8? A precise defence was required: 33 . . . E!f8 ! 34.§'e3! ? (34.d7 E!ad8 3 5 .E!xf8 t lt:lxf8 36.E!fl §'c4! yields nothing) 34 . . . Elad8 3 5 .Elxf8t lt:l xf8 36.lt:le4 and Black should hold. 34.d7 lbe5 35.�f4 §'h3 36.�afl Black suffers with the rook on a8 being our of play. 36 ... lbg6 37.�4f3 '!Wg4 38.'1Wd6 lb h4 39JHf2 '!Wc4 40.§'xe6t §'xe6 4I .lbxe6 1-0 4-43 U.V. Nielsen - G. Flear Hastings 1 989/90 37 ... Elxf2t! A combination that opens up White's king. 38.@xf2 3 8 . @ g l �a 1 t 39.@xf2 ixd4t is similar. • 4-45 J.N. Riff- G. Flear Chamalieres 2007 25.hl7t! Devastating! 25 ... @h8 If 25 . . . @xh7, White has 26.�h5t @g8 27.�xf7t @h7 28 .�f5 t @h8 29.E!xc3 E!xf4 30.�xf4 ere. 26J'hd4 ixd4 27.�h5 .ixf2t 28.�h1 hg3 29.ig6t! An important finesse, as Black could hold after either 29 .ie4t @g8 30.ixc6 E!c8 or 29.�xc6 "&xc6 30.ie4t �h6. 29 ... �g8 30.�xf7t �ffi 3 1 .�fl if2 32.�f5 .id4 33.id5t .if6 34.�e6! �c7 35J!xf6t! 1-0 On the Attack! 4-48 4-46 8 8 7 7 6 6 5 5 4 3 3 2 • a b c d e f g h 0 a b c d e f g h a b c d e f g h 4-49 4-47 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h 0 c7 e l Glenn Flear 4-46 S. Navarrete - G. Flear French League 2009 Tactimania The best chance was offered prophylactic 26 . . . �a8 ! . 27.:Sxc4 �g6 28.a4 :Sa8 29.h3 e5 30.�c2 �f5 3 1 .�b3 e4 32.�b4 :SbSt 33.�a3 :Sd8 43 ... a3! The advanced passed pawn will overload White's pieces. 44.bxa3 b2 45.tLlc3 W/b3 Simplest here is 45 . . . '1Wd4! 46.'1Wxd4 exd4 47. lt:J ed 1 dxc3 4 8 . lt:J xc3 ixc4 49.a4 ie2! . 46.c!Lled1 ixc4 47.W/b 1 ie2! Again attacking f3 with this move. If 33 . . . \t>f4, the move 34.�c3 ! , stopping . . . �f3, is key. Then after 34 . . . \t>e5 3 5 . b4 the passed pawn couplet will inexorably advance. 34.a5 :Sd2 35J�c7 f6 36.b4 �f4 37.a6 �f3 38.b5 �xf2 39.a7 :Sd8 40.b6 e3 41 .b7 e2 42.:Se7 1-0 48.Wxb2 4-48 G. Flear - M. Vallet 4 8 . lt:J xe2 '1Wxf3t is also hopeless. French League 2004 48 ...ixf3t 49.�f2 ixd1 Black wins a piece. 50.Wfxb3 i.xb3 5 1 .a4 �f8 52.�e3 �e7 53.a5 i.c4 54.lt)a2 �d7 55.c!Llb4 ib5 56.c!Llc2 �c7 0-1 4-47 G. Flear - E. Bricard Canohes (rapid) 2005 16J�d7! Taking advantage of the temporary pin. 16 ...W/xd7! If 1 6 . . . '1We8 , White has a decisive attack with 1 7.ixf6 gxf6 1 8 .'1Wd2! �xh7 ( 1 8 . . . fxe5 1 9 .'1Wxh6) 1 9 . lt:J g4 . Otherwise, Black doesn't get enough for his queen following 1 6 . . . lt:J xd7 1 7 .ixe7 lt:Jxe5 1 8 .ixf8 ixf8 l 9 .ie4 etc. 17.c!Llxd7 c!Llxd7 1 8.:Sd1 hxg5 19.:Sxd7 ixg2 20.ie4?! Better is the tactical move 20.ig6! for example 20 . . . �g8 2 1 .'1Wd3 �ae8 22.'1Wg3 ic6 (22 . . . ia8 loses to 23 .'1Wc7!) 23 .ixf7t! :!hf7 24.�xf7 �xf7 2 5 .'1Wc7t �f6 26."Wxc6 and, with Black's structure in tatters, White should win. 20 ...ixe4 2 1 .Wfxe4 :Sad8 22.:Sxa7 With a clear advantage (queen and greater activity for rook and bishop) , but Black can still put up staunch resistance. 22 ... :Sd4 23."1We2 b5!? 24.:Sc7 :Sxc4t 25."Wxc4 bxc4 26.:Sxc5 �h7 • by the 24.f5! White aims to create targets in the centre and on the kingside. 24 ... exf5 Alternatively, after 24 . . . �d7 2 5 . fxe6 fxe6 26.f4 "Wa5 27.�g5 "Wb4 28.b3 White's initiative starts to become significant. 25.exf5 :Sc5?! 26 ..ixc5 dxc5 27.'1Wh4 W/b7 28 ..ie4 Wfd7 29.hxg6 hxg6 30.fxg6 f5 3 1 .:Scd1 Wfxd1 32.W/xe7 fxe4 33.:Sxd1 :Sxd1 t 34.�h2 1-0 4-49 G. Flear - F. Merle Perpignan 2004 22.hl5! Snatching a free pawn as Black daren't capture the bishop. 22 ... :Sh8 If 22 . . . gxh5 , White mates with 23 ."Wg5t �h7 24."Wxh5 t lt>g7 2 5 .�e3 . 23.if3 ia8 24.e6 fxe6 Now the simplest is . . . 25.:Sxe6! . . .for example: 25 ... :Sh6 Or 25 . . . tt:J xd5 26."We4!. 26.:Sde1 c!Llc8 27."Wg5 White is winning. On the Attack! 4- 50 4- 52 8 7 7 6 6 5 5 4 4 3 3 2 0 a 4-5 1 b c d e f g h • a 4-53 • b c d e f g h c d e f g h • 8 8 7 7 6 5 5 4 4 3 3 2 0 a b c d e f g h • a b • Glenn Flear 4-50 V. Malakhatko - G. Flear Marseille 2004 14.lhd6! Black's king is brought into the range of White's artillery. Tactimania White wins if Black takes the queen immediately, i.e. 26 . . . exd3 27.l"i:xg7t cj;Jhs 28.l"i:xd7. 27.dxc5 exd3 28.�f6t gxf6 29.gxf6 '1Wd8 30,gxg7t �f8 3 1 .gxg6 '1Wd5t 32.�g1 \Wf) 14 ...ixf3 There is no perpetual check following 32 .. .'\Wxc5t 3 3 .cj;Jh2! '1Wf2t 34.l"i:g2 . Or 1 4 . . . cj;Jxd6 1 5 .if4t cj;Jd7 1 6.'1Wd3t cj;Jcs 1 7.ixc7 cj;Jxc7 1 8 . lLJ b 5 t etc. 33.ghst �f7 34.gg7t �xf6 35.ic3t �e6 36.ge8t �d5 37.ge5# 1 5.if4!? 4-52 J. De Sousa - G. Flear Otherwise if 1 5 .ixf3 cj;Jxd6 1 6.if4 t, Black can repulse the attack with 1 6 . . . e 5 . French League 2007 1 5 ...ixg2 16.�xg2 g5 Mter 1 6 . . . l"i:d8 1 7 .l"i:ad 1 l"i:xd6 1 8 .ixd6t cj;lf7 (if 1 8 .. .'�d7 strongest is 1 9 .if8t! cj;Jcs 20.ixg7) 1 9 .ixc7 '1Wc6t 20.e4! '1Wxc7 2 l .exf5 , White wins a pawn. 17.hg5 �xd6 1 8.ixf6 i:H8 19.'1Wd3t 'it>c6 20.'1Wf3t �d7 2 1 .�d1 t �c8 22.<�Jb5! 1-0 Black wins, starting with a series of precise checks . . . 43 .. .l�clt! But not 43 . . . l"i:g3 t ? 44.<i>h2!. 44.'it>g2 ifl t 45.'it>g3 g 1 c3t 46.�h2 ghst 47.�g1 �g3t 48.�fl If 48.<i>xfl ? then 48 . . . l"i:f8 . 4-5 1 G. Flear - A. Petrossian Marseille 2004 48..,gf8 49.'1Wxf8t �xf8 so.cj;lxg3 dxe5 5 1 .d6 ic4 52. �a La2! 0-1 23J1xh7! 4-53 R. Edouard - G. Flear The rook is taboo: 23 . . . �xh7 24.l"i:h 1 t <i>g8 2 5 .'1Wxg6 fxg5 26.'1Wh7t <i>f7 27. lLJ f5 and the attack is decisive. 23 ... f5 24.�eh1 ge4!? 42. �xh4 �xg2 25.�cxe4 dxe4 26.�h5 26.lLJ xf5 ! l"i:xf5 27.'1Wxe4 would have been simpler. 26 ... �xc5 0 . 41 ... �xh4! White's king comes under the cosh. Black seeks complications. • Geneva (rapid) 2009 There are too many threats, . . . g5t and .. J'hg 1 being the strongest. 0-1 On the Attack! 4- 54 4- 57 • •• 8 7 7 6 6 5 5 4 4 3 3 2 2 0 b a d c e f h g a b c d e f g h a b c d e f g h 4- 58 4- 55 8 7 6 5 4 3 2 • 0 I �� :����-- - %� ri.' %� " , %9}f%��� �� �.,,��.�� rg�� m � �!!1 -�- �- - %�-��?m-�" �--�- : ' ' -, � ��� �. . ..�Y-.'·ij ''% : :· % 7 6 5 4 ?})'" � � % '"/ /. � , 8 3 % a b c d a b c d � e f g h e f g h 0 4- 56 0 • Glenn Flear Tactimania 4-54 G. Flear - S. Lalic 4-57 G. Flear - R. Palliser Great Yarmouth 2007 British League 2005 33.�xf7! 35Jhf7 t! This combination works, as White can avoid the attempted perpetual check. 35 ixf7 36J'{xf7t i>g8 37J�g7t i>f8 38.'?Nh6 '?Nel t 39.i>h2 '?Ng3t 40.i>hl '?Nel t 41 .i.gl l-O •.. 4-55 G. Flear - E. Chaplin Narbonne-plage 2006 In the game, I played the right idea but in inferior circumstances: 33 .1xd3? exd3 34.!!xf7 Wfe 1 t 3 5 .i>h2 �xf7 36.W/xh7 (after 36.W/f6t �e8 the black queen stops the check on e6) 36 . . . :B:g8 37.Wff5 t �e8 38 .Wig6t �d8 39 .1f6t �c8 40 .W/xd3 Wfe6 4 l ."Wd5 lt:'ld8 42.'1Wc5t �d7 43.Wib 5 t �c8 44.'\Wc5t �d7 45 .W/b 5 t �c8 Y2-Y2. 33 i>xf7 34.'?Nf6t �e8 35.Wfe6t tDe7 36.ixd3 ..• 19 ... ltlc6! A powerful move enabling a minor piece to join in the attack. Inferior is 1 9 . . . :B:e8t 20. i>d2 g5 2 l .:B:ae 1 and White has control. The right moment! 36 exd3 37.if6 ..• White wins. 4-58 A. Sydor - G. Flear 20.dxc6 �ae8t 2 1 .ltl e2 ixc6 22.�fl?! The best defence would have been 22.h3! '1Wf3 (22 . . . '\Wxe2t ? 23 .'1Wxe2 1xh 1 24.1e3 :B:f3 2 5 .�d2 favours White) 23.:B:fl Wfg2 24.h4 1f3 2 5 . :B: f2 W/g 1 t 26.:B:fl W/g2=. 22 i.f3 23.�f2 �xf4! 24.gxf4 he2 25Jhe2 Wfgl t 26.i>d2 �he2t 27.i>xe2 Wfxal .•• With a clear advantage to Black. 4-56 G. Flear - L. Van Wely French League 1 999 25.Wfh5! The game continued 2 5 .1xc4? :B:xc4 26.'1Wg8 exd5 27.'Wxf7t �c6 28.!!xc4t dxc4 29 ."Wxc4t �b7 30.'1Wh4 ltl c7 3 l .g3 !!e8 (Black has consolidated his position) 32.:B:cl Wif5 33 .1d4 Wid3 34."Wf6 '1Wd2 3 5 .!! a 1 :B: e 1 t 36.:B:xe 1 Wfxe l t 37.�g2 '1We4t 3 8 . f3 Wid5 39.h4 "Wxa2t 40.�h3 W/e6t 4 l .g4 lt:'l d 5 ! 42.'1Wg7t �c6 0- 1 . The most precise is . . . 25 Wla6 25.Wfd5! If 2 5 . . . �e7, 27.1xc4. I continued instead with 2 5 .!!e8 ! ? !!b8 26.1xf8! (26.Wic3 ? wasn't good because of 26 . . .'Wxc3 27.bxc3 f6 28.:B:dd8 �f7! and Black escapes) 26 . . . ltlxf8 27.:B:dd8 (White's rooks are dominating) 27 . . . '\WxdS 28 .1'hd8 1g4 29J:hf8t �xf8 30.Wfxg4 :B:d8 3 1 .'1We4 b6 32.Wib7 1 -0. 25 ltlxd8 26.Wfxd8 ..• It's already all over. • Metz 1 983 ..• simply 26.W/h4t �d7 26.i.xc4 �xc4 27.'?Nxf7t i>c8 28.�xc4t Wfxc4 29.�cl White should win. On the Attack! 4-62 4-59 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h • a b c d e f g h a b c d e f g h 4-63 4-60 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • 0 a b c d e f g h a b c d e f g h 4-6 1 8 7 6 5 4 3 2 0 • Glenn Flear 4-59 R. Rey Ardid - G. Fleac 4-62 M. Goodger - G. Flear Andorra I 98 5 Isle of Man 200 I 23 ... g5! 1 8.'1Wdl ! Th e game finished as a remarkable draw: I 8 .Ek5t? @xc5 I 9 .�e5t @xc4 20.b3t @d3 2 1 .�e3t @c2 22 .�e2t @ci 23 .�e I t @c2 24.�e2t and V2-V2! 1 8 ... b6 19.'1Wf3! @b7 Or I 9 . . . �b l t ? ? 20.gd l t with check! 20.�d6t @bs 2 1 .�xg6 �e8 22.i.c3 fxg6 23.'1Wf7 With a big advantage to White. Bringing up the reserves! 24.h3 Or 24.gae i g4 2 5 . tt:l e 5 �h5 and Black wins a pawn by capturing twice on e5. 24... g4 25.hxg4 �xg4 26.e4 26.fi:fl doesn't hold Black back from playing 26 . . . gxf3!, e.g. 27.gxf3 '1Wh2t 2 8 . @ f2 '1Wxg2t 29.@e l �xf3 . 26...�xf3 27.'1Wxf3 '1Wh2t 28.@£1 �f4 0-1 4-60 G. Flear - H. Hamdouchi 4-63 G. Flear - M. Santo-Roman Montpellier 2000 St Chely d'Aubrac 2002 30.i.xg6! 24 ... �f5! The game continued with 30.fi:d l @ fs 3 l .e6? (there is still 3 I .ii.xg6! but after 3 1 . . . fxg6, the winning idea would be to continue with 32.f5 ! ) 3 l . . .ge8 32.f5 ii.g2t 33.@e2 �xh2 34. tt:l f3 ixf3t 3 5 .@xf3 �e5 with chances for both sides in the complications. The game ended in a draw after 24 . . . fi:xb4? 2 5 .Vfff c6 gb3 26.if4 fi:xb2 27.�e4 gxf4 28.gxf4 �h4t 29.@gl �f2t 30.@h2 �h4t 3 1 . @gl �f2t V2-V2 . 30 fxg6 •.. Or 30 . . . @e7 3 1 .fi:di and White's attack is the more powerful. 3 l .Wfe6t @f8 32.Wff6t @es 33.'1Wxg6t @e7 34J'� d1 !+4-61 B. Grollemund - G. Flear St Affrique 200 I 29.id2! The threat to come to the long diagonal is particularly strong. The game continued sadly for my opponent with 29 .Ji.g5 ? ? tt:l h7 30.ii.xg6 fxg6 3 1 .ii.e7 �g7 32 .�h4 ii.f7 0- 1 . 29 ... tt:lh7 If29 . . . �xb2, White follows up with 30.ii.xg6 fxg6 3 1 .ii.c3 . 30.ii.c3 Wfd1 t 3 1 .@h2 '1Wd6t 32.�g3 Wff8 33.�xg6t! fxg6 34.ia2t With a mating attack. • Tactimania 25.'1Wd1 The lesser evil is 2 5 .g4, but after 25 . . . �h4t 26.@gl ge5 27.Ji.f4 fi:e2 28.fi:fl �xg4 29.Vfff c 6 gfg Black's position is nevertheless still winning. 25 �xb4 26.�a3 �d4 ..• The queen can no longer cover the h5square. On the Attack! 4-66 4-64 8 7 7 6 6 5 5 4 4 3 2 0 a b c d e f g h • a b c d e f g h a b c d e f g h 4-67 4-65 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h • (J61'J�! • Glenn Flear Tactimania 4-64 C. Flear - S. Schlander 4-66 R. Britton - G. Flear Battle 200 1 Guernsey 1 989 17.g4! 14 ... £5!! The most incisive. Otherwise, 1 7 .\W e4 (as played in the game) wasn't bad: 1 7 . . . f5 (after 1 7 . . . \Wg6 1 8 .\WxgG fXgG 1 9.i.xg6 White has a clear extra pawn) 1 8 .exf6 lLl xfG l 9 .'.Wxe6t �f7 20.i.c4 (the most effective would have been the pretty combination 20. 'Ll e 5 ! '.Wxd I t 2 1 . @h2 with a strong attack) 20 . . . tLl d 5 2 l .�e 1 i.f6, and White had an extra pawn, but in a rather complicated position. There are two ideas: freeing up Black's pieces whilst opening up lines on the kingside. 1 5.exf5 .ixf5! 16.gxf5 �d7! Getting out of the way whereas White's king will be left in the firing line. 17J�e1 :Sh3 1 8.�fl Wfhs An extra piece is a minor point when one's king is chronically unsafe. 19.tDe3 ttld4 20.ttlxd4 exd4 2 I .ttlg2 :Se8 22.£3 :Sg8 0-1 17 ...'.Wxh3 18.Wfe4 f5 If 1 8 . . . g6, White has 1 9 .i.fl winning the queen. 19.exf6 :Sxf6 20.Wfh7t �f7 2 Li.g6t! :Sxg6 22.tLle5t �e8 23.Wfg8t! i.£8 24.Wff7t �d8 25.�d7# 4-65 G. Flear - P. Morris Calvi 2007 25 ... cxb3!! This came as a shock! 26.:Sxc5 bxa2 27.:Sa5 34J'ha5t! Alternatives are not better as 27. �b2 tLl a4 t 28.�xa2 l2l xc5, 27.Wc2 l2l a4 28.�c4 �b2t 29.�d3 �b l , or even 27.�d2 �d8t 28.�d5 tt:J xd5 29. �e 1 tLl c3! all lose for White. After 34.i.xf5 ? i.b7 White no longer had any advantage in the actual game. 27 .. J�c8t 28.�b2 ttlc4t 29.�xa2 tDxa5 30.:Sd5 ttl c6 3 1 .:Sd7 �£8 34 bxa5 35.Wfb8t �a6 36.�xa8t :Sa7 37.Wfcst :Sb7 38.i.xf5! I don't believe that White could have held the following endgame. Oakham 1 988 ..• The initiative will be difficult to resist. 38 ...�a7 39.:Sxb7t �xb7 40.Wfxc5t �b6 Otherwise 40 . . . �b6 is met by 4 l .i.c8 '1Wh7 42.'.Wxa5 t. 41 .'1We7t Wfb7 42.d6! :Sh8 43.d7 a4 44.i.c2! Stopping any counterplay. 44 ... :Sb8 45.d8=Wf+- • 4-67 G. Flear - Ni Hua 32.e6 fxe6 33.ttlg5 h6 34.ttlxe6t �f7 35.tlJf4 aS 36.�a3 ttlb4 37.�a4 :Sc4 38.�xa5 :Sxe4 39.g3 g5 40.ttl d3 ttlxd3 4 1 .:Sxd3 :Se2 42.h3 h5 43.�b4 :Sh2 44.g4 hxg4 45.hxg4 :Sg2 46.:Sd4 :Sfl 47.�c5 :Sf4 48.�d5 �f6 49J:!e4 :Sxe4 50.�xe4 �e6 5 1 .�d4 �d6 52.�e4 e6 0-1 On the Attack! 4-7 1 4-68 • 8 7 7 6 6 5 4 3 3 2 2 0 a b c d e f g h • a b c d e f g h a b c d e f g h 4-72 4-69 8 0 7 7 6 6 5 5 4 4 3 3 a b c d e f g h a b c d e f g h • 4-70 • • Glenn Flear 4-68 G. Flear - G. Wall British League 2005 Tactimania 3 1 .�d2 �c4 32.'1Wd3 �d4 33.'1Wxd4 exd4 34.�xc2 '1Wxd5 White's exposed king doesn't give him any chance of resisting for long. 19.�e1! 19 ltld4 35.�e1 ig5t 36.�d1 '1Wxf5 37.£4 '1Wg4t 38.�cl '1Wxg3 39.�e8t �h7 40.�cc8 If 1 9 . . . a5, White has 20.ctJxe4! fxe4 2 1 .1xe4 and the arrack is decisive. Going for a final trap before throwing in the towel. 20.he4! fxe4 2 1 .�xe4 '1Wg7 40 ...ixf4t 41 .�b2 '1Wxg2t 42.�a3 '1Wh3t 43.�a4 '1Wxh5 0-1 White brings the last piece into play. ..• After 2 1 . . . ctJ f3t, White sidesteps with 22.@g2! when his threats are too strong. 22.ixd4 '1Wg6 23.'1Wxg6t hxg6 24J;h4 1-0 4-71 L. Basora Pascual - G. Flear Port Barcares 20 1 0 4-69 N. Sulava - G. Flear Avignon 2005 18.g4! The most unpleasant for Black, as the threat to lift a rook to h3 decides the game. 18 1c8 19.�f3 '1Wd7 •.. If 1 9 . . . h6, White crashes through with 20 .1xh6 gxh6 2 l .�f6 @g7 22.1e4. 20.�h3 h6 2 1 .e6! 23 ...ixh3! 24.ltlxh3 �xh3t 25.@xh3 �h8t 26.�g3 '1Wh4t 27.�f3 '1Wh2! 28.�g1 Here 28. �e3 is the most robust defence, but after 28 . . . l:!h3t 29 .'1Wf3 EI:xf3 t 30.@xf3 '.Wxb2 Black should win. 28 ... �h3t Black won quickly in the game (see Exercise 1 -36) . The coup de grace. 4-72 G. Flear - S. Buscara 2 1 ...'1Wd6 22.1xh6! gxh6 23.'1Wxh6 1-0 4-70 E. Prie - G. Flear Perpignan 2004 25 ... �c3! A tactical shot that wins a valuable tempo. For the record, it seems that 25 . . . �c5 is also unpleasant for White, albeit not as strong as the move played in the game. 26.'1We4 �ac8! 27.bxc3 The alternative 2?J:!c 1 is well met by 27 . . . ig5 , when White doesn't have any better than 28.f4 �xc l t 29.l::I: xc 1 �xc l t 30.@xc l exf4 3 I .ixf4 1xf4t 32 .'1Wxf4 '1Wxd5 with a miserable endgame. 27 ... bxc3t 28.�c2 V;!fb2t 29.�d3 c2 30J�cl '1Wb5t! The most precise . • Lattes 2005 37 ...ixf4t! A powerful resource! Black opens up White's king to the winds. The game continued with 37 . . . \Wg l t ? ? 3 8 .<±>h3 'IWfl t 39. @h4 and Black had run out of checks. The final moves were then 39 . . . @ f5 40.l:!xf7t �e4 4 1 .'1Wb4t id4 42.'1Wb7t @d3 43.l:!d7 @c3 44.'1Wb3#. 38.ixf4 I f 3 8 .@xf4, Black can even deliver mate with 38 . . . g5t! 39.�f3 g4t 40.@f4 e5t 4 I .<±>xg4 '.Wg2t 42.�h4 '.Wxh2t 43.<±>g4 '.Wg2t 44.<±>h4 EI:h 1 #. 38 .. J��d3t 39.ie3 '!Wgl t! 40.�h3 �xe3t! 41 .fxe3 '1Wxe3t 42.�g2 '1We4t 43.�g3 '1Wxb7 Black has a winning endgame On the Attack! 4-75 4-73 8 7 6 5 4 3 • a b c d e f g h a b c d e f g h 0 a b c d e f g h 4-74 0 • Glenn Flear 4-73 G. Flear - K. Spraggett San Sebastian 2006 Tactimania 27 ...�xe3t 28.i>b 1 Wfg1 t 29.<±>a2 Wfd4 30J�e7 l::U8 3 1 .�e8 Wfxc4t After 3 1 . . .'tJ!if4, White continues calmly with 32.id5 threatening 33 .Wfe7. 20 ... d4! A pretty pawn sacrifice that exposes White on the light squares. 2 1 .ixd4 hg2 22.<±>xg2? The only hope was 22 .ixf6!, for example, 22 . . . Wfb7 23 . tiJ e i ie4 24.Wfa 1 , when Black has interesting compensation, but nothing concrete. 32.Wfxc4 �xeS 33.Wff7 E!d8 34.g4 c4 35.Wfxc4 E!£8 36.Wfd5 id4 37.�xb7 �f6 38.h4 �b6 39.�a8t i>h7 40.b4 �f6 41 .Wfe4t i>hs 42.g5 1-0 White is winning after 42 . . . hxg5 43.hxg5 Elf4 44.Wfc6 i>h7 45 .Wfc2t g6 46.Wfh2t <±>g8 47.'?;Vh6. 22 �b7t 23.i>g1 lL!e4 24.lL!e1 lL!g5! .•• 4-75 L. Polugaevsky - G. Flear With some serious threats. 25.i>fl '?;Vh1 t 26.lL!g1 ib4 27.i>e2 ixe1 28Jhe1 �xh2 29J�fl lL!e4 30.liJf3 '?;Vg2! 0-1 The threat of. . . liJ g3t is so strong that I resigned. 2 1 .b3!! 4-74 G. Flear - J.P. Boudre White opens up lines on the wing where the opposing monarch is a resident. Funnily enough, on the other hand, White's centralized king seems to be safe enough. Sacrificing a pawn for the initiative, and thus putting Black on the back foot. If 2 l . . .c3t! (the best chance) 22.tLlxc3 '.Wb6, White has 23.'tJ!ib5 �xd4t 24.<±>e3! (daring!) 24 . . . l:!b4 t 2 5 .W/xb6t axb6 26.�ab 1 tLlc5 27.h4 with a favourable endgame. 19 ... llJxd6 20Jhd6 �xd6 2 1 .lLlxd6 '?;Vxd6 22.�d1 '?;Ve7 22.bxc4 �xd4t 23.i>e2! �e4t 24.i>f3 f5 25.E!hb 1 French League 2009 19.d6! If 22 . . .'tJ!ic7, White obtains persistent pressure with 23 .'?;Vf5 �d8 24.�xd8t 'tJ!ixd8 2 5 .'tJ!ixf7t i>h8 26.1d 5 . 23.Wfa4 ib6 24.�d7 Wfg5 25.�xf7 i>hs 26.Wfd7 �d8 27.�e6 Black's king is vulnerable whereas the white counterpart can always hide on a2, thus with queens on the board White keeps a clear advantage. It's also worth noting the difference in effectiveness of the respective bishops . • London 1 986 2 1 . �b6? .• White's attack is the more convincing. 25 ... �f4t 26.gxf4 Wfc6t 27.<±>e2 Wfe4t 28.i>d1 �d8t 29.lLl d6t <±>c7 30.'1Wa5t i>xd6 3 1 .\WxdSt 1-0 . : - One of the most natural reactions, when shown a chess position , is to start counting pieces and pawns. It's understood at all levels that the material balance generally weighs heavily on one's j udgement, but of course we shouldn't forget to take various other factors into account. In any case, for those who are (in the chess sense!) confirmed materialists this chapter should please you! One learns quite early that winning material is often an effective way of increasing the chances of winning a game. I ndeed when one thinks about it, the majority of threats made during actual play involve attempting to win a pawn or something bigger. Sometimes the process of snatching material can begin with a combination involving a pseudo­ sacrifice. The idea then is to set i n motion a sequence of forcing moves during which the attacking side wins back his i nvestment with interest. So i n Chapter Five you will be seeking a precise move, sequence, combination , perhaps a threat or two, or even a simple capture, that ultimately leads to your side ending up with more material than the opponent. However, i n the exercises that follow, winning something isn't always the end of the matter. Indeed, in your own games it's wise to remind yourself not to relax after obtaining an advantage, as the opponent will be at his most dangerous with his back against the wall. Sometimes, in tournament play, it's even worth spurning the opportunity to grab material if it allows too much counterplay. I n the exercises in this chapter, winning material is often linked to prophylactic play, • Glenn Flear Tactimania in order to get away with greed, while at the same time limiting opportunities for the adversary. A term that crops up in the text is a desperado. This refers to a trapped and condemned piece that manages to eliminate an opposing piece or pawn before its own demise. Here are three examples to warm you up: G. Flear - R. Britton Leicester 1 987 8 7 White is able to force the win of material. 6 40.hg5! tlJxh5 5 Otherwise 40 . . . hxg5 loses quickly: 4 l .'Wxg5t <j;Jh7 42.lLl xf6t 'Wxf6 43 .'Wg8t <j;Jh6 44.g5 t etc. 4 3 4Li.xe7 tlJf4 42.hd6 l!J d3 2 0 White has two extra pawns. The game didn't last much longer: a b c d e f g h 43.g5 tLJf3 44.gxh6t 'i!;>h? 45.hf3 !hgl t 46.'i!;>xgl �xf3 47.c!lJgSt 1-0 J. Plaskett - G. Flear Brighton 1 984 8 7 My opponent found a powerful temporary sacrifice. 6 2 1 .tLJxb7! �xb7 22.'!Wc3 White regains his piece and comes out a pawn to the good. 5 4 22 ... d4 Or 22 . . . f6 23.'Wxc6 with an extra pawn. 3 23.WI'xc6 Wl'xc6 24.�xc6 dxe3 25.�c5 tLJh3t 2 0 a b c d e f g h Inferior is 25 . . . g6 26 . .!f6 lLl e6 27Jhf5 gxf5 28 . .!xd8 lLl xd8 29J�xe3 , as White then has all the trumps. 26 ..txh3 i.xh3 27.�xe3 White has consolidated his pawn advantage, but Black has realistic drawing chances with the presence of opposite-coloured bishops. So, Plaskett's combination was correct, but it's not clear that the resulting advantage is enough to win . • Pinching Pieces and Pawns G. Flear - C. Garda Palermo 8 Szirak 1 986 7 Here there is no flashy combination, j ust a precise series of moves: 6 5 19.i.xc6! bxc6 20J!:d6 4 White has two threats, 2Uhh6t and 2 l .Ei:ed 1 , leading, at the very least, to a significant material gain, so my opponent resigned. 3 2 0 a b c d e f g h 1-0 • Exercises S-4 S-1 • a b c d e f g h 0 a b c d e f g h a b c d e f g h a b c d e f g h S-S S-2 8 7 6 5 3 2 • S-6 S-3 0 a b c d e f g h 0 • Glenn Flear Tactimania 5-1 P. Hutchinson - G. Flear 5-4 G. Flear - J. Porte Derby 1 987 Ales 2003 13 ... gxf4 14.exf4 i.xf4! 13.ig5 White dare not capture the bishop: 1 5 .gxf4 �h4t 1 6. cj,?e2 �f2t. The disposition of Black's forces doesn't allow him to fully parry the direct threats. 1 5.he4 ixe4 16J:U1 id6 17.ttld2 f5 With an extra pawn and excellent game. 5-2 G. Flear - G. Lawton Leicester 1 987 23.ttlxc5! ttl ef6 If 23 . . . dxc 5 , the reply 24.�xc5 forks c8 and f8 , whereupon 24 . . . tt'l e7 2 5 .d6 tt'l xd6 26.�xd6 yields a bi g advantage for White. 24.tLl e6 he6 25.dxe6 fxe4 26.YHc7 ttleS 27.tLlxe4! YHf5 2S.Y9b7 YH£4 1-0 1 3 ... g6 Black could try giving up a pawn with 1 3 . . . :8e8 1 4.ixf6 �xf6 1 5 .dxc5 ixc5 1 6.�xh7t cj{f8 1 7.1"lad 1 , but there is no compensation, for example 1 7 . . . �xb2 1 8 .ia4 and White will win even more material. 14.dxc5 ie7 Or 1 4 . . . bxc5 1 5 .ixf6 �xf6 1 6. '!tl'xd6. 1 5.YHxd8 Elxd8 1 6.tLle5 ib7 17.c6 With a crushing position. 5-5 G. Flear - R. Kuijf Black resigned before White had a chance to play 29.1"la7!. 5-3 G. Flear - 0. Touzane Mompellier 2003 35.YHf6t �gs 36J�g4t! The pin on the f-file costs Black dear. 36 ... fxg4 37.YHxf2 id6t 3S.tlJf4 gxh3 39.�xh3 h5 40.tLlxh5 1-0 Ramsgate 1 982 36 ... :8xf4t! 37.exf4 Here 37. cj,?e 1 avoids mate, but loses a rook to 37 . . . '!tl'xh 1 t . 37 ... YHg3t In the game, 37 . . . 1"lf3t? was actually played, but the endgame was nevertheless winning for Black after 3 8 . cj,?e 1 �xh 1 t 39. cj,?d2 �xc l t 40. i> xc l :8xf4 etc. 38.�fl Elf3t Black mates. 5-6 E. Preismann - G. Flear Lugano 1 983 26.tiJxh7! At the time, I was fortunate to get away with a draw after 26.:8xf8? Elxf8 27.1"ld 1 h6 28.1"lxd3t cj,?e7 29 .1"le3t i>d7 30.1"ld3t. 26 ... 1"lxe8 27.ttlf6t Black may as well resign . • Pinching Pieces and Pawns 5-7 5-1 0 8 7 7 6 5 5 4 4 3 3 2 • a b c d e f g h 5-8 0 a b c d e f g h a b c d e f g h a b c d e f g h 5-1 1 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h 0 5-1 2 5-9 8 7 6 5 • 4 4 3 3 2 2 a b c d e f g h 0 • Glenn Flear Tactimania 5-7 J. Viret - G. Flear 5-9 G. Pech - G. Flear Laragne-Monteglin 200 1 Narbonne-plage 2002 1 2 ... exd4 The e-pawn advance nets a piece . . . White has tactical weaknesses along the e-file. 2 1 . ..e 5 22.ie3 e4 0-1 5-10 G. Flear - D. Coleman 13.llJxd4 h6 14.ih4 :axe3 1 5.1£2 :aes 16.g3 id7 British League 2003 With a clear pawn to the good. 17.b4! 5-8 G. Flear - J. Mourgues Laragne-Monteglin 200 I A surprise. 17 ...'?5a3 29.'1Wxa7! :axa7 If 1 7 . . . lt:lxb4, then 1 8 . ttJ e7t 'it>h8 1 9 .ttJxc8 Ei:xc8 20.Ei:xd6 with the exchange to the good. It's even worse to take the rook: 29 . . . l:hc2 30.ttJxc2 1lffxc2 3 1 .1!ffxe7. 18.bxc5 exd5 19.cxd5 llJa5 20.cxd6 Vffxd6 2 1 .i.d3 b5 22.h3 ixf3 23.Vffxf3 30.:axc8 :ab? 3 1 .b5 Black had no compensation for his pawn . The position is clearly better for White on positional grounds, as well as him having an extra pawn. 5- 1 1 G. Flear - M. Pein Brussels 1 987 2 1 .if3! Black's pieces prove to be poorly placed: 2 l . . .i.e8 22.d7 or 2 l . . .i.xf6 22.1lffxf6t <i>h7 23.li:lxc6. 2 1 ...ixf3 22.llJd7! g5 23.Vffe3 Vffb7 24.llJxb8 llJxb8 25.llJxf3 White won a few moves later. 5-12 G. Flear - J. Peist Lugano 1 988 17.tbd6t! �f8 Mter 17 ... i.xd6 18 .Vffxd6 Black cannot take the bishop because of mate. 18.Vffd5! h.d6 19.Vffxd6t cj;>gs The e-pawn is doomed. 20.ixe5 llJxe5 2 1 .Vffxe5 White had no problems converting his advantage . • Pinching Pieces and Pawns • 5-1 6 5-1 3 8 7 7 6 5 5 4 4 3 3 2 2 0 d c b a f e h g 0 8 8 7 7 6 6 5 5 4 4 3 3 2 a b c d e f g h f e g h 0 1 ��:� � ./.i � � ��·� .�. lfi" %--.�-• � _ _ - � , � .. .. % ' ----% . % , ,-� � �� ��-''··� � � �z ---,;,1· . %�./ �� ��-Jlll� r��-���-� �j�� �w�J�zl;:JtJ mn �v-�� �: �� �� / � a b c d e f g h f g h 5-1 8 5- 1 5 0 d c 5-1 7 5- 1 4 0 b a a b c d e f g h • a b c d e • Glenn Flear 5- 1 3 G. Flear - S. Bell Tactimania q;xd7 1 5.ltle2 !'i:ab8 16.b3 !'i:bc8 17.f3 ltlc3 1 8.ltlxc3 !'i:xc3 19.q;d2 !'i:c6 20.!'i:acl Blackpool 1 98 8 With two extra pawns. 1-0 20J'�d5! Wfa4 Otherwise, 20 . . . E!xd5 2 l .exd5t �xd5 loses a piece to 22 .�xb4; whereas after 20 . . . �xa2 2 1 .Wc6t! �e7 22J''lh d 1 White's attack is winning. 5-16 M. Kazhgaleyev - G. Flear Aix-en-Provence (rapid) 2004 2 1 .�c5 �xeS 22Ji:xc5 16.l£lxe5! The threat oHk6t will cost Black too much material . 16 ... dxe5 17.he7! �xe7 18.d6 1-0 An unpleasant surprise! 1-0 5-17 G. Flear - G. Maupin 5- 14 G. Flear - M. Rayya St Affrique 2005 Le Havre 1 989 6.rfb3! 10.ltlxe5! �xe2 1 1 .ltlxc6 Forking f7 and b7. Black loses a piece in all lines. 1 1 . ..hd1 1 2.ltlxd8 �h5 1 3.ltlxb7 �b6 14.c5 dxc5 15 ..ia3 !'i:ab8 16.ltlxc5 6 ...e6 7.rfxb7 ltl bd7 8.Wfxc6 �c8 9.rfa6 rfc7 10.�d3 �xd3 1 1 .rfxd3 �b4 1 2.ltlge2 White has a two pawn advantage. White is able to retain his extra piece. 1-0 5- 1 8 D. Marholev - G. Flear San Sebastian 2005 5- 1 5 G. Flear - M. Fortea 9 ...hl2t! 10.q;xh2 rfxd4 1 1 .ltlxd4 �xc4 1 2.!'i:dl 0-0-0 Narbonne-plage 2004 8.he7 rfxe7 9.l£lxd5! Punishing Black for his slack opening play. 9 ... cxd5 10.Wfxc8t Wfd8 1 1 .ib5t q;e7 12.rfxb7t ltld7 1 3.rfxd7t rfxd7 14.Ld7 I � • Black has won a pawn and obtained a comfortable game, bur converting the advantage will be difficult with the presence of opposite-coloured bishops. Pinching Pieces and Pawns 5-1 9 5-22 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h 5-20 • b c d e f g h a b c d e f g h a b c d e f g h a • 5-23 8 7 6 5 4 4 3 3 2 2 0 a b c d e f g h 5-2 1 • 0 5-24 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h 0 • Glenn Flear Tactimania 5-19 G. Flear - I. Stork 5-22 L. Gachon - G. Flear Marseille 2006 Montpellier 200 1 19.ltle6! �xh7 Rather than 1 9 . . . fxe6 20.�xg6#. 32... gxb2t 33.�a1 gxa2t! The coup de grace. 20J3h1 t �g8 21 .ltlxd8 gaxd8 22J9e2 34.lLlxa2 Black doesn't have enough compensation for the queen, but was able to drag the game out for a long time. 34...ie5 Or 34.\t>b l �b2#. The queen is pinned and lost. 0-1 5-20 M. Dziuba - G. Flear 5-23 G. Flear - D. Ladau Montpellier 2006 Narbonne-plage 2002 40.ltlxe4! �g8 The main point behind White's previous move is that 40 . . . dxe4 is well met by 4 1 .�h 5 t �g8 42 .�xg6. 1 8.lLlxb5! ltlc4 41.ltlc3 ltle7 42.ib3 Black is faced with the loss of a second pawn. The loss of a pawn renders Black's task difficult, and he was unable to save himself in the actual game. Or 1 8 . . . cxb5 1 9 .ixb 5 t . 19.lLld6t �f8 20.fic3 1-0 5-24 G. Flear - J. Plaskett 5-21 F. Kwiatkowski - G. Flear London 1 986 Great Yarmouth 2007 22.lLlxe4! ltlxe4 23.fid5 36 ... ga2 37.lLl ef3 23 ... lLlf6 37 £5! 38.g4 24.fixe5t fixeS 25.ixe5 ltld5 26.a3 If 38.exf5 , then 38 . . . e4 and one of the steeds is lost. The endgame is probably winning for White. •.. 38 ... fxe4 39.gxh5 exf3 40.ltl c4 White sheds a piece following 40.ltl xf3 , e. g . 40 . . . E1xf2t 4 l .�g3 tt:l e4t 42.�g4 E1g2t 43. 'it>h4 g5t 44.tt:lxg5 tt:l xg5. 40...E1xf2t 41 .�g1 gg2t 42.�fl ltle4 0-1 • The fork enables White to regain the piece under highly favourable circumstances. The white knights are not very securely placed, so creating an additional threat is enough to rip the first player over the edge . . . 2 3 . . . tt:l xf2? loses t o 24.ixe5. Pinching Pieces and Pawns 5-28 5-25 8 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h 0 a b c d e f g h a b c d e f g h a b c d e f g h 5-29 5-26 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h 5-30 5-27 • 0 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h 0 • Glenn Flear Tactimania S-2S P. Piat - G. Flear S-28 S. Smagin - G. Flear Bagneux 1 986 Zenica 1 987 17 ...i.xeS! 2S.gxd6! The possibility of a fork on f3 enables this combination to work. Exploiting the fact that Black's queen cannot defend everything at once. 1 8.f4 2S '?:!fxd6 26.hcS '?:!!xeS 27.'?:!txf6 gf8 28.gd1 •.. No better is 1 8 .ixe5 '1Mfxe5 1 9 .'1Mfxe5 lLlxf3t 20.<;t>f2 lLlxe5 etc. White is well on the way to victory. 18 ... ixc3t 19.bxc3 idS 20J:hdS cxdS 21.'?:!fxdS eS 22.fxeS '?:!fxc3t 23.Wf2 gadS S-29 G. Flear - M. Nezar Black won a few moves later. S-26 G. Flear - C. Jost Le Touquet 1 986 French League 2000 16.liJxdS! A neat pawn grab! 16 llJxdS •.. 1 8.lL!e4! A neat intermediate move that ensures the win of material . 1 8 .. .'�e7? Black also loses heavily after 1 8 . . . bxc2? 1 9 .lLlxf6t <Jle7 ( 1 9 . . . <;t>d8 20.ixa5t) 20. lLlxg8t. Th e way t o limit the damage was with the sad retreat 1 8 . . . 1M.'d8 , which only sheds the b-pawn after 1 9 .4J xf6t '\Mfxf6 20.'1Mfxb3. 1 6 . . . Wxc2? loses to 1 7.lLlxe7t <;t>h8 1 8 .�xc2 �xc2 1 9 .ixc2 �e8 20.ib4!. 17.'?:!fxc7 gxc7 18.gxc7 ltJxc7 19.lLlxd7 White regains the piece and is a solid pawn up. 19 ... gds 20.lLleS lLldS 21 .gcl gcs 22.gxc8t lL!xc8 23. Wfl In the game, White went on to win. S-30 G. Flear - C. Flear 19.lL!xf6 Wxf6 20.i.c3t We7 21.'?:!te4t 1-0 S-27 G. Flear - J. Gutierrez Castillo Dubai Olympiad 1 986 28 ... '?:!fxc3! A bolt from the blue! 29.'?:!tfl The mates following 29.ixc3 �b 1 t and 29.'\Mfxc3 ixc3 30.ixc3 �b I t are devastating from White's point of view! 29 ... i.xa6 30.i.xc3 i.xf1 3 1 .i.xd4 cxd4 32.Wg1 i.c4 Black has won a piece . • Narbonne-plage 2000 20.h3! Black's position seems to be holding together by a thread, so it's sufficient to create one more problem and everything falls to pieces! 20 liJh6 21 .ixa6 c4t 22.'?:!te3 ..• White blocks the check whilst attacking the knight on h6. 22 ... '?:!txa6 23.ixh6 :Bd3 24.'?:!1£4 cxb3 2S.ixg7 Wxg7 26.cj;lh1 1-0 Pinching Pieces and Pawns 5-34 5-3 1 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h 5-32 0 a b c d e f g h a b c d e f g h 5-35 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h a b c d e f g h • 5-33 8 7 6 5 4 3 2 • • Glenn Flear Tactimania 5-3 1 G. Flear - G. Krahenbuhl 5-33 F. Tabut - G. Flear Zug 1 98 5 Caen 1 98 5 23 ... gxf3! 22.tLlc5! The knight enters the fray. 22...\WbS?! After 22 . . . dxc5 23.bxc5 Wia7 24.c6 Wic7 2 5 . d6! White is on top, for example 25 . . . Wixd6 26."�xd6 lt:Jxd6 27.cxd7 �xd7 28 .�xa8 E!xa8 29.E!fd l . The best chance for Black would have been 22 . . . lt:Jxc5! 23.bxc5 Wff e7 24J'!fc l a5 2 5 .E!b6 when Black avoids a loss of material, although he would still be under some pressure. 23.tLle6 At the time, I cracked up completely: 23 . . . Wie3t? 24. 'it>b 1 E!h6?? (24 . . . E!d6 was still playable) 2 5 .E!d8t 'it>e7 26.Wig8 Wif2 27.'Wf8t 'it>e6 2 8 . lt:J g5 t 1 -0. 24.gxf3 Unlike in the game, after 24.E!d8t 'it>e7 2 5 .'Wh8, it's White who gets mated: 2 5 . . . E!fl t 26.'it>d2 E!f2t 27.'it>d3 'Wc4t 28.'it>e3 'Wf4t 29.'it>d3 E!d2#. 24...\We3t 25.gd2 gds The rook is lost. The knight rules the neighbourhood! 23 .. J3e8 24.E!fcl tLl b6 25.tLlc7 .id7 26.tLlxe8 Le8 5-34 G. Flear - C. Morrison Ramsgate 1 982 White won easily. 34.tLla8! 5-32 G. Flear - D. Pira Cap d'Agde 1 98 5 16.ixh7t A thematic sacrifice, but here White i s less concerned about an attack than the win of material. The point is that the knight on b8 is undefended. Using the whole board! 34 .. ,gd7 35.Lc5! dxc5 36,gxb7! Black's disorganized forces are unable to hold out for long. 36 .. ,gxb7 37.\Wcst \Wd8 38.\Wxb7 Wid7 39.tLl c7t @£8 40.tLle6t 1-0 5-35 W. Wittmann - G. Flear Graz 1 984 I6 ... @xh7 17.\Whst @gs 18.\Wes d4? Better was 1 8 . . . f6, but after 1 9 .Wixb8 White is j ust a clear pawn to the good. However, Black would then have some hope due to the presence of opposite-coloured bishops. Exploiting a tactical opportunity to snatch a pawn. 19.Ld4 f6 20.\Wxb8 E!a6 21 .he5 Otherwise, 20 . . . E!b7 2 1 .Wid6 E!d7? doesn't work due to the capture on e6, 22.Wixe6t , with check. 2 l .E!xc2? isn't a wise option, as 2 l . . .lt:Jd3 22.E!xe8t E!xe8 23 .'Wg 1 E! e 1 leaves Black with an even greater material advantage. 2I .E!adl \We7 22.\WbS \We8 23.\Wxe8 gxe8 24 .ic3 21 . .. gxe5 22,gxe5 fxe5 23.gxe5 ge8 24,gxe8t \Wxe8 25.h3 \Wei t 26.@h2 WieSt White had few problems converting his advantage. Black has decent winning chances but, in the game, my opponent's stubborn defensive play enabled him to scrape a draw. • • 20 ... hc2! Pinching Pieces and Pawns 5-36 5-39 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h 5-37 • a b c d e f g h a b c d e f g h a b c d e f g h 5-40 8 7 7 6 6 5 5 4 3 3 2 0 a b c d e f g h 5-38 0 5-4 1 8 8 7 7 6 0 5 5 4 4 3 3 a b c d e f g h 0 • Glenn Flear Tactimania 5-36 G. Flear - B. Chatalbashev 5-39 G. Flear - C. Ward French League 200 1 Hastings 1 98 8 19 ... ll.Jxc3! 54 ...'1We2t! My opponent wasn't impressed by my attempt at a pseudo-pin along the a8-h 1 diagonal! The actual game ended in White's favour with 54 . . . \Wc2t? 5 5 .Wh3 \Wf5 t ? (A second error, as Black could still have held with 55 . . . e2! 56.E!e7 \Wd 1 57.Wh2 1lf1c2 5 8 .Wh3=) 56.g4 \Wxf4 57.\Wb 1 t 1 -0. 20.ixb7 Better than 20 .\Wxc3 �xf3 2 l .gxf3 \Wh3 22.e4 E!e6, when White would be facing a crushing attack. 20 ... ll.Jxd1 2l .ixaS ll.Jxfl! 55.�h3 ig4t 56.�h4 ih5 With two threats, i.e. mate on g4 as well as the rook on e8. 57.�h 1 t An example of a desperado. 22.Wfxfl :BxaS 23.:Bd1 :BeS 24.:Bd3 g6 If 57.g4 then simply 57 . . . �xe8. 57 ...ig6 5S.:BhSt �xh8 59.�xg6 �h2t 60.�g4 h5t! 1-0 Black has emerged with an extra pawn. 5-37 P. Tregubov - G. Flear And wins. Clermonr-Ferrand 2003 5-40 G. Flear - G. Milosevic Lugano 1 98 8 22.:Bd7t! A pretty deviation! Black loses a pawn whatever he now tries. 14.ia6! Winning material in all lines. 22...Ld7 14 ... ll.Jxe5 Or 22 . . . Wb8 23 .E!xf7. 23.ll.Jxa6t �d6 24.ll.Jxb4 :BaS 25.:Bd1 t �c7 26.b3 ie6 27.�h2 White went on to win. Capturing White's bishop with 1 4 . . . �xa6 fails to 1 5 .l2Jxc6 \Wd6 1 6.t2Jxe7t and defending his own by 14 . . . \Wc8 , doesn't work either: 1 5 .�xb7 \Wxb7 1 6.t2Jxc61lf1xc6 1 7.E!xe7. 5-3S P. Guyot - G. Flear 15.Lh7 ll.Jg6 16.i.xf6 ixf6 17.ixaS '!Wxa8 French League 1 987 White was able to use his extra exchange in winning the game. 25.d6! Opening lines whilst destabilizing coordination in Black's camp. the 25 ... :Bxd6 2 5 . . . cxd6 26.E!e7 is even worse. 26.ixd6 \Wxd6 27.'!Wb4 '!Wc6 2S.�xf4 b6 29.a4 ib7 30.a5 bxa5 3 l .:Be5 :BdS 32.:Bxa5 1-0 With a winning attack as well as a material advantage. 5-41 G. Flear - N. Giffard Paris 1 988 22.ll.Jxd6! Undermining the outpost on e5 and winning a pawn to boot. 22... �xd6 23.ixe5 :Bxfl t 24.�xfl ixe5 25.:Bxe5 '!Wf6t 26.if3 �aS 27.:Be2 �f5 2S.'!We5 And White won . • Pinching Pieces and Pawns 5-42 5-45 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h 5-43 • a b c d e f g h a b c d e f g h 5-46 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h a b c d e f g h 0 5-44 8 7 6 5 4 3 2 • • Glenn Flear Tactimania 5-42 D. Gelis - G. Flear 5-44 G. Flear V. Bologan Lattes 2005 French League 2004 - 26 ... llhe4! 30 .. ,ge l ! Removing the defender of the advanced white knight and so winning a pawn. A killing move! Also promising is 30 . . . WI'xc l t 3 l .�xc l Ele l t 32. <i>c2 tt:lxf3 33.ixf8 Ei:fl ! with a clearly advantageous endgame. White resigned here, as there is no hope after: 27Jhe4 '\Wxf5 28J�cel 28 .Wi'e2 is best met by 28 . . . Ei:ed8! , e.g. 29 .ixe5 (29.tt:lxe5 ixf2t!) 29 . . . ixf2t! 30.<i>xf2 Ei:d2. 28 ... f6 29.c5 ic7 Black went on to win. 3 1 .l3dc3 Or 3 l .Ei:xe l tt:lxf3 . 5-43 G. Flear - D. Collas St Affrique 2004 3 1 . .. tLl xO 32.gxc4 ctJd2t 33.�al CLlxc4 34.l3xel �xg7 White is a piece down! 24Jhd5! This, along with correct follow-up, demolishes Black's central outpost. 5-45 R.M. Taylor - G. Flear French League 2004 24... exd5 25.'1Wxd5t �h8 26.!0! White emerges a pawn up. Instead 26.ig4? doesn't work because of 26 . . . tt:l e3 ! . 29 ... c4! 26 ... g6 Or 30.ic2 cxd3t 3 l .ixd3 f5 32.li:led2 e4 and White drops a piece! If 26 . . . Ei:b8 27.Ei:xb8 Wl'xb8, there is 28.WI'xf5 which incidentally defends the b 1 -square. 27.'1Wxa8 '!Wxa8 28.ha8 Elxa8 The pawn up pseudo-endgame is highly favourable, but some technical difficulties remain. 29.l3b7 More precise is 29.g4 tt:l dG 30.id4. 29.. Jks 30J�b3 gds 3 1 .g4 tt:le7 32.id4 �g8 33 ..L:f6 gdl t 34.�£2 tLld5 35.ie5 l3d2t 36.�g3 �ha2 37.c4 CLle7 38J�b7 tLlc6 39.l3g7t �f8 40.l3c7 Otherwise, White could continue with 40.Ei:xh7, when 40 . . . Ei:c2 4 I .c5 Ei:xc5 (or 4 I . . .tt:lxe5 42.fxe5 Ei:xc5 43.�f4 a5 44.Ei:a7 Ei:b5 45 .h4 Ei:c5 46.<i>g5!) 42 .id6t �g8 43.Ei:c7 Ei:c3t 44.�h4 enables a decisive king invasion. 40 ... tt:lxe5 41 .fxe5 h5 42.gxh5 gxh5 43.h4 �e8 44.�f4 �d8 45.l3h7 l3a4 46.l3xh5 Elxc4t 47.�f5 a5 48,gh7 a4 49.h5 a3 50.ga7 gh4 5 1 . �g5 ge4 52. �f6 gh4 53.l3xa3 l3xh5 54.ga8t �c7 55.e6 gh6t 56.�f7 gh7t 57.�g6 1-0 • The white pieces are not stable. 30.dxc4 30 ... ixe4 3 1 .cxb5 CLlc5 32.ic4 ixOt 33.�x0 tt:la4 34.ib3 tLl b6 It's a higher priority to block the passed pawns rhan to win further material. 35.c4 tLld7 36.ia2 f5 37.�e3 e4 38.b3 ic3 39.ib l �d6 40.ic2 �e5 4 I .idl id4t 42.�e2 ic5 43.0 �d4 44.fxe4 fxe4 45.ic2 tLle5 46.ib l tLld3 0-1 5-46 G. Flear - S. Hmadi Djerba 1 998 29.'\Wcst gds 30.tLld7! A nasty surprise for my opponent! 30 .. ,gxc8 3 1 .gxc8t An intermediate move, that is sometimes termed a Zwischenzug. 3 1 . .. �h7 32.tLlxb6 1-0 Pinching Pieces and Pawns ••• 5-47 5-50 7 5 4 3 2 • a b c d e f g h 5-48 • a b c d e f g h a b c d e f g h a b c d e f g h 5-5 1 7 7 6 5 5 4 4 3 3 2 0 a b c d e f g h 0 5-52 5-49 8 7 7 6 6 5 0 4 4 3 3 2 2 a b c d e f g h 0 • Glenn Flear 5-47 J. Plaskett - G. Flear Leicester 1 986 The main variation is in some ways similar to the one in the previous note, but not with regard to the activity of the black rooks! 18 .. J'!xh6! 28 ... gg8! 29.ie3 The sacrifice is only temporary, as Black rapidly regains his material investment and furthermore can count on gaining some interest! After 29 .Wfg4 E:h6, White's pieces are so badly coordinated that he would have to settle for a draw. 19.�xh6 e4 20.�d2 29 ... ggg2 The counterattack is in place! 20.tt:ld4 is strongly countered by 20 . . . �g5 2 1 .Wfh3 �d2. 30.�c6t i>bs 3 l .�e8t i>b7 32.'1Wc6t i>bs 33.�e8t i>b7 1/z-lJ2 20... exf3 2l .ixf3 id7 22.<\i.Je2 ig5 23.�f4 ixf4 24.gxf4 �f6 5-49 G. Flear - J. Nunn As a general rule, in middlegames one can think of 'two minor pieces' as a slight material advantage over 'rook and pawn' . Black has a positional advantage in that his minor pieces are well placed to restrain White's rooks and create some threats of their own. The remaining moves demonstrate Black's superiority. 25J�b6 ge8 26.geb 1 ic8 27.i>h1 �e4 28.ixe4 fxe4 29.gg1 e3 30.fxe3 i£5 3 l .gg5 h6 32.gg3 ie4t 33.i>g1 �al t 34.i>f2 �h1 35.gxg7t i>xg7 36.�d4t i>g8 37.gxb7 �xh2t 38.i>e1 �g1 t 39.i>e2 �g2t 40.i>d1 � fl t 4l .i>d2 Wf2t 42.i>d1 if3t 43.i>cl �xe3t 44.�xe3 gxe3 45.gb6 gc3t 46.i>d2 gxc4 47.gxd6 h5 48.i>e3 gc3t 49.i>d4 ga3 50.i>e5 i>f! 5 l .gd7t i>e8 52.ga7 ga5 53.gast i>d7 54.ga7t i>c8 55.f5 ixd5 56.i>d6 ib7 0-1 5-48 0. Jackson - G. Flear Derby 1 987 26.'1Wxf6t A natural move, but not the best. Correct is 26.Wg8t! �e8 27.�xf6t 'tt> c 8 (27 . . . 'tt> d7 allows 28 .Wg4#) 28 .Wxe8t 'tt> b 7 29 .Wc6t 'tt> b 8 30.Wxc4 which gives White the opportunity to emerge with a significant advantage. Note that here the rook on a8 is out of play. 26 ... i>c8 27.'\Wdst i>b7 28.Wxd7 • Tactimania Szirak 1 987 White would like to profit from Black's vulnerable back rank and his loose knight, but first has to resolve the problem of his own king's safety. 25.g4! Threatening the f5-pawn while at the same time avoiding any potential first rank mates. Instead, 2 5 .E:b 1 e4 26.g4 (in effect in versing the order of the moves) leads nowhere after 26 . . . !i:b2!. 25 ... f4 Alternatively, 25 . . . fxg4 loses material after 26.E:b 1 ; whilst if 25 . . . E:b2 26.gxf5 , the f-pawn will be a major asset. 26.gb1 f3 Black renews the threat along the first rank, but this shouldn't hold back White for long. 27.if7! e4 28.id5 id4 29.ixb7? Superior is 29 .�h4! (defending f2) which is essentially winning, the point being that 29 . . . tt:l d6 loses to 30 .El:b8t 'tt> g7 3 1 .El:g8 t 'it>h6 32.�g5#. 29 ... ixf2t 30.i>h1 i>g7 3 l .ixe4 ge2 Hitting back! 32.ixc5 ixc5 33.ixf3 g£2 34.id5 i>f6 35.gb7 h6 36.h4 i>e5 37.g5 hxg5 38.hxg5 i>f4?? Simply 38 . . . E:f5 should draw. 39.g6 gn t 40.i>h2 gf2t 4l .ig2 ge2 42.g7 ge8 43.id5 ge2t 44.i>h3 ge3t 45.i>h4 ge2 46.gf7t 1-0 Pinching Pieces and Pawns 5-50 C. Bauer - G. Flear 5-52 M. Hennigan - G. Flear Narbonne-plage 200 1 Hastings 1 987/8 17 ... liJxc3! 17.ig6!! A significant blow for White. 18.liJxc3 liJd4 19.liJxd4 ixd4 20.id2 Nor does 20.ib2 retain the piece: 20 . . . 1"k8 2 1 .Wid2 (2 1 .li:l d 1 Wig5) 2 l . . .Wfc7 22 .ib3 ixc3 etc. 20..Jl:c8 2I .ib3 ixc3 22.1"1acl ixd2 23J1:Yxd2 'I:Wd6 With a clear pawn more. Unfortunately, my opponent resisted well and in time trouble I even managed to lose this position. That's life! 5-5 1 D. Sellos - G. Flear Hem 1 984 A superb move that my opponent failed to find. The game actually continued with 1 7.1"1xf8t? 1"1xf8 1 8 .ie4 exd4 1 9 .cxd4 d5 20.h3 ic8 2 1 .id3 ixh3 with no problems for Black. 17 ...'1Wxg6 Nor does Black save his pawn with 1 7 . . . ixf3 1 8 .1"1xf8t 1"1xf8 1 9 .ixh5 ixd 1 20.1"1xd l . 18.liJh4! 'I:Wh5 If 1 8 . . . ixd 1 , the damage is even greater, e.g. 1 9 .li:Jxg6t ct?g8 20.1"1xf8t 1"1xf8 2 1 .li:Jxf8 ig4 22.li:lg6. 19.'1Wxg4 'I:Wxg4 20.1"1xg4 White has consolidated his extra pawn and has a fine game. 15.ib5! Weaving a web around the black queen. 15 ... llJ e4 Otherwise, 1 5 . . . cxb5 1 6.axb5 would be too easy for White. 16.ixc6 lDd2 17.'1Wc2?! An instructive error from my opponent. The correct choice was 1 7.Wfa2!, with the point that after 17 . . . li:l xfl 1 8 .ixb7 li:l xg3 1 9 . li:l c6 'I:Wg5 20.li:lxe7t 'I:Wxe7 2 1 .ixa8 White emerges with a clear extra pawn. 17 llJxfl 1 8.ixb7lL'lxg3 19.liJc6 'I:Wxc3! •.. A fortunate resource! 20.lDxe7t <;t>hs 21 .'1Wxc3 lDe2t 22.<;t>fl lDxc3 23.ixa8 !:haS 24.a5 bxa5 25.1"1a3 llJb5 26.1"1xa5 a6 27.llJc6 White has been restricted to a small advantage. • The expression tactical weakness often refers to a piece that is misplaced. Get in the habit of looking out for any in your opponent's camp, while avoiding them in yours. Exploiting them m ay involve a direct win of material, or gai ning precious time with a series of threats. Even when there doesn't seem to be any immediate cause for alarm, having an undefended or vulnerably-placed unit, can cause serious p roblems elsewhere. If a tactical fl urry breaks out, having one fighting unit that is a hindrance rather than an asset can make all the difference. Wise men often advise us to make the effort to improve our 'worst placed piece' , and in this chapter we will be taking a close look at the consequences when somebody has forgotten to do j ust that! • Punishing Precariously Placed Pieces M. Drasko - G. Flear Montpellier 2000 8 27... b5! 7 The rook is ensnared! 6 28.axb6t lLlxb6 5 White then was able to put up some resistance with . . . 4 29.gc5 hc5 30.lLlxc5 gas 3 1 .lLle6t Wd6 32.lLlxg7 a5 3 2 • . . . but the damage had been done, and he went on to lose a few moves later. a b c d e f g h K. Kojder - G. Flear Kecskemet 1 982 8 6 Black's pieces are clumsily placed, and White immediately exploits their unfortunate configuration. 5 26.h4! lLlge6 27.llJ f5 �h5 7 If 27 . . . �g6 then 28 . .!t:le7t. 4 28,gxc5! 3 The knight on e6 and bishop on f8 are both overloaded. 2 0 28 ...i.xc5 29.llJxg7 1-0 a b c d e f g h And wins. • Glenn Flear Tactimania G. Flear - B. Kouady French League 1 989 The knight on b4 is vulnerable and this leads to a general malaise in the black camp. 8 14.a3! c4 7 Aiming, if given time, to leap to the d3square. 6 1 5.axb4! 5 4 Naturally, not allowing the opponent to do what he wants! 3 1 5 ... \'Nxa1 16.tLld4 2 0 a b c d e f g h The complications have left the queen trapped in the corner, and Black now has to make concessions to stave off an immediate disaster. 16 ... a5 17.b5 Following 1 7. tt'l c2!? axb4 IS.tt'lxa l bxc3 , there would be some, but not really enough, compensation for the queen. 17...bd4 1 8.'1Wxd4 f6 (diagram) 19.d6! 8 Although Black is now (j ust about) able to save his queen, White's attention has already turned to Black's denuded kingside. 7 6 19 ... e6 20.\'Nxc4 a4 5 After 20 . . . :§fe8 2 l .Wie2 :§ac8 22.i.f4 the queen is doomed after all. 21.\'Nxe6t i:U'7 22.tLld5 a3 23.bxa3 tLle5 If 23 . . . Wie5 , White has 24.tt'le7t cj{g7 2 5 .Wixd7. 4 3 2 0 24.i.f4 a b c d e f g h The losses are too heavy, as White threatens both tt'l xf6 and the queen. 1-0 • , • Exercises 6-4 6-1 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h • a b c d e f g h a b c d e f g h a b c d e f g h 6-5 6-2 8 8 7 7 6 6 5 5 4 3 3 2 2 0 a b c d e f g h • 6-6 6-3 8 7 7 6 • 5 5 4 4 3 3 2 2 a b c d e f g h 0 • Glenn Flear Tactimania 6- 1 P. Harikrishna - G. Flear 6-4 P. Donelly - G. Flear Hastings 2002/3 Narbonne-plage 2006 26.�bl! 22... �d4! Trapping the rook. The game then finished with . . . The discovered anack on the rook wins the exchange. 26. . .i.xb3 27.llJxd2 i.xa2 28.�f4 � bdS 29.�g6t �g8 30.ga3 gc2 3 1 .gxa2 gxd2 32.gxa7 1-0 23.�xd4 Wfxa6 24.�xb5 c6 25.�d4 Wfxe2 26.gxe2 eS 27.�f3 e4 28.�d4 c5 29.�c2 gb6 30.b4 cxb4 3 1 .�xb4 d4 32.�fl gas 33.�el gd6 34.�xe4 dxc3! 35.�xd6 gal# 6-2 G. Flear - D. Griffin 6-5 R. Coste - G. Flear Uppingham 1 988 Narbonne-plage 20 1 0 32.i.d2! g4b5 33.a4 The rook doesn't have any good squares. 1-0 23 ... gb4! White loses a piece i n all lines, for example 24.Wfd3 c4 or 24.Wfe2 l:!xb3 25 .l:!xb3 ixc3 . 6-3 C. Vaugeois - G. Flear Le Havre 1 989 37 ... b5! 24.gxb4 cxb4 2S.Wfxb4 Wfxb4 26.gxb4 gxc3 0-1 6-6 G. Flear - 0. Tocchioni Giving a pawn in order to get at the poorly placed rook on c3. St Vincent 2000 38.gxa5 �b6 39.gal b4 40.gxa6t �xa6 41 .gc4 �bS 42.c3 ga7 17.�c6! WfcS 1 8.�e4 White doesn't have enough compensation for the exchange. 18 ...Wfxdt 43.d4 exd4 44.cxd4 cxd4 45.gxd4 gc2t 46.�d2 gxb2 47.g3 �cS 48,gd3 gal 49.h4 gxh4 SO.gxh4 gdl S l .�e3 gdxd2! Simplest. 52.gxd2 gxd2 53. �xd2 �d4 54.g5 fxgS 55.hxg5 g6 0-1 The queen is lost. 1 8 . . . W d5 fails to 1 9 .lLlxe7t ; whilst if 1 8 . . . lLl d4, then the clearest is 1 9 .lLlxc5 lLlxf3t 20.gxf3 with an extra piece. 19.i.xd �xd 20.i.a6 Black's rooks are dominated. 20 ... gae8 21 .0-0 � b3 22.gdl i.h6 23.h3 �g7 24.�xe7! �h8 Or 24 . . . l:!xe7 2 5 .Wf6t �g8 26.Wfxe7. 2S.llJc6 �d7 26.�d6 � bcS 27.�xe8 gxe8 28.ie2 1-0 • Punishing Precariously Placed Pieces 6-7 6-9 8 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h 6-8 • a b c d e f g h a b c d e f g h 6- 1 0 8 7 7 6 5 5 4 4 3 3 2 0 a b c d e f g h 0 • Glenn Flear Tactimania 6-7 N. Pert - G. Flear 6-9 G. Flear - B. Radnoti British League 2003 Fonyod 1 982 71 ...J.f7! 72.�b2 �g5! 22... lDf3t! White resigned. Black rounds up the knight whilst keeping at least one of the pawns: Wins the exchange! My opponent thought for half-an-hour before playing 22 . . . g6? and I managed to hold the game: 23.Wh2 lt:l c6 24.Ei:xd8t \Wxd8 2 5 .J.d5 \Wf6 26.J.xc6 Vfixc6 27.\Wd l \Wf6 28 .'1Wd2 \WeSt 29.f4 \Wxe4 30.'1Wd8t <;t>g7 3 1 .\Wxc7 \Wd4 32.b3 Wb4 33.\WeSt f6 34.\We3 1/2-1/2. 73.lDxh5 Alternatively, 73.lt>c2 <±>g6 and 73 . � e8 J.xe8 74.\t>b3 \t>g4 7 5 .\t>xb4 <±>xg3 are no better. 73 ... �xh5! The rest is trivial. 74.�c2 �g4 75.�b2 �xg3 76.�c2 �f3 77.�b2 �e3 7S.�c2 �d4 79.�b2 �d3 SO.�b1 �c3 Sl .�a1 b3 S2.�b 1 ig6t S3.�cl b2t S4.�d1 b l ='!Wt etc. 23.gxf3 23 .Wxf3 Ei:xd2 isn't any better. 23 ...�g5t 24.�fl �xd2 With a clear extra exchange. 6-S C. Flear - M. Sadler Barnsdale 1 989 6- 10 I. Argandona Riveiro - G. Flear Montpellier 2005 19.ib5! lDbs Passive, but Black has a difficult choice, e.g. 19 ... lt:l f6? 20.�xg5 or 19 . . J::\ f7 20.J.xd7 Ei:xd7 2 1 .lLle5 Ei:c7 22.Ei:f7t <±>h8 23.Ei:afl with a decisive attack. 20.ltJxg5 '!Wxg5t 21.�h1 Black lacks defenders. 21 ... icS 22.'1Wd6 �dS 23.\Wc?t id7 24.e4! '!We7 25.�ae1 dxe4 26.�b7 lDc6 27.ixc6 gabS 2S.'!Wxa7 e3 29.if3 �aS 30.�c7 1-0 17.lDt2! Black's pieces are shown to be on awkward squares. 17 ...ixe5 Following 1 7 . . . \WfS 1 8 .g4 '!Wf6 1 9.g5 \WfS 20.gxh6 gxh6, Black has nothing much for the piece. 1S . .!iJxh3 ixa1 19.ltJg5 id4 20.ixd4 ig4 21 .hg7!? ixd1 22.�xd1 �hgS 23.ixh6 �d6 24.lDxf7 �f6 25.l0e5 gxh6 The pseudo-endgame is probably lost for Black. 26.�g2 b6 27.�d2 �f6 2S.�f3 h5 29.�e4 �dS 30.�t2 �d4t 3 1 .�e3 �e6 32.h3 �dS 33.b4 �e7 34.bxc5 bxc5 35,gb2 �dS 36.�b7 gcs 37.g4 hxg4 3S.hxg4 �b6 39.�a7 �d6 40.a4 �e7 41 .g5 1-0 • Punishing Precariously Placed Pieces 6- 1 3 6- 1 1 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h 0 a b c d e f g h a b c d e f g h 6- 1 4 6- 1 2 8 8 7 7 6 6 5 5 4 4 3 3 2 0 a b c d e f g h • • Glenn Flear 6- 1 1 V. Hrivnak - G. Flear Cappelle-la-Grande 1 986 Tactimania 29.id5! The knight is surrounded. 29 ... :Sad7 24.tLle6! Or 29 . . . Eixd5 30.1'!c8 t . A surprise! Instead 24.Eie2 is ineffective as Black's queen escapes with 24 .. .1iWa3 2 5 .Eia 1 iWc5 . 24.. .'1Wxc2 Mter 24 . . . 1'!8f7, then 2 5 .Eie2! would indeed be the move: 25 . . . Eixe6 26.Eixe6 �xe6 27.Eia 1 etc. 30.:Sg6! Mate is close. 30 ... l!Jf3t 3 1 .i>h1 ltl e5 32.:Sxe5 :Sxd5 33.:Se8t :Sxe8 34.Wfxg7# 6- 13 G. Flear - L. Smart Ramsgate 1 982 25.Wfxc2 ixc2 26.llJ� <b� Black has two pawns for the exchange, but is under pressure as White's rooks are so active. 27.Eife1 g5 28J�e8t <bg7 29.1'! 1e7t l::\ £7 30.Eixf7t i>xf7 3 1 .Eib8 b5 32J�b6 hb3 33J��xc6 a5 34Jhd6 a4 35.:Sa6 <be? 36.i>fl b4 37.<bel a3 38.i>d2 ic4 39.:Sa4 a2 40.i>c2 i>d6 41 .i>b2 i>c5 42.:Sa5t i>d4 43.:Sxg5 b3 44Jh5 i>d3 45.f4 i>e3 46.f5 i>f2 47.g4 h6 48.:Sc5 1-0 6- 1 2 G. Fiear - J. Emms Nottingham 1 987 28.a4! Undermining the knight is the best way forward. 28 ... llJd2 Instead, after 28 . . . tLl b6, the straightforward 29.axb5 wins a pawn. Otherwise, 28 . . . tt:J d6 is harder to refute, bur still doesn't inspire confidence. The following variations demonstrate Black's difficulties, that result mainly from the lack of a stable central outpost for his knight: 29.Eid 1 Elad7 30.\Wc2! (30.�h3? is however premature because of 30 . . . tt:J e4) 30 . . . g6 3 1 .�h3 f5 (if 3 1 . . .Eie7, White has 32.1'!dxd6 l'!xd6 33 .1'!c8t) 32.iWb3t @g7 33 .\We6 bxa4 34.Eidxd6! Elxd6 3 5 .\We7t <i>h8 36.Eic7. In this line, Black was obliged to advance his kingside pawns to support the knight, whereupon it was his king that became weak. • 29.l!Jef5t! Black's king is forcibly exposed. The inferior 29 .iWxc8 ? tLlxb 1 30.\Wg4 is only about equal. 29 ... gxf5 30.ltlxf5t i>f6 More resistant than 30 . . . @f8 3 I .iWxc8# or, for that matter, 30 . . . 'it>g6 3 1 .iWg3t with mate in two. 3 1 .Wfxc8 llJxf5 Now, if 3 1 . . . tLl xb 1 , White has 32.iWh8t 'it>g5 33.tLlxd4 iWa6 34.h4t! with a crushing attack. 32.Wfxf5t <bg7 33.Wfg4t i>f6 34.W/f5t i>g7 35.Wfg5t i>£8 36.:Scl Wfbs 37.Wfh6t i>gs 38.Wfh3 tLl c4 39.Wfg4t i>£8 40.e5! 1-0 6- 14 S. Schlander - C. Flear Battle 200 1 White's pieces look at first sight to be 'well­ centralized', bur in fact they are just getting in each other's way. 1 2... b4! 13.ltla4 ixe4! 14.ltlac5 After 1 4 .fxe4 tLl xe4 the queen cannot escape due to the threat of mate against c2 . 14 ... l!Jxf3 15.ixf3 ix£3 16.ltlxa6 Wfc6 17.llJd4 Wfxa6 1 8.llJxf3 Wfxa2 Or the immediate 1 8 . . . b3. 19.Wfd3 b3 20.llJd4 bxc2 21 .ltlxc2 ib4 0-1 Punishing Precariously Placed Pieces 6- 1 7 6- 1 5 8 8 7 7 6 6 5 5 4 4 3 3 0 a b c d e f g h 6- 1 6 0 a b c d e f g h a b c d e f g h 6- 1 8 8 • 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h 0 • Glenn Flear 6- 1 5 C. Flear - S. Schlander Battle 200 1 26.g4! W!'xh3 27.Afl The queen is trapped. 27 Wfxf3 28.Wfxf3 ixd4 29.W!'g3 c.t>gs 30.Ae3 Axb2 3 1 .gab l Ac3 32.Ac5 Axel 33.gxel a4 34.Ac4 c.t>hs 35.Axb4 gf4 36.Axd5 gxb4 37 .Af7 c5 38.Ag6 .•. Tactimania 1) One example being 16 . . . �xd5 1 7.�xc5 !!xc5 1 8 .bxc5 '!Wxc5t 1 9 .'1Wd4, and then it would be time for a rook count! 2) Otherwise Black could try 1 6 . . . �h6, but this doesn't change matters a great deal, as 1 7.f4 tLl g4 1 8 .�xc5 !!xc5 1 9 .bxc5 '!Wxc5t 20.'1Wd4 yields a winning position. 16 ...Wfxc5t 17.ltJbd4 i.xd5 18.Axd5?! Surely 1 8 .�b3! . Certainly not 38 .!!e8 t ? ? because of38 . . . !!xe8 39.�xe8 !!b l t 40.<Jih2 !!h 1 #. 38 .. J:H8 39.g5 ic8 40.f3 gb6 41 .gxh6 gxh6 1 8 ...Wfxd5 19.W!'b3?! 42.ge7 1-0 And Black was better. I think a lesson that can be gleaned from this example is the need to keep fully concentrating after winning material, otherwise . . . 6- 16 G. Flear - I. Nemet Geneva 1 98 5 It wasn't one of my better days! 19 e5 •.. 6- 18 G. Flear - A. Boyne 3 1 ...g3! Exeter 1 983 M y opponent noticed that the knight on a4 isn't defended. 32.hxg3 Wfdl t 33.c.t>h2 W!'xa4 34JU4 ltJe7 35.Wfxd6 ltJg6 36.!!xf8t ltJxf8 White didn't have enough for his piece. 19.Ag4! First of all, White attacks the undefended knight. 19 .. J!d8 20.ltJ b5! 6- 17 G. Flear - J. Duche Clermont-Ferrand 1 98 5 Then he follows up by attacking the other steed, as well as the queen. 20 Wfxb2 21.ltJxc7 Wfxc2 22Jhc2 !!ac8 23.Axd7 !!xd7 24.ia5 gdxc7 25.ixc7 :!hc7 ..• 15.b4! A handy fork! 1 5 .id2? favours Black after 1 5 . . . '1Wb6. 1 5 ...W!'b6 If 1 5 . . . '1Wxb4, White threatens the queen with 1 6.�d2, and Black will drop something, e.g. 16 . . . '1Wb2 1 7.�c3 or 1 6 . . . '1Wa4 1 7.dxe6. 16.bxc5? The pin with 1 6.�e3! would have been correct: • White emerges with the exchange for a pawn. 26.!!bl 6 27.ex6 gx6 28.!!b3 c.t>f7 29.!!e2 ie5 30.!!el c.t>f6 3 1 .g3 c.t>f7 32J3eb l a5 33.!!xb7 !!xb7 34.!!xb7 Ad 35.c.t>fl ib4 36.c.t>e2 c.t>f6 37.g4 fxg4 38.hxg4 h6 39.c.t>f3 c.t>f7 40. c.t>e4 ic3 4 1 . c.t>e; if6 42.f4 ih4 43J'�a7 iel 44.g5 hxg5 45.fxg5 ic3 46.g6t c.t>£8 47.c.t>g5 Ad2t 4S.c.t>h5 c.t>es 49.!!a8t 1-0 Punishing Precariously Placed Pieces 6- 1 9 6-22 7 6 5 4 3 2 0 a b c d e f g h 6-20 0 a b c d e f g h a b c d e f g h a b c d e f g h 6-23 8 8 7 7 6 6 5 5 4 3 3 2 0 a b c d e f g h 6-2 1 • 6-24 8 7 6 5 3 2 • a b c d e f g h 0 • Glenn Flear 6- 19 G. Flear - J. Johansson Isafjordur/Bolungarvik 1 988 Tactimania 3 1 .hxg5 lLlxh5 32.gxh5 .ic8 33.gxh6 gxh6 34.gg3t @hs 35. c;t>n .ie6 Black has a small advantage. 17.ltJxd6! 6-22 R. Tozer - G. Flear Exploiting the presence of a poorly defended knight on e7. London 1 989 17 ... fxg5 12.<!bxd5! cxd5 13 ..ib3! After 1 7 . . . W/xd6 1 8 .ixc 5 , White regains the piece due to the pressure along the a3-f8 diagonal. Closing the door on the queen before she bolts! 1 8.hxg5 lLlxg5 19.hg5 \Wxd6 20 . .ie3 1 3 ... tlJxe5 14.c3! Picking off a pawn. 20 .. J::U7 21 .\Wxc5 \Wf6 22.d6 tlJf5 23.exf5 ixf5 24.ih3 Some sort of a record, as this was the first piece on White's kingside to move! 24 ...id3 25.\Wd5 e4 26.\WxaSt @h? 27J!d1 \Wh4t 28.@d2 .ih6 29.l�� h2 .ixe3t 30.@xe3 \Wf4t 3 l .@d4 \Wxh2 32.\Wd5 \Wb2t 33.@e3 lhf3t 34.ltJxf3 \We2t 35.@f4 \Wxf3t 36.@g5 \We3t 37.@f6 \Wf3t 38 ..if5 @h6 39Jhd3 \Wf4 40.\We5 \Wg5t 4l .@f7 1-0 Another nail in the queen's coffin. 14 ... ltJxf3t 1 5.gxf3 .ib4 16,gb 1 .ixc3 17.lhb2 ixb2 18.\Wc2 .if6 19.\Wc5 .id7 20 ..ixa5 White won without difficulty. 6-23 A. Harakis - G. Flear British League 20 1 0 47 ....if4! The knight is cut off. 48.@c3 6-20 G. Flear - G. Gislason Isafjordur 1 98 8 If 48.tt:Jd8, then 48 . . . e5 49.'�c2 e4 50.b3 �d6 5 l .a5 �d7 5 2 . tt:J f7 bxa5 and . . . �e7. 48 ... @e6 49.lLld8t @d? 50.lLlf7 19.b4! Or 5 0 . tLl b7 �c7 etc. Th e knight on d 7 i s the vulnerable piece, but first of all White has to 'invite' the other one to move away. 50 ... @es 0-1 The knight is doomed. 6-24 G. Flear - V. Domenech 19 ... ltJ b7 20.ltJxc6 lhc6 21Jhd7 1-0 Port Barca res 20 1 0 6-21 G. Flear - G. Andruet Val Maubuee 1 989 A shock as now White's queen is under pressure. Black loses a piece. I actually played the inferior 1 1 .�d2?!, when in reply Black should have continued with 1 l . . . f4! provoking unclear complications. 30.h4? 1 l ...tlJxg3 30.Elxb7 tt:J f4 3 1 .h4 would have been a lesser evil. If 1 l . . .ixg3t , White has 1 2.hxg3 lLlxg3 1 3 .Elh2 ih 5 1 4.W/f2 \Wg5 1 5 .Elh3 and the knight is out of squares. 29 ... lL! e6! 30... ltJf4 Instead of this tempting move, 30 . . . g6! would have been essentially winning, e.g. 3 1 .Elxb7 gxh5 32.hxg5 tLlc5 . • 1 1 .£3! 1 2.hxg3 .ixg3t 13.@d2 1-0 This time, it's the bishop that is lost. Punishing Precariously Placed Pieces 6-25 6-27 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h 6-26 0 a b c d e f g h b c d e f g h • 6-28 8 7 7 6 6 5 4 3 3 2 0 a b c d e f g h • a • Glenn Flear Tactimania 6-25 G. Flear - R. Audiffren 6-27 G. Flear - A. Gilbert Lattes 2009 Telford 1 983 16 . .!thf5! 1 8.e5! The black edifice collapses. 16 ...ixf5 17Jhc8 �xeS 1 8.Wfxd5t Wfe6 19.i.xe4 White has got away with two pawns. 19 ...�c5 20.Wfxe6t .ixe6 2I.tlJd3! ltJxd3 22 ..ixd6 :gc2 23.:gdl i.c4 24.h4 :gel 25.�xcl ltJxcl 26.a3 b5 27.b4 And White won. 6-26 G. Flear - D. Ladau Cap d'Agde 2006 1 2.h5! A combination that targets several loose pieces. 18 ... dxe5 19.ltJdb5 Wid? If 1 9 . . .l'hd2, then 20.lt'lxc7 )'%xd l 2 1 .)'%xd 1 with the threat of )'%d8 t, as well as tt:lxa8. 20.Wff2 Wfe7 2 1 .Wfxc5! For the record, White is also better after 2 1 .)'%xd8t %'xd8 22.%'xc5 cxb5 23.ctJd5 �e6 24. lt'! c7. 2 1 ...Wfxc5 22.�xd8t fi.f8 23.J.xf6 cxb5 24.ltJd5 .ie6 25.ltJe7t Wfxe7 26.fi.xe7 1-0 6-28 G. Flear - J. Purgimon White shows no piry in hunting down the bishop. Andorra 1 98 5 12 ... .if5 13.e4 dxe4 14.fxe4 .ig4 15.:gh4 f5 16.gxf6 tiJxf6 17.:gxg4! ltJxg4 1 8.Wfxe6t fi.e7 19.Wixg4 In this complicated position, Black's best move is . . . With two pieces for a rook, and a good position. 3 1 ...gcl! After the move played in the game, 3 1 . . . )'%e2?, White has to play 32.%'fl ! )'%d2 33.h4 )'%xd5 34.hxg5 �b7 3 5 . W g l with equaliry. 32.Wia5 Wfe2 The main threat is . . . Wfl mate! 33.Widst �g7 34.Wlxg5 Mate is avoided, but the rook is en pris e. 34 ...Wifl t 35.�£3 Wfxa6 With a clear advantage . • Punishing Precariously Placed Pieces 6-29 6-30 8 0 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h 0 a b c d e f g h a b c d e f g h 6-3 1 8 7 6 5 4 3 2 0 • Glenn Flear Tactimania 6-29 G. Flear - A. Hoffman 6-3 1 G. Flear - D. Anic San Sebastian 2009 Montpellier 2000 26.ixb5! 1 5.ll:la4! White sacrifices a piece for two pawns on the queenside. It's worth noting that this idea works, as the absence of the knight, sidelined on h5, handicaps the defence. Cutting out any possibility of the queen retreating. 26 ... cxb5 27.c6 icS After 27 . . . i.e8 , 28.Wi'c5 . White continues with 28.llhb5 ll:lg7 29.\WcS ll:l eS 30.ll:la7! It's more important to dominate the black pieces than to capture a third pawn. 30 ... ll:lc7 3 l .b5 ll:le6 32.'1Wb6 <Jle7 33.'1Wa5 \Wbs 34.b6 Black is out of useful moves. 1-0 15 ... lLlg4 Neither 1 5 . . . Wxc4 1 6. lt:\ b6 nor 1 5 . . . i.e6 1 6.b3 b5 1 7.i.d2 Wi'a3 1 8 .i.c l Wi'xa2 1 9 . lt:l c3 are playable for Black. 16.hg4 Another possibility is 1 6.i.c l ! ? . 16 ...ixg4 17.'1Wc2 ie2 18.b3! The inferior 1 8 .Wi'xe2 ? Wi'xa4 1 9.b3 Wi'b4 wouldn't have been clear. 18 ...ixf1 19.gxfl Here 1 9 .i.d2? is dubious, 1 9 . . . :1:1ad8 20.ixb4 id3 . because of 19 ... b5 6-30 J. Levitt - G. Flear Plymouth 1 989 26.ll:l d8! Black's king is denied the possibility of escaping by castling long! The game instead continued with 26.b4? cxb3 27.:1:k 5 lt:\ d7 (27 . . . b2!) 28.e5 Wi'b6 29.lt:\d6t �d8 30.Wi'f8t! Yz-Yz, in view of 30 . . . lt:\ xf8 3 1 .:1:1xf8t �c7 32.:1:1f7t etc. 26 ...\We? 27.llhe6! g6 The alternative 27 . . . Wi'xe6 loses on the spot to 28.Wi'f8t �d7 29 J''i: f7 t. 28.\Wf6 Wfxf6 29J!xf6 gcs 30.gxg6 White is winning . • If 19 .. J:!ad8 , then 20 .i.c l with the threat of a2-a3 . 20.id2 bxa4 2 I .ixb4 axb3 22.axb3 cxb4 23J!d1 �eSt 24.<Jlfl �e3 25.g3 c5 26J!d7 id4 27.e5 With a clear advantage to White. 27 ...a4 28.bxa4 geb8 29.'1We4 b3 30.\WdS gm 3 U hf7 <Jlhs 32.gxffit gxm 33.Wfb7 b2 34.<Jle2 gds 35.a5 ic3 36.a6 ib4 37.\We4 g6 38.e6 ic3 39.a7 <Jlg7 40.\Wb?t <Jlh6 4I .g4 g5 42.e7 gd2t 43.<Jle3 ib4 44.\Wc6t <Jlg7 45.e8=lLit 1-0 A neat under-promotion to finish the chapter! Blunders are unforced errors, often resulting in dramatic consequences. Naturally, we try to avoid making them , but unfortunately they will inevitably creep into our play from time to time. Our adversaries will also make such oversights, but in order to exploit them, you will need to latch onto a tactical point that has been overlooked! There is generally no particular problem in cashing i n when one's opponent kindly falls into a prepared trap. However blunders are not always immediately obvious. Stay alert to any tactical themes in the air, trust your instinct, and if you sense that one of your opponent's moves somehow feels wrong, let your tactical imagination run wild! If you are ready and willing to seek refutations of your opponent's moves, you are more likely to find one when it really matters! A typical case is when facing a highly-ranked player, who is playing his moves quickly and confidently. This doesn't mean he has calculated all the lines correctly! Don't trust your opponent bli ndly, even the strongest GMs make blunders occasionally. H owever, first of all, a word of warning. If you think that you have a great tactical shot available, think twice and check your analysis again ! Has your opponent j ust blundered, or is he setting a cunning trap? In certain exercises in this chapter, I will be asking more specific questions. Here are some typical examples: • Glenn Flear Tactimania M.H. Pham - G. Flear Marseille 2004 8 6 Black has j ust played 37 . . . a5. A plausible question could be: What did he overlook? The reply is the manoeuvre . . . 5 38.ttld4t! �c5 39.ttl c2! 7 . . . when Black's pieces are poorly placed. In fact, in the game I was lucky that this oversight didn't cost me a piece, as I had a resource . . . 4 3 2 39 ... c!lJ a4! 0 a b c d e f g h . . . but after. . . 40J�xb5t! �xb5 41 .ttlxa3t �b4 42.ttlc2t �c4 43.ttl d4 . . . winning chances were minimal and White was able to draw a few moves later. K. Arkell - G. Flear British League 2005 8 7 6 5 4 3 2 • a b c d e f g h In the following example, my error turned out to be fatal. Here a possible question could be: Black must choose between 40 . . .<±>h7 and 40 . . . E:xa5, which is preferable? Before making a definite choice, you should calculate and compare these so-called 'candidate moves', j ust as you would do in a real game! 40 .. Jha5?? This (notorious 40th move!) loses on the spot and, unfortunately, was the move I made in the game! In fact, Black should take his king off the eighth rank: 40 . . . c;i>h?! 4 I . tLl e2 (4 I .iWxf8 is met by 4 l . . .exd4; while after 4 I . tLl c6, the bishop is no longer pinned and Black can play the freeing 4 l . . .�a3) 4 1 . . .1&f3 42.1&xf8 E:d2! 43.E:e 1 f6! The game is about equal. 41.ttlc6 gb5 42.ttl e7t �h7 43.�xf8 1-0 In the exercises that follow, you should first of all carefully read any accompanying text. Sometimes a move is made in the diagram position, before you are required to make your choice, see for example the first exercise . • Exercises 7-3 7-1 a b c d e f g 7-2 a h I played 1 8.ih3. How do you think my opponent replied? • b c d e f g h Just after the time control, I rushed to play 4Ll:td3 in order to go to the toilet. What was my opponent's reply? 7-4 • a b c d e f g h My opponent opted for 28.llJd3, but why did he regret his choice? a b c d e f g h After my 42.�f2, my opponent didn't take long to win. How did he continue? • Glenn Flear Tactimania 7- 1 G. Flear - M. Leski 7-3 G. Flear - C. Ward Geneva 1 98 5 Southend 2009 4L�d3?? 1 8 ..ih3?? was a dreadful blunder as after. . . 1 8 ... ltlxd4! . . .I resigned! The position is hopeless, for example: 19 ..ixd7 ltlxb3 20J::�ab l ltld2 etc. loses immediately! 4 l .Wlb3 was correct, with a certain advantage to White . 4l ... �c8! . . . and mate is forced. 42.�d2 7-2 L. Cernousek - G. Flear British League 2008 Or 42.e8=Wf E:c l #. 42 .. J:kl t 43.';!?e2 WeSt 44.�f2 44.�d3 allows mate in one with 44 . . .Ek3#. 28.ltld3?? is refuted by. . . 44 ... Wxelt 45.�g2 Wxd2t 46.�h3 �hlt 47.�g3 Wfh2t 48.�g4 �gl# 2 8. . .cxd3! 29.Wfxc8 Wfc2! 7-4 G. Flear - I. Gonzalez Menendez On the other hand, 29 . . . d2? is a mistake due to 30 . .id6! . 30.'1Wxc2 dxc2 . . . and Black wins. Spanish League 2005 42.Wf2?? loses quickly. Bener was 42.E:d2 when the position would have stayed unclear. 42 ...Wfe6t 43.f5 We4t 44.�h5 No better is 44.Wlf4 Wfg2t 4 5 . � h 5 Wfxh3t 46.Wlh4 Wfxf5 47.Wfd4t E:e5 . 44 .. J�xh3t 45.�g6 West 46.�£6 �h7 47.Wfc5 �f'7t 48.�g6 ge7t And Black wins. ·" , ,. • Blunder-bashing 7- S 0 7-7 a b c d e f g h a 0 b c d e f g h What should White do here? d e f g h ••• 7-8 a c Black played 58 'l!!fc7, but soon realized the error. So what's the problem? Black has a serious threat. What should White do to avoid a disaster? 7-6 b • a b c d e f g h I played 34 �c6 and my opponent had a chance to win. How should White reply? •.. • Glenn Flear Tactimania 7-5 T. Meynard - G. Flear 7-7 V. Moskalenko - C. Flear Avignon 2005 Cap d'Agde 1 994 37J�c8t! 58 ...'1Wc7?? In the game, my opponent lost a piece: 37.<;iJe3 ?? �b3t 3 8 .cj;Jd2 �d3t 39.mc2 �xd6, and the game a few moves later. 37.Wg3 ? ? also loses: 37 . . . �b3t 3 8 . f3 �b2 and mate is nigh. Possible is 37.�c3?!, but after 37 . . . �xb4 the position would be only equal. loses a piece to . . . 59.l!Jxd6! '!Wxc4 Neither 5 9 . . . lLlxd6 60.�xc7 nor 5 9 . . . �xd6 60.�xf7# offer any salvation. 60.lbxc4 0-1 7-8 P. Walden G. Flear - 37 ... �e7 38.liJf5t �d7 39.Ek3! White holds everything together furthermore, retains winning chances. Cardiff 1 983 and, 39 g6 For the record, instead of my. . . 34 ... llJ c6? ..• If 39 . . . lLl e6! ? , then 40.�a3 �xb4 4 1 .lLlxg7! . 40.llJxh6 �xb4 41 .g5! With a riskless advantage to White. 7-6 N. Devals - G. Flear Sr Affrique 2007 1 5.tDg3! White attacks rwo pieces at once! My opponent instead blundered at this point with 1 5 .�d 1 ?? �h4 1 6.g3? �xe4 and then resigned. 15 ... \Wf6 16 ..ig5! '!WxgS 17.\WxeS g6 18.tDe4 White has a significant advantage. . . .the correct move was 34 . . . �c2! , for example 3 5 .1Mfxd4 �xc7 36.�xc7 �xd5 37.�xd5 mxc7 38 .�xf7t mds 39 .�g8t me7 40.�h7t me6! with drawing chances. 35.llJ b4! Demolishing Black's defences. My opponent blundered in turn with 3 5 .�xf7?? and after 35 . . . �xd5 Black was winning. 35 ... \Wa4 If 3 5 . . . lLl xb4 36.l"k8t White mates. 36.tDxc6t bxc6 If 36 . . .'i'hc7, simply 37.tLlxd8t. 37J!xc6 Threatening �eSt . • Blunder-bashing 7-9 • 7- 1 1 a b c d e f g h • a b c d e f g h Black should choose between 34 . . . '\Wxe7 and 34 .. J:\xd4. Which one is correct? 7- 1 0 7- 1 2 a b c d e f g h • a b c d e f g h Why was the move played in the game, 25 tLle6, unwise? ••• • Glenn Flear 7-9 G. Flear - A. Muir 7- 1 1 C. Flear X. Parmentier Uppingham 1 98 8 Montpellier 2003 My opponent punished my previous slack play with . . . In the game, 34 . . . �xe7?? lost quickly: 3 5 .l'l:xd7 l'l:xd7 36.�c3t @g8 37.�c8t 1 -0. Instead, Black should have opted for. . . 23 ...\Wxd2 24 ..ixd2 .ia6 . . . with a powerful pin. 25.�xh4 The alternative 2 5 .ic2 is too passive: 25 . . . l'l:ac8 26.ib 1 lt'l e 5 and Black wins the exchange anyway. 25 ...i.xf1 26.gxfl ge2 27.icl gae8 28.ic4 gel Black went on to win. - 34 .. J�xd4! 35.exd8=\Wt Here, 3 5 .l'l:xd4 �xe7 37.�xf7 would be similar. 36.:1l:xd8t But not 35 . . . �xd8?? 36.�c3 . 36.gxd8t \Wxd8 37.\Wxfl a6 When the endgame would probably be drawn. 7- 12 G. Flear - M. Godena Basque League 2004 French League 2003 26.bxa6! bxa6 After 26 . . . lt'l xc5 27.a7 the pawn promotes! 27.gc6 Black loses a pawn and essentially all hope of saving the game. 27 ... �d8 28.gxa6 gd3 29.'it>e2 gb3 30.ga8t gbs 3 1 .gxc7t! 'it>xc7 32.J.f4t 'it>c6 33.gxb8 �e6 34 ..ig3 f5 35.a5 fxe4 36.fxe4 gg5 37.gh6t 'it>d7 38.gd6t 'it>e7 39.gd5 1-0 �xd8 35 ... gxd8! 7- 10 J. lruzubieta - G. Flear Instead of 25 . . . lt'l e6??, I should have played 25 . . . axb5 26.axb5 lt'l e6, which limits any white advantage to a positional pull. • Tactimania 28 ...\Wd3 Pin and win! 29.\Wxd3 J.xd3 30.J.d2 Or 30.Ek l ia3 etc. 30 ... gc2 3 1 .gdl gxa2 32.'it>el ixe2 Possible is 32 . . . ic2 33.:!:'k l ia3 , but my opponent found a convincing way. 33. 'it>xe2 J.h4 34. 'it>d3 gxd2t 35.gxd2 J.xd2 36. 'it>xd2 'it>£8 0-1 The endgame is a trivial win, for example 37.i>d3 @e7 38 .@c3 i>d6 39.@d4 at5 40.g4 b5 4 1 .h4 a4 42. bxa4 bxa4 43.h5 a3 44.@c3 a2 4 5 .i>b2 @e5 46.f3 d4 47.exd4t @xd4 48.i>xa2 @e3 etc. Blunder-bashing 7- 1 3 •• 7- 1 5 •• 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h 0 a b c d e f g h a b c d e f g h I f White continues with l O.tiJ£3, can Black capture on e4 with confidence? 7- 1 6 7- 1 4 0 a b c d e f g h White continued here with 17.1Wd3. Is this reasonable or bad? • Glenn Flear 7- 13 G. Flear - H. Hamdouchi Narbonne-plage 2003 32.ic7 Otherwise 32.l"!xd5 cxdS 33 .ic5 should also be good enough to win. 32 ... gc8 33J&e7 I played . . . 10.� f3?? White is clearly winning . . .. and quickly regretted my choice! Correct in this position is 1 O . lt:J ge2 0-0 1 1 .0-0 ltJ bd7 1 2.h3 with normal development, and a small space advantage to White. 10 ... �xe4! Black can indeed lop off the pawn. 1 l .�xe4 The point is that 1 1 .'1Wa4t id7 1 2 .'1Wxe4 is refuted by 1 2 . . . ixc3t . White must resort to 1 3 . lt:J d2 to avoid dropping his queen, but he is then j ust a pawn down. 1 l ...'?;Yxe4t l 2.Wfl 0-0 1 3J&e1 '?;Yb4 14.®g1 ig4 White has no compensation for the pawn. 7- 14 D. Collas - G. Flear Montpellier 2003 23.id6! Threatening both 24.ixf8 and 24.ib4. 23 ... � b5 It's even worse to move the rook: 23 . . Ji:fc8 24.ib4 '1Wa4 2 S .ixc3 . 24.ix.f8 gx.f8 25.ixb5 '?;Yxb5 With a difficult position for Black. 26.gfd1 ics 27.gab 1 WaS 28.gbcl ib7 29.Wg3 h6 30.Wc7 ia8 3 l .We7 Wa6 32.ge1 Wa4 33.Wd6 ge8? 34.Wd7 1-0 The d4-d5 advance is coming. 7- 1 5 G. Pearce - G. Flear Cardiff 1 983 3 l .id3! The threat of mate on the back rank enables him to retain both bishops. In the game, 3 l .ixc6? ? ixc6 32 .ic5 f6 33 .l"!e7 l"!b7 was insufficient to win. 3 l ...f6 White now has a continuations . • Tactimania choice of decisive 7- 16 G. Flear - S. Shelev Slanchev Briag 1 983 17 Wd3?? is an error. Better would have been 1 7 id2 with a balanced game. 17 ... �xc3 1 8.bxc3 ie4! Not only is any attack stopped in its tracks, but White also loses a pawn! 19.Wb5 hb 1 20.Wxb 1 gxc3 2 l .ib2 gcs 22.Wd3 Wd5 23.a4 gc7 24.gcl grcs 25.h3 i.d6 26.Wa6 gxcl 27.ixcl gc7 28.l£Jf3 Wc4 0-1 Blunder-bashing 7- 1 7 • •• a 7- 1 9 b c d e f g h 0 Black should choose between 1 6 . . .'®a5 and 1 6 . . . \Wb?. Which one would you go for? 7- 1 8 • b c d e f g h Black should choose between 47 . . . d3, 47 . . . E!h4t 48.�g l d3 or 47 ... \Wf6. One of these three is a blunder, which is it? a b c d e f g h White has to decide between 39.E!d4, 39.e6 or 39.E!d7. One of these three is a blunder, which is it? 7-20 a •• 0 • a b c d e f g h White has three candidate moves, 1 3 .lLl xb5 , 1 3 .i.xb5 , and 1 3 . 0-0. Which of these options is not advisable? • Glenn Flear Tactimania 7- 17 S. Arkell - G. Flear 7- 19 E. Pigusov - G. Flear Hastings 1 986/7 Aosta 1 989 16 ...Wfb7? 39.�d7?? The only good move here is 1 6 . . . Wfa5 ! , which would offer Black a satisfactory position. A terrible blunder that throws away a winning game! White could have won with either of the suggested alternatives: I ) 39.e6 Elg3 40.e7 '1Wxe7 4 l .WI'c5. 2) 39 .Eld4 Elg3 40.Wxe2 dxe2 4 1 .Ele4. 17J'he7! A neat tactic to take control of the c5-square. 17 .. J�xe7 If 1 7 . . . Wfxe7? , evidently 1 8 .i.xa6. 18.ltlc5 Wfb6 19.EiJxa6 White has obtained two pieces for a rook. 39 ... gg3! 40.e6 gxh3t 41 .�xh3 Wfxfl 42.�g4 Wfe2t 43.�f5 h3 44.e7 h2 0-1 19 ... c5 20.a4 �ae8 7-20 G. Flear - I. Nataf Or 20 . . . c4 2 1 .�xc4 dxc4 22.WI'xa8t Ele8 23 .WI'f3 and White emerges with an extra pawn. 2 Lib5 �e1 t 22J��xe1 gxe1 t 23.<.t>h2 ltle4 24.tlJc7 c4 25.EiJxd5 Wfd4 26.tlJe7t �h7 27.ltlf5 Wfa1 28.ltlg3 f5 29.Lc4 ltlxg3 30.�xg3 g5 3 1 .Wfb7t 1-0 7- 1 8 J. Parker - G. Flear Guernsey 1 989 French League 2008 13.i.xb5?? I chose the blunder! Critical is 1 3.4Jxb5 ! , when the reply 1 3 . . . 4J d7 gives practical compensation for Black, j ust as in a Benko Gambit. The other try 1 3 .0-0!? b4 1 4. 4J d l ltJ d7 yields chances for both sides. 13 ...hc3! 14.bxc3 47 ... d3? Definitely the worse choice! The alternatives 47 . . . Elh4t 48.<;f?gl d3 and 47 . . . '1Wf6! should both win soon enough. 48.Wfh3! The threat of mate saves the game. 48 ... �£6 49.Wffl t �g5 so.gast f5 5 I .Wfxd3 gh4t 52.�g2 Wfc6t 53.gd5 c2 54.Wfe3t �f6 55.Wfe5t �f7 56.ltlxf5! gxf5 57.Wfxf5t �e7 58.Wfe5t �f7 59.Wff5t �e7 60.Wfe5t �f7 %-Vz • If 1 4.'1Wxc3 , then again 1 4 . . . WI'xb 5 . 14 ...Wfxb5! 15.axb5 �xal t 1 6.�e2 gxh1 Black has too much wood for the queen. 17.h3 ga1 1 8.c4 tLld7 19.Wfb2 �a4 20.ltld2 ib7 White is helpless against the threat to double on the a-file followed by penetrating with the rooks. 0-1 Blunder-bashing 7-2 1 7-23 0 a b c d e f g h 0 One should choose between 1 3 .ltJ xc 5 , 1 3 .bxc5 and 13 0-0. Which is best? 7-22 0 • a b c d e f g h The choice is between 27.:B:b7, 27.:B:xg7t, 27.Wfd3 and 27.Wfb7. 7-24 a b c d e f White has four interesting options: 24.l''k 8 , 24J'W , 24.<j;J d l and 24.Wfd5. You should select one that leads to an advantage. 0 a b c d e f g h Which of 33.:B:xc3, 33.:B:b7 or 33.:B:b8 t , would you go for? • Glenn Flear Tactimania 7-2 1 G. Flear - S. Milliet 25.i.f5 '!We3t 26.'�fl 'IWOt 27.i>e1 '!W:xh1 t Lattes 2009 Although the position remains complicated, Black has a big material advantage which enabled him to win the game. 1 3.bxc5?? What an oversight! As alternatives go, I don't like the resulting position after 1 3 .0-0? cxb4, as Black is solid enough, and I don't really believe that White has any compensation. In fact, I should have chosen 1 3 . li'l xc5!, for example 13 ... lt'l xc5 1 4. bxc5 �xc5 (if 14 ... �xf3 ! ? 1 5 .�xf3 e4 1 6.�g2 �xc5 1 7.:B:b l I prefer White who can put pressure on the centre) 1 5 .:B:b l V!ia6 1 6.0-0 e4 1 7.li'le5 with a complex position, which shouldn't be worse for White. 13 .tc6! ..• Whoops! The knight on a4 has no squares! 14.ttlh4 e4 15.'1Wb3 '!Wxa4 16.'!We6t i>ds 17.0-0 idS 18.'!Wh3 With complications, where White is a piece light! 7-23 G. Flear - 0. Jackson Liverpool 2008 The queen moves are the strongest options. 22.'!Wb7!? I managed to avoid the plausible 22.:B:b7?? which loses to a cunning trap: 22 ... :B:xc4! 23.:B:xb5 ixf2t! 24.:B:xf2 (or 24.\t>h l :B:xe4-+) 24 . . . :B:cl t 2 5 .:B:fl :B:cxfl #. Possible is 22.Vfid3, for example 22 . . . ixf2t 23.:B:xf2 :B:xf2 24.'it>xf2 :B:xc4 2 5 .:B:d8t �f7 and White has an extra pawn. Finally, 22.:B:xg7t?! <;t>xg7 23.li'lxe3 \Wxb2 might be playable, but this is not so clear. 22 '!Wxb7 23.:B:xb7 ixflt 24.:B:xf2 :B:xc4 25.:B:xf8t i>x£8 ..• With decent winning chances after either 26.:B:xa7 or 26.h3. 7-22 T. Pasquier - G. Flear 7-24 G. Flear - S. Buscara French League 20 1 0 Lattes 2005 24.:B:c8?? The worst of the four alternatives! Instead 24.:B:fl ! wins, as after 24 . . . ig 1 2 5 . :B:xf8t :B:xf8 26.� d 1 We3 27.Vfif5 ! , it's White's attack that does the business. Similar is 24. �d 1 ! :B:ad8 2 5 .:B:fl . Then Black's desperate efforts to obtain dark-squared play, before the d-pawn lands, fall short: 2 5 . . . �g7 26.:B:c8 Wh5t 27.�c2 d3t 28.<;hd3! :B:xfl 29 .ixfl Wd l t 30.�xe3 Wd4t 3 1 .<;f;>f3 and White has an extra piece. On the other hand, 24.Vfid 5 ? is too slow: 24 . . . if2t! 2 5 . <;f;>d 1 Vfih5t 26.:B:e2 ie3 27.ie6 Wg6! 28 .Wxe5t :B:f6 and the threat to invade with the queen gives Black enough counterplay. 24...i.cl ! Th e only way to refute White's previous move . • I played the only one of the three that doesn't win! 33J:�b8t?? One way to victory is 33.:B:xc3! Vfifl t (no better is 33 . . .Wxc3 34.ih6 \Wc8 3 5 .Vfif6 etc.) 34.'it>g3 Wg l t 3 5 .<;t>h3 g5 36.:B:c8t <;t>g? 37. '?!1xg5 t . Another method involves 33.:B:b7! e 5 (33 . . . Vfifl t 34.'it>g3 Wg i t 3 5 .<i>h3 Wfl t 36.<;t>h4 Vfic4t 37.f4 e5 38 .<;f;>g5!) 34.:B:c7 etc. 33 i>g7 34.\WfSt? .•. Necessary at this point is 34.:B:b7 Vfifl t 3 5 .<;f;>g3 Wg l t 36.<;f;>h3 Wfl t 37.�g3 = . 34 . . <it>f6 . Black's attack is now the more dangerous (see Exercise 4-72) ! Blunder-bashing 7-25 7-27 • 8 7 6 5 4 .,=,/mm'•uuu/•'m 3 2 0 a b c d e f g h • a How should White continue? 7-26 b c d e f g h Black should choose between 32 . . . <j;lf7, 32 . . . 1"k6 and 32 . . . �b3 . 7-28 8 7 6 5 4 3 2 0 a b c d e f g h How to exploit the space advantage? • a b c d e f g h Black has four options to choose from: 27 . . . lt:lc8, 27 . . . Wff c 7, 27 . . . 1"1:hd8 and 27 . . . 1"1:ad8 . Which one would you vote for? • Glenn Flear Tactimania 7-25 G. Flear - N. Borne 7-28 C. D'Amore - G. Flear French League 2006 Nice 1 997 27...'!1Nc7?? 34.'it>xc4! Otherwise Black would be better. 34 ... b2 35.i>b3 b l ='!1Nt My opponent saw too late that the intended 35 .. .1'!xc3t fails to 36.�xb2. 36.lthb 1 �xb 1 t 37.i>c2 �h1 38.h4 'it>e6 39.e4 g6 40.�c5 �h2 Following 40 . . . �d6, White would continue with 4 1 . �d2 h5 42.2"la5 �b 1 43.�a7 etc. 4l.�xc6t i>f7 42.�c7t 'it>e6 43.i>d3 �xfl. 44.i>e3 �g2 45.i>f3 �d2 46.d5t 'it>e5 47.'it>e3 �g2 48.�e7t 'it>d6 49.�e6t 1-0 7-26 G. Flear - D. Gelis Montpellier 2005 1 8.g4 J.g6 19.g5 J.xg5 20.J.xg5 '!1Nxg5 2 l .J.xd7 1-0 White nets a piece. Not good! Of the alternatives 27 . . . 2"lad8? fails to the bombshell 28 .2"le6!!, e.g. 28 . . . CLl e8 (or 28 . . . CLl f5 29.2"lxf6t! �xf6 30.2"lxf5 t gxf5 3 1 .�xb7 etc.) 29.2"lxd8 �xf3t 30.'it>xf3 'it>xe6 3 1 .2"lb8 and the endgame looks too difficult for Black. Possible however is 27 . . . 2"lhd8 ! 28 .�e6! CLl e8! 29 .2"lc6 (if 29 .2"lxd8 �xf3t 30.�xf3 Elxd8 3 1 .2"lxb6 �xd3t 32.'it>e4 Eld7 33.c5, I think a draw is the most likely result) 29 . . . 'it>g7 with chances for both sides. Otherwise, 27 . . . CLl c8 isn't very elegant, but holds things together, for example 28 .2"le6!? 'it>xe6 29.2"le5t fxe5 30.�xb7 Ela7 (White nevertheless retains some initiative, and Black must defend carefully) 3 1 .�c6t �f7 32.�d5t �f6 33 .d4!? Ele7!. 28.�xd6! Wins! 7-27 G. Flear - Y. Berthelot French League 1 999 28 ...'!1Nxd6 29.'!1Nb7t 'it>g8 30.'!1Nxa8t 'it> g7 3 1 .'!1Nb7t 'it>h6 32.�e7 Black's position is hopeless. 32 ... i>f7? Centralizing the king immediately turns out to be an error. My opponent should in fact have activated his other pieces first. After 32 . . . �b3! , unlike in the game, the exchange of rooks with 33.2"ld6 is not advantageous, as Black has 33 . . . �c6 34.2"lxc6 bxc6 3 5 . CLl d6 �xa4 36.CLl b7 �b3 37.CLlxa5 �d5 38 .g3 c5. The other possibility 32 . . . 2"lc6! 33 .2"ld6 �b3 comes to the same thing. 33.�d6! �xd6 If 33 . . . 2"lc6, White is better: 34.�xc6 bxc6 3 5 . CLl d6t �e7 (or 35 . . . � f6 36.CLl b7 �b3 37.CLlxa5 �xa4 3 8 .�d4 �e7 39.�c5 �d7 40 . CLl c4) 36.CLlb7 �b3 37.CLlxa5 �xa4 3 8 .�d4 �d6 3 9. CLl c4t �c7 40.�c5!. 34.llhd6t 'it>e7 35.lZ'lxb7 J.b3 36.llha5 J.xa4 37.'it>d4 'it>f6 38.g3 ib5 39.b4 g5 40.'it>e3 i.fl 4l.lZ'lc6 1-0 • Blunder-bashing 7-29 7-30 a b c d e f g h What is the logical result after the move played in the game 28 ti'xf3? ... 0 a b c d e f g h How many of the following four moves are playable for White: 24.�c2, 24.�d3 , 24.�xc6 and 24.d5? • Glenn Flear 7-29 J. Campos Moreno - G. Flear 7-30 M. Lyell - G. Flear Metz 1 983 Plymouth 1 989 The sacrifice doesn't work and leads to a decisive advantage to White. The game continued with . . . The game ended abruptly 24.�xc6?? l:!e2t 0- 1 . Otherwise if 24.�d3 ? , Black has a pretty win with 24 . . . l:!e2t! 2 5 .�xe2 l:!g6t 26.<;tJh l l:!h6 when mate is forced . Finally, 24.d5? l:!e2t! 25 .�xe2 1MI'xa4 26.dxc6 Wxc6 doesn't give White enough for the queen. The only good move is . . . 2 8. . .Wfxf3? 29.gxf3 �gSt 30.�hl i.hS . . . when my opponent reacted correctly. . . 3 1 .h4! . . . giving some wriggle room for his king. 3 1 ...ixf3t 32.�h2 �g2t 33.�h3 gS 34.hxg5 �xgS 35.e4! Another precise move, that leaves Black short of time for his mating ambitions. 3S ... �fg8 36.Wfxg5! �xgS 37.�gl Black is left with a miserable endgame. 37 ... �h5t 38.�g3 ixe4 39.�cel ig6 40.f4 �f5 41 .�e7 �f7 42.�xf7 Lf7 43.�h4 h6 44.f5 1-0 The king is cut off. • Tactimania 24.Wfc2! . .. which covers the important second rank. Then after 24 .. J�h6 25.�hl ... the outcome would be uncertain. Most of the exercises in p uzzle books, and this one is no exception , test the ability of the reader to find 'positive' continuations, generally starting fro m a position of strength. Naturally, in our own games, we may find ourselves frequently on the defensive, so it follows that testing resourcefulness under pressure has practical value. So the first priority in the following exercises then is to avoid defeat, perhaps with a forced draw or an equalizing continuation . At times, the best one can do is j ust minimize any disadvantage, but at others a cunning rejoinder can even turn the tables. The ability to calculate robust defensive moves, or similarly prepare a counter-blow, in order to save the day, is an underestimated aspect of a chess player's skill. Improving your feeling in this area should help you salvage many a half-point, or more! Continue to seek any potential faults in the other camp, even if the opposing forces seem to be better placed than yours. O nce you have determined the whereabouts of the Achilles' heel, then aim for this target! Here are some examples to get you going. • Glenn Flear Tactimania M. Todorcevic - G. Flear Clermont-Ferrand 1 986 In an inferior position, my opponent found a way to save the game. 24.l2:lf6t! gxf6 25.'1Wxf6 WI'aS 26J3xe3! dxe3 27..id5 Black cannot avoid the threatened perpetual check. 27 ... ie6 28.Wfg5t @hs 29.Wff6t @gs 30.Wfg5t lf2-lf2 0 a b c d e f g h G. Flear - R. Britton Southport 1 983 8 Here, you would have needed to find the unique path to salvation. 7 6 39 ...Wfel ! 5 Otherwise, the plausible 39 . . . lt:lh3t? 40.ixh3 1Mfe l t doesn't in fact work, because of 4 l .'i:t>g2! when the king can wriggle out of the perpetual: 4 l . . .'.Wg3t 42.'i:t>fl 1Mfxf3t 43.if2 1Mfxh3t 44.'i:t>e2 1Mfc3 45 .\Wf5 ! and White's attack is winning . 4 3 2 • a b c d e f g h 40.g5t @g6 4I .if2 ttle2t 42.@g2 llJ f4t 43.@gi ttl e2t Drawing . • Decisive Defence G. Flear F. Marcille - Narbonne-plage 2008 8 At this point, my opponent could have combined attack with defence . . . 7 2 1 ...ttle8! 6 In the game, 2 l . . .g5? was insufficient, i.e. 22.Ei:b l gxh4 23.gxh4 lt:l g4 24.�xg4 hxg4 2 5 . Ei:xb7 �xh4 26.�xc5 and White won quite quickly. 5 4 3 22J:&bl ttld6! 2 The knight protects b7, and, by attacking the c4-pawn gains a tempo. • 23.<i>d3 f5! a b c d e f g h The counter-attack gets underway! 24.hc5 (diagram) 24 ... b5! 8 Also possible, but perhaps less convincing is 24 . . . fxe4t, for example 2 5 . lt:l xe4 lt:l xe4 26.�xe7 (26.�xe4? �xc5) 26 . . . �f5 ! (otherwise 26 . . . lt:lxf2t 27.'it>c3 '!Nf5 28.Ei:xb7 probably favours White, but this isn't that clear either) 27.�xf8 li:l d6t 28.'it>e2 Wxc4t 29.\t> e l lt:l xf8 with dangerous counterplay. 7 6 5 4 3 2 • 2S .ixd6 • a b c d e f g h Rather than 2 5 . cxb 5 ? fxe4t 26.lt:lxe4 lLlxe4 27.�xe7?! Wi'c3t as Black mates! 2S ... Wfxc4t 26.<i>d2 ixd6 27 .ie2 WfcS • With chances for both sides. So in this example, in order to counter White's queenside play, Black aims to exploit a potential weakness in his opponent's set-up. Here it's the fragile position of the king that enables Black to fight back. • Exercises • 8-4 8-1 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h • a b c d e f g h a b c d e f g h 8-5 8-2 8 7 7 6 6 5 5 4 4 3 3 • a b c d e f g h a b c d e f g h • 8-3 8 7 6 5 4 3 0 • Glenn Flear 8- 1 U. Hobuss - G. Flear Dortmund 1 98 5 37.h3?? A blunder. Instead 37.1Mfe2! was necessary, defending both the e4- and e l -squares whilst winning a tempo! Tactimania h2! 5 1 .\t;xe2 h l ='IW 52.\t;f2 f5 53.id3 \Wh4t 54.\t;e3 \Wel t 55.ie2 'lWei t 56.\t;d3 \Wh it 57.\t;e3 '�Wel t 58.\t;d3 g5 59.ic3 \t;f7 60.id2 '11ffa3t 61 .ic3 \t;e6 62.\t>d2 1Mfa4 63. \t;e 1 g4 64.fxg4 fxg4 65.id2 1Mfd4 66.ifl g3 67.ih3t \t>e5 68.\t;e2 1Mff2t 0-1 8-4 G. Flear - P. Capitanio 37 ..J��xe4 38.c!Dxe4 !he1 t 39.\t;h2 �xe4 0-1 Narbonne-plage 2006 4 1 . .. lL!d4? 8-2 G. Flear - M. Sharif French League 1 987 26 ...'11ffc6? The only move was 26 ... �f8 ! , when White's best would be to take the draw with 27.Wfxg6t �h8 28 .Wfh6t etc. 27.c!Dd6 \t;h? 28.'1Wf7t \t;h6 29.c!Dxe8 dxc4 30.�£3 1-0 8-3 G. Flear - R. Willmoth Uppingham 1 987 3 1 .'1Wf2? 42.liJ b6 c!lJb5 43.c!Dxa8 c!Dxa3 44.c!lJb6 1-0 8-5 G. Flear - S. Conquest I should have played 3 1 . lt:l f5 ! , for example 3 l . . .gxf5 (also leading to a draw is 3 l . . .Wfd 1 t 32.i.g 1 gxf5 33.1Mfg5t 'tfif8 34.Wfh6t 'tfie7 3 5 .1Mfg5t 'tfid7 36.1Mfxf5 t 'tfic7 37.Wfc5t <j;>b8 38 .1Mfa7t \t>c7 39.1Mfc5t) 32.1Mfg5t �f8 33 .Wfh6t 'tfig8 (but not 33 . . . 'tfie7?? 34.i.g5 t) 34.Wfg5t with perpetual check. There was a better way to give up the queen . . . 2 l . . .�xe7! 22.i.xe6 �xc7 23 .id5 i.xd5 24.Wfxd5 �d8 , when Black will pick off the d-pawn and obtain full compensation. 3 1 ...'1Wg4 22.ixf7t! Even stronger was 3 l . . .ixg2t! 32. �xg2 1Mfb7t. Compared to the line in the previous note, White gains an additional pawn, plus the initiative. 32.c!Df3 hf3 33.gxf3 '11ffe6 34.i.d2 '11ffe2 35.\t;g2 '11fxf2 f t 36.\t>x£2 �b8 The endgame was clearly better for Black. The final moves being . . . 37.ie4 �b2 38.\t;e3 �xa2 39.h4 a5 40.ic3 �h2 41 .if6 a4 42. \t;d4 a3 43.\t;xc4 a2 44.\t;b3 h5 45.ib2 �xh4 46.\t;xa2 �h2 47.\t;b3 h4 48.ie5 �e2 49.\t>c3 h3 50.\t>d3 • A fatal error. The correct move was 4 l . . .c3! , as the following variations demonstrate: 42. \t> e i (42 .\t>e2 lt:l d4t! 43.'tfid3 c 2 44.�c3 lt:l b 5 4 5 . �xc2 lt:lxa7=) 42 . . . lt:l d4 (only now!) 43.�xc3 (43 . lt:l b6 lt:l c2t - as this comes with check, Black has an extra tempo than in the actual game - 44.'tfid 1 lt:lxa3 4 5 . lt:l xa8 lt:l b5=) 43 ... lt:l b 5 44.�c5 lt:l xa7 4 5 . lt:l d6 �d8 46.lt:lxf7 'tfixf7 47.�c7t 'tfif6 48.�xa7 h5 with a drawn endgame. Edinburgh 1 98 5 2 1 . . .1Mfxe7? 22 ... \t>h7 23.�xe7 �xe7 24.�e1 �£8 25.�xe4! �exf7 Or 2 5 . . . �xe4 26.Wc2 �xf7 27.1Mfxe4, and White should win. 26.lLle5 c!Dxe5 27.dxe5 �xf2 28.e6! �fl t 29.\t>g2 �8f2t 30.\t;g3 �d2 3 1 .e7 �gl t 32.\t>£3 h5 33.g5 �xg5 34.e8='1W 1-0 Decisive Defence 8-6 8-9 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h a b c d e f g h a b c d e f g h • a b c d e f g h 8-7 8 7 6 5 4 3 2 0 8-8 8 7 6 5 4 3 2 • • Glenn Flear Tactimania 8-6 J. Gallagher - G. Flear 8-8 G. Flear - A. Kinsman Clermont-Ferrand 1 986 Nottingham 1 987 23 ... lt.Jflt! 24.<i>gl 28 ...VNe4! Not 24.:!:%xf2?? because of 24 . . . :!:%d 1 t . 24 .. J3dt t 2s.<i>xfl �us Black uses the pin to rescue himself from the jaws of defeat. 29.�xf7t <i>h6 30.�gl �xg2! 3 1 .�xg2 �el t 32.�gl �e4t 1/z-Vz A pretty resource! 8-9 L. Christiansen - G. Flear 26J�xf8t <i>:x£8 27.lt.Jxh7t Or if 27.<Jif3 :!:%fl t 28.<Jie4 :!:%f2, Black has j ust about enough play to hold. Szirak 1 987 27 ... <i>g8 28.lt.Jg5 �d5 29.lt.JO �xc5 30.a3 The game finished with 24 . . . g5?? 2 5 . tfJ f6 1 -0. In fact, if Black finds a series of only moves he can save himself, starting with . . . Vz-1/z 8-7 G. Flear - N. Short London 1 986 36.�e7? The move played in the game turns out to be flawed. The idea is correct, but requires an alternative move order, that is 36.:!:%f3! �xe4 (36 . . . :!:%xe2 37.�e7 also heads towards a draw) 37.�e7 ttJ g4 3 8 .�xf7t <Jih6 39.�e7 �xe2 (39 . . . tfJ e3t 40.<Jih2 ttJ g4t 4 1 .<j;lg2) 40.�g5t and Black cannot escape from the checks. 36 ... lt.Jg4? In my opinion, Black could play for more with 36 . . . ttJ xe4! . For example 37.h5 (otherwise 37.:gf3 ? �xd5 38 .id3 loses to 38 . . . :gxf2t! 39.:gxf2 ttJ xf2t 40.<j;lxf2 �xd3) 37 . . . :gxe2! (37 . . . �xd5 3 8 .h6t <Jixh6 39 .�h4t <Jig? 40.�xe4 �xe4t 4 1 .:gxe4 f5 may also be dangerous for White) 38.:gxe2 tt'l c3 with a certain advantage for the second player. After 36 . . . tt'l g4? a draw was agreed (Y2-Y2) because of the variation . . . 37.�0! VNxe4 38.VN:xf7t <i>h6 39.VNe7 . . . as already seen above . • 24 .. ."�xd4! 25.g3 Direct combinations don't work due to the weakness of White's first rank, e.g. 2 5 . tfJ f6?? �d l # or 2 5 Jhh7t?? <j;lxh7 26.ttJ f6t i.xf6 27.�xd4 :gd8. 25 VNdt t! 26.<i>g2 VNd3! 27.�e3 .•. Black survives following 27.�h6?? �xe4t 28.<j;lg1 g5. 27... <i>g8! Better than 27 . . . g5 28.tt'lxg5 ixg5 29 .�xg5 �e4t 30.f3 �c2t 3 1 .if2 �g6, as White's initiative would then be persistent after 32 .�e7. 28.�c5 If 2 8 . ttJ f6t ixf6 29.exf6, Black would have 29 . . . �d5t 30.f3 g5!. 28 ... t!Jc7! 29.he7 lt.Jd5 30.�h6 Or 30 .�h4 h5 3 1 .ixf8 <j;lxf8 , and the passed c-pawn allows Black to resist. 30 VNxe4t 3 1 .<i>gl �b i t ..• With perpetual check. Decisive Defence 8-1 3 8- 1 0 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h a b c d e f g h a b c d e f g h 8-1 4 8- 1 1 • • 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h a b c d e f g h 0 8-1 2 0 • Glenn Flear Tactimania 8- 10 K. Langeweg - G. Flear 8- 1 2 G. Flear - A. Haik Ramsgate 1 982 Metz 1 984 32 .. J�c8! 23.tLle2! A superb defensive move, but unfortunately I didn't find it at the time. I actually lost quickly following 32 .. .'�xd 5 ? 3 3 . lt:l c7 � e 5 34.lt:lxe8 �xe8 3 5 .�xh6 �e2 36J'hf6t! 1 -0, because of 36 . . . Wxf6 37.�f8t �e6 3 8 .�e8t . Otherwise, if32 . . . l:!e7?! 33.�f4 �f5 34.�c4 �e5 3 5 .�c6, White maintains the pressure. A neat defensive move that I didn't find during the game. I played 23.Wh l ?, bur following 23 . . . lt:l g6 24.�xb7 �h3 25 .l:!g 1 l:!e8 the attack was decisive. 33.�f4 24.�xe7 Or 3 3 . lt:l c7 �g8! 34.1:!xf6 l:!xc7!=. 23 ... fxe2 If 23 . . . '\Wh3 ? , White has 24. lt:l f4. Another try, 23 . . . lt:l g6 met by 24. lt:l d4! l:!g8 (24 . . . �h3 2 5 . lt:lxf3) 2 5 .�xf5 , leaves White on top. White is better. 33 ...�f5 When the chances would be balanced. 8- 1 1 J. Bernard - G. Flear Montpellier 2002 2 1 ...l:!dd7! A precise move that holds the position together. It's too slow to move the king . . . 2 1 . . .Wf8 ? 22.ixf7 Wxf7 23.l:!e3 . . . a s the p i n along the d-file will prove fatal for Black. 22.l:!e8t? This move should have been avoided. Instead with either 22.Wfl j.xg2t 23.Wxg2 lt:l f4t 24.Wf3 lt:l xe2t 2 5 .ixf7t l:!xf7t 26.Wxe2, or 22.ixf7t Wxf7 23.f3 lt:l f4, chances would be balanced. 22 ... �h7 23.ixf7 l:!xf7 Everything is hunky-dory, noting that now the bishop on c6 attacks the rook on e8. 24.l:!e6 tLlxb2! 25.l:!d8 If 2 5 .1:!b 1 , Black has 2 5 . . . id5 26.1:!e5 lt:l a4!. 25 ...ib7 26Jlb8 l:'!d7 27.8 ttl a4 Another fork to frustrate White (28.l:!xb7 lt:l c5 ) ! 28.�f2 J.d5 29.l:!xa6 ixa2 30.l:!a7 tLlxc3 3 1 .l:!bb7 id5 32.l:!xc7 l:!xc7 33Jhc7 b4 34.i>e3 b3! 35.i>d2 b2 36.ci>c2 b l =�t 0-1 • 8- 13 C. Flear - S. Coriat Cannes 2000 29 ...hg2! The bishop is sacrificed in order to avoid the threatened 30.�xd4t, but also to gain time to move the under-attack rook on b8. In the game, 29 ... d3? lost quickly: 30.�d4t Wg8 3 1 .lt:lxb8 l:!xb8 32.ie6t Wf8 33.f3 '1We5 34.fxe4t We7 3 5 .�a7t �xe6 36.'\Wf7#. 30.ixg2 l:!xb2 3 1 . tLl b6 gel! Rather than 3 1 . . . �h4? 32.�f7. 32.�c8t i>g7 33.�d7t i>h6 34.�h3t i>g5 Black has the superior prospects. 8- 14 C. Flear - S. Volkov St Vincent 2003 36.ixg2! The tempting move 36.ixe7? was refuted in the game by 36 . . . 1:!h2! (rather than 36 ... l:!g3 ? 37.ih5 l:!xe3 38 . .ie8 +-) 37.a4 h5 38 .axb5 axb5 39.Wcl h4 40.Wd 1 l:!f2 4 1 ..ixh4 l:!xf3 42.We2 :!:!h3 43 .ie 1 Wg7 44.�d3 Wg6 45 .id2 wh5 46.Wc3 :!:!h2 47.�d3 �g4 48 .ie 1 � f3 49 .id2 l:!h 1 50.ic3 l:!d I t 5 1 . Wc2 We2 0- 1 . 36 ...hb4 37.ci>c2 The opposite-coloured bishop endgame seems to be drawn. If, for example, one places White's king on f3, then the bishop can temporize between g2 and f1 , and then Black cannot make any progress . Decisive Defence 8-1 s 8-1 8 8 8 7 7 6 6 5 4 3 2 0 a b c d e f g h • a b c d e f g h a b c d e f g h a b c d e f g h 8- 1 9 8- 1 6 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h 0 8-20 8-1 7 8 8 7 7 6 5 4 0 3 3 2 2 a b c d e f g h • • Glenn Flear Tactimania 8- 1 5 N. Sulava - G. Flear 8- 1 8 T. Wessendorf - G. Flear St Vincent 2002 Lugano 1 988 37.'i?g2! 47 ... ti:)xg3! The game ended as follows: 37.Wh l ? Wib2! 3 8 . iLl t7t Wg7 39.Wfxf3 Wfxc l t 40.Wg2 :B;xc8 0- 1 . Otherwise, 37.Wf2?! is not so bad, but is not that great either, e.g. 37 . . . :B;xc8 38 .Wff7 (38J'hc7 faces an attack following 3 8 . . . tLl e 5 t 39.Wg2 :B;f8 ; and 3 8 .Wfxf3 ? is well m e t by 38 . . . Wfb2t) 38 . . . Wfxf7 39.tLlxf7t Wg8 40.iLld6 tLle5! with some advantage to Black. White's king cannot escape from a 'perpetual net' . 48.Wfxd6 48.Wxg3 ? is disastrous, as with 48 . . . Wfe5t Black soon mates. 48 ... tl:)fl t 49.c;t?g1 .!Dg3t so.c;t?h2 �g8 S l .�el! Wfxe1 52.'1Wf6t 1/z-1/z Finally, it was White who gave the perpetual check. 37 ... :B;e2t 38.@fl ti:)d4t 39.�f5! @g7 40.:B;d1 @xh6 41 .'1Wxd4 �e5 8- 19 S. Conquest - G. Flear Blackpool 1 988 White now has a forced draw. 42.'1Wd2t @g7 43.'1Wd7t @h6 44.'1Wd2t 28.Wfh6! 8- 16 G. Flear - A. Barsov Hastings 2002/3 Otherwise, 28.:B;xg6t hxg6 29 ."W'h6 :B;xd4 30.Wfxg6t comes to the same thing. 28 Jhd4 29.�xg6t! hxg6 30.Wfxg6t @h8 3 1 .'1Wh6t c;t?g8 32.�gl !? •. 37 ...�h3t! An unpleasant surprise for me! 38.c;i{xh3 A last winning attempt. 32 .id6 33.c;t?h3t .ig3 34.'1Wg6t @h8 35.Wfh6t 1/z-1/z ..• 38.Wf2 is possible, but by continuing with 38 . . . Wfc l Black prepares to deliver multiple checks anyway. 8-20 J.L. Chabanon - G. Flear French League 2007 38 ...'1Wh5t 39.@g2 W/xf7 40.�d5 'IWhS 4l ..ixg8 Wfe2t 42.c;i{h3 'IWhSt 43.@g2 '1We2t 30 ... �xf3! •!z-•!z 8- 17 I. Boleski - G. Flear Geneva 1 98 5 A combination that solves all Black's problems. The alternatives leave White with a small but durable advantage. 3 l .�g2 My opponent found a drawing combination. 29.'1We5t! c;i{d7 30.�xf7t! Lf7 3 1 .'1We7t c;t?c8 32.Wff8t @b7 33.Wfb4t @c8 34.Wff8t %-% The capture 3 l .exf3 ? is dubious because of 3 1 . . . iLl xf3t 32.We3 lLl xg 5 , even if White would then retain drawing chances with 3 3 . lLl f4 �e8 34.�d3 . Alternatively, 3 1 .iLlxe5 :B;xfl 32.tLlc4t Wc7 33.1'!xg6 !!d I t 34. We3 �c6 is equal. 3 1 ..J�if5 32.ti:)xe5 @xeS 32 . . . 1'!xg5 ?? 33.iLJf7t. 33.�xg6 �f6 34.�xf6 c;i(xf6 %-% • Decisive Defence • 8-2 1 8-23 8 8 7 7 6 5 5 4 4 3 3 2 • a b c d e f g h • a c d e f g h c d e f g h • 8-24 8-22 b 8 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h • a b • Glenn Flear Tactimania 8-2 1 G. Flear - J. Henneteau 8-23 J.P. Boudre - G. Flear French League 2009 St Affrique 2005 2 1 ...�f6! My opponent resigned but instead . . . A counter that proves to be strong. 56. . J�e8! . . . holds! 57J�xe8 '1Wd3t 58. � cl '1Wc3t 59. � d1 \Wai t 60. � c2 '1Wc3t= 8-22 J. Baron Rodriguez - G. Flear 22.<!be2 gxf5 23.exf5 tlJg5 24.hg5 �xg5 25.'1Wd3 Here, 25 .�c3 1imits the damage, but 25 . . . c5 gives Black all the trumps. 25 ... c5 26.tlJc3? �e3t! 27.tlJxe3 :gxe3 0-1 Spanish League 2005 8-24 M. Prathemesh - G. Flear Montpellier 2008 39 ... tlJc3! In the game, after 39 . . . :1l:b2? 40.:1'l:c l tt:'lxe7, White missed an easy win with 4 l .�c5 ! . 40-l:l:eS tlJd1 Th e knight attacks f2 and prevents the rook on fl from becoming dangerous. 41.:EU3 Th e alternative, 4 1 .:1l:c5? :1l:xf2 42.:1l:xd l :1l:xg2t 43.�h l :1l:h2t 44.\t>gl :1l:xc 5 , favours Black. 4I ...llJ:xn 42J::�e1 44.:gd5! :ge2 43.:gxe2 :gxe2 As the knight cannot escape, White draws, for example: 44... :gb2 45.b5 �xe7 46.b6 � e6 47.:gd4 � f6 48.b7 :gxb7 49. �xn • 14 ... lbxe4! Black has to react quickly before White's attack becomes decisive. 1 5.dxe4 \Wxe4 16.\WgSt � h7 17.\WhSt � g7! An important move as Black now threatens 1 8 . . . :1l:h8. On the other hand, 17 ... �g8? is too slow, as after the calm 1 8 . tt:'l d2 I doubt that the position would be defensible. 18.'1Wg5t Or if 1 8 .Wh l ? :1l:h8 1 9 .Wg5t Wf8 , Black would be able to play for a win; whereas the other try 1 8 . f6t Wg8 1 9 .tt:'ld2, can be met by 1 9 . . . '1Wh7. 18 ... � h7 19.\WhSt � g7 20.\WgSt 112-112 Decisive Defence 8-27 8-25 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h a b c d e f g h a b c d e f g h 8-28 8-26 • • 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h • • Glenn Flear Tactimania 8-25 G. Flear - J. Kuende Gorostidi 8-27 D. Pira - G. Flear San Sebastian 2006 French League 1 998 25 ... li)f3t! 23 ... 'i!ld8! An elegant defence. The game instead concluded in White's favour with 25 .. .'1Wg6? 26.f4 tt:l g4 27.2"k 1 e5 28 .Wfxd5 exf4 29.2"k 6 fxe3 30.l'!xd6 Wfc2 3 l .l'!xf7 Wfd 1 t 32.l'!fl t 1 -0. The king has to run for the hills! The game ended one-sidedly: 23 . . . l:'!f8 ? 24.li::l x e6! mxe6 2 5 .Wfxf8 Wfxa2 26.Wfh6t 'kt>e7 27.e6 1 -0. 26.gxf3 �h3! 27.f4 �g4t And draws by perpetual check! 24.gcl i.c6! 25.li)xf7t Not 25 .l:'!xc6?? due to 2 5 . . . Wfxe 1 #. 25 ... 'iflc7 The result remains in doubt. 8-26 D. Dumitrache - G. Flear Guingamp 2008 8-28 G. Flear - E. Gallo Lugano 1 986 39 ...�xc4! Another playable possibility is 39 . . . li::l d7!, for example 40 . .ixe6 fxe6 4 l .li::l g5 e5 42.Wfd 1 when White would have enough compensa­ tion for the pawn. In the game, I blundered with 39 . . . l'!xc4?? and after 40.li::l f6t mh8 4 l .li::l d 5 t I had lost my queen! Even if I then resisted for 30 more moves, the damage had already been done . . . 4 l . . .mg8 42.tt:l xb4 l:'!xb4 43.Wff6 l:'!xa4 44.l:'!d 1 l:'!c4 4 5 .l:'!d8 l:'!c8 46.l:'!xc8 .ixc8 47.�d8 �d7 48 .Wfxa5 h5 49 .�d8 mg7 50.f3 �c6 5 l .h4 li::l e6 5 2.Wfe7 tt:l f8 53.mf2 li::l e6 54.'tt> e 3 mg8 5 5 .g4 hxg4 56.fxg4 mg7 57.mf2 �h 1 5 8 .mg3 �c6 59 .Wfb4 'kt>g8 60.Wfc3 ih 1 6 l .Wfe5 ic6 62.Wff6 �h 1 63.Wfe5 �c6 64. h 5 gxh5 6 5 . gxh5 mh7 66.mg4 �d7 67.mf5 ! li::l g7t 68.'kt>g5 �e6 69 .Wfe4t li::l f5 70.Wfxb7 tt:l h6 7 l .�b8 mg7 72 .Wfd8 1 -0. 40.li)f6t 'i!lh8 4l.li)e8t f6 42.li)xc7 �xc7 43.�xf6t 'i!lg8 44.gxe6 li)xe6 45.�xe6t 'ill g7 46.g3 With equal chances . • 43 ... gxc7! Black didn't resist very well in the game, i.e. 43 . . . li::l f5 ? 44.�xf5 gxf5 45 .�a3 Wfa4 46.d6 b4 47.Wfd 1 Wfd7 48 .Wfxd4 bxa3 49.l:'!xa3 Wb5 50 .l:'!a2 l:'!e8 5 l .l:'!g2 1 -0. 44.i.a3 �xa3! 45.gxa3 c2 White has no advantage! 46.�d2 i.h2 47.ga6 cl =� 48.�xcl ixcl 49.gxd6 A draw is on the cards. Decisive Defence 8-3 1 8-29 8 8 7 7 6 6 5 5 4 4 3 3 2 • a b c d e f g h a b c d e f g h a b c d e f g h 8-32 8-30 • • 8 8 7 7 6 6 5 5 4 4 3 3 a b c d e f g h 0 • Glenn Flear Tactimania S-29 J. Ady - G. Flear S-3 1 J. Prats Rodriguez - G. Flear Lambeth 1 98 5 Port Barcares 20 1 0 Black has a spectacular defence. I found a way to resist in a difficult position. 26 �g6! 2 I ...id3! The game continuation wasn't much fun from my point of view: 26 . . . Ei:b8? 27.d5t Wb7 28 .ib6 Wa8 29 .id4 lt::l xd4 30.�xf6 Ei:be8 3 1 .'1Wxa6t Wb8 32.1'l:xe8 t E:xe8 33.h3 ltl f5 34.d6 ltl g3t 3 5 .'tt> h 2 h4 36.'1Wc4 Ei:e4 37.'1Wc7t Wa8 38 .'1Wd8t 'tt> a7 39 .'1Wxd7t 1 -0. Otherwise, 2 1 . . .1'l:xe3 ?! 22.lt::l xf8 E:xe2 23.1'l:xe2 'tt> xf8 24.Wi'xc2 Wfxc2 2 5 . 1'l:xc2 'tt> e7 seems to be worse. •.. 27.d5t tiJd4! This enables Black's queen to help out along the sixth rank, for example 28 .'1Wc5t Wb7 29.1'l:g1 would be parried by 29 . . . '1Wb6. 2S.Ld4t <±>as 29.�xg6 fxg6 The pseudo-endgame is about equal . S-30 V. Korchnoi - G. Flear Wij k aan Zee 1 987 22.tiJxfB gxm 23.Lb6 ixe2 24.ic5 tiJxO! The required resource! 25.�xe2 Not 2 5 . gxf3?? due to 25 . . . ixf3t. 25 ... ttJxe1 26.ixfB tiJd3! If 26 . . . ltlxg2 , then 27 .ixg7! is annoying. 27.ia3 d4 2S.tiJd1 c5 29.g3 Maybe 29.b3!? is better with a small edge to White. 29 ... c4 30.tiJfl ttJxflt 3 l .�xf2 c5 32.�0 �d3 33.<±>g2 �d2t 34.<±>h3 �g5 35.�aSt <±>h7 36.�e4t <±>hs 37.�eSt <±>h7 3S.Wfe4t <±>hs 39.�eSt <±>h7 40.�e4t 1/2-1/2 2S ... gcS?! My opponent pointed out the counter 28 . . . ltl g4! in the post-mortem, e.g. 29.Wfa 1 (if 29.hxg4?, Black has 29 . . . 1'l:e 1 t 30.'tt> h 2 Wff4t 3 1 .'1Wg3 Wfh6t 32 .Wi'h3 Wfxd2-+) 29 . . . Wff4! 30.hxg4 Wfxc7= . 29.Wfd4 h6 30.liJxa6 White has won a pawn. 30 ... gcl t 3 l .gd1 gc2 32.tiJb4 ge2 33.<±>fl ge4 34.�d5t <±>h7 35.tiJd3 ge3 36.ltJxe5 gxe5 37.�d3 �xd3t 3S.gxd3 b4 39.gd4 ga5 40.gxb4 gxa2 I'm not totally sure that the endgame is lost, but I couldn't find a way to save it. 4l .gf4 gb2 42J�U3 f5 43.h4 <±>g6 44.<±>e1 <±>h5 45.<±>d1 <±>g4 46.<±>cl ge2 47.b4 ge5 4S.Ei:b3 <±>xh4 49.b5 ge7 50.b6 Ei:b7 5 l .<±>d2 f4 52.<±>d3 f3 53.gxf3 <±>h3 54.<±>e4 <±>g2 55.f4 <±>xfl 56.f5 <±>g2 57.<±>d5 g6 5S.f6 h5 59.<±>e6 1-0 • S-32 G. Flear - D. Svetushkin Nimes 2008 4l.ll.'lb4! I played 4 I .Wi'xg3 ? , but was mated by 4 I . . .Wxc2t 42.b3 '1Wxa2t 43.Wb4 a5t! 0- 1 . 4I ...�f4 42.geS ltJ c4 43.tiJxc6t! bxc6 44.ge7t <±>as 45.gest And Black cannot avoid the draw. ., In the latter stages of games, when most of the pieces have been exchanged, players often have different p reoccupations than in the middlegame. They will often need, for example, to focus on the subtleties of the pawn structures, long-term piece manoeuvres, and king walks into the central arena. Indeed, with less pieces on the board, they will be aware that kings will be called upon to participate more actively in the struggle. As in the previous chapters however, one shouldn't forget to take into account tactical weaknesses, and the positive and negative aspects of both sides' pieces. If an endgame is favourable and one is thus trying to win, there are three main sources for one's inspiration: 1 . Theoretical knowledge (what one has learned from books) 2. Erudition (evaluation based on one's playing and analytic experience) 3 . Calculation (what one can deduce by analysing the position on the board) So it follows that if one doesn't know m uch about endgames, then it's a good idea to calculate well! During the p rocess of trying to work out how to proceed, a provisional conclusion to make is to decide whether one's approach will be an A or P plan of action. In other words, should one be going for Activity, Aggression or an Attack, or, on the other hand, for Patience, Preparation, Prophylaxis and Persistence. • Glenn Flear Tactimania Although the A approach is typically associated with middlegames, and the P plan with endgames, one shouldn't be too dogmatic on this point. It is however a good idea to decide if the way forward involves forcing the issue or not. Naturally, in both cases, calculation will be required to some extent and you shouldn't forget that tactical points often appear when least expected. So be ready to exploit them, in order to excel in the endgame! Here are some definitions: Endgames: Positions where each player has a maximum of one piece (not counting the king) . Pseudo-Endgames: Positions where a player has two pieces and his opponent two or less (again not counting the king) . Zugzwang: A case where the player having the move is obliged to deteriorate his own position. Opposition: A Zugzwang specific to endgames where the kings are facing off and one of them is obliged to give way. Here are three examples to demonstrate some endgame considerations. H. Zschiedrich - G. Flear Narbonne-plage 2004 Sometimes general considerations are not enough, calculation is required! 52 g4! ..• I played 5 2 . . . �g4?, but the idea of activating the king is less important than pus hing passed p a wns! After 5 3 .�c2 f4 54.�b3 l:h l 5 5 .@b2 l':h4 56.@b3 Ei: a l 57.@b2 the game was agreed drawn. Y2-Y2 The time lost with my king cost me dear! 8 7 6 5 4 53.<i>e2 3 There is no time for 5 3 . �c2 here due to 53 . . . g3 54.<i>b3 g2 . 2 • 53 J�a2t 54.<i>fl g3 55.b5 .• a b c d e f g h And only now should Black play. . . 55 <i>g4 .•. . . . and Black should win, due to his more advanced passed pawns and mating possibilities. The moral here could be: Don't get lazy. . . j ust analyse! • Excel in the Endgame! S. Zeidler - G. Flear British League 2007 The best move is . . . 8 39 ... E:a2! 7 6 5 4 3 2 • a b c d e f g h . . . which puts a stop to White's dangerous counterplay. I n the game, I played 39 . . . E:h2?? but following 40.a6! my opponent was back in the game: 40 ... E:h3t (after 40 ... b6 4 l .a7t Wxa7 42.E:xc7t Wa6 43.E:c6 White has no worries) 4 1 .W f2 gh2t 42.Wf3 gh3t Y2-Y2 . Sometimes a little common sense is necessary, and unfortunately for me, it was lacking on this occasion! 40J�bc4 E:xa5 4 I .E:xc7 E:xh4 42.E: l c4 E:xd5 With a clear advantage to Black. The moral of this tale is: Don't underestimate your opponent's counter-chances! • Glenn Flear Tactimania B. Larsen - G. Flear London 1 986 8 7 3 Prophylactic moves are commonplace in endgames. In those with rooks for instance, it's often stated that one should place one's rooks behind an opponent's passed pawns to slow them down. This is often a good strategy, but calculating the details is important! 2 59.gb8? 6 5 4 0 a b c f e d h g 8 7 Up to this point, my legendary opponent had played a fine endgame, but here he slips up. On the eighth rank the rook doesn't support, very well, the advance of his passed pawns. The precise move is 59.:gb7! and I believe that White should then win. Here is my analysis: 59 . . . g3 60.�e2 @e4 (if 60 . . . E:a2t then 6 U t>fl etc) 6 (analysis diagram) 5 4 3 2 0 I a b d c f e g h 6 l .a7! (this is only possible because the rook is on the seventh rank!) 6 l . . .:ga2t 62.�fl g2t 63.@gl �f3 64.:gf7t �g3 65 .:gg7t �f3 (if 65 . . . @h3 66.b6 Black is too slow: 66 . . . e4 67.b7! e3 68.a8 =�) 66.@h2! and Black is helpless. 59 g3 ..• (diagram) 60.g g8 8 Or 60.�e2 !l:a2t G l .@ fl �f4 62.E:f8 t which comes to the same thing. 7 60 �f4 6 I .gf8t @ g4 62.�e2 ga2t 63.�fl g2t 64.� g l c.!? g3 65.g g8t c.!?h3 66.gh8t 1/z-lfl 6 .•. 5 4 3 2 0 a b c d e f g h The white rook would have been perfect on the seventh {and in particular on g7) , from where it could support the advance of the white pawns, whilst keeping the g-pawn in check. The moral here being: General considerations are useful tools to help find ideas, but calculation is absolutely necessary for precision . • Exercises 9- 1 9-3 • 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h • a b c d e f g h The technique for winning this position is important. Do you know it? 9-2 0 9-4 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h 0 a b c d e f g h • Glenn Flear Tactimania 9- 1 G. Pieterse - G. Flear 9-3 J.M. Mourgues - G. Flear Ostend 1 987 Dieppe 2009 4o .. J:hd2t! 4t .Ld2 h2 Promotion is inevitable. 0-1 9-2 G. Flear - H. Mas Hastings 200 1 /2 4I .W/xe7t ixe7 42.a7 And the pawn will become a queen. Black needs to build a shelter for his king, whilst cutting off its counterpart. 97 .. J3e5! 98.gbs � d2 99.gdst IOO.gc8t � d3 10l .gd8t Or l O I .'it>fl �e4 1 02.�f2 �c4. 1 0 l . .. � c4 102J:k8t gc5 This technique has been associated with Lucena for the last 500 years! 0-1 1-0 9-4 D. Sellos - G. Flear Hem 1 984 White hides his king with . . . 48.f5! exf5 49.g5 . . . and after. . . 49 ... ga2 . . . delivers mate . . . so.ghst � h7 5 I .g6t � h6 s2.ghs# • � c3 Excel in the Endgame! 9-7 9-S • a b c d e f g h 0 0 •• a b c d e f g h How can White obtain excellent winning chances? What result and why? 9-6 a 9-8 b c d e f g h How can White make good progress? • a b c d e f g h How should Black continue? • Glenn Flear Tactimania 9-5 B. Kievelitz - G. Flear 9-7 G. Flear - E. Formanek Bern 1 993 Hastings 200 1 /2 Black has a distant majority, an important trump in king and pawn endgames. 36 ... � f7 37. � d3 c5! In order to prevent 'it>d4. 38.'it>e4 'it>e6 39.g5 b4 40.h4 Or if 40.axb4 cxb4 4 I .'it>d4 a3 42.bxa3 bxa3 , the last queenside pawn will be a decoy to deviate White's king. Black then wins easily, e.g. 43.<i>c3 'it>xe5 44.'it>b3 � f5 . 40. . .c4! 41. � d4 c3 0-1 36.lbxc5! Three connected passed pawns will be stronger than a piece. 36 ... bxc5 37.i.xc5t <i>d7 38.i.xa7 <i>c6 39.'it>c2 lbd7 40.b4 i.f8 41 .<i>c3 i.d6 42.a4 lb£8 43.i.e3 i.e5t 44.<i>b3 lbe6 45.b5t � c7 46.c5 i.d4 47. � c4 i.xe3 48.fxe3 lbg7 49.a5 liJf5 50.e4 liJe3t 5 1 .<i>d4 lbxg2 52.a6 liJf4 53.b6t � c6 54.a7 lbe6t 55. � e5 1-0 9-8 G. Flear - N. Giffard 9-6 G. Flear - M. Erdogdu Lille 1 986 Plovdiv 2003 68 ... \Wb7! White obtains following: an advantage with the 25.b5! 69.\Wxb7t � xb7 70J�d1 The passed pawn will be too strong after either 25 . . . bxa5? 26.bxa6 or 25 . . . axb 5 ? 26.a6 etc. Equally hopeless is 70.�b 1 if6 7 I .'it>g2 'it>c6 72.'it>f3 'it>b5 73.\t>e4 a4 74.'it>d3 a3 etc. 25 ...ic4 26.bxa6 ixa6 27.l':l:b1! A handy p i n . It's not clear that White is already winning, but the position is tough to defend. 27 ... b5 28.i.e2 � f6 29.B:cl B:aS Another try, 29 . . J'!d8 ! ? 30.Ek5 �d2 3 1 .ixb5 i.xb 5 32.�xb 5 �a2, would not solve all Black's problems, but would still be an improvement on the game continuation. 30.B:c5 e6 If 30 . . . b4? then 3 1 .�c6t. 3 1 .ixb5 ixb5 32Jhb5 :l;ks 33J�ib1! B:as 34.B:a1 White's rook is ideally placed behind the passed pawn, so the result is no longer in doubt. 34 ... � e5 35.<i>h2 <i>d5 36.<i>g3 <i>c5 37.<i>g4 f6 38.h5 B:a7 39.h6 � b5 40.f4 <±>a6 41 .B:cl <i>xa5 42.B:a1 t � b6 43.l':l:xa7 � xa7 44.e4 <i>b6 45.e5 'it>c6 46.exf6 <i>d7 47. � f3 � eS 48. � e4 1-0 • A wise choice. The endgame favours Black, as his passed pawns are already far advanced. 70 ... b3! 71 .B:d3 The rook is impotent, for example 7 1 .�d7t i.c7 or 7 1 .�xd8 b2 72.!'i:d I a4 etc. 71. ..a4 72.B:d4 i.e7 73.B:d7t � c6 74.B:xe7 b2 75.B:e6t 'it>d5 76J�e5t 'it>c4 0-1 Excel in the Endgame! 9-9 8 7 6 5 4 3 2 • a b c d e f g h a b c d e f g h 9- 1 0 0 Which move poses Black the most problems? • Glenn Flear 9-9 C. Holland - G. Flear Uppingham 1 987 I missed my chance in this example! 7 1 . ltlh5t! .• The game continued sadly with 7 l . . . ti:J d 5 ? ? 72.h7 �xf6t 73.'>�?g8 a n d Black cannot hold onto both pieces, so a draw was agreed. n.'tt> g6 Or 72.Wg8 lLl xf6t 73.Wg7 Wc6 74.h7 tLlg4t etc. n .!Llx£6 73.h7 tLlds! •.. But not 73 ... ltJ g4?? 74.Wf5 . 74.Wf7 �c3 75.Wgs .!Llf6t 76.Wg7 .!Llg4t 77.'tt> gs lLl h6t Black then brings up the king. Naturally, to convert this advantage It s necessary to know how to mate with King, Bishop and Knight against a lone king. It's in the books and I recommend that you make the effort to learn it! 9- 1 0 M. Barnes - G. Flear Derby 1 987 Tactimania 'it>b2 49. 'it>d2 'it>xa2 50. 'it>c2=) 4 1 . . . h4 42.f3 d4 43.'it>c4 d3 44. 'it>xd3 'it>xc5 4 5 . 'it>c3 'it>d5 46. 'it>b3 'it>xe5 47. 'it>xa3 'it>f4 48. 'it>b3 'it>g3! (the h-pawn is more interesting!) 49.a4 'it>xh3 50.a5 'it>g3 5 l .a6 h3 52.a7 h2 5 3.a8='W h 1 =WI (the endgame is clearly favourable for Black) 54.'Wb8t 'it>g2 5 5 .'Wd8 'Wb 1 t 56.'it>a4 'Wa2t 57.'it>b4 'Wb2t 5 8 .'it>a4 'Wc2t 59.'it>b4 'it>xf3 60.'Wf6t 'it>xg4 6 l .'Wxf7 'We4t and 0- 1 a few moves later. 40 ... h6 4 1 .f3 d4 There are similarities with the game continuation, but here, with the pawn only on h6, the result is different. On the other hand, passive defence is hopeless, e.g. 4 1 . . . 'it>b7? 42. 'it>xa3 'it>c6 43. 'it>b4 'it>b 7 44. 'it>bS 'it>b8 4 5 . a4 'it>c8 46.a5 'it>b8 47.a6 WeB 48 .c6 Wb8 49.Wb6! with a mating attack! 42. Wc4 d3 43.'it>xd3 Wxc5 44. Wc3 Wd5 45. Wb3 'tt> xe5 46.Wxa3 'tt> £4! Plausible is 46 . . . 'it>d5 47.'it>b4 f5 , bur the presence of an outside passed pawn gives White all the chances to win after 48.a3!. 47.Wb4 This endgame is far more involved than I originally imagined, and I changed my mind a number of times concerning the assessments of the various lines. I showed it to several pupils who also found some interesting ideas and I must admit that as a result I had to revise my copy! Here is a summary of what I now think, although who knows? Maybe a reader can find yet another improvement! The logical move is . . . 40.g4! .. .limiting the advance of Black's pawns. This turns out to be an important factor in pawn races which occur in a number of lines. My opponent soon went astray in the actual game: 40.g3 ? ! (this allows Black's h-pawn to advance further) 40 . . . h 5 ! 4 l .g4? (too late, whereas White could still hold with 4 1 . f3 ! d 4 42. 'it>c4 d3 43.'it>xd3 'it>xc5 44.h4 'it> d S 4 5 . f4 g4 46.'it>e3 'it> c4 47.'it>e4 'it> c 3 48.'it>e3 • After 47.'it>b3 'it>xf3 48.a4, Black has an instructive resource available, i.e. 48 . . . 'it>e4!! 49.'it>c4 'it>e5 50.'it>c5 f5 (two tempi spent by each king, but the difference is that now White no longer queens with check) 5 1 .a5 f4 52.a6 f3 53 .a7 f2 54.a8=� fl ='W and Black certainly shouldn't lose. 47 ... Wxf3 48.a4 e5 49.a5 e4 50.a6 e3 5 1 .a7 e2 52.a8='Wt White arrives first, but the struggle isn't over. 52 ... Wf2 53.'Wa7t Wfl! 54.'Wxf7t Wg2 55.'We6 Wf2 56.'Wf5t Wg2 57.'We4t wf2 Strangely enough White is unable to make any progress and the game is drawn! In fact, as he doesn't have access to the f4-square, he can't push Black's king in front of the pawn (which would be necessary in order to bring his own king any closer) . So my conclusion is that 40.g4! is best, but doesn't lead to a win . Excel in the Endgame! 9- 1 4 9- 1 1 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • a f e d c b h g • a b c d e f g h a b c d e f g h What result and why? 9- 1 2 9-1 5 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b d c f e h g 0 Find a way to win a pawn. 9- 1 3 8 7 6 5 4 3 2 • a b c d e f g h How to make progress? • Glenn Flear 9- 1 1 J. Wolfgang - G. Flear Antwerp 1 993 47... � f7! 48. � f3 � e6 49. � e4 White regains his pawn, bur the struggle is nor yet over. . . Tactimania SO.�xg3 �xh6 S l .bxcS bxcS 52.:!:1.b3 � e4 53.�b5 � d4 54.�xa5 �xc4 55.a4 �d6 56J!a8 � b4 57. � f3 c4 58.a5 � bS 59. � e3 c3 60.�c8 � b4 61 .�h8t � xaS 62J!b3 f4t 63. �xf4 �c6 0-1 4 9. . .d3! SO. �xd3 � dS White resigned. Black has the opposition and that is sufficient to win! Here is a plausible line . . . 9- 14 G. Flear - H. Hamdouchi Montpellier 2008 My opponent found a nice win. S l .g3 g6 59 ... f4! A hint for winning such 'symmetrical' positions: Black plays the same moves 'as if in a mirror' and White runs out of moves first. 60J!xf4t 52.h4 hS The king has to make a decision! 53. � e3 � cS 54. � e4 � b4 SS. � dS �xa4 56. � c4 � a3 57. � c3 a4 58. � c2 � b4 59. � b2 � c4 Both ways of capturing are insufficient. If 60.gxf4, Black continues with 60 . . . � f3. 60 ... � d3 6l .�f3 Or 6 1 .:!:1.f8 :!:!.dl t 62.�g2 e2 63.:!:1.d8t �c4 ere. 6 l . .. �d1 t 62. � g2 � d2 0-1 9- 1 5 G. Flear - E. Piankov And Black wins. Marseille 2006 9- 1 2 M. Ricci - C. Flear Cannes 2000 This forces Black to make an unpleasant decision. 32 .. J�e2! Black has to increase the pressure first! 33.�d3 �e4 34.�f3 If 34.�e3 �f8 (or maybe 34 ... g5!? 3 5 . fxg5 :!:!.xe5 36.:!:1.a l �xg5 37.:!:1.a8t �h7) 3 5 . :!:1. a l �h6 36.:!:1.a5 �xf4 37.�xf4 :!:!.xf4 38 .:!:1.xb5 :!:!.ce4 the pawn on e5 will fall. Black then has a clear advantage. 34 ...�xb4! 35.�f2 �xc3 36.�xc3 ixc3 37.�xb5 �xf4 0-1 9- 13 K. Bordi - G. Flear Nice 2000 Black activates his king with . . . 41...f4! 42.gxf4 � fS . . . thus obtaining good winning chances. 43.h5 � xf4 44.�g7 f5 45.�g6 �e3?! 4 5 . . . �e5! would have been simpler. 46.h6 �h3 47. �g2 �hS 48.a3 �h4 49.b4 g3 Or maybe 49 . . . axb4 50.axb4 cxb4 5 1 .:!:1.xb6 �g5 . • 54.h4! 54 ... �xh4 After 54 . . . mf6, White has rhe straight­ forward 5 5 .:!:1.b6t me5 56.hxg5 . ss.i.xf5t � f6 S6.i.e4 � h 1 57.�f5t � g6 58.�xg5t! 5 8 . f4 is equally possible. 58 ... � xg5 59.f4t � f6 60.ixh1 � fS 6Lid5 h4t 62. � f3 h3 63.ie4t � e6 64. � g3 b3 6S. �xh3 h2 66. � g4 1-0 Excel in the Endgame! 9- 1 6 9- 1 9 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h 9- 1 7 0 0 a b c d e f g h a b c d e f g h 9-20 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h a b c d e f g h 0 9- 1 8 0 • Glenn Flear Tactimania 9- 16 I. Martin Alvarez - G. Flear 9- 19 G. Flear - H. Sauvadet San Sebastian 2009 Chamalieres 2007 37 ... c5! 53.f7! The choice of 37 . . . b3? in the game was soon regretted . . . 38.!!b8t c±>xa5 39.f7 !!xf7 40.cxb3 cxb3 4 1 . c±>xb3 . . . and the endgame is drawn. 4 1 . . .El:f3t 42.c±>b2 c5 43.El:b7 �a4 44.l"k 7 El: b 3 t 4 5 .c±>c2 El:b5 46.�c3 a5 47.�c4 El: b l 48.El:xc5 El:cl t 49.�d4 El:xc5 50.c±>xc5 c±>xa3 5 l .�c4 Y2-Y2 . The pawn is used as a decoy to unravel the blockade. On the other hand, 5 3.c6t? fails to 53 . . . tt:Jxc6 54.f7 tLl e7t!=. 38.axb4 No better is 3 8 . f7 in view of38 . . . c3t 39.�b l �a4!. 38 ... cxb4 39.f7 r;!;a4 40.c±>cl r;!;a3 41 .1"!c8 gn t 42.r;!;d2 c3t 43.c±>e3 gxf7 53 ... ltlxf7 54.c6t r;!;ds 55.r;!;c4 A slow, but sure way to victory. White could also force the issue with 5 5 .d7 c±>e7 56.id2 a3 57.ib4t r;!;ds 5 8 . c±>e6 tLlg5t 59.r;!;e5 tLl f7t 60.r;f;f6 a2 6 1 .ia5#. 55 ...a5 56.r;!;c3 h3 57.r;!;b2 Black can do nothing. 57 ... ltlh6 58.ig5t 1-0 Black should win. 9-20 G. Flear - H. Sonntag 9- 17 G. Flear - A. Petrossian Le Touquet 1 989 Marseille 2005 26.c5! 35.ltl b5! White thus creates a passed pawn . Threatening the d6-pawn. 35 ... axb5 36.cxb5 The passed pawn couplet, supported by the king, is too powerful for the knight. 36 ... ltlc7 37.r;!;c4 ltlf8 38.b6 ltl a6 39.c±>b5 ltlb8 40.a6 ltlxa6 41.c±>xa6 ltld7 42.b7 1-0 26 ... b5 Bad would be 26 . . . bxc5? in view of 27.bxa5. Otherwise, if 26 ... axb4 27.cxb6 b3, White keeps the advantage with 2 8 .ie5 ! b2 29 .ixb2 tt:J d6 30 .ia3 tLl b7 3 l .�f3. 27.bxa5 b4 28.if4 9- 1 8 G. Flear - M. Hebden Southend 2009 White has a forced win if he continues energetically. 48.h5! r;!;e6 49.g6! hxg6 50.h6 c±>xf6 5 L.ie5t! The bishop forces the king away from the promotion square. 5 1 . .. r;!;xe5 52.h7 a4 53.h8=�t r;!;d5 54.�a8t r;!;c4 55.�a6t r;!;c5 56.�xa4 ltld2t 57.�e2 ltlc4 58.�a7t r;!;d5 59.�f7t r;!;c5 60.�f8t r;!;b5 61 .b3 �a5 62.�b8t r;!;c5 63.�e5t 1-0 • . The more direct continuation, 28.a6! b3 29.a7 b2 30.a8='W b l ='IW 3 l .if4, would be even more convincing for White. 28 ... e5 29.id2 b3 30.ic3 r;f;f7 3 Lr;f;f3 r;!;e6 32.d4!? r;!;d5 33.dxe5 fxe5 34.a6 ltlc7 35.a7 ltla8 36.r;!;e3 g6 37.r;!;d3 e4t 38.r;!;e3 ltlc7 39.ib2 ltlaS 40.ia3 ltlc7 41 .r;!;d2 r;!;c6 42.r;!;c3 ltlb5t 43.r;!;xb3 ltlxa7 44.r;!;c4 llJ b5 45.ib4 ltlc7 46.r;!;d4 r;!;b5 47.ia3 r;!;a4 48.ic1 1-0 Excel in the Endgame! 9-24 9-2 1 •• 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h 0 a b c d e f g h What result and why? 9-22 • 9-25 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h 0 a b c d e f g h What result and why? 9-23 8 7 6 5 4 3 2 0 a b c d e f g h What result? Can you find a convincing line of play? • Glenn Flear Tactimania 9-2 1 G. Flear - A. Mirzoev 9-23 G. Flear - G. Vallin Menton 2004 Montpellier 200 1 49 .. J�f5! White can win by force. The game continued with 49 ... tt:Ja8? 50 .�xd5 tt:J c7 5 1 .�h5 �f6 52. c;!{c4 c;!{c6 5 3 . b4 a6 54.�h8, when White had realistic drawing chances. 56.@xb6 tt:Jxf3 57.gxf3 @xh5 58.@xa5 @h4 59.@b4! 50.axb6 The threat is . . . ctJ d7, when by maintaining two pawns, Black would be winning comfortably. 50 ... axb6 s u;bs c;!(c6 52.c;!{b4 Or 5 2 .�b4 b 5 , and White will have to play the remainder of the game without his rook! Moving towards Black's king . . . 5 9. . .@g3 60.a5 @xf3 61 .a6 @e2 62.a7 a 63.a8='1W f2 64.'1Wg2 @e1 65.@c3 fl ='IW 66.'1Wd2# . . . in order to help with the mating net! Against a queen, a lone f- or h-pawn on the seventh rank can at times enable the defending side to draw, but not if the stronger side's king is too close. 52 ... �f4 53.@a4 !hd4t 54.�b4 @c5 Black wins. 9-24 J. Plaskett - G. Flear Hastings 1 984/5 9-22 G. Flear - A. Muir Torquay 2002 52.@f4! After the inferior move 52.@xe4? , played by me in the game, White lacks shelter for his king, and then after 5 2 . . . �a4t 53.@d5 �a5 t 54.c;!{c4 �a4t 5 5 .@b5 � a l 56.�g6t c;!{h7 57.c;!{c4 �d l ! I never looked like winning. 52 ... e3 Or if 52 . . . �a6, then 5 3 .�g6t! �xg6 54.fxg6 e3 5 5 . c;!{xe3 @xg6 56.c;!{e4 with a winning position. 53.�g6t @h7 54J�e6 White will pick up the pawn in far more favourable circumstances than in the game, and must surely win . • The win comes from a pawn breakthrough. 38.!!xc4! @xc4 39.h4! @xb4 40.g4! a5 41 .g5 1-0 White gets there first. 9-25 S. Karjakin - G. Flear Hastings 2002/3 109.!!f7t! 1-0 It's a straightforward win. 109 ... !!xf7 1 1 0.gxf7 @xf7 1 1 1 .@h5! @g7 1 1 2.@g5 c;!{f7 1 1 3.@h6 @e7 1 14.@g7 @d7 1 1 5.@f7 c;!{ds 1 16.@xe6 @es 1 17.@d6 @ds 1 1 8.e6 @es 1 1 9.e7 The pawn will promote. Excel in the Endgame! 9-26 • 9-29 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h • Can White win? a b c d e f g h What result? Any particular reason? 9-30 9-27 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h • a b c d e f g h Find the best line of play for Black. What result and why? 9-28 8 7 6 5 4 3 2 • a b c d e f g h What result and why? • Glenn Flear 9-26 G. Flear - F. Chevaldonnet 9-29 R. Weill - G. Flear Metz 1 984 Nimes 2008 It's worth remembering that if White is left with only his dark-squared bishop and an a-pawn, he cannot win if Black tucks his king in the corner. Efforts to oust the king from a8 would then only lead to stalemate. So White has to hold onto his b-pawn . 65 . .id8! bxa5 66 ..ixa5 �b5 67.b4! 48 ... �g5! With the terrible threat of 49 . . . h4t 50 �h3 Elh2 mate! The only way to avoid immediate defeat for White is to exchange rooks, bur then after. . . 49J:!e5t ltlxe5 50.'it>xf2 lLlf7! . . . the endgame is winning for Black. . . The b-pawn is defended and Black can only stand by and watch as White mops up Black's remaining pawns. 5 I .<i>g3 ltld6 52.ic2 <it> f6 5 3 .id3 g5 54.c4 �e5 55.�f3 �d4 56.ifl a4 57.a3 'i!?c3 58.'i!?e3 h4 0-1 67 ... �c6 68.�g5 �d6 69.�xh5 �d5 70.�g5 �e5 7I ..ic7t �d5 72.�f5 �c6 73 ..ia5 �d5 74.�f6 �d6 75.�f7 1-0 9-30 J. Bellon Lopez - G. Flear If Black insisted on seeing more then 75 . . . �d7 76.�f8 �c6 77.�e8 �b5 78. �d7 �c4 79.�c6 would surely be enough to convince anyone. 9-27 S. Conquest - G. Flear Sanxenxo 2003 • Graz 1 984 My choice was . . . 26 ... cxb2! However, there is a second plausible way, 26 . . . id4 27.bxc3 Elxc3 28.�e2 Ele3t 29.�d2 E1a3 30.Eib7t �f8 3 1 .Eid l Elxa2t , which is also favourable to Black. However, I still prefer the move played in the game. White found the way to victory as follows . . . 27. 'i!?x£2 E1c2t! 67.�f3! g6 68.ixd5 exd5 69.<i>g4 �xh7 70.�xg5 �g7 7l .b5 Instead, the immediate 27 . . . Eicl ? would fail in view of 28.Eie l . 28.<i>g3 E1cl Zugzwang. 7t. .. <i>f7 n.<i>h6 �f6 73.g4 1-o Black regains the rook and emerges with an extra pawn. I was then able to convert my advantage in the endgame. Another Zugzwang. Now after 73 . . . �f7 74.g5, it's all over. 9-28 A. Harley - G. Flear British League 2004 Despite the almost symmetrical pawn structure, Black's king is more active and can get at White's weakness on b2. 43.. J!xb6 44..ixb6 a4 45.�g3 .ici 46.id4 �e6 47.ic3 Otherwise, 47.�f2 �d5 48 .ic3 49. 'it>e2 �b3 comes to the same thing. 'it>c4 47 ... 'it>d5 48.<i>h4 <i>c4 49.<i>h5 �b3 50.�g6 ixb2 5 l ..ixb2 <i>xb2 52. 'it>xg7 a3 53. 'it>xh6 a2 54.g5 fxg5 55.'it>xg5 a1 =Wf 56.h4 Wfg1 t 0-1 • Tactimania 29.E1xb2 E1xh 1 30.E1b7t 'i!?f8 3 l .E1xa7 E1al 32.'i!?f2 f5 33.g3 <i>g7 34.h4 h6 35.<i>f3 'i!?f6 36.E1a8 'i!?e5 37.E1a7 'i!?f6 38.E1a8 <i>g6 39.E1a7 e5 40.Eia6t f6 4I .'i!?e3 Elg1 42.'i!?f2 E1a1 43.a4 E1a2t 44.'i!?g1 �h5! 45.E1xf6 <i>g4 46.E1g6t 'it>f3 47.E1f6 'i!?xg3 48.Eixf5 Elxa4 49.E1fl (49 .Eixe 5 ? 2"\al t) 49 ... E1xh4 50.E1f6 e4 5 I .Eig6t 'i!?f3 52.Eif6t 'i!?e2 53.<i>g2 e3 54. 'i!?g3 Elh1 55.Eie6 Elglt 56. 'i!?f4 Elfl t 57.'i!?e4 Ela1 58.'i!?f4 Ela4t 59.�g3 h5 60.Eib6 E1g4t 0-1 Excel in the Endgame! 9-3 1 ••• 9-33 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h • a b Can you find a way for Black to make progress and ultimately win? 9-32 0 c d e f g h g h What result? 9-34 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h How should White continue? 0 a b c d e f What result? • Glenn Flear 9-3 1 R. Pert - G. Flear British League 20 1 0 Black has a promising rook manoeuvre. 44 .. J�a2! 4S.ltlxh4 gd2 One of the pawns will fall, and White seems to be in trouble. 46.ltlf3 After the alternative, 46.mh5 �xd4 47.g4 �c4 48.g5t mf7, Black should win. 46... gxg2t 47.mf4 ge2 48.ltlgS ge7 49.ltlf3 ge4t SO.mg3 mfS S l .ltlh4t mgS S2.ltlf3t mf6! Zugzwang! S3.mf2 �fS S4.c6 ges SS.ltleS �e4 S6.c7 gcs S7.ltlf7 gxc7 S8.ltld6t �d3! S9.�f3 gd7 60.ltlf5 gf7 0-1 9-32 M. Hennigan - G. Flear Hastings 1 987/8 Tactimania Zvjagintsev, and published the resulting analysis that convincingly demonstrates that despite White only having rwo pawns remaining he can indeed win. 40 ... �e6 41 .�£4 ltlc8 42.�gS �f7 43.a4 aS If 43 . . . a6 44.�c5! mg? 45 .a5 mf7 46.h3 �g7 47.mf4 mf6 48.me4 �e6 49.h4, it's Zugzwang. An alternative sequence, 43 . . . ttl b6 44.a5 ttl c8 45 .h3 a6 46.�c5 mg? 4?.mf4 mf6 48.�e4 me6 49.h4 comes to the same thing. 44.�cs mg7 4S.h3 �f7 46.mh6 �f6 47.h4 �fS Or 47 . . . mf7 48.mh7 mf6 49. mg8 etc. 48.�g7 �g4 49.�£6! But not 49.mxg6? mxh4 50.mf5 mg3 5 l .�e6 mf4 5 2 .md7 �e5 5 3 .mxc8 mds 54.�b6 mc4= 49 ... �xh4 SO.�e6 gS S l .�d7 g4 S2.�xc8 White then wins! 48.f6t! White creates a passed pawn. After 48 . ttl h 5 ? ttl e2 49.ttlxg7 ttl xd4 50.f6t mf8 , as played in the game, White didn't have any advantage in the complications. 48 ... gxf6t 49.mh6 b3 SO.g7 b2 S l .ltlfSt md? Or if 5 1 . . . mf7, then 52.mh7 me6 53.g8 ='1Wt mxf5 54.\Wg6t �f4 5 5 .\Wc2 etc. S2.g8=\W b l =\W S3.\Wh7t �d8 S4.\We7t �c8 SS.ltld6t �b8 S6.\Wd8t ma7 S7.\Wc7t �a6 S8.\Wxc6t \Wb6 S9.\Wa8t \Wa7 60.\WcSt �aS 61 .\Wc3t �a4 62.\Wa1 t And wins! 9-33 Z. Krnic - G. Flear Wijk aan Zee 1 98 8 A draw was agreed a t this point, b u t it seems that my opponent underestimated his winning chances. Mark Dvoretsky took a close look at this endgame, along with Russian GM Vadim • 9-34 G. Flear - M. O'Hara Uppingham 1 988 White's winning method is instructive. 41 .�b7! �bS 42.d7 ltle6 Originally, I thought that 42 . . . ttl c6 43. me? mc5 44.d8='1W ttl xd8 4 5 .mxd8 md6, led to a draw, but I was wrong! See the next note, where all will be revealed! 43.�c8 mc4 If 43 . . . mc6 44.d8='1W ttl xd8 4 5 . �xd8 md6, the superiority of White's king makes all the difference, e.g. 46.me8 me6 47.mf8 �f6 48.mg8 h5 (if 48 . . . g5 49. �h7 h5 50.h4! then gxh4 5 1 .�h6 etc) 49.h4 me6 50.mg7 me? 5 l .f3! me6 52.f4 me? 5 3 . f5 ! gxf5 54.mh6 and White wins! 44.d8=\W ltlxd8 4S.�xd8 f5 46.£4 �d4 47.�e7 me3 48.�£6! mx£4 49.�xg6 mg4 SO.�xh6 �h4 S l .�g6 �g4 S2.h3t 1-0 Excel in the Endgame! • 9-35 9-37 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h • a • • 8 7 7 6 6 5 5 4 4 3 3 2 2 b d e f g h 9-38 8 a c How to make progress? What result and why? 9-36 b c d e f g h How should Black continue? 0 a b c d e f g h What result and why? • Glenn Flear Tactimania 9-35 P. Blatny - G. Flear 9-37 0. Foisor - G. Flear Oakham 1 988 Montpellier 2008 White's bishop dominates its counterpart. I found the right way in the game. 57.ieS! i.d8 S2 ... lbh4t! S3.c;t?g4 f3! 54.c;t?g3 The exchange of bishops after 57 . . . ixe5 5 8 . fxe5! �e6 5 9.�d3 �d5 60.�c3 �e6 6 l .�c4 transposes to the game continuation. S4 ... i>f5 SS ..ic6 �xgS S8.�d3 ie7 S9 ..ih8 ids 60.ig7 .ic7 6L.ie5 .ixeS Following 6 1 . . . id8 62 . .id6 Black's bishop is out of moves, so Black's king must cede terrain, for example 62 ... �e6 63.�c4 �d7 64.d5 etc. 62.fxe5 �e6 63.i>c4 f4 64.i>d3 i>f5 6S.dS! cxdS 66.bS! �xeS 67.b6 1-0 One of the pawns will land on the eighth rank. A good example to show that we shouldn't be too dogmatic about what constitutes a good or bad bishop! If 54.�xh4? f2 , the pawn goes all the way. With two pawns to the good, Black is now winning comfortably. 56 ..ie4 i>hS S7 ..id3 gS S8 ..ie4 �h6 S9 ..id3 �g7 60.�g4 cj.?£6 6Li.fl a6 62.i.d3 ltlg6 63.i.xg6 i>xg6 64.�xa �hs 6S.�e4 Or 65 .�g3 aS. 6S ... �h4 66.�f5 aS 0-1 9-38 A. Grischuk - G. Flear French League 2006 White can get away with capturing the b5pawn and is therefore winning! 4UhbS! �xbS 9-36 J. Laurier - G. Flear If 4 l . . .a2, then the sequence 42 . .ie6t �g7 43.E!:b7t �fG 44 . .ixa2 wins. Dortmund 1 989 42.Lbs c;t?£8 Black needs immediately. to make a passed pawn 39 ... a5! In the game, I played the imprecise 39 . . . �e6?!, and after 40.�f3 , only then did I push 40 . . . a 5 , which proved to be too late. The remaining moves were 4 l .bxa6 bxaG 42.g4! fxg4t (or 42 . . . a5 43.gxf5 t �xf5 44. tLl c3 tLlxd4t 4 5 .�e3 tLlb3 46.tLlxd5=) 43.�xg4 tLl e3t (43 . . . a5 44.f5 t �f7 45 .�f4 a4 46. tLl c3 a3 47.�e5 lLJ e3 48.tLla2=) 44.�f3 tLl fS 4 5 . � f2 aS 46.�e 1 tLl e3 47.�d2 tLl g2 48.�c3 �fS 49. �b3 �e4 50. tLl c3t �xd4 5 1 . tLlxdS �xdS 52.�a4 tLl xf4 5 3 .�xa5 Y2-Y2. 40.bxa6 bxa6 41 .�0 aS 42.g4 Alternatively, if 42.tLlc3 tLlxd4t 43.�e3 tLl c2t 44.�d2 lLJ b4, then Black wins. 42 ... fxg4t 43.i>xg4 a4 44.ltlc3 a3 4S.�f5 ltlxd4t 46.�e5 ltle2! 47.ltl a2 d4 48.�e4 ltlc3t Black is on the road to victory. • Not 42 . . . a2? , because of the check 43 . .ic4t. 43..ic4 �e7 44.�h2 i>d6 4S.�g3 �cS 46 ..idS i>d4 47.c;t?g4 h6 48.h4 �e3 49.h5 gxhSt SO.�xhS �f2 No better is SO . . . a2 S l ..ixa2 �xe4 52.c;t?xh6 � f4 53.�h5 e4 54.g4 e3 5 5 .ic4 etc. S l .�xh6 �xg2 S2.�gS �f3 S3.�f5 1-0 ¢ 0 • 0 () 0 0 0 0 l:J o • Vigorously resisting until the bitter end is the way to save many a dubious position. I n order to develop this theme, I will be combining the themes of the previous two chapters, Defensive technique and endgame play. In those cases where one is worse in a simplified position, j ust staving off the opponent's tactical tricks may not be enough. Apart fro m the evident requirement to analyse carefully whilst paying attention to detail, the defender should in my opinion be asking themselves the following question: What should the overall strategy be to save the game? There are three distinct approaches, these are: 1 . Staying passive throughout. 2 . Playing actively from the off. 3. Passive for the moment, but with the intention of going active at the right moment. • Glenn Flear Tactimania If you believe that you can hold a difficult position without changing anything very much, then simply temporizing may be the best way to defend. Why bother to undertake anything positive when, more likely than not, it would help your opponent? If, on the other hand, sitting on your hands will simply enable your opponent to make inexorable progress, then you will need to play more actively. The may mean straight away, or sometimes only after due preparation. The word 'active' , in the context of endgames, can mean several things such as 'starting a counter­ attack' , 'creating a diversion' , 'provoking a forcing continuation' or simply 'placing a queen or rook on a square from where it will be able to harass the opponent' . In the following exercises, the solution will often need a certain activity on the part of the defender, but not always! Here are some examples: G. Flear M. Chandler - London I 990 White has to react immediately. 49.a4! The passive 49.'�c3? loses to 49 . . . a5 50. rJ;>c2 b4 5 l .a4 rJ;>a I 52. rJ;>b3 rJ;>b I . 49 ... bxa4 50.�cl 0 Black is unable to win. lfz-1/z a b c d e f g h G. Flear M. Chandler - Blackpool I 98 8 Here, against the same opponent, I settled for a passive defence to save the game. 45.�f5 �xf5 46J�xf5 �ha4 If you mentally removed the rooks as well the pawns on f2 and g3, then the endgame would be drawn, as Black would not be able to oust White from h i without giving stalemate. However, it's worth knowing that the analogous situation (King, bishop and wrong rook's pawn) , with an additional pair of rooks can be won. So my defensive strategy was to avoid touching my pawns (as I didn't want to risk losing them before the exchange of rooks), as I couldn't see any way for my opponent to break down the fortress . as 0 • a b c d e f g h Until the Bitter End! 47.l3f4 l3a2 48.l3g4 i.eS 49.l3e4 i.d6 50. @f3 i.cS 5 U�e2 l3a6 52.l3c2 l3f6t 53.@g2 .ih6 54.l3e2 @g6 ss.@fl @f5 56.@g2 .id4 57.@£3 l3b6 58.@g2 l3b3 59.@h3 hS 60.@g2 Continuing to wait. Not exactly constructive, but here . . . very effective! 60 ... l3b6 61 .@£3 l3a6 62.@g2 l3a4 63.@£3 i.eS 64.@g2 l3a8 65. @f3 We6 66.l3e4 Wf5 67.l3e2 l3a4 68.Wg2 .id4 69.Wf3 .ia7 70.Wg2 Wg4 (diagram) 7I .l3e4t! I could also have continued to temporize, but this tactical shot trades rooks and leads to a clear draw. 0 71. l3xe4 72.f3t W5 73.fxe4t Wg4 74.e5 i.h8 75.e6 id6 76.e7 .ixe7 77.Whl id6 78.Wg2 ic7 79.Whl @f3 so.@gt .id6 st.wht wfl 82.g4! •. a b c d e f g h 82.'it>h2 allows 82 . . . h4, but even this is drawn after 83.'it>h l . 82 ... hxg4 Stalemate! %-lfz 82 . . . h4 83 .g5 if4 84.g6 ie5 8 5 .g7 ixg7 86.Wh2 ie5 t 87.Wh l ! is a book draw if White stays in the corner, due to the inevita­ bility of stalemate if Black gets too close. G. Flear - V. Epishin Spanish League 2008 In this example I underestimated opponent's active defence. my 57.l3e2? I should have continued with 57.E!f8 !, for example 57 . . J'!b3 5 8 J'!d8 'it> f4 59.E!xd5 We4 60.E!d6 and, in this case, Black's counterplay is insufficient. 57 l3a2t ss.wdt �hi t 59.@d2 l3a2t 60.We3 l3a3t 6 t .Wfl Wf4! 62.l3e5 l3a2t 63.Wel l3a4 64.l3xd5 We3 ..• 0 a b c d e f g h The threats of mate stop White from making any progress. 65.Wfl Wf3 66.l3f5t 'it>e4 67.l3h5 l3al t 68.@e2 l3a2t 69.@dl %-lf2 • Glenn Flear Tactimania G. Flear - G. Szitas Valras-plage 1 996 I had headed for this position imagining that I would win easily, but I hadn't foreseen my opponent's remarkable defence. 8 7 54 ... c!tk2 55.ic5 tlJal! 56.e3 'it>e6 57.ia7 'it> e5 ss.J.bst 'it>f6 59.if4 'it>e6 60.J.bs 'it>f6 6l .ia7 6 5 4 The knight stays in the corner, if need be, and protects the b3-pawn. Black's king j ust has to stop any passed pawn that White creates. 3 2 • a b c d e f g h 6l ... 'it>e6 62.J.d4 'it>d6 63.e4 fxe4 64.fxe4 'it>e6 65.J.c3 'it>d6 66.e5t 'it>e6 67.'it>d4 . . . and the king doesn't have to give way, as Black can now temporize with his knight. . . 67 ... c!lJc2t V2-V2 • Exercises 1 0- 1 1 0-4 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h 0 a b c d e f g h a b c d e f g h 1 0-5 1 0-2 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h a b c d e f g h 0 1 1 0-3 8 7 6 5 4 3 • • Glenn Flear Tactimania 10- 1 B. Sharp - G. Flear 10-4 M. Geveke - G. Flear Leicester 1 989 St Vincent 2003 59.�g5t! �xg5 Stalemate! lf2-lf2. 1 0-2 G. Flear - X. Beudaert French League 200 1 77.�f4! A great defensive tactic. Instead 77.ixg5 ? doesn't work: 77 . . . fxg5 78.�e4 ttl d2t 79.Wf5 ttl f3 80.We4 ttl h4 8 l .�e5 Wd3 82.Wf6 ttl f3 and wins. 77 ... @d3 74 ... @£4? Equally bad is 74 . . . We6? because of 7 5 . ttl d4t. The only move was 74 ... Wd5!, for example 7 5 . Wxh6 b2 76.ttl d2 Wd4 77.�g5 Wc3 78. ttl b 1 t Wc2 79.ttla3t Wb3 80.ttl b 1 Wc2 with a draw. 75.tLld2 b2 76.@xh6 The black king cannot move across to support the pawn! Or 77 . . . gxf4 78.Wxf4 ttl d6 79.g5, and White draws. 78.ic7 tLle5t 79.@g3 @e2 80.id8 With the bishop now so active, Black is unable to make any progress. 80 ... lLld7 81 .�e7 @e3 82.�d8 @e4 83.�e7 @ds 84.@h3 @d4 85.@g3 @e4 86.�d8 @e3 87.ie7 @e2 88.@g2 @e3 1/2-lfl 10-5 G. Flear - J. Gallagher 76 ... @e5 Dinard 1 986 76 . . . We3 77.ttl c4t yields the same result. 77.tLlc4t @f6 78.tLlxb2 @f7 79.tLld3 The endgame is now trivial. 79 ... @gs so.tLle5 @hs S I .@g6 @gs 82.h6 @hs S3.tLlf7t @gs s4.h7t 1-o 10-3 L. Van Wely - G. Flear French League 2002 34... tlJf5? An oversight. Nor is the other knight move 34 . . . ttl g8 ? acceptable, because of 3 5 .Eixf7. I should have played 'to keep everything in place' with 34 ... E\e6! 3 5 .Wc2 Wc7 36.Wd3 �c6 and I don't see how White can make any progress. 35.�h5! The pin ensures that White wins the exchange by force. 35 ... �xe3 36.fxe3 tLlxe3 37J3h8t @c7 38.�h7 tLld5 39.�xf7t @c6 40. @c2 a5 41 .a3 b6 42.@d3 tLl c7 43.@c4 tLl a6 44.�f6t @b7 45.�g6 tLl c7 46.@d4 tLl b5t 47.@d5 tLlc7t 4S.@d6 tLl b5t 49.@d7 tLld4 50.�g4 tLl b3 5 1 .�c4 a4 52. @d6 b5 53.�h4 @b6 54.�h8 @b7 55.�g8 1-0 • 42.c5! A nasty surprise for my opponent, especially as the pawn cannot be taken, e.g. 42. .. ttl xc5 43.l"i:d5# or 42 . . . Eixc5 43 .l"i:xd3 . 42 ... b2 43.�a2 f5 Otherwise, 43 . . . ttl e 1 t 44.�e2 ttl c2 4 5 .ib 1 ttlxe3 46.Eixb2 ttl xg4 would also probably lead to a draw after 47.l"i:c2. 44.exf5 gxf5 45.gxf5 lLlxc5 46.�xb2 @xf5 47.�b 1 t @e5 48.�h2 �cl 49.�h5t @d6 50.�h7 �fit 5 1 .@e2 1/2-lh Until the Bitter End! 1 0-9 1 0-6 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h 0 a b c d e f g h a b c d e f g h 1 0- 1 0 1 0-7 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h a b c d e f g h 0 1 0-8 8 7 6 5 4 3 2 0 Which of these would you opt for: 57.�f5 , 5 7 .<kti f5 or 57.g5t? • Glenn Flear 10-6 M. Chandler - G. Flear Bath 1 987 37.h4? The calm move 37.\t>fl ! would emphasize the strange disposition of pieces along the d-file. Black would be unable to unpin, and so would have nothing better than 37 . . . �f2t 38.Wgl �d2 allowing 39.cj{fl ! with an imminent draw by repetition. Tactimania example 57 . . . �e3 (if 57 . . . �h 1 , then 5 8 .cj{ f4 �fl t 59 .Wg3; whilst following 57 . . . �f3t 5 8 . cj{e4 �fl 59 .We3 g5 60.�b4, White should hold) 5 8 .cj{ f4 �e5 59 .�b2 etc. 57 ... g5t! 58.@e4 @g6 59.a:f3 Or 59 .�a5 �g3 etc. 59 .. J�h4! If 59 . . . �xf3 ? 60. Wxf3 cj{f7 6 1 . Wf2! cj{e6 62.cj{e2, White can use the distant opposition to make a draw. 37.. J&d1 t 38.@h2 lLlxb2 60.a:g3 f5t 6 I .@f3 f4 Now, Black unpins and has two extra pawns. Now having a protected passed pawn, Black is well on the way to victory. 39.l:'�xd1 lLlxd1 40.i.xb7 a5 4I .@g3 lLlc3 42.a3 b5 0-1 62J�g1 a:h3t 63.@f2 @f6 64.a:g2 @es 65.�g1 @e4 66.a:g2 f3 67.a:g1 @f4 0-1 This fortunate last-round victory enabled me to obtain my final GM norm. 10-9 L. Milesi - G. Flear St Affrique 2002 10-7 C. Duncan - G. Flear Hastings 1 993/4 36JH7! Instead 36.g4? turned out to be a fatal loss of time in the game: 36 . . . �f4 37.h3 b3 (now Black can get his rook behind his b-pawn) 38 .�h8 Wc5 39.�b8 �b4 40.�d8 b2 4 l .�d 1 �c4 0- 1 . 36 ... b3 37JU'8! @c? 38J�U7t @cs 39JU'8t @d? 40JU7t @d6 4I .a:b? c5 42.@g2! White isn't worse. It seems that if he has time to get his rook behind the passed pawn, then his chances of getting something out of the game increase dramatically. 5 1 .�f3! My opponent failed to save the actual game: 5 l .�b8t? Wc3 52 .�c8 �d 1 t 5 3 .Wa2 �d5 54.�h8 Wc2 5 5 .�h4 c3 56.�h2t �d2 57.�h l c4 5 8 .�g1 �d 1 59 .�g2t cj{d3 60.�g3t cj{d4 6 l .�g4t Wc5 0- 1 . 5 I ..J;h2 If 5 l . . . c3 , White reacts with 52.�f8 �h2 53 .�b8t Wc4 54.�c8 c2t 5 5 .Wb2. 52.a:g3 White is able to draw using a technique associated with Philidor. 52 ... a:hs 53.a:f3 a:as 54.a:g3 ga3 55.gg2 gh3 56.@b2 c3t 57.@c2 c4 ss.a:gs Black will be unable to escape the checks. 10-8 P. Degembe - G. Flear St Vincent 2002 1 0-10 P. Wells - G. Flear Malta 1 989 57JU5? The only move of the three that loses! Simplest is 57.g5t fxg5 t 5 8 . Wg4! (but not 5 8 .�xg5 ?? �f3t! 5 9 .Wxf3 Wxg5 60.cj{g3 g6) 58 . . . �h4t 59.cj{g3 �a4, as Black cannot do very much with a pair of g-pawns, e.g. 60.�b3 Wh5 6 l .�c3 �a1 62.�b3 g4 63.�b 5 t g5 64.�b8 �a3t 6 5 . cj{g2 g3 66.�b4 g4 67.�b8 . Otherwise, 57.cj{f5 is also possible, for • 4U�xf7t! @xf7 42.b7 One of the pawns will promote. 42 .. J:�xa7 43.b8='\W a:d? 44. @f2 l[jf6 45. '\Wc8 cj{g7 46.'1Wc3 g5 47.®g2 a:e? 48.'\Wc5 @£8 49.'1Wf5 g o so.®h2 h6 lfz-lfz Until the Bitter End! 1 0- 1 1 • 1 0- 1 4 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h • a b c d e f g h Black played 66 . . . ttJ xf3 . Was this a good choice? 1 0- 1 2 8 7 6 5 4 3 2 0 a b c d e f g h c d e f g h •• 1 0-1 3 8 7 6 5 4 3 2 • a b • Glenn Flear Tacrimania 10- 1 1 N. Pert - G. Flear 10-13 G. Flear - C. Monroy Great Yarmouth 2007 Guingamp 2008 64 ... <i>xg3! Black must capture the knight! Retreating with 64 . . . �g5 ? doesn't work: 6 5 . f7 tt:'l f8 66. tt:'l e4t �xh5 67.<i>f6 �h6 68.tt:'lg5 tt:'l d7t 69.'it>e7 tt:'le5 70.f8 =Wt with check! 65.<i>f5 <i>h4 66.<i>g6 .!iJf8t If 66 ... tt:'l xf6?, White calmly continues with 67.h6!. 67.<i>g7 <i>g5 68.h6 llJe6t 69.<i>f7 liJd8t 70.<i>g7 llJe6t 71 .<i>f7 liJd8t n.<i>e7 llJ c6t 73.<i>f8 <i>xh6 74.f7 llJe5 1/2-% 10- 1 2 B. Taddei - G. Flear French League 2008 5 1 .gc6! My opponent went astray with 5 l .� b l ?, and after 5l ... !!xg4 5 2 . f6 !!f4 5 3 . f7 h5 54.!!c5 h4 5 5 .!!h5 gxf7 56.gxh4 �b3 57.!'1h3t c3 5 8 .gh l gf2 he resigned (0- 1 ) , as Black is winning easily, e.g. 59.!'\gl !!b2t 60.'it>c l !!a2 6 l .�b l c2t 62.'it>c l !!al t etc. 5 I ...<i>c2 Following 5 l . . .gxg4 52.!'1xh6 !!f4 5 3 .gh3t �b4 54.�b2 !!xf5 5 5 .!'1g3 !!f2t 56.�b l c3 57.!'1g8 , it's a draw. Another example of Philidor's defensive technique (see also 1 0-9) . I had j ust played the thunderbolt 6 l .!!h 5 ! and my shocked opponent was unable to find the best defence. 6 1 . .. <i>xh5? Correct is 6 l . . .f3! when the following remarkable sequence seems to be best play: 62.h7 (62.!'1h2 f2 63.!'1xf2 !!h3 64.!!f6 also leads to a draw) 62 . . . f2 63 .!!h4t! (63 .h8=W? is bad, because 63 . . .fl =Wit comes with check!) 63 . . . 'it> f5 64.!!h5 t �g6 65 .!!h6t! �f7 66.!'\fGt! �g7 (A pretty series of checks where White's rook was en prise on h 5 , h4, h6 and f6 and was never captured!) 67.!'1xf2 and the endgame is drawn. 62.h7 <i>g4 63.h8='1W <i>g3 64.'1Wh1 White has good winning chances, bur I'm still nor sure if Black can draw with best play. 64 ... e5 Or 64 . . . �f2 65 .Wh2t 'it> f3 66.�d4 e5t 67.�d5 !!e2 68 .Wg l !!e3 69 .Wfl t �g4 70.'it>e6 and White continues to make progress. 65.'1Wfl ge4t 66.<i>d5 ge3 67.<i>e6 <i>h2 68.'1Wf2t <i>h3 69.<i>f5 e4 70.'1Wfl t <i>h2 7 1 .'1Wxf4t gg3 n.<i>xe4 <i>g2 73.'1Wd2t <i>h3 74.'1We2 ga3 75.<i>f4 ga4t 76.<i>f.3 ga3t 77.<i>f2 <i>h2 78.'1We5t 1-0 10-14 Y. Solodovnichenko - G. Flear 52.<i>a2! Instead, the passive try 52.!!xh6 c3 53.!'\aG, seems to be inadequate, for example 5 3 . . . !!d4 54.f6 �d2 5 5 . f7 (or 5 5 .!!c6 c2 56.g5 c l =Wt 57.gxc l �xc l 5 8 .�a2 � c2 59.�a3 !!f4 etc) 55 . . . c2 56.!'\cG c l =Wt 57.!'\xc l 'it>xc l 5 8 .�a2 !!f4 and Black wins. • Nimes 2008 66 ... .!Llxf.3! In fact this is the most convincing way to ensure a draw. 67.<i>xf.3 <i>xa6 68.h4 <i>b5! 69.h5 Or 69.'it>e3 �c4 70.'it>d2 �d4=. 52 ... c3 53. <i>a3 69... <i>c4 70.h6 <i>b3! The point becomes clear, White's king avoids slipping into a mating net. Avoiding an eventual check on h8 and at the same rime preparing 7 l . . .d2. 53 ... h5 54.gxh5 gxf5 55.h6 gf7 56.gc4 <i>d3 57.!'1g4= 7 1 .<i>e3 <i>c2 72.h7 d2 73.h8='1W d 1 ='1W lf2- l/2 Unci! the Bitter End! 1 0- 1 s •• 1 0- 1 8 8 7 6 5 4 3 2 • a b c d e f g h • a b c d e f g h a b c d e f g h a b c d e f g h Black played 42 . . . Ei:xa7. Was this wise? 1 0-1 9 1 0- 1 6 8 7 6 5 4 3 2 0 a b c d e f g h 0 Would 5 l .We4t be a good idea? 1 0-20 1 0- 1 7 8 7 6 5 4 3 2 • a b c d e f g h 0 • Glenn Flear 10- 1 5 G. Flear - I.Rausis French League 1 998 Tactimania �h7 64.�f7t �h6 65.�f8t �h7 66.�e7t �h6 1/2-1/2 10- 1 8 G. Flear - H. Happel 42 ... l3xa7! Montpellier 2006 Well j udged, as it saves the game! 43.l3xa7 �xa7 44.�c5 e5 45.�d5 �b6 46.�e6 �c5 47.�xf6 �d5 48.�g5 �e4 49.�xh5 �f3 50.�g5 �xf2 5 1 .�f5 �f3! An important move that has two functions. 52.�xe5 If 5 2 . h 5 , then 52 . . . e4 leads to a draw. 52 ... �g4 1/2-1/2 82 ... �e8! Black shouldn't allow the pawn to go any further: 82 . . . tt'l c6? 83.g6 tt'l e7 84.g7t c;i;>e8 8 5 .ib3 c;i;>d8 86. i> f7 c;i;>d7 87.ic4 i> d6 88 .ie6 1 -0 being the end of the game. 83.�g7 ltlc6 84.id5 ltle5 85.�f6 ltld7t 86.�e6 ltlf8t= 10- 1 6 I. Argandona Riveiro - G. Flear 10-19 G. Flear - P. Tregubov San Sebastian 2005 5 1 .�e4t! A good move! The game instead finished tragically for my opponent: 5 I .'.Wa3 ? ? \Wh3t 0- 1 . 5 1 ...�xe4t 52.�xe4 �g5 Or 52 . . . c3 5 3 .i>d3 c;i;> f5 54.i>xc3 c;i;>e4 5 5 .c;i;>d2 c;i;>f3 56.c;i;>e1 f5 57.c;i;>fl f4 5 8 .c;i;>e 1 c;i;>g2 5 9. i> e2 i>g 1 60.c;i;>f3 = . 53.�d4 �f4 54. �xc4 �e4 No better is 54 . . . c;i;> f3 5 5 .c;i;>d4 f5 56.c;i;>e5 = . 55.�c3 f5 56.�d2 �f3 57.�e1 �g2 58.f4! A useful resource in such positions. 58 ...�g3 59.�e2 �xf4 60.�fl With a book draw. French League 2008 60.�g4! The king is now ready to go to the f3-square if the pawn advances. In the game, 60 .ic2? turned out to be losing: 60 . . . e3 6 I .id 1 ih8 62.i>e6 c;i;>e4 63 .ic2t c;i;>f4 64.id3 d4 0- 1 , as Black would carry on with . . . i>f3 and . . . e2 etc. 60 ...ih8 After 60 . . . c;i;>e3 6 I .ia2! (switching the attack) 6 I . . .d4 62.c;i;>f5 (back again!) 62 . . . ih8 63 .id5 d3 64.ixe4 d2 65 .ic2 it's drawn . 6 I .�f4 if6 62.ia2 ie5t 63.�g4 e3 64.�8 �d3 65.ixd5 e2 66.ic4t= 10-20 G. Flear - C. Foisor 10-17 G. Flear - P. Orlov Montpellier 2008 Toulon 1 986 54 ...ig6! The plausible 54 . . . ib5, is refuted by 5 5 .c6 ixc6 56.c;i;>c4 id5 t 57.c;i;>xb4 ixa2 5 8 .c;i;>xa3 , with a winning position. 55.c6 Certainly not 5 5 .ixg6? c;i;>xg6 56. i> d3 b3! as Black gets there first. 55 ... Lc2 56.c7 b3! 57.c8=� b2 White cannot stop Black promoting on the queenside, so has to take a perpetual check. 58.�d7t �g6 59.�xe6t �xg5 60.�f6t �h5 61 .�h8t �g6 62.�g8t �h6 63.�f8t • 39.ixa6! e3 Not 39 . . . bxa6? , due to the fork 40.lt:lxc6t followed by 4 I .tt'lxd4 . 40.�fl ! ic3 After 40 . . . exf2?, the pawn isn't that danger­ ous, and so White has time to capture all the queenside pawns: 4 I .ixb7 c;i;>e6 42.tt'lxc6 ie3 43 .ia6 and White has an advantage. Otherwise, 40 . . . ixc5 4 1 .fxe3 ixb4 42.exf4 ixa5 43 .ixb7 is surely drawn. 4I .ltlxb7 ixb4 42.fxe3 ltle6 43.ltl d6 f4 44.exf4 ltlxf4 45.ic8 ixc5 46.ltle4 ib4 1/2-1/2 I n this chapter, you will be confronted with a selection of relatively difficult exercises, involving a wide mix of tactical themes. My advice is to take your time! There is no rush! Get a good feel for what is going on, then find the variations that will help you avoid traps, and ultimately, enable you to select the next move with confidence. You won't be certain i n these exercises if you are seeking something dramatic or quiet, advantageous, or only equalizing, but this is exactly the case in our own complicated struggles. Don't be put off if you find them tough. If you have understood many of the essentials of the position, you will give yourself chances to find the best move. I ndeed you may at times be able to do better than the players in the actual game! First of all, some examples to warm up the neurons! • Glenn Flear Tactimania Correct is the immediate . . . 27 ... gxf2! • a b c d e f g h G. Flear - F. Westphal Dortmund 1 98 5 Th e question could be: Black should decide between 27 . . . gxf2 , 27 . . . li:l f3 and 27 . . . �b8. Which one would you opt for? As a rule, I have given plenty of detail in the answers in order to convince you of my assessments! Less good is the flashy 27 . . . li:l f3 ? ! , in view of 28.�xf3 Wh 1 t 29.'tt> e 2 Wxg2t 30.�d3 Wxf3 3 1 .Wg7t �b8 32.Wg5 , although even so, after 32 . . . �e4t 33.�xe4 Wxe4t 34.�d2 Wg2t, Black would have some drawing chances. The choice in the game was even worse: 27 . . . 'tt> b 8? 28.li:ld4 Wh i t (or 28 . . . gxf2 29.li:lxc6t bxc6 30.Wb4t 'tt> a 8 3 l .�xf2 We5 32.Wf4 with a White advantage) 29.�e2 Wh5t 30.�el gxf2t 3 1 .'tt> x f2 li:l e4t 32.�xe4 Wh4t 33.�gl Wxe4 34.li:lxc6t bxc6 3 5 .Wxc6 Wxc6 (if 35 . . . Wxe3t 36.\t> h l We5 37.Wd7 both kings are vulnerable, but White is still better) 36.�xc6 �xe3 37.'tt> f2 �d3 38 .�c2 and I went on to win the endgame . . . l -0. 28.Wfg7t <il?bs 29.'1Wxg5 Wfgl t 30.<il?e2 .ih5t 3 1 .<ii? d2 fl =Wf 32.!txfl Wfxfl 33.'1Wf4t Wfxf4 34.exf4 ge2t When Black is on top. G. Flear - C. Adrian French League 1 997 The question in this example could be: How to escape with Black? 8 7 27 �d2t! •.. 6 The exchange ofqueens after both 27 . . . W c8 ? 5 28 .Wc6 and 27 . . . Wxb 5 t ? ! 28 .El:xb 5 , would be difficult for Black due to White's queenside majority. 4 3 28.<ii? fl Wfe4! 2 • But not 28 . . . li:l e4t? ! , as White could then get away with 29.�e3!, whereupon Black a b c d e f g h would have to accept a dodgy endgame. 29.'1Wd7 Wfxf4t 30.<il?e2 Wfe4t! Also possible was 30 . . . Wfl t 3 l .�xd2 Wf4t!. 3 1 .<ii? d l Wfg4t 32.<il?xd2 Wfd4t 33.<il?c2 Wfc4t 34.<il?b l Wfd3t 35.<ii? a2 Wfxd5t 1!2-1/2 • Exercises 1 1 -4 1 1 -1 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h • a b c d e f g h a b c d e f g h Would White be wise to capture the bishop? 1 1 -5 1 1 -2 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h • How can Black hold? Black has to choose between 23 . . . lt:l d 5 and 23 . . . ixe2 . 7 1 1 -3 '1 � 8 1 7 6 1 5 4 3 2 0 a b c d e f g h • Glenn Flear 1 1 -1 F. Sanz Alonso - G. Flear Andorra 1 984 Tactimania �g7 43.l"i:xg6t �f7 44.d8='1W iWh l t 45 .Wg3 '.Wxh3t 46.�f2 '1Wf3t 47.Wg l Wfl t 48.Wh2 Wh i t 49.�g3 iWh3t 50.�f2 Yz-Yz. 30Jhc6? 33 .. J3gS Bad for tactical reasons. Whereas, my opponent could have had a playable game after 30.1:'k l . Neither 33 . . . \Wxd7 34.l"i:f8 t , nor 33 . . . l"i:xd7 34JWe8t '1Wg8 3 5 .\Wxd? last for long. 30 .. J3e2 3 l .Wi'xd5t 'i!lhS 32.f4? Limiting the damage with 32.l"i:xh6t! is an improvement, but Black would still have good winning chances after the continuation 32 . . . gxh6 33 .WI'd4t Wl'g7 34.\Wxg?t Wxg7 3 5 .l"i:d l l"i:bb2. 34.l"i:d1 l"i:dS 35.'\West WigS 36.\We7 h6 37JM6 hS 3S.l"i:xg6! \Wxg6 39.\WxdSt 'i!lh7 40.WI'e7t Wh6 41 .\WfSt A useful move in helping defend along the first rank. 4l. .. <bh7 42.dS=Wf Wfb 1 t 43.ltlfl And White wins. 32 ... l"i:elt 33Jhe1 \Wxe1t 34.'i!lh2 \Wh4t 3S.<bg1 l"i:b1 t 0-1 1 1-4 G. Flear -W. Kaiser So, White shouldn't snatch the bishop! 1 1 -2 G. Fleac - S. Kindermann Zug 1 983 23 ...ixe2? Black would have a clear advantage after 23 . . . tt:l d 5 ! 24. tt:l xd5 l"i:xc2. 24.i.f5! A fine intermediate move. 24 ... ltlg4 Black loses material following 24 . . . '1Wd8 2 5 .exf6 ixd l 26.fxe7 Wxe7 27.tt:lxd l . Biinde 1 98 5 Penetration with . . . 26 ...\Wc2! . . . is awkward for White. The inferior 26 . . . tt:l d3 ? didn't work out well in the game: 27.Wxa6 tt:l f2t 28.l"i:xf2 ixf2 29.d6 Wd3 30.tt:le4 �e l 3 l .l"i:xe l Wfxd2 32.l"i:g l 1 -0. 27.l"i:ad1 Wfxb2 2S.f5 ixc3 29.fxg6 ixd2 30.gxh7t <bhS 3 l .l"i:xd2 Yffg7 Black has an extra piece. 1 1 -5 P. Wells - G. Flear 2S.Wi'f4 Wi'xfS Edinburgh 1 98 5 There aren't any decent alternatives. 26.WI'xf5 �hc3 27J3e1 id3 2S.\Wxg4 ixh 1 29.id2 l"i:b3 30.ixa5 g6 3 l .h3 hS 32.\Wd7 ih4 33.l"i:c1 b6 34.id2 l"i:d3 3S.if4 'i!lh7 36.\Wxa7 l"i:xd4 37.g3 idS 3S.e6 �hf4 39.e7 gxa4 40.exf8=ltlt 1-0 1 1 -3 G. Flear - J. Hjartarson Chicago 1 983 I missed the following strong move . . . 33.\We6! Indeed I completely lost the thread in the game: 33.h3? h5 34.l"i:d l Wh7 3 5 . tt:l e2 ia8 36. tt:l f4 c3 37.tt:le6 '1Wf6 38.tt:lxd8? (38.�h2! c2 39.l"i:fl ! still wins!) 3 8 ... \Wxd6 39.l"i:xd6 c2 40.tt:le6 c l =Wft 4 1 .�h2 ixg2! 42.tt:l f8t • I didn't find the pretty draw starting with . . . 26 ...WI'xf5!! I instead played 26 ... l"i:g8 ? , and lost after 27.\Wf3 tt:ld5 28.fxe6t Wxe6 29.0-0 We4 30 .ixb5 l"i:xg2t?? 3 l .Wxg2 l2J e3t 32.Wh 1 lDxfl 33 .'1Wxe4 l"i:xe4 34.ixfl E!:b4 3 5 . b3 We5 36.ic4 f5 37.l"i:a 1 l"i:b7 38 .E!:a5t � f6 39 .Wg2 1 -0. 27.W/g7t 'i!leS 2S.\WgSt 'i!ld7 29.\WxaS gxe2t! 30.'i!lxe2 WieSt White cannot escape from the perpetual check. Tricky Decisions 1 1 -9 1 1 -6 8 7 6 5 4 3 2 0 a b c d e f g h • a b c d e f g h a b c d e f g h What is the defensive idea? 1 1 -1 0 1 1 -7 8 7 6 5 3 2 0 0 a b c d e f g h Should White continue with the solid 32.�e4t or try the ambitious 32.g4? Which is best: 27.�b 5 , 27.�c8 or 27.�xc4? •• 1 1 -8 8 7 6 5 4 3 2 0 a b c d e f g h • Glenn Flear 1 1 -6 E. Prie - G. Flear Montpellier 2003 Tactimania 27 ...�c3 28.id3 ixfl.t! The attack would be alarming 28 . . . ixd3 ?! 29.liJxd3 "I.Wxc2 30.1":\bS ! . after 34J�d2! 29.�xfl. ixd3 30.cxd3 axb4 3 1 .�e4 �c2t .. .is necessary. White lost quickly in the game after 34.:!:l:xf4?? "I.Wxf4 3 5 .l":i:d2 "I.Wd6 36.'\We l l":i:de8 0- 1 . Less precise is 3 l . . .l":i:d4 32.l":i:xd4 '1Wxd4t 33 .'1We3, as White then may even have a pull. 34 . ..lil h3t Or 34 . . . 1":\xdS 3 5 .1":\xd S ! (rather than 3 5 .l":i:xf4?? l":i:xf4 36.l":i:xd5 Wf2t 37.Wh2 l":i:h4#) 35 . . . li:l h3t 36.gxh3 '1Wxe4 37.l":i:d8 etc. 32.�g1 �xb 1 t 33.�h2 �xd3 34.�g4t �g6 35.�xg6t fxg6 36.�xg6t A draw is available. 1 1 -9 G. Flear - P. lten 35.gxh3 '1Wxe4 36.tZ'lf6t! gxf6 37Jhd8 Zug 1 983 And White is okay. 29 ...�xg3t 1 1 -7 G. Flear - G. Danner Lugano 1 983 White can consolidate his advantage with . . . 30.�f2 27.ixc4! Not however 30 . . . �d6t . . . . when he has two extra pawns. 27 .. Jhb2 28.ib5 And White is already winning. Unfortunately, in the game I erred with 27.ib 5 ? and was hit with 27 . . . l":i:xd6! 28.l":i:aa 1 (or 28.l":i:xd6 l":i:e 1 t 29.<;t>h2 ie5t 30.g3 ixd6 3 I .ixd7? ixa3 32.bxa3 l":i:cl and Black is favourite) 28 . . . 1":\xd 1 t 29.l":i:xd 1 liJ b6 30.<;iJ f1 if6 3 I .l":i:d6 l":i:e6 32.l":i:xe6 fxe6 33.li:l d 1 Y2-Y2. Otherwise, the third option, 27.ic8 , is similar after 27 ... 1":\xd6 28 .1":\xd6 l":i: e 1 t 29.<;t>h2 ie5 t 30.g3 ixd6. 1 1 -8 J. Mestel - G. Flear London 1 986 27.ie2! For the attack to get anywhere, White must eliminate the main defender, which is the light-squared bishop. Instead, the game tipped in Black's favour after 27.l":i:b3? l":i:fe8 28 .1":\eb 1 '1Wc5 ?! (simply 28 . . . axb4!) 29.liJd3? (29.ih 5 ! wouldn't have been so clear) 29 . . . "1Wxc2 30.id 1 1":\e I t! 3 I .<;t>h2 l":i:xd 1 32.l":i:b8 "I.Wc7t 0- 1 . • In the game, Black went wrong and soon had to resign, i.e. 29 . . . �cl t ? 30.id 1 "I.Wxg3t 3 1 .Wd2 l":i:c6 32 .l":i:xf7t! 1 -0. 30. Wd2?, because of 30 ... �g1 t 3 1 .�fl �g3t 32.�f2 �g1 t 33.ifl �cl t 34. �d2 �xfl.t 35. �xcl �xfl t 36.�d1 �c4t 37.�c2 �fl t= 1 1-10 V. Chuchelov - G. Flear French League 2009 32.g4? This proves to be too compromising. My opponent should have settled for 32."1We4t "I.Wg6 33 ."1Wxg6t <;t>xg6 with an extra pawn, although Black would then have good compensation. 32 ...�xh3! 33.�e4t g6 34.�xc2 tZ'lf4 White has snatched a rook, but his king is impossible to defend. 35.�e4 If 3 5 . f3 , then 35 . . . "1Wg3t 36.<;t>fl (equally hopeless is 36.<;t>h 1 "I.Wxf3t 37.<;iJh2 tt:J e2) 36 . . . '1Wxf3t 37.<;t>g1 li:l e2t etc. 35 ... �xg4t 36.�h2 �h4t 37.�g1 tZ'lh3t 0-1 Tricky Decisions 1 1 -1 1 1 1 -1 4 8 7 6 5 4 3 2 0 a b c d e f g h 1 1 -1 2 0 a b c d e f g h a b c d e f g h 1 1 -1 s 8 7 6 5 4 3 2 0 a b c d e f g h a b c d e f g h • 1 1 -1 3 8 7 6 5 4 3 2 0 • Glenn Flear 1 1 - 1 1 M. Huerga Leache - G. Flear San Sebastian 2009 43.Wfe6! The game was drawn after 43.b5? Wh7! 44.g4 \Wc2t 4 5 . �g3 Wfb 1 46. ltJ f5 (if 46.\Wg8t Wxh6 47.Wfh8t Black has the handy defensive move 47 . . . Wfh7) 46 . . . \Wg 1 t V2-V2. Otherwise after 43.g4? Wh7 44.g5 \Wc2t 45 .Wg3 \We i 46.lU g4 \Wg 1 t , White's king can't escape from the checks. Tactimania id4t 29.Wh 1 Wf7 30.ic3 ixc 5 , no longer had any advantage. Alternatively, 26.\We2? is also inferior because of 26 . . . ixc5t 27.Wfl f3! . 26.. J3xd2 If 26 . . . ixc5t, White has 27.ie3!. 27.tlJe4 idS 28.Wfc3 . .. with a big advantage. 1 1 -14 G. Flear - J. Fedorowicz Chicago 1 983 43 ...Wfc2t Following 43 . . . Wxe6 44.dxe6 gxh6 4 5 . b 5 id8 46.b6, the bishop i s overloaded. 44.�h3 �h7 45.Wf5t . . . with a winning endgame. 1 1- 1 2 M. Grignon - G. Flear Narbonne-plage 20 1 0 3 1 J3fl ! The game continuation was disappointing for my opponent: 3 1 .lUxe4? Wff3 32.\Wd3 (32.\Wxf7t? \Wxf7!) 32 . . . lU xe3 33 .Ek8t Wg7 34.Ek2 Wfl t 0- 1 . Another plausible move is 3 1 .\We2!?, although then 3 I . . .\Wf3 32.E!e 1 h6!? 33 .Wfg2 Wfxg2t 34.Wxg2 E!f2t 3 5 .Wg1 E!xh2 36.lUxe4 E!a2 would offer Black reasonable drawing chances. 25J�b4? A blunder. An improvement is 2 5 .E!e2, e.g. 25 . . . if6 26.ib3 E!e8 27.ic5 lU c8 28 .ixf7 E!xe7 29 . .ixe7 ttl xe7 when the result would be in doubt. The nuance, 2 5 .E!f4 f5 26.E!b4 offers a better version of the game, as after 26 . . .�f8 (26 . . . E!e8 can be well met by 27.lUxg6! Wxg6 28.�xb6) 27.�xb6 �xe7 28 .E!d4, the resource E!d7 comes to White's rescue. 25 .. J�e8 The knight is out of squares! 26.ic5 iffi 27.a4 a5 28J3f4 f5 29.ixb6 cxb6 30.c!l)xf5 gxf5 3 1 ..!3xf5 cbg6 32.ic2 .!3e1 t 33.cbd2 ib4t 0-1 1 1- 1 5 G. Flear - J. Cooper 3 l . .. c!l)xe3 Alternatively, 3 l . . .Wfxfl t 32.\Wxfl E!xfl t 33.Wxfl lUxe3t 34.We2 lU f5 3 5 .d5 g4 36.lUxe4 Wf7 37.Wd3 would be difficult for Black. 32.Wfxf7t Wxf7 33J3xf6t cbxf6 34.c!l)xe4t Wf5 35.c!l)d6t cbe6 36.c!l)b5 a6 37.c!l)c7t cbd6 38.c!l)xa6 tl1 c4 39.c!l)c5 c!l)xa5 40.c!l) e4t cbd5 4l .c!l)xg5 I think that White should be winning here. 1 1 -13 0. Jackson - G. Flear Hastings 1 983/4 26.WO! My opponent instead opted for 26.lUe4?, but following 26 . . . E!xd3 27.ltJ xf6t ixf6 28.cxd3 • Blackpool 1 988 The modest-looking move . . . 29 ...Wfc4! . . . embarrasses White. My opponent instead continued with the natural 29 . . . E!e2? , but it proved to be ineffective: 30.E!xe2 E!xe2 3 l .�f6 Wd2? (3 l . . .�d8! 32.Wfd4 Wfxd4 33 .�xd4 �b6 with sporting chances to hold out) 32.\Wh3! 1 -0. 30 . .!3g1 If 30.Wg2 E!d5 3 l .b3, Black has a win with 3 1 . . . E!xd4!. 30...ixd4 3 l .Wfxd4 .!3h6t 32.cbg2 .!3e2t 33 . .!3xe2 Wfxe2t 34.Wffl .!3h2t And wins. Tricky Decisions 1 1 -1 6 1 1 -1 9 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h 0 •• a b c d e f g h • 1 0- 1 7 8 7 6 5 4 3 2 0 a b c d e f g h a b c d e f g h 1 1 -1 8 8 7 6 5 4 3 2 0 • Glenn Flear Tactimania 1 1- 1 6 G. Flear - J. Hickl 1 1- 1 8 M. Sandu - G. Flear Tel Aviv 1 989 Montpellier 2006 I chose the wrong square! The best bet in this sharp position is . . . 37.i>g1 ! 41 J�b7! . . . is correct. In the game, following 37.�fl ? Wxb7 38.Wc6 Wa6, the pin was bad news for White, and then the further moves 39.�g1 Wa 1 t 40.<j;Jh2 �fl 4 l .�d7t � f8 42.Wf5t �g8 enabled Black to obtain a winning position. . . . with complications that seem to be about equal, for example: 37 ...'1Wxh3 The difference here after 37 . . . �xb7 38 .Wc6, is that Black cannot count on the deadly pin that occurs in the previous note. 38.ttl7xd6t i>f8 39.\Wfl '!Wg4t 4o.<j(h2 There is nothing better than taking a perpetual check. 1 1 -17 G. Flear - A. Vajda Montpellier 2003 41 ...ttld6! 42J�c7t! i>d5 43.ic6t i>e5 44J�e7 dxc3t 45.i>xc3 gb1 46.ixd6t i>xd6 47.gxe6t i>xe6 48.ixf3 The endgame is drawn. Alternatives in the initial position are not as trustworthy: 1 ) Following 4 l .gc7t?! <j;Jb6 42.gc6t <j;Jb7 43.ie5 id5 ! , the passed f-pawn offers Black the advantage. 2) The game continued with 4 1 .cxd4 t?! 'tt> d 5! 42. <j;Jc3? (White has more practical chances with 42.ga7! �xd4! 43.ga3 f2 44.ia7t <j;Jd5) 42 ... gb 1 43.ih5 li:l xd4 44.ig3 li:l e2t 45 .<j;Jd2 li:lxg3 46.ixf3t �e5 47.ge7 li:l f5 48.ge8 gg1 49 .ie2 li:l d6 0- 1 . White can even dare capture the pawn with . . . 1 1 - 1 9 G. Flear - L. Gutman 60.'1Wxc6! London 1 987 . . . as then . . . 6 0. . .'1Wc2t 6 1 .i>e3 '!Wb3t 62.i>d4 '!Wxb4t 63.i>d5 '!Wb3t 64.i>d6 . . . yields a decisive advantage. Unfortunately, this is j ust analysis, as at the time my blunder 60.�c4?? allowed Black to turn the tables: 60 . . . gg7 6 1 . <j',lf3 W g4 t 62.�f2 ge7 63.b5 cxb5 64.Wxb5 Wxe6 6 5 . c6 f5 66.Wb2t <j;Jh7 67.g4 �e 1 t 68.<j;lf3 Wh 1 t 69.�g3 �g l t 0- 1 . Another try 60.We2, leads to complicated play: 60 . . . gg8 (60 . . . gxf4t 6 l .gxf4 Wxf4t 62.�f3 Wxh2t 63.�fl �g7 64.Wxc6 Wf4t 6 5. � g1 �xb4 is messy, but nevertheless probably drawn} 6 l .e7 ge8 62.<j;Je l Wb l t 63.� f2 Wf5 = It was so hard to find the best move at the time, especially as I had just let slip a big advantage . 48.e5! Black has roo many threats in each of the following variations: 1} 48 .Wxh3 ? �e3 49.li:lxa5 b3-+ 2) 48 .We2? ixh2 49 .�xh2 b3-+ 3) 48.li:l xa5? (the game) 48 . . . ixh2 49 .Wxh3 Wxa5 5 0.Wxh2 b3 5 1 .�e2 Wxa4 5 2 .Wd3 Wb4 5 3 .We3 Wc4 54.Wf3 Wc2t 0- 1 . 48 ...'1We3 49.ttlxa5 fxe5 Better than 49 . . . ixh2?! 50.exf6t <j;lxf6 5 1 .Wxh3 ixg3 52.Wh8t <j',lf5 5 3 .�a2, when White would have the superior position. 50.fxe5 '!We4t 5 1 .i>a2 '!Wxd5t 52.ttl b3 '!Wd7 53.'1Wxg1 '!Wxa4t 54.<j(b 1 '!Wxb3 55.'1Wd4 With a balanced endgame . • Tricky Decisions 1 1 -22 1 1 -20 8 7 6 5 4 3 2 0 a b c d e f g h a b c d e f g h 0 a b c d e f g h 1 1 -2 1 • • Glenn Flear 1 1 -20 G. Flear - A. Martidis Heraklion 1 984 22.h3!! With so many pieces already in the thick of battle, it's surprising that this modest pawn move is correct. 22 ....ih5 23 ..ixa2�! Even stronger is 23.g4! Elxe 1 t 24.Eixe 1 \Wb2 2 5 .i.xc6. Tactimania Wxg4 45 .h3t Wh5 46.Eixh6t Wxh6 47.i.f8t Wg6 48.Eig7t Wh6 49.!!xd7t Wg6 so.Eig7t <;t>h6 5 I .Eic7t Wg6= and all that . . . is basically forced! Alternatively, 36.E\f6t \Wxf6 37.Eixf6t Wxf6 38 .�xc5t Wf5 39 .'1Wb 1 Elee2, wouldn't give Black any problems. 36 .. J'!e2 37.'1Wb 1 t \We4 38.l:!f6t c;!.>h? 39.l:!t7t c;!.>gs 4o.!!f8t c;!.>h? 41.!!1t7t c;t.>gG 42.!!f6t c;!.>h?= 23 .. J�xd3 24.g4! ltl d4! 1 1 -22 D. Anderton - G. Flear 24 . . . Eixe l t? 2 5 .l:!xe 1 j ust suits White. British League 2006 2s. c;t.>n !!dd2� White is certainly better after 25 . . . Eixh3, but Black could retain hope, e.g. 26J'!xe2 tt:l xe2 27.Eic4 i.xg4 (similarly with 27 . . . i.g6 2 8 .l2J d5 h5 29.Eic8t 'it>h7 30.'it>xe2) 28.E\xg4 l2J c3 29.i.c4. 26.l:!xe2 l2Jxe2 27.l:!e1 .ig6 28 .ic4! 1-0 • 1 1 -2 1 P. Large - G. Flear Southport 1 983 35 \Wxe6! .•. I played 35 . . . dxe6? which should lose: 36.\Wc7?? (missing a win with 36.\Wb 1 ! \We4 37.Eie 1 !) 36 . . . \Wb7 37.\WaS Elxg2! 3 8 .'1Wc3 Elg4 39.\Wf6t <;t>h7 40.h3 Elh4 4 l .Wg1 e5 42.\Wf7t '1Wxf7 43.Eixf7t <;t>g6 44.!! 1 f6t <;t>hs 45 .Eih7 i.xh3 46.i.xc5 l:!c4 47.Eifxh6t Wg4 48 .ie3 Elb8 49.1'!xh3 l:!b3 50.Wh2 Elc2t 0- 1 . The final way to capture the pawn, 3 5 . . . Eixe6? , isn't great: 36.\Wd8 Elxg2 37.\Wxc8 Eld2 3 8 .\Wg8t <;t>hs 39.'1Wf7t Elg6 40.i.xc5! with advantage. The bishop is taboo, and the endgame will be difficult to hold a piece down. Finally, 3 5 . . . \Wd2?! 36.Eig1 \Wb4 (36 . . . dxe6? 37.\Wc6) 37.\Wxb4 cxb4 38.e7, yields the better game for White. 36.h3! Instead, 36.'1Wb 1 \We4 37.'1Wa 1 \Wd4 38 .\Wb 1 \Wd2 39.!!3f2 Ele2 40.Eif6t seems to be equal. Continuing further, the variation leads to an aesthetic conclusion, i.e. 40 . . . <;t>h7 4 1 .Eif7t Wg6 42.!! 1 f6t �h5 43 .\Wfl Elcl 44.g4t • 26.g3! My opponent played 26.l2Jh6t?, but he didn't obtain any compensation for his pawn after 26 . . . \Wxh6 27.Eixd4 \Wg5 28 .\Wd3 Elxd4 29.\Wxd4 a6. Even worse, 26.Eixd4? Elxd4 27.\Wxd4? , loses on the spot to 27 . . . Eie l t . 26 ... gelt! 26 ... l2J f3t leads to a draw, e.g. 27.<;t>g2 \Wxc4 28 .Eixd8 l2J h4t 29.<;t>h2 l2J f3t 30.�g2 l2J h4t=. 27.gxe 1 ! Instead, 27.Wh2? i s refuted b y 2 7 . . . Eixd 1 28.Eixd I b 5 ! . 27 ... llJ f3t White would obtain a strong initiative after 27 . . . \Wxd2?! 28 .Eie7. 28.c;!.>h1 '!Wxd2 29.l:!e3 gd4! The retreat 29 . . . l2J g5 ? is bad because of 30.\Wf4 with an attack. Nor is 29 . . . \Wd 1 t?! 30.<;t>g2 l2J e 1 t satisfactory, because White would then have 3 I .Eixe I ! \W xe I 32.tt:lh6t Wg7 33.\Wxf7t <;t>xh6 34.\Wf4t <;t>g7 3 5 .\Wc7t Wh6 36.\Wxd8 with all the chances. 30.lLlh6t! c;!.>hs! 3 1 .gest c;!.>g? 32.\Wxt7t c;!.>xh6 33.'1Wxf3 Or 33.\Wf8t Wg5 34.<;t>g2 \Wd l 3 5 .\Wxf3 = . 33...\Wdl t 34.\Wxd1 gxd1 t 35.c;!.>g2 gd7= As we approach the end of the book, it's time for a chapter with experienced players in mind. In hard-fought encounters, when play becomes m urky, we are often confronted with situations where it is impossible to see as much as we would like. Nevertheless, in our own games, whatever the difficulty, we still have to make our next move. You will, as usual, be asked to maximize the chances for the side whose turn it is, but here to j usti fy your decision, you will probably have to delve even deeper into the labyrinth of variations. As in the real world, even if you think that you have found the key move, it will at times be j ust one step along the long and winding road towards an unknown destination! Later, i n the solutions, you will be able to see how close your line of reasoning and calculations were to mine. These relatively tougher exercises are ideal for training purposes, and you may find that comparing your efforts with those of some friends will enable you to get closer to the truth of what is really going on. You can, if you like, also test yourself i n a more concrete manner than in the previous chapters. In the solutions you will notice that I have included a point-scoring system. This is roughly based on the principle that each move in the variations that earns a ' ! ' is worth a point. So scribble down plenty of variations, and then compare them with those in the solutions, as you will increase your chances of a good score! The maximum number for each exercise is indicated at the beginning of each solution . There are, in total , 78 points to be scored: GM perfo r m a nce I M perfo r m a nce I nternati o n a l player Tou r n a ment player C l u b player Apprentice Beg i n ner 60 points or more 50 to 59 40 to 49 30 to 3 9 2 0 to 2 9 1 0 to 1 9 9 o r less As a general rule, an effective way of improving your playing level is to analyse complicated positions and try to find the best continuation. If you do this regularly (without an analysis engine!) you will soon notice the difference in your over-the-board calculating ability. • Chess is not an Easy Game Here is an example to illustrate the point-scoring system. G. Flear M. Illescas Cordoba - Plovdiv 2003 8 7 (7 points) The total for this 'exercise' . 6 35 .. .'�f7! 5 4 3 2 0 a b c d e f g h ( 1 ) As there is an exclamation mark, this earns a point. The game finished peacefully with 35 . . . 'it>g8 36.'\We8t 'tt> g7 37.'1We7t 'it>g8 Yz-Yz. My opponent had very little time remaining and the match situation permitted him to settle for a draw. In the post-mortem, we were able to work out how Black could play for more. 36.'�e5t Or 36.'\We2 ltJ e4!, ( 1 ) Seeing this move would enable you to score a second point! 36 ...'�£6 37.'�'d5 ttl e4! ( 1 ) Another ' ! ' , that makes three. 38.'�d7t �f7! 8 ( 1 ) A fourth point. 39.�d4t 7 6 (diagram) 5 4 39 ... �h6! ( 1 ) A fifth point! 3 40.�e3t g5! 2 • ( 1 ) A sixth point! a b c d e f g h 4 l .�gl ttlxflt 42.�g2 d l =� 43.�xdl ttlxdl 44.�d4 �d5t! The last one may seem deep into the game, but the final '!' would still earn you a seventh point! So this introductory example could (if it were a real exercise) have given you a maximum of seven points. There is no obligation to bother with scoring, you have the choice, but it may help you to be even more focused on your search for 'tactical points'! • Exercises 1 2-3 1 2- 1 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h 1 2-2 0 a b c d e f g h c d e f g h •• 1 2-4 8 7 7 6 6 5 5 4 • 3 3 2 2 a b c d e f g h 0 1 a b • Glenn Flear Tactimania 12-1 M. Lomineishvili - G. Flear 1 2-3 G. Flear - W. Watson Tunis 2000 Hastings 1 984/5 (4 points) 36J�d7t! ( 1 ) The game ended with 36J:%h7? 1"1.f8 37.1"1.d7t @e8 38.1"1.e7t ci>d8 39.1"1.d7t @e8 40.1"1.c7 @d8 Yz-Yz. Remarkably, despite lacking a rook, White can play for more. 36 ... We8 37J�h7! ( 1 ) 37 .. J'Us 37 . . . 1"1.c6 loses to 38.1"1.c7! ( 1 ) . 38.d7t Wd8 39.dxc8='1Wt Wxc8 Material is back to level, but White has the initiative. 40,ga7! ( 1 ) 40 ... c2 Mter 40 . . . ci>b8 4 1 .1"1.a2, Black has even less chances than in the main line. (2 points) 26.tlJd5! ( 1 ) 26 ...\Wds 27.tLlxc6 tLlxc6 28Jhc6 tLlc5 29,gc8! ( 1 ) White is better i n all lines. 29 ...\Was Mter 29 . . . \Wxc8 30.liJe7t @f8 3 l . liJ xc8 liJ xb3, White emerges with an extra pawn following 32.liJxd6 (or even 32.�xa6 �b2 33.tt:lxd6 ixa3 34.tt:lxe8 @xe8) 32 . . . �b2 33.tt:lxe8 @xe8 34.a4 and thus has excellent winning chances. 30.gxe8t Wh7 3 l .gbb8 '!Wxa3 32.ie3 Two rooks and a bishop are too much for a queen to handle. 4l .ga1 go 42J�k1 gc3 32 ... tiJd7 33,gb7 tLl e5 34.f4 tLlg4 35,gxf7 '!Wa2 It seems that White has good winning chances, for example: The capture 3 5 . . . tt:lxe3 invites 36. liJ f6t ci>h6 37.1"1.h8t �xh8 38.1"1.h7#. 43.We7 36.tiJf6t tLlxf6 37.gee7 tlJg4 38.gxg7t Wh8 39.id2 '!Wa1 Otherwise, 43.@d6 @d8 44.e6 ci>e8 45 .d5 g5 46.@e5 and 43.d5 @d8 (43 ... g5 44.@e7!) 44.d6 are also promising. 43 ... gc7t 44. We8 gc3 45.d5 gc5 46.e6 We? 47.Wf8 gxd5 48,gxc2t Wd6 49.e7 gf5t so. ci>es ges 5 I .gd2t We6 52.ci>ds Wf7 53.gf2t Wg7 54.e8='1W Or 39 . . .\Wxd2 40.1"1.h7t ci>g8 4 l .ic4t ci>f8 42.ghf7t @g8 43.1"1.e8#. 4o.gh7t ci>gs 4I .geg7t ci>£8 42.gf7t 1-0 1 2-4 M. Kazhgaleyev - G. Flear French League 200 1 And White wins. (5 points) 64.ga3t! ( 1 ) 1 2-2 G. Flear - J. Burnett Torquay 1 982 ( 3 points) 38 ... tLlxdS! ( 1 ) Black seizes the initiative. 39.tLlxd6t! ( 1 ) The best defence. Much worse are both 39.exd5 ? e4 and 39.cxd5 ? �xb5 40.1"1.xb5 1"1.xb5 4 1 .\Wc4? liJ c7. 39 ...'1Wxd6 40.cxd5 gxb2 4l .'!Wxb2 c4! ( 1 ) 42.ie2 Not 42.�xc4?? WeS t . 42 ... tLl c7 1/2-1/2 Black could perhaps have tried for more with 42 . . . �e7!? 43. @fl \Wxa3 . • White has to be precise, for example 64.1"1.a 1 g4 65 .gg7 id3 66.1"1.xg4 fl =Wf 67.1"1.xfl �xfl is only drawn. 64 ... Wf4 65J�f7t! ( 1 ) 65 ... £5 66,ga1! ( 1 ) The game finished with 66.1"1.xf5 t ? ci>xf5 Yz-Yz, as 67.1"1.f3t @e4 68.1"1.xf2 g4 offers no winning chances. 66 ... g4 67,gd1! ( 1 ) 67 ... g3 68,gd5! ( 1 ) 68 ... g2 69.gdxf5t We3 Other moves are no better, e.g. 69 . . . ci>e4 70.1"1.f4t @e5 7 1 .1"1.xf2 g l =\W 72.1"1.e7# or 69 . . . ci>g4 70.1"1.xf2 g 1 =Wf 7 1 .1"1.g7t. 70J3e5t Wd3 7l .gf3t Mate in four. � \lol " . · ··""' ltol ",, ... Chess is not an Easy Game 1 2-7 1 2-5 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h a b c d e f g h a b c d e f g h 1 2-8 1 2-6 0 0 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g h 0 • Glenn Flear 1 2-5 G. Flear - D. Leygue Creon 200 1 (4 points) 26 . .!Llc3! ( 1 ) White brings the last piece into play and can count on some advantage. On the other hand, after 26.e8='Wt?! lt:l xe8 27.l'!xe8t l:!xe8 28 .ixe8 a6, it's not clear who is better. 26 ... a6 27 . .!Lle4! ( I ) Trading o ff Black's knight. Tactimania The other tries are no better: 45 . . . g5 ? (too weakening for Black's king) 46.fxg5 f4 is met with 47.'Wg4; whilst after 45 . . . a3 (too slow) 46.lt:lxf5 'Wxg2t 47.'Wxg2 ixg2 48.lt:ld4 only White can have serious winning aspirations. 46 . .!Llxc4 Wfe2 47.Wfxg2 Wfxc4 48.Wfxa8 Wfxf4t= 1 2-7 A. Antunes - G. Flear Pau 1 98 8 (3 points) 2 l .g4! ( 1 ) 27 ....!Llxe4 28Jhe4 .id4t If 28 . . . axb5 29.e8 ='Wt l:!xe8 30.l'!xe8t if8 , White wins by continuing with 3 1 .l:!a 1 ! ( 1 ) 3 l . . .�g7 (or 3 l . . . f5 32.:1!aa8 l:!f6 33.d6) 32.:1!aa8 as the bishop is lost. 29J�dxd4! ( 1 ) 29 ... cxd4 30.e8=Wft �xeS 3 l .�xe8t @g? 32.ic4 b5 33.ia2 1-0 1 2-6 C. Carton - G. Flear French League 2002 (4 points) White has to react immediately. 2 l ..JUd8 22.gxf5 �d1 23.�xd1 �xd1 24.Wfa8t @f7 25.fxe6t @e? 26.@xe3! ( 1 ) 26.'Wg8! ( 1 ) comes to the same thing, and is also worth a point. However, not 26. i>xd 1 ? in view of 26 . . . fl ='Wt 27.lt:le l if2 when Black is winning: 28 .'We4 'Wxe 1 t 29 .'\Wxe 1 ixe 1 30.�xe l i>xe6 3 1 . i>e2 �xe5 etc. 26 ... fl =Wf 27.Wfg8 �e1 t 28.@f4! ( 1 ) 1-0 42.c6! ( 1 ) The initiative i s all important. The game ended as follows: 42.cxd 5 ? ixd5 43.:1!xd7 (best would have been 43 .:1!b2 'We 1 with only a slight edge for Black) 43 . . . 'Wd2 44.'Wg3 'Wxg2t! 4 5 .'Wxg2 ixg2 46.\t>xg2 a3 47.lt:l xf5 a2 48.:gd 1 a 1 ='1W 49.:gxa 1 :gxa 1 50.c6 :ge l 5 I . lLl e7 g6 52.i>f3 �g7 5 3 . f5 g5 54.�e4 :gel t 0- 1 . 42 ... dxc4! ( 1 ) The weaker 42 . . . dxc6? even loses, e.g. 43 .'Wb2 :gg8 44.lt:l e8. 43.c7! ( 1 ) The complications are not at all clear, but instead, following the inferior 43.cxd7?, the pawn would be rapidly lost after 43 . . . :gd8 etc. 43 ...id5 If 43 . . . c3 , matters seem to be balanced: 44.:gb8 Wxc7 4 5 . :gxa8 c2 46.:gc8 c l ='W 47.'\Wxc l 'Wxd6=. 44.�b5 Wd2 45.Wfg3! ( 1 ) Otherwise, 4 5 . :gxd5 'Wxd5 46.c8='W :gxc8 47.lt:lxc8 'Wd2 favours Black. 45 ...ixg2 • 1 2-8 G. Flear - S. Garza Marco Spanish League 2006 (4 points) 42.g6! ( 1 ) 44J�h5!! (2) 42 ... hxg6 43.�6d5t @c6 Two points for this excellent shot! 44 .. J3f2 The desperate counter 44 . . . :ggl t 4 5 .i>b2 :gg2t 46.�a3 ib 1 is met by 47.b4! ( 1 ) . 45.h7 � f8 46.h8=Wf �xh8 47.�xh8 1-0 Chess is not an Easy Game 1 2-9 1 2- 1 1 8 8 7 7 6 6 5 5 4 4 3 3 • a b c d e f g h • a b c d e f g h 1 2- 1 0 0 • Glenn Flear 1 2-9 M. Aguettaz - G. Flear French League 2009 ( 5 points) 39 ...WI'xg3t!! (2) Two points for this surprise! Black thus avoids defeat and even has chances to be better. After 39 . . . :!:%xg6? 40.fxg6 Wxg6 4 1 .hxg5 '1Wd6 42.:!:%ef2, White's pressure is too strong. 40.WI'xg3 ltlxg3 4I .l:%xe8 ltlxfl 42.ltle7! ( 1 ) 42 ... ltle3t Which square for the king? 43.<ii> h 1 Best seems t o b e 43.Wf2! ( 1 ) 43 . . . lt:J g4t 44.Wg3 l:%f7 4 5 .:!:%h8t Wg7 46.:!:%xh5 l:%xe7 47.:!:%xg5 t Wf6 48.:!:%xg4 Wxf5 with equality. If 43.Wf3 liJ xf5 44. lt:J g8t Wg7 4 5 . lt:Jxf6 liJ xh4t 46.Wf2 't!?xf6 47.:!:%b8, the ending is complicated, but I prefer Black, for example after the further moves 47 . . . 4J f5 48.:!:%xb7 liJxd4 49.l:%a7 h4 50.:!:%xa5 g4 5 1 .l:%a8 ttJ f5 . 43 .. JH'7! ( I ) 44.f6 Or 44.4Jxc6 liJ xf5 4 5 . 4J d8 l:%d7 46.hxg5 t Wxg5 with a black advantage. Tactimania 18 ...�b4 The alternatives 1 8 . . . fxe6? 1 9 .:!:%xe6t ie7 20.ig5 and 1 8 . . . ie7 1 9 .'1Wc6t! Wf8 20.axb3 '.Wb4 are not comfortable for Black. 19.axb3! ( 1 ) 19 ... ixe1 20.'Wc6t! ( 1 ) 20 ... <it>f8 2 I .i.e3 WId6? Hopeless. Instead, 2 1 . . .'1We4? isn't playable either, for example 22.ic5t 't!?g8 23.exf7t 't!?xf7 24.'1Wxc7t We8 25 .'1Wxg7. The best chance is 2 1 . . .'1Wf6! ( 1 ) , e.g. 22.ic5t Wg8 23.:!:%xe l fxe6 24.:!:%xe6 '!fif7 (24 . . . Wf4 2 5 . 4J e3 with plenty of play for White) 2 5 .l:%e7 '!fif6 26.'1Wxc7 l:%e8 27.l:%d7 if7 and Black can perhaps hold out. 22.�c5 �b4 23.Ld6t �xd6 24.exf7 hS 25Jha6 hxg4 26.hxg4 b4 27.ltle3 ixf7 28J;as ges 29.ltlf5 .ih2t 30.<ii> g2 gxa8 3 1 .'1Wxa8t �e8 32.'1Wd8 1-0 1 2- 1 1 G. Flear - F. Libiszewski Marseille 2005 (4 points) 20 ...ixh3!! (2) 44 gxh4 .•. Better than 44 . . . g4?! 45 .:!:%h8t l:%h7= . After 44 . . . gxh4, my opponent resigned somewhat prematurely but, even so, analysis demonstrates that Black is much better: 4 5 . ttJ xc6 (or 4 5 . ttJ g8t?! Wh7 46.:!:%xe3 Wxg8 47.l:%e8t Wh7 48. 't!? h2 Wg6 49.'t!?h3 l:%xf6-+) 45 ... bxc6 (also possible is 45 ... 4J g4 46.4Jd8 l:%xf6 47.l:%e6 l:%xe6 48.liJxe6 ttJ e3 etc.) 46.:!:%xe3 l:%xf6 47.Wg2 (or 47.l:%e5 l:%f4 48.:!:%e6t Wg5 49.:!:%xc6 l:%xd4 50.l:%c5 Wg4) 47 . . . :!:%f4 48.:!:%e6t Wg5 49.:!:%xc6 l:%xd4 and Black should win . Demolishing White's defences. 2 l .gxh3 �eS! ( 1 ) With multiple threats. 22.hl7t If 22.�c3 , then following 22 . . . :!:%ac8 23.'!fif2 (or 23 .�xh7t Wh8 24.�xe5 (24.'!fif2 Wxf2t 2 5 .'t!?xf2 .ixc3 26 . .if5 .ixa l 27 . .ixc8 .id4t) 24 ... :!:%xc2 2 5 .ixc2 Wg5t etc.) 23 ... '\Wxflt 24. 't!? xf2 l:%xc3 White would have to accept a long and unpleasant defence. 22 ... <it>h8 23.i.e4 i.xa1 24Jixa1 f5! ( 1 ) 2S ..if3 1 2-10 A. Shirov - G. Flear 2S ...'!Wd4t 26.<it>g2 'Wxa1 27.'Wd3 British League 2005 (4 points) 18.e6! ( 1 ) A fine Zwischenzug. The routine option, 1 8 .axb3 ?! �b4 1 9.�e3 '.Wd5 , isn't particularly dangerous, because after 20.'1Wxd5 l:%xd5 2 1 .:!:%ec l 0-0 22.:!:%xc7 a5, Black has the bishop pair as compensation for the pawn . • 25 ..ixf5 loses to 25 . . . Wg3t 26.Wh l '.Wf3t. Or 27 . .ic3 l:%ac8. 27 gf6 28.�h5 gds 29.�g5 '!Wxa2t 30.<ii> fl 'Wa1 t 3 I .<it>g2 'Wb2t 32.<it>fl gdd6 33.Lf6 'Wxf6 34.if3 'WeS 3S.'Wc4 bS 36.'Wc5 <ii> h7 37.h4 ge6 38.'Wfl 'Wa1 t 39.<it>g2 gg6t 4o.<ii> h3 Wc3 0-1 .•• Chess is not an Easy Game •• 1 2- 1 2 • 1 2-1 4 8 8 7 7 6 6 5 5 4 4 3 3 2 2 • a b c d e f g h a b c d e f g h • a b c d e f g h 1 2-1 3 • • Glenn Flear Tactimania 12-14 H. Hamdouchi - G. Flear 12- 1 2 G. Flear - J.P. Boudre St Affr ique 2007 St Affrique 2009 (6 points) (4 points) 37... .!Llxe4t!! (2) 40 �g2t!! (2) The game finished with 37 . . . lt:l h 1 t ? 38.mg1 lt:l f4 39 .!%a8 l:%xg2t 40.mxh 1 lt:l xd5 4 1 .!%xe8 lt:l f4 42.lt:ld5 1 -0. 38.fxe4 .!Llf4! ( 1 ) O r similarly 3 8 . . . !%xg2t 39.mfl (39.mxg2?! lt:l f4t 40.mf2 lt:l xd5 4 l . lLl xd5 �h5 seems dangerous for White) 39 . . . lt:l f4, which also merits one point ( 1 ) . An astonishing move! I only had a couple of minutes on the clock, so had to take a calculated risk. Fortunately the variations hold together for Black. The only half-decent alternative would be 40 . . . l:%xg6!? 4 1 .�xg6 ig 1 t! 42 .�xg 1 (certainly not 42.@xg 1 ?? l:%g8) 42 . . . !%g8 43.�f2, with a small advantage for White. If you suggested this line instead of the game continuation, it's worth a point. 4 l .�xg2 a:xg6t! ( 1 ) Incorrect is 4 1 . . .lt:lxf4t? 42.mf3 lt:l xg6 43.ig3, as White then has a big advantage. ..• 39J3a8 a:xg2t 40.�fl Not 40.m e 1 l:%g1 t 4 l .md2?, because of 4 1 . . .!% d 1 t! ( 1 ) 42.@xd 1 �h5 t . 40 .!Llxd5 4U�xe8 .!Ll e3t 42.�e1 lt:l c2t 43.�d1 .!Lle3t 44.�e1 .•. With a repetition. Note that 44. me l ? wouldn't be wise in view of 44 . . . !%g1 t 45 .md2 lt:l c4t. 1 2- 1 3 T. Ringoir - G. Flear Chamalit:res 2008 (4 points) 1 5 ...J.g4!! (2) The attack is worth a piece. 16.hxg4 hxg4 17.�g3 Or 1 7.�f4 i.d6! ( 1 ) 1 8 .�g5 ( 1 8 .�xd4 �h5 1 9. mfl lLl c6 with another powerful attack) 1 s . . . �h? 1 9 .f4 gxf3 2o.mf2 �h2 2 LlLl d2 fxg2 22.l:%g 1 i.f4 2 3 . lt:l f3 i.xg5 24.lt:l xh2 i.xc l 2 5 .l:%axc l l:%xh2. 17... .!Llf5 1 8.�e5 Otherwise, 1 8 .�c7 is refuted in style by 1 8 . . . �h5! ( 1 ) , for example 1 9 .�xc5t mg8 20.mf1 �h 1 t 2 1 .me2 l:%e8t 22.ie3 �xg2 23.md 1 lt:l xe3t 24. fxe3 �f3t 2 5 . @ c l l:%h l . 18 �h5 19.�fl .!Lle3t ..• Prettier is 1 9 . . . i.d6 20.�xd5 �h i t 2 1 .me2 lt:l g3t with a forced mate. 20.a:xe3 dxe3 2 1 .�xh5 a:xhs 22 ..L:e3 d4 23 .if4 a:hlt 24.�e2 B:e8t 25.�d2 B:he1 26.J.e3 dxe3t 27.fxe3 B:8xe3 28.�c3 a:3e2 29.�c4 J.b4 0-1 • • 42.�f3 Not 42.�xg6?? due to 42 . . . lt:lxf4t. 42 J.c6t! ( 1 ) 43. .!Ll e4 a:cg8 44.'Wxd6 ..• If 44.ig5 , Black has to continue with 44 . . . !%xg5! ( 1 ) (44 . . . hxg5 ? 45 .�xd6) 4 5 . fxg5 l:%xg5 46.'�xd6 !%g3 t = . 44 Elg3t! ( 1 ) 45.i.xg3 Elxg3t 46.�e2 •.. .!Llxf4t 47.�d2 a:g2t Simplification with 47 . . . ie3t ? 48.mc3 ic5t 49.lt:lxg3 isn't possible due to White's passed pawns. 48.�d1 a:g1t 49.�d2 B:g2t 50.�d1 IJl-1/2 Chess is not an Easy Game 1 2-1 6 1 2- 1 s 8 7 6 5 4 3 2 a b c d e f g h In my calculations at the time, I couldn't work out how to react if Black plays 23 �xh2. Can you? • a b c d e f g h a b c d e f g h 1 2-1 7 .•• I continued with 69.i>g3. Black then has two tempting moves: 69 . . . 2'hd4 and 69 . . g5. Which is best? . • Glenn Flear Tactimania 1 2- 1 5 G. Flear - J. Aagaard 12-17 G. Flear - G. Andruet Athens 1 989 Great Yarmouth 2007 (4 points) An analysis position from a game where I was better, but unable to find a win at the time, and even went on to lose. After. . . 23 .. .\§'xh2 .. .I regret not having found the following . . . 24Jhg7!! (2) 2 4 !it>xg7 25.�h5!! (2) • • White dominates in all lines! 25 J��e5 .• (3 points) 66.<it>g3 �xd4! ( 1 ) The best option. The game ended with: 66 . . . g5 ? (after this move, surviving becomes too complicated a task for Black) 67. f5 g4 68.f4 !'i:c7 69 . lt:'l c6 (maybe 69.lt:'lxb5 is even better) 69 . . . !'i:a7 70.f6 !'i:a3 7 I .f7 !'i:xb3t n.<;i;>g2 !'i:b2t 73.Wfl !'i:b 1 t 74.We2 !'i:b2t 75 .We3 g3 76.f8 =W g2 77.Wg7 1 -0. 67.�e6 Or 25 . . . Wxh4 26J''hf7 t <;i;>g8 27.Wg7#. 26J:hf7t <it>gs 27.�xd8 �xhS 28J'hb7 White has an extra pawn and the better pieces. 28 �e2 29 ..ih4 �fl t 30.<it>c2 �e2t 3 l .<it>c3 ..• And White wins. Now Black has to sacrifice his rook, but how? A) 67 �xf4! ( 1 ) 68.<it>xf4 <it>h4! ( 1 ) .•• O r 6 8 . . . g5t, which also deserves a point ( 1 ) 69.<it>f5 <it>h4 70.Wg6 g4 7 l .Wxh6 g3= . 69.<it>es hS 1 2- 1 6 G. Flear - 0. Komeev Black now draws in all lines. 70.<it>f4 Spanish League 200 1 (4 points) 38 .. J:ge4! ( 1 ) 39.�c6? I thought that I was winning when I played this move! The endgame option 39.!'i:xd8 !'i:xe6 40.<;i;>xf3 a5 favours Black. The best chance would have been 39.Wxe4! ( 1 ) 39 . . . '\Wxc8 40.'1We7t Wg8 4 J .<;i;>xf3 Wc5 and with Black's king so open, White would have drawing chances. 39 .. J�e3!! (2) I anticipated 39 . . . Wf6? 40.Wc7t (40.!'i:g8t Wxg8 4 1 .Wxf6 ih5 = ) 4o . . .We7 4 1 .Wc3t Wf7 42.'1Wh8 with advantage to White. 40.�cl Or 70.f4 Wg3 7 1 .�f7 h4 72 .ixg6 h3 73 .ie4 b3 74.f5 h2 7 5 . f6 b2 76.f7 h 1 =W 77.�xh 1 b 1 =W 78.f8 =W with equality. 70 ... g5t 7l .<it>f5 g4 n.<it>f4 b3 73.�xb3 <it>h3 74.�f7 <it>g2= Otherwise, there is a second way, but I don't trust this one: B) 67 �d3t? 68.0 �xf3t ..• Avoiding the mate threatened by 69 .ig4. 69.<it>xf3 gS This time I think that White can win! 70.f5! But not by 70.�f7t? Wh4 7 1 . f5 g4t 72.Wf4 g3 73 .id5 b3. to 70... g4t 71 <it>f4 g3 72.<it>xg3 <it>xgS 73.<it>f3! hS 40...�b7t 4l .�xe3 Lc8 42.�e5t <it>f7 0-1 Or 73 . . . b3 74.We4 b2 75 .ia2 Wf6 76. ib 1 h5 77.Wf4 and Black can do nothing. Giving 40 . . . <;i;>f8 . check with 40.!'i:c7t fails 74.<it>e4 h4 7S.<it>e5 h3 76.f6 h2 77 ..id5 b3 78.f7 b2 79.£8=� b 1 =� 80.�f6t <it>g4 8 l .�f3t Mate is forced! • Chess is not an Easy Game 1 2-1 8 1 2-20 0 0 1 2- 1 9 0 • Glenn Flear 1 2- 1 8 G. Flear - A. Summerscale Tactimania 12-20 G. Flear - Z. Varga Nice 1 997 French League 1 999 (3 points) 49.f4!! (2) 49 ... e4 Following the continuation 1 7 . . . ixc3 1 8 .gxf6 ixb2t 1 9 .�xb2 1M'xf6 20.tLlc3, the piece is more of an asset than are three unimpressive pawns. 1 8.he4 dxe4 19.c!iJxe4! ( 1 ) White eliminates an important central pawn. If 49 .. .l�k3t , White has a choice, but the best answer is not the obvious one: 19 ...W/xe4 A key point is that 1 9 . . . ixe 1 ? is refuted by 20. tLl f6t! ( 1 ) . 20.�xe4 �xe4 2 1 .hb4 c!iJd5 2 2..id2 �h4 23.�g3 b5 24.a3 �xh3 Black regains the pawn, but loses control of the centre. 25.�xh3 hl3 26.e4 c!iJ b6 27.c!iJc3 a6 28.ie3 �e8 29.d5 c!iJd7 30.id4 tlJ e5 3 L.ixe5 �xeS 32.f4 �e8 33.�d2 icS 34.�e3 h6 35.gxh6 gxh6 36.d6 ib7 37.e5 �g7 38J::gg1 t �£8 39.c!iJe4 ixe4 40.�xe4 �c8 4 1 .£5 c3 42.bxc3 �xc3 43.e6 1-0 1 2- 1 9 E. Bacrot - G. Flear French League 1 998 (3 points) 1 5.e6! ( 1 ) Destabilizing Black's defences. 1 5 ... fxe6 16.ixd5! ( 1 ) 16 ...W/xd5 The problem with 1 6 . . . exd5 is 1 7.axb5 axb5 1 8 .ixe7! ( 1 ) 1 8 ... �xa 1 1 9.ic5 t . 17.c!iJxe6 �f7 1 8.c!bxc7 �£5 19.c!iJxa8 �xa8 White is already winning. 20.axb5 axb5 2 l .ic5 �d8 22.�b1 W/xb 1 23.�exb 1 e5 24.ga6 c!iJxd4 25.cxd4 exd4 26.�xb5 d3 27J3d6 �xd6 28 ..ixd6 <i!ie6 29.if4 c3 30.<i!ifl id4 3 l .f3 ihs 32.ie3 ie5 33.f4 ihs 34.g4 �d6 35.gbs 1-0 • ( 5 points) 17.g5! ( 1 ) 17 ... c!be4 A) 50.\tJg2! ( 1 ) 50 . . . b 1 ='IMf (or 50 . . . :B:b3 5 l .:B:xb3 �xb3 52.h7 b 1 ='1Mf 53.h8='1Mf '1Mfe4t 54.�g 1 Wxf4 5 5 .'1Mfc8 and I believe that if White plays correctly he should be able to draw) 5 1 .:B:xb 1 �xb 1 52.fxe5 :B:c6 5 3 . \tJf3 \tJc2 54. �f4 :B:xh6 5 5 .\tJxf5 �d3 56.e6= . B) Instead the natural 50.\tJh4? loses, but only because of a well-hidden reason: 5 1 . . . :B:b3 5 l .:B:c8t and now 5 1 . . .\tJd3! ( 1 ) 52.h7 b 1 =1M' 53.h8='1Mf 'IMfh l t 54.�g5 Wg2t 55.�xf5 We4t (the reason for the choice of d3 for Black's king) 56.\tJg5 Wxf4t 57.�h5 'l&f5t etc. 50.<i!ih4 b l =W/ 5 l .�xb 1 <i!ixb 1 52.<i!ig5 �c2 If 5 2 . . . :B:f7 5 3 .�g6 :B:f8 54.\tJg7 :B:a8 5 5 .�g6! ( l ) (another important retreat, especially as 5 5 .h7 \tJc2 56.h8='1Mf is too slow, e.g. 56 . . . :B:xh8 57.\tJxh8 �d3 5 8 .�g7 \tJe2 59.�f6 �xf2 60.\tJxf5 e3) 5 5 . . . �c2 56.�xf5 �d3 57.h7! :B:b8 58. �g6 �e2 59 . f5 \tJxf2 60 .f6 e3 6 1 . \tJg7 e2 62.f7 e l =1M' 63.f8='1Mft :B:xf8 64.�xf8 = 53.�xf5 �d3 54. �g6 �e2 55.£5 �xfl 56.f6 e3 57.f7 �c8 58.<i!ig7 e2 59.f8=�t �x£8 60.<i!ixf8 e 1 =Wi 61 .h7 With a book draw. How many points did you manage from the 78 available? GM performa nce IM performa nce I nternational player Tourna ment player C l u b player Apprentice Begi n ner 60 points or more 5 0 to 59 40 to 49 30 to 39 20 to 29 1 0 to 1 9 9 or less • The Tactimania adventure is drawing to a close, but the show (of tactics) must go on! In future, whatever your strength may be, if chess stays fun for you, then your tactical development won't come to an abrupt halt at the end of this book. I suggest, in order to make further progress, that you always treat chess with an inquisitive attitude. Essentially, this means keeping your mind open to alternative ideas whilst regularly seeking improvements in all phases of the game. If your instinct is thus switched on, then your ability to find combinational solutions will be heightened, whether you are playing or only analysing. Before getting to the last page, I hope that you are ready and willing for one final series of exercises. These may seem to be relatively tough, but after your efforts in the preceding twelve chapters, I hope that you are now well and truly pumped-up for this, the ultimate challenge! I have again used an optional points-scoring system, so that you can, if desired, evaluate your efforts and even compare them with others. Here, each exercise will score either two or three points, and the maximum for the whole chapter is 5 0. G M perfo rma nce I M performa nce I nternational player Tourna ment player C l u b player Apprentice Beg i n ner 40 points or more 3 5 to 39 30 to 34 2 5 to 29 20 to 24 1 0 to 1 9 9 or less • Glenn Flear Tactimania Here is an example to get you in the mood for the Tactimania test! G. Flear - S. Garza Marco Spanish League 2006 8 In this example, I could ask the question: How to continue with Black? The reply could be as follows: (2 points) This indicates the maximum score for this particular exercise. 7 6 5 4 16 ...'1'Ng6! ( 1 ) 3 2 • a b c d e f g h One point. The available points are often associated with exclamation marks, but not always . This precise move shows that White's pieces are badly tangled. My opponent missed his chance and instead played l 6 . . . 'it>e7?. However, after l 7. f3 :gaf8 (or l 7 . . . ct:lxh6 l 8 . ctJ e6 ctJ I7 l 9.ctJxc5 dxc5 20.d6t!) l 8 . fxg4 i.xg4 1 9. ctJ ge4 ctJ xe4 20.ctJxe4 '1Wf4 2 1 .'1Wxf4 :gxf4 22.:gg5 , it was White who had won material, and after a hard struggle, eventually the game. Otherwise, the tempting combination 1 6 . . . ct:l xf2? 1 7.�xf2 t.g6t 1 8 .'it>gl ixh5 doesn't work, because of 1 9 .ixh 5 t with check! 8 7 6 5 17.�xh7 4 (diagram) 3 2 • 17 ...'1'Nxh7! ( 1 ) a b c d e f g h If you saw this far, and intended this move (in your calculations) then you would be able to award yourself a second point. Black has excellent winning chances . • The Tactin�ania Test 1 3- 1 • 0 1 3-4 a b c d e f g h • What result and why? 1 3-2 0 a b c d e f g h How should Black continue? • 1 3-5 a b c d e f g h What result? Are you sure!? a b c d e f g Find the most convincing continuation for White. • a b c d e f g h Playing Black, I accepted a draw offer at this point, but could have played for more. How? 1 3-3 0 •• h • Glenn Flear Tactimania 13-1 G. Flear - A. Webster 13-4 E. Gausel - G. Flear Leicester 1 994 Gausdal 1 987 (2 points) White has a forced mate. 39.ih6t! ( 1 ) 39 ... 'it>e8 40.V9c8t 'it> f7 4I .V9f8#! ( I ) Unfortunately, I didn't see the mate (in one!) at the end and took the perpetual check! ( 3 points) 32 ... liJxe3! ( 1 ) Otherwise, 32 . . . 4:\ xd2 33.'!t!xd2 doesn't yield very much. 33.'r9d3 tLlc2! ( 1 ) 34.tLlxe4 lLlxe1 35.l3xe1 dxe4 36.V9e3 If 36.l3xe4, 36 . . . \Wf5 ! ( 1 ) . 1 3-2 G. Flear - J. Levitt Black must reply with 36 ...\Wd5 London 1 982 (2 points) It's a draw ( 1 ) ! However I was lucky, as at this point I won on time! 61 .l3h8t 'it>g6 62.l3g8t 'it>h6 63.l3:xg1 1/z-lf2 Stalemate. One point ( 1 ) if you saw that White has a skewer to win the queen, but not the game! Black has consolidated the pawn advantage. 37.h4 f5 38.V9c3 l3d8 39.l3d1 'it>h7 40.V9b4 c5 41 .V9xa4 cxd4 42.V9b4 l3d7 43.l3c1 V9d6 0-1 13-5 S. Tiviakov - G. Flear Isle of Man 200 1 1 3-3 J. Richardson - G. Flear Lambeth 1 98 5 ( 3 points) 30.l3f4! ( 1 ) I n the game, 30.'�'xc7? l3xf5 ! ( l ) 3 l .l3xf5 '!tie l t enabled Black to make a draw, i.e. 32. \iJg2 '!t/c2t 33.l3f2 '!t!e4 t 34. <;!;>h3 '!t!h7t 3 5 .\iJg4 '.Wg6t 36.<;!;>f3 1Wd3t 37.<;!;>g4 '!t/g6t 38 .\iJh3 '!t/h7t 39.<;!;>g2 '!t/e4t 4o.c;t>fl 1Wb 1 t 4 I .\iJg2 \We4t 42.c;t>fl \Wb l t V2-V2 . 30... 'it>g8 3 1 .'it>g2! ( 1 ) A fine quiet move that limits any potential counterplay. 3 1 . .. l3xf5 Neither 3 1 . . . 4::\ aG 32.i.e6t \iJh8 33 .l3h4, nor 3 1 . . .l3f7 32.i.h7t, solve Black's problems. 32.l3xf5 V9d2t 33.l3� V9d3 34.h4 The strongest, preparing a handy shelter. White's bind is very strong, for example: 34 ... tLla6 35.V9xb7 tLl b4 36.V9f7t 'it>h8 37.l3f5 And White wins . • (2 points) Black would have had good winning chances with . . . 47. . .a4! ( 1 ) 48.tLlxe5 If 48.bxa4, simply 48 . . . lt:lxc4 49 .i.f3 lt:lxa3 . 48 ... fx:e5t 49.'it>e3 axb3 50.'it>d2 'it>e7! ( 1 ) Black uses the b-pawn as a decoy, i n order to gain time to penetrate with his king. Instead, the alternative idea 50 . . . b5 5 l .cxb5 (or 5 I .\iJc3 bxc4) 5 l . . .c4 52.b6 wouldn't be that clear. 5 1 . 'it>c3 'it>f6 52. 'it>xb3 'it>g5 53. 'it>c3 ig4 54.id3 if.3 55.'it>d2 c;t>g4 56.'it>e3 'it>xg3 White is faced with an uphill struggle. The Tactimania Test 1 3-9 1 3-6 • a b c d e f g h • Can you find a method for Black to win a second pawn? b c d e f g h How should Black continue? 1 3-1 0 1 3-7 0 a a b c d e f g h Can you find the best defence? 0 a b c d e f g h What is White's best move? 1 3-8 0 a b c d e f g h What result and why? • I I L---- j c__ The Tactimania Test 13-6 J. Miles - G. Flear 47 .. .'tWxe5 48.Wh6t 'it>e7 49.:gel so.:gdl Leicester 1 987 (2 points) There are two distinct methods. It was sufficient to find either plan in order to earn two points. :ge3 Temporizing whilst avoiding any annoying checks. so ...We6 S l .Whs Wb6 sz.gd4 And Black cannot profit from the virtual pin along the a7-g 1 diagonal. A) The first idea is to break-up the kingside 1 3-8 J. Tompa - G. Flear with . . .f4 (2) : ss ... li:) d3 s6.i.b6 f5 S7.i.d4 Copenhagen 1 983 Or 57.i.d8 f4 5 8 . gxf4 li:) xf4t 59.Wfl tt:l g6 and . . . lt:l xh4. 57 ...g6 58.ie3 f4 59.gxf4 li:)xf4t 60.'it>h2 tll e6 61 .J.fl li:)g7 62.J.el li:)f5 B) The second plan is t o h un t down the (2 points) 36.li:)gSt! ( 1 ) 36 ... hxg5 37.tll f3 ! ( 1 ) My opponent didn't find this pretty win and settled for a draw with 37.Wh 5 t ? ! Wg8 38.We8t . 37...J.xf3 38.Wh5t 'it>g8 39.ge8# a-pawn (2 for the following) : ss ... li:)c4 56.ib6 'it>f5 13-9 A. Herzog - G. Flear In the game (time was running out} , I didn't find either way: 56 . . . lt:J d6?! 57.ic7 lt:l e4 5 8 .Jib8 g5?! 59.hxg5 fXg5 60.ic7 lt:ld2 6 I .ib8 lt:l f3 62.Jic7 h4 63.gxh4 lt:l xh4t 64.Wf2 Y2-V2. 57.'it>f3 'it>e6 58.i.c7 Or 5 8 .We4 lt:l xb6 5 9 . axb6 Wd6, and the outside passed pawn ensures a win. 58 ... 'it>d7 59.ib8 tll xaS With a second pawn in the bag! Berlin 1 983 (2 points} 36 :gel t! ( 1 ) ..• I blundered with 3 6. . .Wf6?? and lost after 37.:B:cc8 :B:e l t 3 8 .Wg2 We6 39.:1'i:e8 :B:e7 40.:B:xg8t Wh7 4 I .l'!h8t Wg7 42.l'!cg8t wf6 1 -0. 37.'it>g2 We2! ( 1 ) Mate i s forced. 1 3-7 G. Flear - H. Hamdouchi 13- 1 0 J. Speelman - G. Flear Montpellier 2000 Torquay 2002 (2 points) 46J:he5! ( 1 ) I n the actual game, I lost the thread with 46.l'!d8t? , and was soon dispatched: 46 . . . We7 47.l'!xe5t (after 47.l'!d5 l'!xh5 48.l'!dxe5t Wle6! the ending isn't tenable) 47 . . . Wlxe5 48 .l'!d7t Wxd7 49.Wlxh3t We7 50.Wlh4 Wle3t 5 1 .Wh2 Wfg3t 5 2.Wfxg3 fXg3t 53.Wxg3 a5 0- 1 . 46...l'!g3t 47.'it>f2! ( 1 ) The right square. The alternatives, 47.Wfl Wlxe5 48 .Wh6t We7 49 .Wc6 l'!xg5 and 47.Wh2!? Wxe5 48.l'!d7 Wg7 49.l'!a7 :B:xg5 50.:1'i:a8t We7 5 1 .:1'i:a7t Wd6 52.Wfd 1 t :B:d5 53.:1'i:xa6t We5 54.Wla 1 t :B:d4 5 5 .We 1 t Wf5 , both seem too difficult for White. (2 points} Here, the solution is to play the quiet move . . . 1 8.i.xe3! ( 1 ) My opponent was tempted by (the blunder!) 1 8 .i.xh6?? and after 1 8 . . . lt:l e8! ( 1 ) White drops a piece for insufficient compensation: 1 9 .:B:c3 exd2 20.ixd2 Wd5 2 1 .:1'i:e l :B:c8 and I went on to win. 1 8 ... 'it>h8! White is restricted to a small advantage. On the other hand, 1 8 . . . tt:l d 5 ? 1 9 .ixh6, 1 8 . . . Wxd3? 1 9.:1'i:xc7 and 1 8 . . . lt:l e8?! 1 9 .i.e2 are all inferior. • The Tactimania Test 1 3-1 3 1 3-1 1 • a b c d e f g h Black has to choose between 20 E:ad8 , 20 . . . lt:l d4 or 20 ig4. How many of these are bad? Which move is your preference? . . . 0 a b c d e f g h How to win? . . . 1 3- 1 2 • a b c d e f g h Black has an extra pawn. Can you find a convincing winning method? • Glenn Flear 1 3- 1 1 E. Bricard - G. Flear 1 3- 1 2 N. Sanchez - G. Flear French League 2007 St Affr ique 2009 (3 points) One of the three is bad, whereas the other two are perfectly playable. You needed to determine that . . . 20 J!ad8? • . .. .is an error. A poor choice, that I made in the game. Did you decide that the alternatives are reasonable? : A) 20 . . . ig4! ( 1 point, if you decided that this was a decent move) 2 1 .!::\ d e 1 ixf3 22.Eixf3 (22.ixf3? ig5) 22 . . . ig5 23 .'1Wd 1 tt::l d4= B) 20 . . . tt::l d4! (1 point, if you calculated that this was also acceptable) 2 1 .!::\ d e 1 (after 2 1 .tt::l xd4 exd4 22.Eixe8t Elxe8, White cannot go for 23 .ixb7? because of 23 . . . c6 24.ia6 '1Wg4, with a winning attack on the light squares) 2 1 . . .tt::l xf3t 22.ixf3 ! ? (if 22J''l:xf3 ? then 2 2 . . . i.g5 23 .'1Wc2 c6) 22 . . . ig5 and even if White can obtain a pawn for the exchange, it's still comfortable for Black. (3 points) 53 g5! ( 1 ) ••. Black needs to get his majority going. 54.'i!?d5 It seems that 54.c;t>f5 leads to an analogous variation: 54 . . . c;t>g7 5 5 .�e6 ( 5 5 .c;t>g4 �g6 56.c;t>f3 f5 is too passive, e.g. 57.c;t>e3 'tt> f6 5 8 .'tt> f3 'tt> e 5 59 .c;t>e3 g4 and Black wins easily) 5 5 . . . 'it>g6 56.c;t>d5 f5 57.�c6 g4 5 8 . c;t>xb6, and as in the main line (except for the minor difference that Black's king is on g6 rather than h6) . 54 ... f5 55. 'i!?c6 g4 56. 'i!?xb6 f4! ( 1 ) The most incisive. 57.a5 f3 58.gxf3 g3! ( 1 ) I n order to promote with check. 59.a6 g2 60.a7 gl =Wft 6l .'i!?b7 '1Wb 1 t 0-1 1 3- 1 3 G. Flear - A. Rotstein French League 1 999 (3 points) 58. 'i!?h2! ( 1 ) It's Zugzwang, and Black has to make a concession. Going back to the game continuation . . . 58 .. J3d2 2 l .b5! If 5 8 . . . c;t>h7, White wins a second pawn after 59.E\f8 E\xd7 60.E\xf5 �g6 6 1 .Eie5 . 59.'i!?h3! ( 1 ) 59 J3d1 60.'i!?h4 'i!?f6 Or 60 . . . Eih 1 t 6 I .c;t>g5 . 6l .!if8t 'i!?g6 62.g4! ( 1 ) The key move, avoiding mate and creating additional threats. . . . and Black loses a pawn. 2 1 ...tt::l d4 22.!ilxd4 exd4 23Jhe8t lhe8 24.hb7 ( 1 point if you saw this far) 24 .'1We6 •. No good is 24 . . . '1Wf5 2 5 .!::\ e 1 Elxe 1 t 26.'\Wxe 1 , as then 26 . . . '1Wxd3? 27.'1We8t �h7 28 .ie4t compounds Black's problems. 25.i.e4 'i!?hs 26.£4 g5 27.'\W£2 I had nothing for the pawn and was unable to put up much resistance . • Tactimania •. 62 J3xd7 .• If 62 . . . hxg4, then naturally 63.d8='1W. 63.gxh5t 'i!?h6 64.!!f6t 'i!?h7 65.gxf5 Elg7 66.!!£4 !&e7 67.'i!?g5 'i!?g7 68.!3f5 l3e6 69.'i!?f4 'i!?h6 70.l3e5 l3f6t 7l .'i!?g3 1-0 The Tactimania Test 1 3- 1 4 • • 1 3-1 s 8 8 7 7 6 6 5 5 4 4 3 3 2 2 a b c d e f g How to draw with Black? h • a b c d e f g h What result and why? • Glenn Flear 13-14 J .P. Boudre - G. Flear 13- 1 5 D. Leygue - G. Flear Creon 1 999 Creon 1 999 (3 points) Black has to react actively, as his only hope consists in creating some counter-chances. 43 ... h5! ( 1 ) The only move! In the game, I lost without putting up any resistance: 43 . . . �d5? 44.f4 gxf4 4 5 . gxf4 h5 46.h4 1 -0 (2 points) Black wins, ( 1 ) as the queenside majority is able to go all the way without requiring the king's assistance ( 1 ) . 24 ... d5 White has a protected passed pawn, but this is not enough to create any significant counter­ threats. 44.f4 25.g4 Not 44.h4?? because of 44 ... g4. The other principal move is 44.�e4, when Black has to reply with 44 ... me6! ( 1 ) (on the other hand 44 ... g4? is too slow: 45.hxg4 hxg4 46.f4 gxf3 47.mxf3 me5 48.�e3 m5 49.md3 �g4 50.mc4 mxg3 5 1 .mxc5 �f4 52.mb5 me5 53.�xa5 md6 54.mb6 md7 5 5.�b7) and now there are two tries: A) 45.£3 c4 46.�d4 m5 47.mxc4 h4 48.gxh4 gxh4 49.mb5 �f4 50.mxas mg3 5 1 .f4 mxh3 52.5 mg3 53.f6 h3 54.f7 h2 5 5.f8=� h 1 =� with a probable draw. B) 45.f4 gxf4 46.�xf4 md5 47.g4 (or 47.me3 c4 48.md2 me4 49.�c3 m£3 50.g4 hxg4 5 1 .hxg4 �xg4 52.mxc4 �5 53.mb5 meG 54.�xa5 md7 5 5.mb6 mc8=) 47 ...hxg4 48.hxg4 �d4 49.g5 c4 50.m£3 md3 5 1 .g6 c3 52.g7 c2 53.g8=� c l =� 54.�d8t mc2 5 5.'�xa5 �d 1 t and Black should be able to hold. 44... gxf4 45.gxf4 h4! ( 1 ) 46. �c4 We6 It's now possible to compete in the race, as the h-pawn is sufficiently far advanced. If 2 5 . m f2, Black can continue as in the game, or throw in 25 . . . h 5 ! ? first of all. Otherwise, if 2 5 .a4, then 25 . . . a5 26.mf2 b5 and wins. 47.Wxc5 Wf5 48.Wb5 Wxf4 49.Wxa5 Wg3 so.i>b4 i>xh3 5 1 .a5 Wg2 52.a6 h3 53.a7 h2 54.a8='1Wt Wg1 With a drawn endgame . • Tactimania 25 ... b5 26.Wf2 c5 27.We3 aS 28.h4 IfWhite attempts 28. �d3, Black nevertheless continues with his plan, for example 28 . . . a4 29.me3 (neither 29.h4 b4 30.cxb4 cxb4 3 1 . mc2 d4 32.g5 hxg5 33.hxg5 a3 , nor 29 .a3 b4 30.cxb4 cxb4 3 1 .axb4 a3 32. mc3 d4 t 33. �b3 d3 help White's case very much either) 29 . . . a3 30.md2 b4 3 l .cxb4 cxb4 32.mc2 d4 33.�b3 d3 34.h4 d2 3 5 .�c2 b3t. 28 ... a4 29.g5 hxg5 30.hxg5 b4 3 1 .Wf4 b3 32.We5 b2 33.f6t gxf6t 34.gxf6t We8 0-1 The Tactimania Test 1 3- 1 6 • 1 3- 1 8 8 8 7 7 6 6 5 5 4 4 3 3 2 2 0 a b c d e f g h What result and why? Are you sure? 1 3- 1 7 0 a b c d e f g h What result and why? • 8 7 6 5 4 3 2 0 a b c d e f g h How to win? • Glenn Flear 1 3- 1 6 G. Flear - M. Pein Tactimania 13-17 J .M. Degraeve - G. Flear Brussels 1 986 Montpellier 1 996 (3 points) (2 points) Drawn, but only j ust! 69.gb6! ( 1 ) 43.�d5t <i>h7 44.�e4t <i>gs 45.�d5t <i>hs The game ended abruptly with 69.�c5 ? �h6 Yz-Yz, as winning chances had slipped through White's hands, e.g. 70.!i:b5 �xa6t 7 I .<;t>b4 cj;lb8=. 69.. J!h5t 70. ci>b4! ( 1) The rook is taboo. It's Jozsef Pinter who demonstrated this winning technique. The rest isn't that difficult . . If 45 . . . �f7. White can force a draw with 46.Ei:d8t �f8 47.Ei:xf8t! ( 1 ) 47 . . . cj;lxf8 48 .1l*'d8t cj{g7 49 .�xe5t cj{gG 50 .'1Wg8t cj{fs 5 1 .1l*'xf7t=. 46.�xh6t! ( 1 ) The only chance. 46 ... ixh6 47.he5t ig7 48.hg7t <i>h7! ( 1 point if you saw this neat side-step!) Now, White has to be careful, bur it seems that he can still save the game. My opponent instead continued with 48 . . . cj;lxg7?!, but that enabled an immediate draw with 49 .'1Wxg5t cj{f7 50 .\Wfs t cj;le7 5 1 .1l*'e5t cj{f7 5 2.\Wf5 t cj;le7 5 3 .\We5t cj;ld7 54.Wd5t cj;le7 Yz-Yz. . 70 ... ghs 71 .gc6 The threat of Ei:c8 obliges Black to go on the defensive. 71 ...ci>b8 Or 71 . . . �h4t 72.�c4 �h6 73 .�c8 . 72. <i>b5 <i>a7 73.gc8 A key winning set-up (noting that White's king could be elsewhere) . 49.�e4t <i>xg7 Now Black can try to 'dodge and weave' with his king. 1 3- 1 8 A. Vandystadt - G. Flear 50.�e7t gf7 5 1 .�xg5t <i>h7 52.�h5t <i>gS 53.�g5t gg7 54J1*f d5t <i>£8 55.�d8t <i>f7 56.�d7t <i>f6 57.�d6t <i>g5 58.�e5t <i>h6 59.�f6t <i>h7 60.�f5t gg6 61 .�f7t <i>h6 62.�f4t <i>g7 63.�c7t <i>gs 64.�c8t <i>h7 65.�d7t <i>h6 66.�h3t <i>g5 67.�g4t ci>f6 68.�f4t <i>e6 69.�e4t <i>f7 70.�f5t gf6 71 .\Wd?t <i>g6 72.\Wg4t <i>h6 73.\Wh3t <i>g7 74.�g4t <i>h7 75.�d7t <i>gs 76.�c8t (3 points) White can achieve a draw with the following combination (his best option, and 1 point, if you deduced this) . 26.gxh7! ( 1 ) Opening up a path towards Black's king. 26 ... <i>xh7 27.�h4t <i>gs 2s.gh1 \Wd7! ( 1 ) The best defence, and one that I failed to find over the board. The game continued with 28 ... Ei:fl t?! 29.�xfl 1l*'e7 30.�h l '1Wg7 and White had an extra pawn. The rest is forced: Black is getting nowhere, so it's drawn after all! St Affrique 1 996 29.\Whst <i>f7 30.\Wf6t <i>es 3 1 .ghs Wfe7 32.gxffl t Wfxffl 33.ia4t ltld7 34.Wfe6t Y!fe7 35.\WgSt Y!fffl 36.\We6t \We7= • The Tacrimania Test • a b c d e f g h Find the continuation that demonstrates how Black can draw. 0 a b c d e f g h Find the winning combination. • Glenn Flear Tactimania 1 3- 1 9 G. Flear - D. Astasio Lopez 13-20 G. Flear - N. Eliet Spanish League 2008 Guingamp 2008 (3 points) Black has to be precise. A) 5 1 . .. <i!zd3! ( 1 ) 52.lij d4 .ieS! ( 1 ) The alternative 5 2 . . . ia4? doesn't work because of 5 3 .'tt> d 5! ( 1 ) with two threats, that is supporting the e-pawn, and secondly to play tt'l c6 to block the diagonal, e.g. 53 . . . ie8 54.e4 a4 5 5 .e5 a3 56.e6 ia4 (or 56 . . . a2 57.lt:J b3) 57.lt:Jc6!? (57.d7 a2 5 8 . d8='1W a 1 ='1W 5 9 . lt:J f5 is also plausible) 57 . . .ixc6t 5 8 .'tt> xc6 a2 59.d7 a 1 ='IW 60.d8='1Wt 'tt> e 2 6 l .'Wd6 and the queen ending seems to be winning. 53. <i!ze7 ia4 Now, White can no longer use his king to defend the e-pawn. 54,lijb3 <i!zxe3 55.lijxa5 <i!zd4 Further progress isn't possible. B) My opponent played . . . 5 1 ... a4? . . . when his flag dropped. The chosen move turns out to be losing, for example: 52.lij d4 .ieS If 52 . . . a3 , then 5 3 . lt:J xb 5 a2 54.d7 a l ='IW 5 5 .d8=W 'tt> x b5 56.\Wd5t 'tt> b 6 57.\Wd4t and wins. Not however 57.ib l ? �b l 58.E!xb l , as Black would no longer be in any danger: 58 ... a5 59.'tt>xe6 a4 60.g7t 'tt> g8 6 1 .f7t 'tt> xg7 62.E!gl t 'tt> h7 63.'tt> e7 a3 64.f8='1W E!xf8 65.'tt>xf8 h5 66.\t>f7 a2 67.Eig7t with a pretty draw. 57 ... <i!lgs ss.J.h7t! ( 1 ) ss ... <i!lxh7 More resistant than 58 . . . 'tt> f7 59 .g8=Wt Elxg8 60.ixg8t 'tt> f8 6 l .ixe6 b l ='IW 62.E!g8#. 59.£7 ( I ) Having anticipated this continuation, my opponent resigned. However he has a resource that would have kept the game alive for a while. 59 ... Eih5t 60.<i!zd6 Eib6t 61 .<i!ze7 My preference. Otherwise, 6 l .'tt> c7 E!b7t 62.'tt> x b7 b l =Wt 63.E!xb l 'tt> xg7 64.E!fl 'tt> f8 6 5 .'tt> xa7 e5 66.'tt> b 6 ixf7 67.Eie l 'tt> e7 68.E!xe5 t 'tt> f6 69.E!c5 would be tough to win. 61. .. Eih7t 62.<i!zf6 13xf7t The point of Black's defence, but White can still win with precise play. 63.<i!zxf7 eSt 64.<i!lf8 J.gs If 64 . . . h 5 , White plays 65 .E!b 1 all the same. 53.<i!ze7 65.Eih l a5 66J�xh2 a4 67.Eie2 a3 68.Eixe5 a2 69.Eiel h5 There are no squares for the bishop on the a4-e8 diagonal. Mter 69 . . . ic4 70.h5 ig8 Zugzwang. 53 ... <i!lcs 54.e4!? 70.Eifl Bringing up the reserves! 54 ... a3 Or 54 . . . 'tt> xd4 5 5 .'tt> xe8 etc. Now, there is more than one way. 55.tLlc2 Or 5 5 .lt:Jb3t 'tt> c4 56.lt:Jcl ib5 57.e5 'tt> c3 58.e6 'tt> b2 59.tLld3t ixd3 (59 ... \t>b l 60.tLlb4) 60.d7 a2 6 1 .d8='1W a l ='IW 62.\Wd4t 'tt> a2 63.Wxd3 with an endgame that must be winning. 55 ....ia4 56.tLlxa3 <i!zd4 57,lijb1 <i!zxe4 Otherwise White threatens tLl d2 . 58.lijc3t And wins . • (3 points) 57.g7t! ( 1 ) 7 l .Eig l it's I like this move which is better than 70 .E!g 1 ?! ic4 7 l .'tt> e7 'tt> g 8 72.'tt> f6 'tt> h 7, when the game would go on. 70 ...J.c4 71 .Eif7 Mate is forced. The Tactimania Test The last example in the book demonstrates how one can find some delightful variations by going through one's own games. Whether this is done alone, with an opponent, some friends, and (why not!) perhaps with at least the partial assistance of an analysis engine. In any case, keep analysing in order to improve your game! How many points did you manage in the Tactimania test? The maximum score was 50 points: GM performa nce IM performa nce I nternational player Tourna ment player C l u b player Apprentice Beg i n ner 40 points or more 35 to 39 30 to 34 25 to 29 20 to 24 1 0 to 1 9 9 or less • Index of the Flears' Opponents For the exercises, the number refers to the page on which the solution appears. A Aagaard Abramovic Adorjan Adrian Ady Aguettaz Anderton Andruet Anic Ansell Antunes Argandona Riveiro Arkell Astasio Lopez Attie! Audiffren Ayral Azmai parashvili 64, 236 22 22 210 74, 1 74 232 220 22, 76, 1 34, 236 1 38 78 230 1 28 , 208 38, 72, 1 40, 1 50 256 72 1 36 54 78 B Bacrot Baker Barnes Baron Rodriguez Barsov Bas man Basora Pascual Bauer Becker Bell Bellon Lopez Benito lmaz Bernard Berthelot Beudaert Bissieres Blatny Blum Boleski Bologan 238 82 1 84 1 70 1 68 76 2 5 , 96 121 62 1 08 1 92 54 1 8 , 1 66 1 54 202 48 1 96 18 1 68 1 18 Borchert Bordi Borne Boudre Boyne Bricard Britton Bryson Buckley Burgess Burnett Buscara c Calvin Campos Moreno Capitanio Carton Cas a Cernousek Chabanon Chandler Chaplin Chatalbashev Chevaldonnet Christiansen Chuchelov Coleman Coil as Collin Condie Conquest Cooper Coriat Coste Cullip Curto 14 1 86 1 54 62, 66, 9 8 , 1 70, 234, 2 5 2 1 32 1 8 , 86, 2 5 0 94, 1 00, 1 5 8 22 2 5 , 36 14 226 5 8 , 96, 1 52 46 1 56 1 62 230 80 1 42 1 68 1 98 , 204 90 1 16 1 92 1 64 214 1 06 1 1 8 , 1 48 42 72 1 62 , 1 68 , 1 92 216 1 66 1 26 32 56 D D'Amore Danner 1 54 214 • Glenn Flear Degembe Degraeve Del Rio de Angeles De Sousa Devals Devereaux Dittmar Dobrev Domenech Do mont Donelly Douven Drasko Duche Dumitrache Duncan Dziuba 204 254 84 88 1 44 42 78 48 1 34 54 1 26 76 1 23 1 32 1 72 204 1 10 E Edouard Eliet Emms Epishin Erdogdu Erneste 88 256 46, 1 30 1 99 1 82 24 F Fedorowicz Fierro Baquero Foisor Forimos Formanek Fortea Franca Fruteau Ftacnik 216 30 1 96, 208 14 1 82 1 08 64 46 82 G Gachon Gallagher Gallo Garcia Palermo Garza Marco Gause! Gelis Genov Gervais • 1 10 50, 1 64, 202 1 72 101 230, 242 244 1 6, 1 1 8 , 1 54 11 32 Tactimania Geveke Giffard Gilbert Gislason Godena Goerens Goldgewicht Gonzalez Menendez Goodger Gouret Grassi Greet Griffin Grignon Grim berg Grischuk Grollemund Grooten Gurevich Gutierrez Castillo Gutman Guyot 202 1 1 6, 1 82 1 36 1 34 1 46 70 36 1 42 92 24 32 66 1 26 216 74 1 96 92 30 36 1 12 218 1 16 H Hadamard Haik Hamdouchi Happel Harakis Harikrishna Harley Hebden Hector Henneteau Hennigan Herzog Heymann H ick! Hirsch Hjartarson Hjorth Hmadi Hobuss Hoffman Hofmann Holland 70 1 66 92, 1 48 , 1 86, 234, 247 208 1 34 1 26 1 92 74, 1 88 82 1 70 1 2 1 , 1 94 247 78 218 67 212 44 1 18 1 62 1 38 42 1 84 Index of the Flears' Opponents Hort H rivnak Huerga Leache Hutchinson 27 1 30 34, 2 1 6 1 04 I Illescas Cordoba lruzubieta Iten Ivanov J Jackson Jacobs Johansson Jost Jurkovic 223 1 46 214 34 1 20, 1 52, 2 1 6 56, 78 1 34 1 12 14 K Kaiser Kaposztas Karjakin Kasimdzhanov Kazhgaleyev Kieser Kievelitz Kindermann Kinsman Kirszenberg Koch Kojder Korchnoi Korneev Kosten Kouatly Kourkanakis Kourtesis Krahenbuhl Krnic Kuende Gorostidi Kuij f Kunas Kwiatkowski 212 80 1 90 16 1 08, 226 30 1 82 212 1 64 60 84 1 23 1 74 236 84 80, 1 24 18 34 1 14 1 94 1 72 1 04 38 1 10 L Lad au Lalic Langeweg 1 1 0, 1 36 90 1 66 Large Larsen Laurier Lawton Leski Levitt Leygue Libiszewski Lomineishvili Lyell 70, 220 1 78 1 96 1 04 1 42 1 38 , 244 22, 230, 25 2 5 8 , 232 226 1 56 M Mad I Malakhatko Mallet Manouck Marciano Marcille Marholev Marti dis Martin Alvarez Mas Maupin McDonald McSheehy Merle Mestel Meynard Miles Milesi Milliet Milosevic Miralles Mirzoev Monroy Morris Morrison Moskalenko Motwani Mourer Mourgues Muir Miischenich 60 88 14 22 25 1 59 1 08 220 1 88 1 80 1 08 34 80 86 214 1 44 247 204 1 52 1 16 54 34, 1 90 206 94 1 14 1 44 76 72 1 06, 1 80 1 46, 1 90 72 N Nabavi Nataf 20 1 50 • Glenn Flear • Navarrete Neiman Nemer Nezar Nielsen Ni Hua Nogueiras Norgaard Norwood Nunn 86 20 1 32 1 12 84 94 72 44 70 1 20 0 O'Hara Orlov 1 94 208 p Palliser Pandavos Parker Parmentier Pasquier Payre Pearce Pech Pein Peist Pert Petrossian Petursson Pfeifer Ph am Piankov Piat Pieterse Pigusov Pilotelle Pinter Pira Plachetka Placines Plaskett Podzielny Polaczek Polugaevsky Porte Prathemesh Prats Rodriguez 90 18 1 50 1 46 1 52 58 1 48 1 06 254 1 06 206 1 88 20 62 1 40 1 86 1 12 1 80 1 50 70 82 1 72 20 52 1 90 40 44 98 1 04 1 70 1 74 42, 82, 1 06, 1 28 , 1 94, 88, 1 1 4, 1 00, 1 1 0, 1 20, Tactimania Preis mann Prie Purgimon 1 04 32, 54, 96, 2 1 4 1 36 R Rabineau Radnoti Radziewicz Rausis Ravi Ravikumar Rawlinson Rayya Rechlis Rendle Rey Ardid Ricci Richardson Riff Ringoir Robertson Rooney Roos Rotstein Rouchouse Ruiz Gomez s Sadler Samara Sanchez Sandu Santo-Roman Sanz Alonso Sauvadet Schlander Schmitt Sellos Seppeur Sharif Sharp Shelev Shirov Short Shulz Shvidler Slapak 80 1 28 56 208 50 76 24 1 08 44 50 92 1 86 244 84 234 76 50 28 250 52 64 1 28 30 250 218 30, 92 212 1 88 94, 1 30, 1 32 20 74, 1 2 1 , 1 80 28 1 62 202 1 48 232 1 64 62 44 14 Index of the Flears' Opponents Smagin Smart Smetankin Solodovnichenko Sonntag Sayer Speelman Spraggett Stefan ova Stork Stubbe Sugden Sulava Summerscale Surtees Svetushkin Swindells Sydor Szitas 1 12 1 30 42 206, 208 1 88 30 247 98 67 1 10 38 27 96, 1 68 238 20 1 74 16 90 200 T Tabut Taddei Tan Tangborn Tan guy Taylor Teeuwen Terrieux Teychene Thynne Tiviakov Tocchioni Todorcevic Tampa Touzane Tozer Tregubov u Upton v Vaganian Vaisser Vajda Vallet 1 14 206 48 36 18 1 18 48 11 74 16 244 1 26 1 58 247 1 04 82, 1 34 1 6, 1 1 6, 208 Vallin Vanderbeeken Vandystadt Van Heirzeele Van Mil Van Wely Varga Vaugeois Velimirovic Vernay Vi ret Volkov w Walden Walker Wall Ward Watson Webster Weill Wells Wessendorf Westphal Wheeler Williams Will moth Wolfgang y Yeo z Zeidler Zschiedrich 1 90 16 254 34 32 90, 202 238 1 26 70, 74 48 1 06 1 66 36, 1 44 38 54, 96 1 1 6, 1 42 226 244 1 92 204, 2 1 2 1 68 210 46 58 1 62 1 86 56 1 77 1 76 32 40 62 218 86 •